¡Mutant Storm se desarrolla a lo largo de 89 niveles de locura de disparos con doble stick! A medida que profundices, todo estará más y más abarrotado de despreciables bestias. Este carnaval de frenética diversión se presenta con unos espectaculares gráficos de última generación.
Análisis de usuarios:
Global:
Variados (28 análisis) - El 60% de los 28 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 21 mar. 2012

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Mutant Storm: Reloaded

 

Acerca de este juego

¡Mutant Storm se desarrolla a lo largo de 89 niveles de locura de disparos con doble stick! A medida que profundices, todo estará más y más abarrotado de despreciables bestias. Este carnaval de frenética diversión se presenta con unos espectaculares gráficos de última generación.

Con una perspectiva cenital, tú y tus enemigos siempre estaréis visibles. ¡Siempre los podrás asesinar y ridiculizar! No hay escondites. No hay tácticas. No hay planificación. No hay salvación. ¡Tus enemigos crearon este mundo y seguro que no te van a echar una mano!

¿Te gusta jugar duro? Entonces el juego se vuelve más difícil. ¿Crees que lo estás haciendo bien?... ¡Disfrútalo mientras dure!

Sobrevive lo suficiente y serás recompensado con multiplicadores de puntuación que doblarán tus puntos. ¡Enfada a tus enemigos incluso más y estarán un poco más determinados a matarte!

Pierde una vida y observa como caen tus multiplicadores y las bestias disminuyen su velocidad y se relajan, ¡con la certeza de que eres un grandísimo blandengue! Después de que conquistes los 89 niveles serás recompensado con el ‘Cinturón Blanco’. Avanza para ganar los 8 cinturones hasta que poseas el tan codiciado ‘Cinturón Negro’ de Mutant Storm.


Características Principales
  • 89 Niveles
  • Modos de juego Adventure y Tally
  • 7 niveles de dificultad
  • Más de 20 enemigos únicos
  • Gráficos y efectos 3D psicodélicos
  • Tabla de clasificación global online
  • Multijugador local
  • Logros

Requisitos del sistema

    Mínimo:
    • SO: Windows XP, Vista, 7
    • Procesador: Intel / AMD a 1.6 GHz o superior
    • Memoria: 512 MB de RAM
    • Gráficos: Gráfica compatible con DirectX 9.0c y Shader 2
    • Versión de DirectX®: 9.0c
    • Disco Duro: 100 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Variados (28 análisis)
Publicados recientemente
Mr Chappy
( 0.5 h registradas )
Publicado el 3 de febrero
This had a game breaking graphical crash about 30 minutes into playing, it was totally unplayable in this state and it never self corrected(even the title/menu screen was messed up). I've racked up over one hundred hours on the Xbox 360 version of this and it never crashed in any way ever.

The nature of this game and it's design mean any significant instability is thoroughly ruinous, the score multiplier system and belt progression rely heavily on not dying at all. Perfect play really is key in this game, as such even if the crash was not permanent(until a shutdown and restart) it would still be game breaking...

This was and always will be one of my favourite twin stick games of all time but not in this broken state. I'm absolutely gutted! Refund request pending....

My System(for ref) : Win 7 64 Home Premium, i7-4790k 4GHz, MSI NVidia GTX970, 16GB RAM
¿Es útil? No Divertido
Filip
( 7.3 h registradas )
Publicado el 15 de septiembre de 2015
Very well designed twin stick shooter.
¿Es útil? No Divertido
yuru
( 1.0 h registradas )
Publicado el 23 de agosto de 2015
Pretty cool twin stick arena shoot em up. Levels vary in shape and enemies. Very challenging and fun.
¿Es útil? No Divertido
roller
( 0.3 h registradas )
Publicado el 14 de junio de 2015
i what me $5.00 so i can doooooooo think
¿Es útil? No Divertido
Fizzy Lifting Drinks
( 0.6 h registradas )
Publicado el 24 de septiembre de 2014
This game is really very bad. I should nearly complain for a refund. If you know anybody with this game please make sure they are not mentally or emotionally damaged.
¿Es útil? No Divertido
Rob-otron 2084
( 1.3 h registradas )
Publicado el 24 de septiembre de 2014
I remember looking at Mutant Storm when it first came out and being absolutely blown away by how it looked, how things moved in it. It was a genuine and very real inspiration for me thinking "one day, I want to do something like that" and well, I do now.

