Space Empires IV Deluxe は Space Empires シリーズの最新作で、ゲームの賞を受賞した作品です。 探検、領土拡大、策略、敵の掃討をテーマにした宇宙シミュレーションゲーム、Space Empires は、世界中のシミュレーション ゲーム ファンの心をつかんでいます。 技術研究、新型宇宙船開発、戦術を駆使した戦闘、反乱軍鎮圧、新種の宇宙人との遭遇など、さまざまなドラマがあなたを待っています。 レベルやキャンペーンをデザインするためのツールも用意されており、誰でも日々拡大していく Space Empires Mod の世界の一員になることができます。
ユーザーレビュー: ほぼ好評 (90 件のレビュー) - このゲームのユーザーレビュー 90 件中 77% が好評です
リリース日: 2006年2月7日

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Space Empires IV Deluxe を購入する

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Space Empires IV and V Pack を購入する

2 アイテムを同梱: Space Empires IV Deluxe, Space Empires V

 

このゲームについて

Space Empires IV Deluxe は Space Empires シリーズの最新作で、ゲームの賞を受賞した作品です。 探検、領土拡大、策略、敵の掃討をテーマにした宇宙シミュレーションゲーム、Space Empires は、世界中のシミュレーション ゲーム ファンの心をつかんでいます。

技術研究、新型宇宙船開発、戦術を駆使した戦闘、反乱軍鎮圧、新種の宇宙人との遭遇など、さまざまなドラマがあなたを待っています。 レベルやキャンペーンをデザインするためのツールも用意されており、誰でも日々拡大していく Space Empires Mod の世界の一員になることができます。

システム要件

    最低要件:Pentium プロセッサ、Windows XP、128MB の RAM、800x600 の画面解像度、16 ビットカラー、300 MB のハードディスク空き容量、DirectX 8.1 以上、Windows 対応のサウンドカード
参考になったカスタマーレビュー
15 人中 13 人 (87%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 24.6 時間
投稿日: 2015年12月2日
Micromanagement running wild

First two facts to keep in mind. First Space Empires IV is fifteen years old! Second, the game comes with a big package of Mods.

The game is a turn based 4X Space conquest game, with a lot of options, a lot of races and special "racial" technologies to discover. Systems can be quite large, since moons and planetoid belt can also be developed.

One watched me playing this game and said: "It even looks uglier, than my first impression was." He is right, it isn't a pretty, 3 D styled and streamlined game. It's virtues lie on totally different topics.

The game offers a lot, in many ways but it also has some drawbacks.

Pros:
  • A huge selection of races, plus the ones in the addon packs.
  • The Systems alone are large, the universe itself, well enough room for developement.
  • Technology, Resources and Planets are dependant.
  • Several Victory conditions are possible.
  • Each planet, Belt, Moon or Sun has a flavor text.

Cons:
  • The Sound is enervating, well the graphics aren't pretty - but the sound can drive you insane.
  • The Micromanagement can get you entwined in red tape, actually not a kind of fun for everyone.

Only Recommended to special audiences!

The game is old, it shows - but it should earn a piece of the heart of every 4x fan out there. It has a playing depth that is rare, the choice of the original races alone is more than enough for everyone to play for weeks, maybe months. But don't overdo it. As a game it's kind of a buerocrats dream (or nightmare...). The game grows repetetive after several playthroughs. It's more fun if you are able to play it either as a multiplayer game, or if you choose to just get one PC oponent, the AI of the computer generated races is very aggressive, and they could put you out of business in no time. Just be glad, that they even fight among themselves a lot.

Overall this game is a must have for fans of the genre. Beginners should look elsewhere, since the huge amount of information packed into this game can scare you away.
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 35.5 時間
投稿日: 2015年2月16日
体験版が本家の方で配信されているので気になった方はとりあえずダウンロードしてみると良い。

良い点と悪い点をあげてみる

良い点
2Dで描写が皆無なので非常に快適。超糞グラボでも大丈夫。FPSなんて知らない。
UIが非常に良い。
メニューが非常にすっきりしていて使い易い。
CPUターンの待ち時間が非常に少ない。ほったらかしにしていない限り、終盤において22チームでやっても10秒も待たない。序盤の方は一瞬で自分のターンが回ってくる。
カスタム設定の幅が広く、飽きがこない。
右クリックが左クリックと同様の挙動なのでアイテム選択に連打が効く。
武器の種類が非常に多い。
というか、装備の種類が非常に多い。
さらに、建物の種類も非常に多い。
さらにさらに、研究やスパイの項目も非常に多い。
戦艦のデザインまで非常に多い。

悪い点
CPUとの交戦において、ターン制での攻撃なのでどうしても人間側が有利になる。
例えば、攻撃しつつ逃げることで無傷勝利を簡単に成し遂げられる。
殲滅が困難。
設置できる地雷は、敵側は触れるまで一切感知できない(スコアで存在を確認することは可能)。
相手の星をすべて破壊しても地雷やその他のユニットは残るため、1マス1マスシラミ潰しに探すか、降伏させなければならない手間がある。


非常にやりやすい4xゲーム。
(安いので)値段の数百倍の価値はある。
是非やっていただきたい。
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97 人中 90 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 189.3 時間
投稿日: 2014年2月8日
Space Empires IV is like a truly complex, four course meal. The flavors are nuanced, will challenge the faint of heart, and if you trust the chef and stick with it to the end, is truly satisfying.

