Verso la fine del diciannovesimo secolo, forze oscure si abbattono nuovamente sul mondo. Un impavido agente, esperto in esorcismi e combattimenti, giunge per contrastare il male che avanza e lottare contro mostri sovrannaturali,ripugnanti e orripilanti manifestazioni di magia nera.
Valutazione degli utenti: Perlopiù positiva (449 recensioni)
Data di rilascio: 19 mar 2009
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Acquista Larva Mortus

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Pacchetti che includono questo gioco

Acquista Action Indie Pack

Include 5 oggetti: Larva Mortus, Penguins Arena: Sedna's World, RIP - Trilogy™, Space Trader: Merchant Marine, Tank Universal

SALDI FESTIVI! L'offerta termina il giorno 2 gennaio

Acquista Meridian4 Complete Pack

Include 62 oggetti: Avencast: Rise of the Mage, Chains, Chrome, Chrome - SpecForce, Crash Time 2, Dracula 2: The Last Sanctuary, Dracula 3: The Path of the Dragon, Dracula: The Resurrection, Frontline Tactics, Frontline Tactics - Close Quater Combat Soldier, Frontline Tactics - Desert Camouflage, Frontline Tactics - Golden Guns, Frontline Tactics - Medic, Frontline Tactics - Ninja Camouflage, Frontline Tactics - Sniper, Frontline Tactics - Snow Camouflage, Frontline Tactics - Tiger Camouflage, Frontline Tactics - Woodland Camouflage, Future Wars, Greed: Black Border, Grotesque Tactics 2 – Dungeons and Donuts, Grotesque Tactics: Evil Heroes , Gumboy - Crazy Adventures™, Gumboy Crazy Features, Haegemonia: Legions of Iron, Haegemonia: The Solon Heritage, Holy Avatar vs. Maidens of the Dead, Iron Storm, Larva Mortus, Necronomicon: The Dawning of Darkness, Nikopol: Secrets of the Immortals, Nostradamus: The Last Prophecy, Obulis, Penguins Arena: Sedna's World, Post Apocalyptic Mayhem, Post Apocalyptic Mayhem: DLC - Chaos Pack, Post Mortem, Return to Mysterious Island, Return to Mysterious Island 2, Rhiannon: Curse of the Four Branches, RIP - Trilogy™, RIP 2 Strike Back, RIP 3: The Last Hero, Robin Hood: The Legend of Sherwood, Salammbô: Battle for Carthage, Scratches - Director's Cut, Selknam Defense, Space Hack, Space Trader: Merchant Marine, Stellar Impact, Stellar Impact - Artillery Ship DLC, Stellar Impact - Carrier Ship DLC, Stellar Impact - Support Ship DLC, Still Life, Still Life 2, Syberia, Syberia II, Syder Arcade, Tank Universal, The Cameron Files: The Secret at Loch Ness, The Egyptian Prophecy: The Fate of Ramses, Wasteland Angel

SALDI FESTIVI! L'offerta termina il giorno 2 gennaio


Riguardo questo gioco

Verso la fine del diciannovesimo secolo, forze oscure si abbattono nuovamente sul mondo. Un impavido agente, esperto in esorcismi e combattimenti, giunge per contrastare il male che avanza e lottare contro mostri sovrannaturali,ripugnanti e orripilanti manifestazioni di magia nera. Vestirai i panni dell'agente e la tua missione sarà contrastare queste forze malefiche e affrontare un tenebroso stregone di tempi remoti per bloccare il suo piano di impossessarsi di potenti oggetti di magia nera.

Larva Mortus è un gioco d'orrore a svolgimento veloce che ti vede dare la caccia a mostri in un'atmosfera lugubre e sinistra popolata da mortiviventi e fatta di incubi demoniaci e terrificanti. Un'atmosfera spaventosa che si sposa con i contenuti cruenti. Il tutto corredato da un sottofondo da brivido!

  • 30 spaventosi mostri sovrannaturali da distruggere. Vampiri, licantropi, mortiviventi e tant'altro!

  • Un'atmosfera lugubre e terrificante piena di mistero e di imprese da compiere!