It wasn't just the game, it was that there was this really small team making arcade games at a point where it's generally accepted that the arcade is dead. Well, that's fairly good right?

And sure, looks wise even despite a couple of makeovers it looks sort of less inspirational now than it did in the early 2000's and we're in a post Geometry Wars world where everything subscribes to a similar sort of neon-particle explosion sort of thing and I like that, I really really like that but Mutant Storm looks like Mutant Storm and nothing else. It's clearly got Minter-spirations but it's very very "looks like a Pompom game" and that's the kind of thing we can all aspire to. Not necessarily looking like Pompom but making a game that's ours and unmistakably ours too.

The gameplay seems, now, rather tame considering. It's not easy but there's a rigidity to the waves and patterns that compared to a lot of what we see now is very much more considered. And that's fine, absolutely fine because it still remains a very good little game of shooting things. And what's a game like this if not about shooting things, right? Right.

So yeah, Mutant Storm. A classic and an inspiration to me. Still, after all these years. An essential, no doubt.
¿Es útil? No Divertido
MrNinjaSquirrel
( 0.8 h registradas )
Publicado el 12 de julio de 2014
Playing Mutant Storm Reloaded is like falling into a nightmare or audio visualizers and 80s sitcom transitions. The abundance of hideous and unnecessary visual effects almost seems intentional to try to hide the uninspired mediocrity of a twin stick shooter hiding underneath. Blurry textures, a nauseous camera, laughable transitional effects between levels, and an overwhelming feeling that the developer lacked any real vision when creating their game make it unpleasant to play just a few levels, let alone "complete" the game by grinding through the seemingly endless supply.

A few ideas, like dynamically raising the difficulty based on your performance, are novel enough, but the implementation is so unclear and arbitrary that none of them can salvage an experience that was doomed from the start. I could forgive the numerous poor choices made with the presentation if the gameplay was at least moderately decent, but unsatisfying shooting, awkward level designs, and frustrating (and boring) enemies did absolutely nothing but remind me of how many other games I could be playing.

Twin stick wave based shooters are a dime a dozen, and Mutant Storm Reloaded ranks among the most prosaic and unquestionably substandard I've played to date.
¿Es útil? No Divertido
sefirot.oscuro
( 0.1 h registradas )
Publicado el 1 de mayo de 2014
Juego mata mata de disparos unicamente, es curioso para entretenerse y hecharle un rato. Este juego soporta mando de xbox 360, asín que quien lo tenga puede aprovecharlo para no tener que estar pulsando teclas del teclado muy dispersas unas de otras.
¿Es útil? No Divertido
WaaghMan
( 0.7 h registradas )
Publicado el 29 de marzo de 2014
Antes de nada decir que la cuenta de horas de juego no es del todo exacta porque ya lo había jugado antes de tenerlo en Steam.

Me gustaría poder recomendar este juego, porque tiene cosas interesantes y originales dentro de su género de shoot'em up:

Me gusta la progresión de dificultad a lo largo de una partida, en base a "cinturones", que van subiendo o bajando a medida que hacemos puntos o perdemos vidas, así como el multiplicador de puntuación.

También me gusta la sencillez del juego, con unos pocos enemigos con mecánicas bastante simples, y cómo combinan éstas en cada pantalla para hacerlas interesantes y diferentes.

