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You can't save the whole world. It's going to be eaten by a mythological demon with the head of a fish. But as a puppet that absorbs all it touches, you can try to rescue as much of Earth's greatness as you can before the end arrives. In the beginning, you roam the Earth, capable of absorbing only the tiniest of objects.
Release Date: Jan 25, 2008
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$9.99

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Buy AaaaaAAaaaAAA!!! + The Wonderful End of the World

Includes 2 items: The Wonderful End of the World, AaAaAA!!! - A Reckless Disregard for Gravity

About the Game

You can't save the whole world. It's going to be eaten by a mythological demon with the head of a fish. But as a puppet that absorbs all it touches, you can try to rescue as much of Earth's greatness as you can before the end arrives.

In the beginning, you roam the Earth, capable of absorbing only the tiniest of objects. A glass marble you collect becomes your head, and a pair of jellybeans becomes your hands. Small creatures overwhelm you, with rats kicking you around and golden retrievers threatening to stomp you to pieces. But with every object you collect, your puppet self grows larger. Eventually, you'll become a towering behemoth with fire engines for arms and the ability to absorb entire buildings.

The Wonderful End of the World takes you through 12 unique locations, with over a thousand treasures to gather before the end comes. Steal some sweets from the candy store, where gummi fish swim in a blueberry river; visit a surrealist library to find that the words have literally leapt out of their books; and explore the Megalopolis, where you'll watch a lively end-of-the-world parade and then gobble it up before making your way to grab the tallest skyscraper ever built.

  • 10 achievements for exploring and unlocking secret areas of the game
  • 12 unique locations to explore
  • 3 gameplay modes: Timed, Timeless, and Exploration
  • 16 bouncy music tracks keep the action rocking. Or bopping.

System Requirements

    • OS: Windows 2000 / XP / Vista
    • Processor: 1.5GHz
    • Memory: 1GB
    • Graphics: DX9 compatible 3D card
    • DirectX Version: 9.0c
    • Sound: DX9 compatible sound card
    • Hard Drive: 220MB
Helpful customer reviews
17 of 18 people (94%) found this review helpful
385 products in account
2 reviews
8.3 hrs on record
Probably the best katamari ripoff on PC, may also be the only katamari ripoff on PC.
Posted: November 26th, 2013
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12 of 14 people (86%) found this review helpful
374 products in account
7 reviews
2.0 hrs on record
As much as I like the fellows at Dejobaan games, there's little to say about this. It's like Katamari Damacy: PC Version. Except with an invisible person instead of a little green bugger with a ball. For me personally I thought this game was a riot, since I like the Katamari games anyway and this one was no exception. However, it's not everyone's cup of tea.
Posted: November 25th, 2013
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6 of 9 people (67%) found this review helpful
239 products in account
63 reviews
1.5 hrs on record
katamari damacy, without that complicated ball rolling mechanic. also without the really great music or warm sense of humor. this is still a decent budget game.
Posted: December 24th, 2013
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8 of 13 people (62%) found this review helpful
316 products in account
1 review
0.4 hrs on record
As a long time fan of the Katamari, The Wonderful End of the World looked right up my alley. Even though the game was HEAVILY inspired by Katamari, The Wonderful End of the World lacks everything that makes the Katamri franchise so great. The gameplay is very bare bones. All you have at your disposal are the arrow keys (or wasd/equivalent) or a gamepads directional control. There are no camera controls and no jumping despite playing as a bipedal character.

At it's core, the game does what it sets out to do. You start each level as a vaguely humanoid figures made of a floating orbs (like an emaciated Vector Man) who becomes bigger and more fleshed out as he rams into items around the stage and sucks them up. However, there doesn't seem to be any indication of a size goal for each level which is a nuisance when you're trying to achieve an A+ rating in each level. The game also make much effort to indicate how close you are to being able to pick larger objects up. This leads to a lot of running into an object that seems to be the same size or smaller than you and either boucning off of it, (sometimes into multiple other objects too large to pick up, creating a pinball effect) or passing right through it.

The music ranges from kind of terrible to "I guess this is alright" but it very rarely seems to fit the motif of the stage you're in and most of the stage music seems to be loops that you end up hearing several time over through the course of your stuff absorbing. I feel the same way about the game's art as well. It's pretty hit or miss and never particularly great.

The one thing I really like about this game, however, is that each stage is a different theme and in some cases an entirely different artstyle. Although each stage also gave me varying degrees of random frame rate drops for seemingly no reason.
Posted: December 28th, 2013
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2 of 2 people (100%) found this review helpful
733 products in account
114 reviews
2.8 hrs on record
This game is unfortunately the closest thing we have to Katamari Damacy on PC. It's short and low budget, but still quite a bit of fun. It even keeps the same weird music feel of the Katamari series, though in Dejobaan style. The game also allows for mouselook for much better control over your direction of movement, rather than the complex dual-stick style of Katamari. If you yearn to pick up every object in sight until you're large enough to destroy cities, yet don't own any consoles with Katamari games, this is the game to buy.
Posted: February 25th, 2014
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