  • Un solido arsenale — che va dalle pistole classiche all'estrosa “Dynamo Gun”

  • Missioni generate a caso per garantire un'alta ri-giocabilità

  • Sviluppo del personaggio principale attraverso una serie di caratteristiche tipiche del RPG-

  • Molteplici ambientazioni— sinistri manieri, catacombe, oscure foreste e solitari deserti

  • Una fantastica e tenebrosa musica orchestrale

  • I contenuti cruenti possono essere disattivati a tuo piacimento

  • Sblocca 25 morbosi Raggiungimenti Steam per guadagnare bonuses e far progredire il tuo personaggio

Requisiti di sistema

    • Sistema Operativo: Windows XP/Vista

    • Processore: Processore da 1.5 GHz

    • Memoria: 256 MB RAM

    • Scheda Grafica: Scheda Grafica da 128MB compatibile con DirectX

    • DirectX®: 9.0c

    • Hard Drive: 55 MB di spazio disponibile sull'hard disk

    • Audio: Scheda Audio compatibile con DirectX
Recensioni utili dai clienti
15 persone su 16 (94%) hanno trovato questa recensione utile
5.0 ore in totale
Pubblicata: 2 settembre
This game gave me flashbacks to a Haunted House I visited once as a child.

There were no witnesses, so keep this between us, Steam. Don't snitch on me. I'll make you pay for it.

As far as top down shooter goes, this game does what it needs to do. It's not a masterpiece, nor does it try to be. Just have fun with it. Shoot some zombies. Shoot down some floating, screaming ghosts. I didn't know it was a lady in a costume on ropes, okay? I didn't know.


It was an accident.
Questa recensione ti è stata utile? No
4 persone su 4 (100%) hanno trovato questa recensione utile
6.4 ore in totale
Pubblicata: 7 settembre
I really like this Monster hunter RPG. Tons of action and fun for a top-down shooter. Only regret is I wish I had the soundtrack! Both game and music is highly gothic and dramatic. Worked best for me in lower resolution window, which I like games like this as well, then I can play them while waiting for rare spawns late at night on Everquest.
Questa recensione ti è stata utile? No
6 persone su 8 (75%) hanno trovato questa recensione utile
0.7 ore in totale
Pubblicata: 8 agosto
Not one of the best PCgames out, but... Well, its better than many of the games that were coming out for the Atari 400 back in the early '80's. In the '90's it would have been shareware or freeware. But due to inflation over the last twenty years what used to be free now costs money. Well, maybe that's not exactly why, but it's the best lie I could come up with on short notice.

The game isn't all that bad if you come home from work or school brain dead and need something really nit-witted to unwind with, or if you happen to be an anacephalic gammer, in which case you probably aren't reading this review. For those of you who are off to uni and have to work your way through, this is the game equivilent of ramen noodles for supper every night. You put up with it for a few years so thatyou can get a better job and the better standard of living that goes with it. Or so the schools' admissions propaganda would have you believe. The fact is that you can get an Ox-Cam education and still end up eating dry cat food, living under a bridge, and playing the solo version of tic-tac-toe in the dust. That's when ramen and Larva Mortus start looking really good.

The game does have its place,even in the library of a power gamer. Just make sure you get it when its on sale, and preferably when its under 75p (1 dollar for those of you in the US.
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
10.5 ore in totale
Pubblicata: 21 novembre
Overall, I enjoyed Larva Mortus. I got the game very cheaply using a 90% off coupon and had low expectations. I was pleasantly surprised! It is a solid top down shooter game. The graphics are decent and it is the kind of game you can just play 10 or 20 minutes before bed to relax. The music is solid for the setting. It's easy to learn and get into. There's 9 different weapons, 6 stats you can raise, and the plot isn't bad. Without grinding, you could probably beat the game in a few hours. I leveled up more than necessary to get more of the achievements, ended up beating the game at level 26 but you can beat it much earlier than that. There's 24 achievements that are pretty easy to get and random drops. I was able to 100% the game in 10.5 hours. The last few drops can be tedious but otherwise it's pretty fun overall. Grab this game on sale if you enjoy top down shooters!
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
10.8 ore in totale
Pubblicata: 2 novembre
First thing first.

Larva Mortus isn't a high quality game, it does not even try to be one. Larva Mortus is a top down shooter with flaws which offers you couple hours of entertainmentish.

You play as a monster hunter doing various monster hunting tasks. Across your journeys through abandoned warehouses to cemeteries you deal with undead monstrosities, werewolves and such. All are classic horror monsters, even main character is very classical monster hunter manly man. Weapons of slay include revolvers, two handed sword, machine gun etc. etc. Nothing new, you've seen 'em and know em. Oh, you'll gain levels too.