Desgraciadamente, el juego transcurre de forma demasiado lenta, con partidas de más de 40 minutos en las que no es posible guardar a medias, y en general no se recompensa tanto al jugador como se debería. Esto resulta en un desarrollo más tedioso de lo deseable.
¿Es útil? No Divertido
durian
( 0.3 h registradas )
Publicado el 19 de marzo de 2014
A really great Robotron clone!
¿Es útil? No Divertido
Análisis más útiles  Global
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.1 h registradas
Publicado el 1 de mayo de 2014
Juego mata mata de disparos unicamente, es curioso para entretenerse y hecharle un rato. Este juego soporta mando de xbox 360, asín que quien lo tenga puede aprovecharlo para no tener que estar pulsando teclas del teclado muy dispersas unas de otras.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
No recomendado
0.7 h registradas
Publicado el 29 de marzo de 2014
Antes de nada decir que la cuenta de horas de juego no es del todo exacta porque ya lo había jugado antes de tenerlo en Steam.

Me gustaría poder recomendar este juego, porque tiene cosas interesantes y originales dentro de su género de shoot'em up:

Me gusta la progresión de dificultad a lo largo de una partida, en base a "cinturones", que van subiendo o bajando a medida que hacemos puntos o perdemos vidas, así como el multiplicador de puntuación.

También me gusta la sencillez del juego, con unos pocos enemigos con mecánicas bastante simples, y cómo combinan éstas en cada pantalla para hacerlas interesantes y diferentes.

Desgraciadamente, el juego transcurre de forma demasiado lenta, con partidas de más de 40 minutos en las que no es posible guardar a medias, y en general no se recompensa tanto al jugador como se debería. Esto resulta en un desarrollo más tedioso de lo deseable.
¿Te ha sido útil este análisis? No Divertido
A 0 de 1 personas (0%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 6 de marzo de 2014
buen juego, me recordo un poco a giga wing xD
¿Te ha sido útil este análisis? No Divertido
A 14 de 14 personas (100%) les ha sido útil este análisis
Recomendado
15.4 h registradas
Publicado el 26 de noviembre de 2013
--GAMEPLAY--
This is a top-down, twin-stick, shooter. You choose from 8 levels of difficulty in the form of different coloured belts then dive into as many 30-second levels as you wish. Adventure mode is a last-as-long-as-you-can romp. First off, the game throws you into a very tight arena-type room with little space for manoeuvre and challenges you to clear it in thirty seconds. You get an ominous siren after 20 seconds to signal that an indestructible nasty will soon arrive. The actual challenge from room to room rises well. One death ends the level (in Tally mode) making that 15 seconds delay to get back into the game seem VERY long.

--PRESENTATION & DESIGN--
Progress is displayed by showing which of the 89 rooms have been cleared and with which coloured belt. The game takes you to this screen every time you finish a room which is a great, at-a-glance progress system. The sound is ambient and tunnel-like. When entering a room you get that echoey industrial sound which adds a suitable edge to the game's atmosphere. Explosions and the deaths of enemies is satisfying especially those that require a number of hits to be dispatched. Rooms are lit with a Tron inspired neon-lighting theme.

--CONCLUSION--
Like most twin-stick shooters this is not a game you'd normally play for long stretches. However, for a fifteen or twenty minute blast it's a great pick-up-and-play game. There is a bit of back and forth screen hopping when changing difficulty but no biggie.

5/5
¿Te ha sido útil este análisis? No Divertido
A 9 de 10 personas (90%) les ha sido útil este análisis
Recomendado
4.7 h registradas
Publicado el 21 de febrero de 2014
Nice & Responsive Twin Stick Shooter! All the things I hated about Beat Hazard, have been removed, and only this game, w/ it's challenging yet addictive format remains! If you are a fan of the Twin Stick Shooter Genre, or Arena Genre, or want to play Beat Hazard w/o the nonesense of the strobe effects, then this is the game for you!

Disclaimer: There is none!

5/5 Stars
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
1.3 h registradas
Publicado el 24 de septiembre de 2014
I remember looking at Mutant Storm when it first came out and being absolutely blown away by how it looked, how things moved in it. It was a genuine and very real inspiration for me thinking "one day, I want to do something like that" and well, I do now.