I spent hundreds of hours on the predecessor to SEIV, and the terrible graphics but amazing gameplay of SEIII will live in my memory forever. Space Empires IV is a worthy successor. Unlike some sequels, SEIV builds on what made SEIII great, preserving the best features and adding lovingly rendered graphics, enhanced ship design features, more technologies, bigger galaxies, better AI (although this is probably the greatest weakness of the series), and more.

If you've never played 4X games before, SEIV is a heavy entry title. It does have a steep learning curve, and only those who truly love micromanagement will ever appreciate the deep complexity at the core of this title. It's possible to play without getting bogged down in the details as a variety of assistants can be turned on to help manage minutia like build queues, research, and the like. I'm not that familiar with them as I never play with them on, but I'd imagine they would help if you're just getting in to the game.

The real brilliance of SEIV is the extensive technology tree and the infinite variations in how it can be applied. Over the many hours I've spent with this game, I've tried countless variations on technology applications, and there is no one true path to victory. Many exist, they are all fun, and contribute greatly to the near-infinite replayability of this title.

When you get tired of the base game, the second greatest feature of SEIV kicks in -- it's very open to modding, and a strong community of modders exists for the game, with simple mods like technology tree augmentations to extensive mods like Star Wars or Star Trek "mode" mods. Whatever you want, it either exists or wouldn't be hard to make.

Needless to say, I'm a big fan of this game. If you're new to 4X games, you might want to come back to this one after getting into the genre a bit more. If you're a 4X pro and want to embrace a true challenge -- this is the game for you.
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47 人中 43 人 (91%) がこのレビューが参考になったと投票しました
8 人がこのレビューが面白いと投票しました
記録時間: 43.3 時間
投稿日: 2015年4月1日
Do you fancy 4x games? Like Civilization series? Go ahead! buy it, its totally worth 10$ or less (if you can find it on sale).
I've owned a retail disc since 2004 and probably have clocked more than 2000 hours. Its so re-playable. Even after years of gameplay, It surprises me with new things I've failed to discover earlier.


11/10 will forget engines in their first ship designs.


!! Update: For those who can't decide between SE IV or SE V !!
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If you want the to experience a better game in terms of gameplay and are okay with outdated graphics and 2-D view, pick SE IV one over SE V. Not only its fast, it has a simple and neat UI and is bug free (atleast to me, havn't found a single one in 10 years).

But if you want better graphics and can tolerate occasional bugs and sluggish performance at times, go for the SE V.
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143 人中 102 人 (71%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 70.2 時間
投稿日: 2014年7月23日
I got this game when it first came out (release date Nov 6, 2000), I have like a gazillion play hours before Steam. I used to love this game. I've tried to get back into it after not playing it fora few years, and I gotta say, I'm completely bored with it.

Sure, you can mod it to death. You can customize your ships. You can have tactical combat. You can do so many things.

However every game plays the same pertty much. AI always plays the same. They'll be your friend and ally one turn and at war the next and you'll never figure out why. Once you go to war, you stay at war forever. And the AI is very weak opponent. Even setting the AI to the highest difficulty and teaming them all against you, and giving yourself as many negatives as you can, it's still boring and easy. Tactical combat is usually the same too. Example, you attack a planet, it has defenses, so one turn you move in, shoot at the planet and move out of range of their weapons, and so on and on. Same for combat, it's a game of who can kill the other first with ranged weapons. And the AI doesn't build large combat ships, just small to medium. I've modded the crap out of that and still they won't build large ships.

The point I usually get bored is when I own a fourth of the universe, I know I'm going to win, it's just wiping out those last few empires. Sometimes when you wipe out a empires planets, it'll have a few ships around that you have to track down (they get free resource generation). I should mention the AI will never invade your planets or capture your ships, human only. And the AI will not design their ships with bombs of any kind. Yeah, I tried to mod that too.

Only time the AI does any good is if you setup the game with all techs known. Unfortunately this gets boring fast, the fun is supposed to be researching them. And the AI always researches the same techs, in the same order, every game. Thinking back, I'm wondering why I even liked this game in the first place, well back in 2k it was fun. As with all these games, each turn gets longer and longer. You can let the AI build for you, but you'll come to learn that is a mistake as it will build things you don't want or need and it will tie up your resources constanly upgrading everything, you can turn that off, but then micromanaging your empire is a total pain.

I should mention that if you don't setup the game with the setting 10 planets each (has to be equal for all players, not changable) or good planet conditions, then the AI might not get rolling at all, and sit the whole game with just it's homeworld(s). Makes for a really boring game.

This game will on occassion crash due to memory errors or a floating point error. It had that pre-Steam too. So turn on autosave.

You'll enjoy it for a while, and then figure out every game pretty much plays the same and move on to something else.
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