Controls work the way they should, you'll run around using wasd and with the power of mouse you'll aim and deal lead to monstrosities.

First hour of this game is pretty much fun. Also first hour of this game is pretty much all this game has to offer. You run around rooms, killing monsters with guns. Then you run around killing some more. It's really repetitive, but sometimes that is just what we need.

Larva Mortus has serious balancing issues. Instant death dealing monsters, unbalanced weaponry, easily predicted enemies. Difficulty level is a rollercoaster ride in this game. Too easy from pain in the behind hard, no gradual progress in there. Character development is simple as it should be. Problematically you can level up your character to be almost useless. (Free tip, first 5 points goes to walking speed) Still the game has few good horrorish moments and pretty good ambience. Music is nice for the first hour and then it you'll start wishing this game had few more songs. I had no techical issues with game and it ran smoothly.

Main campaing is playable only by leveling up via random quests. These put you around the globe for uh, monster killing, saving people or, you know, killing monsters. Also you can get quest for eradicating monster sings, which is basically the same thing as monster killing.

I recommend this game for horror and top down shooter fans who can deal with B-quality stuff.
Questa recensione ti è stata utile? No
4 persone su 5 (80%) hanno trovato questa recensione utile
1.0 ore in totale
Pubblicata: 12 novembre
Fetched it on sale.
Good game from what i've played.
Questa recensione ti è stata utile? No
4 persone su 5 (80%) hanno trovato questa recensione utile
3.0 ore in totale
Pubblicata: 16 ottobre
I bought this game as part of a bundle. It was dirt cheap, so I wasn't expecting much.

Long story short: this game has a ton of atmosphere draped over a fun little action romp. You move from room to room, clearing out monsters, the undead, and cursed altars (monster generators) while switching between your different weapons and trying to stay alive. What makes this game unique is its dedication to its bizarre and weird story. There's lots of little touches - fog effects, spooky hallucinations, creepy music and sound effects, and a storyline that would feel right at home in a Weird Tales action story.

It's cheap, fun, and spooky. You can't go wrong.
Questa recensione ti è stata utile? No
13 persone su 23 (57%) hanno trovato questa recensione utile
0.5 ore in totale
Pubblicata: 27 ottobre
Larva Mortus is dumb as hell. Larva Mortus has a name that is dumb as hell. Larva Mortus is a "twin stick" shooter. Larva Mortus is filled with zombies.

However. HOWEVER. Larva Mortus is better than Destiny.
Questa recensione ti è stata utile? No
4 persone su 6 (67%) hanno trovato questa recensione utile
10.6 ore in totale
Pubblicata: 21 luglio
Larva Mortus is a top-down shooter in which you kill various type of enemies inside a dungeon. You can follow the main storyline or just complete side quests as many times as you like! You can level-up your agent as you gather experience and spend your points in Observation, Constitution, Regeneration, Resistance, Luck, Walk Speed or Melee Combat.

The game is cheap and quite fun, it's biggest downside are animations and small bugs. The graphics are fine for an indie game, the music is good and the game is quite addictive. I'd say it's worth purchasing this game if you are into indie Top-down shooters!


-6 hours+ of gameplay.
-No level cap.
-The difficulty is just right.


-After a few hours, it gets repetitive.
-The animations aren't very good.
-There are multiple small bugs, such as items spawning in the "void" part of a room, getting stuck in moving spikes...
-The achievements are purely based on luck.
Questa recensione ti è stata utile? No
5 persone su 8 (63%) hanno trovato questa recensione utile
4.5 ore in totale
Pubblicata: 28 ottobre
Larva Mortus is a top-down shooter. You go from room to room killing everything with up to eight different weapons. You can level up your stats, play through tons of levels, or you could just play something else.

The biggest problem with LM is that the difficulty is unbalanced. When you select your difficult setting, you're actually deciding on how much you want to be annoyed. This game features a lot of small enemies, some that leave trails of fire everywhere, spit multiple projectiles, and even randomly become invincible. The harder difficulties mean you have to put up with more of their crap, blow through all of your ammo, and possibly get killed in the process. The easiest setting seems like the best choice, since all difficulty really affects is how much the player does and takes damage. However, this setting also makes the game too easy...which I guess is to be Regardless, the alternative is pointless frustration.