It wasn't just the game, it was that there was this really small team making arcade games at a point where it's generally accepted that the arcade is dead. Well, that's fairly good right?

And sure, looks wise even despite a couple of makeovers it looks sort of less inspirational now than it did in the early 2000's and we're in a post Geometry Wars world where everything subscribes to a similar sort of neon-particle explosion sort of thing and I like that, I really really like that but Mutant Storm looks like Mutant Storm and nothing else. It's clearly got Minter-spirations but it's very very "looks like a Pompom game" and that's the kind of thing we can all aspire to. Not necessarily looking like Pompom but making a game that's ours and unmistakably ours too.

The gameplay seems, now, rather tame considering. It's not easy but there's a rigidity to the waves and patterns that compared to a lot of what we see now is very much more considered. And that's fine, absolutely fine because it still remains a very good little game of shooting things. And what's a game like this if not about shooting things, right? Right.

So yeah, Mutant Storm. A classic and an inspiration to me. Still, after all these years. An essential, no doubt.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
7.3 h registradas
Publicado el 15 de septiembre de 2015
Very well designed twin stick shooter.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
No recomendado
0.5 h registradas
Publicado el 3 de febrero
This had a game breaking graphical crash about 30 minutes into playing, it was totally unplayable in this state and it never self corrected(even the title/menu screen was messed up). I've racked up over one hundred hours on the Xbox 360 version of this and it never crashed in any way ever.

The nature of this game and it's design mean any significant instability is thoroughly ruinous, the score multiplier system and belt progression rely heavily on not dying at all. Perfect play really is key in this game, as such even if the crash was not permanent(until a shutdown and restart) it would still be game breaking...

This was and always will be one of my favourite twin stick games of all time but not in this broken state. I'm absolutely gutted! Refund request pending....

My System(for ref) : Win 7 64 Home Premium, i7-4790k 4GHz, MSI NVidia GTX970, 16GB RAM
¿Te ha sido útil este análisis? No Divertido
A 3 de 5 personas (60%) les ha sido útil este análisis
Recomendado
13.2 h registradas
Publicado el 23 de marzo de 2012
Having spawned on the Xbox 360 some years ago gararge based indie developer POMPOM brings the colorful psychedelic and challenging twin stick shooter Mutant Storm Reloaded to the PC, Having difficulties mirroring martial arts belts from white to black this shooter is a terror at higher difficulty settings. Featuring 89 levels and two modes; Adventure and Tally. There's plenty of content and challenge that makes MSR a bargain for the introductory price and a must own for fans of a games like Robotron and Geometry Wars.
¿Te ha sido útil este análisis? No Divertido
A 10 de 23 personas (43%) les ha sido útil este análisis
No recomendado
0.8 h registradas
Publicado el 12 de julio de 2014
Playing Mutant Storm Reloaded is like falling into a nightmare or audio visualizers and 80s sitcom transitions. The abundance of hideous and unnecessary visual effects almost seems intentional to try to hide the uninspired mediocrity of a twin stick shooter hiding underneath. Blurry textures, a nauseous camera, laughable transitional effects between levels, and an overwhelming feeling that the developer lacked any real vision when creating their game make it unpleasant to play just a few levels, let alone "complete" the game by grinding through the seemingly endless supply.

A few ideas, like dynamically raising the difficulty based on your performance, are novel enough, but the implementation is so unclear and arbitrary that none of them can salvage an experience that was doomed from the start. I could forgive the numerous poor choices made with the presentation if the gameplay was at least moderately decent, but unsatisfying shooting, awkward level designs, and frustrating (and boring) enemies did absolutely nothing but remind me of how many other games I could be playing.

Twin stick wave based shooters are a dime a dozen, and Mutant Storm Reloaded ranks among the most prosaic and unquestionably substandard I've played to date.
¿Te ha sido útil este análisis? No Divertido