Insta-death also starts to become a common theme later in the game. Devils and Champion Knights have attacks that'll kill you regardless of health or difficulty. Circle-strafing is a good method of avoiding this deadly attack, but these jerks tend to attack in groups, and other enemies lending a hand. Still, death really isn't very punishing, unless of course you managed to collect a rare item. There are a number of unique treasures that strengthen the player or offer a big XP bonus. These are lost if you die before completing the stage. Strangely, all of the achievements are tied to these rarities, you don't even get a cheevo for beating the game.

Larva Mortus is just a very dull game. Within 15 minutes you've seen most everything the game has to offer, and yet it just keeps going for hours, without purpose or entertainment value. There are a few moments of satisfaction, like blowing up a half-dozen monsters with a cannon, or shooting a werewolf in the face with a shotgun, but you can get more entertainment from playing a classic FPS like Doom. This game consists of running through rooms, occasionally finding something interesting, sometimes dying, and just never really caring. Your free-time is more valuable than that.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
1.1 ore in totale
Pubblicata: 30 novembre
haven't played much of it (as of this review) but I can tell this game is fun and metal as ♥♥♥♥
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
8.4 ore in totale
Pubblicata: 3 novembre
A good game to play and it's only $5.00.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
3.2 ore in totale
Pubblicata: 7 novembre
This is one of the funnest overhead shooters I have played in a long time.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
8.3 ore in totale
Pubblicata: 2 novembre
Awesome top-down shooter. Good enemy variety and challenge, though I would have liked a few more types of traps to deal with. Some of the game is a bit tacky like when a random face appears or bats fly across the screen, but I think it adds to its charm.

Full Review
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
5.3 ore in totale
Pubblicata: 13 novembre
To tell the truth, I was surprised by this game.

It doesn't look like much as a top down horror hack'n'slay, but exactly this spartan design is what is captivating about this, kill hordes of monsters with whatever weapon you got. Later in the game you will get better and more powerful weapons. You have to destroy monsters, hordes of them, zombies, animated skeletons, bats, spiders ... demons.

I bought it as it was very cheap during last years winter holiday sales - and it lay in the backlist of my library, just recently I started to play it.

Given, it isn't the best game around, but this type of game never gets old, or can bother you to be a bore. The gameplay is similiar to Binding of Issac and Our Darker Purpose. Some goals are hard to reach, but if you try to prepare you'll get more and more items that help to end your mission.

For the price I bought it the game is a gem, even at the original price of 4,99 it is worth your time. The game is no hype, but it is rock solid.
Questa recensione ti è stata utile? No
4 persone su 7 (57%) hanno trovato questa recensione utile
0.2 ore in totale
Pubblicata: 14 dicembre
English Review
This game is appalling. Graphics weak. It is a game in which you fill a mission there and kill monsters using weapons. The possibility of increasing the level. I do not like the game, especially top and appalling sounds that will literally tear ears.
My rating 2/10.

Slovak Review
Táto hra je otrasná. Grafika slabá. Je to hra pri ktorej plnite misie a zabíjate tam príšeri pomocou zbraní. Možnosť zvýšovania levelu. Nepáči sa mi na hre hlavne pohľad zhora a otrasné zvuky, ktoré Vám trhajú uši doslova.
Moje hodnotenie 2/10.
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
1.8 ore in totale
Pubblicata: 7 ottobre
You are a hunter of supernatural creatures in the 19th century, sent to performed exorcisms on the demons and hellspawn that litter the land. Five men stumble across an evil artifact and split it between them, now for some reason evil wants the five pieces back. It’s up to you to reunite the five pieces before the evil demons do.

Gameplay is of the top-down variety, movement is done with WASD and aiming is done with the mouse. Your weapon selection is pretty generic and grows as you find new weapons. Monsters are also pretty generic, running the gambit of skeletons, spiders, bats and zombies. The graphics are decent and the story is told via static images, done in a comic book style. The game is terribly average and doesn't try anything new, which isn't necessarily a bad thing, however that isn't the part that makes the game boring to play. It’s how the developer setup advancing the story that bores me to tears.

The game starts off by showing a mission that will start the story, but you cannot start the mission without leveling up first. You level up by selecting other non-story missions that will appear randomly after every level you beat. Each non-story mission can have a different flavor: save X amount of people (which you don’t even have to save technically, you just get a higher score if you do save all of them), clear all rooms of monsters, defeat X boss monsters, or remove X ritual circles from the area.

Here is the crux of the problem. The game requires you to be X level before continuing the story, you level up by repeatedly playing randomly generated dungeons with a very limited amount of goals for each dungeon, with a very limited variety of enemies, on levels that use a very limited number of tile sets. After the first few playthroughs of the levels just to start the storyline line I saw every level and enemy type. I played through the story mission only to find out the next story mission was yet again locked, and I had to be a certain level to play it. Which meant more grinding through randomly generated dungeons with little variety to advance the story again.

See the rest of the review here:
Questa recensione ti è stata utile? No
1 persone su 2 (50%) hanno trovato questa recensione utile
0.9 ore in totale
Pubblicata: 9 settembre
7/pizza wouldn't bang - IGN
Questa recensione ti è stata utile? No
2 persone su 4 (50%) hanno trovato questa recensione utile
13.7 ore in totale
Pubblicata: 29 settembre
It's pretty obvious at first glance that Larva Mortus isn't going to be a life-changing experience, and for most of us playing it won't even be a day-changing experience as what seems to be an addictive and fun game at first, will turn into a boring and repetitive experience in a matter of minutes. The story takes place in the 19th Century, following a young recruit of an agency responsible with concealing and exterminating all evil creatures and their sources of power, so it won't be long before you start travelling around the globe to find all the evil lords that hold the main pieces of an artefact that allows evil to exist and expand throughout the lands, but as cool as that sounds, the way in which the game tells that story makes it boring and pointless as there is nothing else to fill in the blanks between missions and expand on the universe, instead the story turns into running from point A to point B only to then find out that you've been mislead and the thing you're looking for is at point C, kinda like a Mario game if he was looking for evil artefacts. There are also no cutscenes or voice-overs to add to the presentation of the story, so you'll be stuck with some lines of text that for most times are pointless since you can pretty much figure it out by yourself that after killing an entire castle of vampires, werewolves and bats, and still not finding the missing piece, the thing you're looking for is definitely not there.
Rating: 3.5

Larva Mortus had something good going on for a while and that was due to its focus on gameplay, which looks and plays great for a few minutes, as you use different weapons ranging from swords to machine guns and explosives to eliminate all sorts of enemies while you take on different objectives such as freeing lost souls, eliminating sources of power, clearing the entire area of evil presence or defeating a boss; and to make it even more appealing the game promises randomized map so no matter how many times you replay a stage, it will be different each time. The problem with all that is that once you get past the first 10 minutes, you start to realize that no matter which enemies you'll face and where you will still do the same thing over and over again; the best strategy to defeat almost any type of enemy is to run around in circles shooting forward or waving your sword around if you're out of bullets, because as long as you do that properly you'll be just fine and no matter the objective you're following, you will still have to do this over and over again just so you can eventually reach an area where you have to shoot or walk through an additional thing. As for the bosses, all of them are just versions of normal creatures with more HP, and the random maps don't really change the game at all since they just move the rooms around, so instead of taking a left, you'll take a right the next time, but end up in a similar area with similar enemies.
Rating: 4.5

You can't expect quite a lot from an indie game with a limited budget, but the biggest visual problem with Larva Mortus isn't even the engine it was built on, which is obviously old, but instead the repetitive design which makes the already boring game even more monotone, always using the same colours and textures, putting you in similar looking rooms with the same objects sitting around the same monsters coming at you every single time you play.
Rating: 3.5

The audio quality overall is just horrid, with missing tonality, sound effects that have no place there and even worse sounds that should've been there and they are not, and just that one song that keeps repeating again and again, and again with different effects added on the background when you enter a boss room or get overwhelmed by enemies, but even with that added, you still have to listen to the same tune that was bad to begin with.
Rating: 2

Finishing the main campaign takes less than two hours, and even though you can play the game for as long as you want to since it will constantly provide you with missions with various objectives, taking in consideration that no matter how many of those you'll complete, nothing will change probably no one will bother to play for longer than 8 hours, which is the time it takes to obtain all items that award you with achievements if you're into those.
Rating: 5

Larva Mortus is an indie title that had something going on in there for a while, starting with cool ideas that failed to entertain for more than a few minutes due to its poor execution that ultimately provide more boredom and dullness than entertainment, making this title become nothing more than another leftover in your collection. It does come with its fun, and for a few cents that fun is probably worth it, but then again, don't expect it to last.
Rating Overall: 3.7

Check out the full review and a lot more about Larva Mortus at
Questa recensione ti è stata utile? No
5 persone su 5 (100%) hanno trovato questa recensione utile
11.9 ore in totale
Pubblicata: 20 marzo
Personalmente mi è piaciuto molto, ma adesso analizzerò questo videogame oltrepassando i miei gusti personali.
Larva Mortus è stato prodotto da una casa sviluppatrice indipendente, si tratta di Rake in Grass. Il videogioco in questione è uno sparatutto con visuale dall'alto. Non porta nulla di nuovo nel genere, non è innovativo, quindi si mantiene sulle linee classiche.
Nel gioco impersoneremo un cacciatore di demoni, non morti, vampri, lupi mannari e altri mostri del genere. La nostra missione principale è eliminare questi esseri per tutto il globo. La trama del gioco si basa su questo concetto, che poi ci porterà ad affrontare mostri sempre più forti.
Come ho affermato un momento fa, la caccia averrà in tutto il globo. Il gioco ci metterà a disposizione una mappa globale (non tutto il globo, ma una buona parte), in cui verranno segnalate i punti in cui c'è bisogno del nostro intervento.
Le missioni possono essere di vario tipo: salvataggio, completamento di ogni stanza, eliminazione di mostri superiori o di un boss. Quindi c'è una buona varietà, quest'ultima è unità ai livelli che non saranno mai uguali fra loro.
I vari livelli che affronteremo saranno sempre diversi grazie a un generatore casuale.
Quindi le missioni sono suddivise in varie stanze con all'interno i mostri che dovremmo eliminare. Questo concept non è nulla di nuovo, si può ritrovare in altri giochi come in "the binding of isaac". Nota negativa al level design scialbo e ripetitivo.
Ritroveremo anche un elemento che ricorda il genere dell'rpg, cioè il nostro protagonista potrà salire di livello migliorando alcune sue caratteristiche: velocità, resistenza, costituzione ecc. ecc.
Devo dire che è stata una scelta interessante, perché potremmo personalizzare meglio il nostro personaggio.
Potremmo salire di livello eliminando i vari mostri che ci daranno dei punti, dal livello 20 in poi potremmo salire di livello solo raccogliendo alcune reliquie sparse nei livelli.
Queste reliquie sono collezzionabili; altri oggetti collezzionabili ci daranno alcuni bonus alle armi, l'efficienza per un determinato tipo di mostro oppure potenziamenti alle caratteristiche. Nei livelli potremmo trovare svariate armi, all'inizio avremo a disposizione solo una spada. Le armi non sono ne poche e ne tantissime, un giusto numero.
Infine potremmo trovare anche i classici power up momentanei che potrebbero servirci nei momenti di bisogno.
Ma durante queste missioni ho ritrovato alcuni bug: dopo che si uccidono tutti i mostri in una stanza, potrebbe capire che il gioco non ci da completata quella stanza. Questo succede perché alcuni mostri non sono apparsi oppure appariranno con molto ritardo. A questo punto si deve uscire e rientrare in quella stanza è riuccidere tutti i mostri, con la speranza che appriranno tutti. A volte sarete costretti arivviare l'intera missione.
Altro bug è quando tutti mostri si ammucchiano, a causa della non eccezzionale IA, adosso al vostro personaggio spigendovi attraverso il muro e bloccandovi in una zona buia senza la possibilità di ritornare indietro. L'unica soluzione è riavviare il livello.
Come ho detto prima il problema è causato dalla pessima IA dei nemici. Da una parte non è un difetto perché in giochi del genere i nemici devono essere molto aggressivi, ma in questo caso sono troppo aggressivi. A tal punto che pur di uccidervi cadranno in alcune trappole molto visibili e andrà a finire che queste trappole vi completeranno la stanza.
Il livello di sfida del gioco è progressivo, ma la difficoltà in se non è altissima. Solo in difficoltà difficile ci troveremo più in difficoltà. Ed è un difetto, perché anche a difficoltà normale ci deve essere un livello di sfida decente.
Per quanto riguarda la longevità il gioco ci intrattiene bene, con molte missioni secondarie. Anche gli obbiettivi steam fanno il loro gioco nella longevità, dovremmo trovare tutte le reliquie e potenziamenti per fare il 100%.

Infine Larva Mortus è un gioco semplice che riesce a intrattenere e divertire il videogiocatore.
Se vi piace il genere o siete particolarmente interessati prendetelo anche a 5 euro, in alternativa attendete le offerte di steam oppure cercate in altri siti. (Io l'ho preso a 40 centesimi su steam)

Voto: 6/10

Questa recensione ti è stata utile? No