The lord of insanity, Cthulhu was all set to plunge the world into insanity and destruction when his powers were sealed by a mysterious sorcerer. The only way for him to break the curse is to become a true hero. Save the world to destroy it in an epic parody RPG journey of redemption, romance, and insanity!
User reviews:
Very Positive (42 reviews) - 85% of the 42 user reviews in the last 30 days are positive.
Very Positive (2,710 reviews) - 92% of the 2,710 user reviews for this game are positive.
Release Date: Jul 13, 2011

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Packages that include this game

Buy Cthulhu Saves the World & Breath of Death VII Double Pack

Includes 2 items: Breath of Death VII, Cthulhu Saves the World



“So when I say Cthulhu Saves The World is already one of my favourite games of 2011 you can be sure I've not been swayed by its astonishingly precise pastiche of early 1990s JRPG cliches, strident synth music, chunky menus and all. It's simply a really clever, hugely enjoyable game, and it's as much honest tribute as cheeky spoof.”
“It's rare to find a game that is both entertaining and genuinely funny, and so far Cthulhu Saves the World is both.”

Steam Big Picture

About This Game

The lord of insanity, Cthulhu was all set to plunge the world into insanity and destruction when his powers were sealed by a mysterious sorcerer. The only way for him to break the curse is to become a true hero. Save the world to destroy it in an epic parody RPG journey of redemption, romance, and insanity!

Key features:

  • Old school RPG style mixed with modern design sensibilities!
  • Inflict insanity upon your opponents for fun and profit!
  • 6-10 hour quest with unlockable game modes & difficulty levels for increased replay value.
  • Highlander mode – XP gains are quadrupled, but only one character can be brought into battle at a time!
  • Score Attack mode – Gain points by defeating bosses at the lowest LV possible!
  • Overkill – Jump to LV40 in a single battle! Perfect for replays and experimentation!
  • Cthulhu's Angels mode – Remix mode with new playable characters, new dialogue, new bosses, and more!
  • All of the great features players know and love from Breath of Death VII: The Beginning have returned – fast-paced gameplay, combo system, random encounter limits, branching LV-Ups, and more!

System Requirements

    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz or higher
    • Memory: 1GB
    • Hard Disk Space: 200
    • Video Card: DirectX 9.0c compatible
    • DirectX®: 9.0c compatible
    • Sound: DirectX 9.0c compatible
    • Additional: Current version of Windows Media Player
Customer reviews
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Very Positive (42 reviews)
Very Positive (2,710 reviews)
Recently Posted
( 9.6 hrs on record )
Posted: July 21
Imagine a game, based on a deep, shallow, edgy myth, including a god-like creature killing nearly hundreds of people, now imagine that game, being humorous

Helpful? Yes No Funny
Kiernian Greywalker
( 3.5 hrs on record )
Posted: July 21
I picked this game up some time ago because it sounded hilarious.

The first set of caves is a little tedious, but very reminiscint of Final Fantasy 2 on SNES.

The game doesn't really get anywhere until you move from Miskatonia to Dunwitch, which is about a 20 minutes in unless you insist on exploring EVERYTHING, like I do. (not generally worth it, aside from a few 75 gold chests early on. By the time I got a steel sword, I had enough cash to buy one even if I hadn't looted chests)

It has NES level graphics, which I like, but really the best part is the dialogue.

The combat is pretty straightforward as long as you use MP smartly, because your HP comes back after a successful fight., but you only get so much MP back after winning.

The companions are interesting enough to be useful in combat and you can chain combos together, so in that way it excels from FF2 in my opinion.

The game takes nothing seriously, and I probably wouldn't have gotten to the hall of heroes had the power not gone out, because the beginning is so reminiscently tedious of games I grew up on, that I've tried a few times on this and never gotten so far. Thankfully, I had this downloaded onto my laptop and Steam was in Offline Mode.

If you have this game in your library and you've ever enjoyed anything that makes fun of itself (think HP Lovecraft meets Terry Gilliam of Monty Python fame) then you'll probably enjoy this.

The game play is seriously old-school nostalgic in the BEST way. None of the old artificial hurdles are there, so I can start and stop at any time and still feel the defeat of loss without having to start an entire area over.

Had I known it was this much fun by the time I got to a three-person group (myself included) and roughly level 11, I would have kept on at this game MUCH sooner.
Helpful? Yes No Funny
( 2.0 hrs on record )
Posted: July 17
This stupid application can't be minimized to get the trading cards !
Helpful? Yes No Funny
( 10.7 hrs on record )
Posted: July 11
An upbeat, tongue-in-cheek RPG that spends some time making fun of itself and some of the tropes of the genre. It is a fun little game with a built in replay necessity that adds to its fairly short story mode. The graphics leave a little to be desired, not the best sprites or backgrounds I've seen in a well-packed game space at this point, but that's easily forgivable. It is a fun game to play, and I find myself more enchanted by the different look to the sprites than put off. Zeboyd Games is good at this kind of stuff, fun games with good writing, and doesn't fall short here. It makes me want to check out more by them, that's for sure!
Helpful? Yes No Funny
( 9.6 hrs on record )
Posted: July 11
The game is just great.

The characters are awesome.
Music is also nice :)
The battle system can feel weird at start but is extremely fast
The story is great.

For 2€ , it's a very good deal ^^
Way better than most AAA games out recently

Helpful? Yes No Funny
( 12.9 hrs on record )
Posted: July 11
Maybe a dungeon or two too long, but a great game, fun writing that genuinely made me smirk, and a great take on the genre.
Well worth your time.
Helpful? Yes No Funny
( 12.4 hrs on record )
Posted: July 10
Engaging, immersive, and entertaining jrpg-like that fulfills all of the common tropes laid down by classics like Dragon Question/Final Fantasy while maintaining an approachable playability shared by the group's other title, Breath of Death VII. While even on normal mode certain fights are a challenge, the game can be played through without too much overrarching strategy or focus, making it a comfortable game to play recreationally and for the pure humor and enjoyment it provides.

Solid game, would recommend to pretty much anyone, would buy at far more than full price for the quality of the title.
Helpful? Yes No Funny
( 3.6 hrs on record )
Posted: July 9
I only began playing the game for 30 minutes, but I can already say it's a pretty decent game. The games story has a very interesting premise, taking Cthulhu and turning its character upside down. The Character themself are very funny but also have a charm to them. The Battle System is pretty simple to get used to and it overall has a natural RPG-feel. So i can savely say I recommend it!
Helpful? Yes No Funny
( 6.1 hrs on record )
Posted: July 6
Dark souls related game
Helpful? Yes No Funny
( 7.3 hrs on record )
Posted: July 4
Good parody.

¯ \ _ (ツ) _ / ¯
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 8 people (88%) found this review helpful
8 people found this review funny
2.8 hrs on record
Posted: June 22
Cthulhu Saves the World: Super Hyper Enhanced Championship Edition Alpha Diamond DX Plus FES HD - Premium Enhanced Game of the Year Collector's Edition (without Avatars) is a very fun game that exceeds my expectations. As the 142 runner up in the 2011 game of the year award, I feel that it should be very proud.

+Decent graphics, although I had to turn texture detail down a bit, ant the anti-aliasing was difficult to configure.
+The gameplay is very simple to pick up, as it only took 18 hours of various Reddit PDFs to get down to the nitty-gritty with it.
+This game contains the only known footage of Cthulhu facepalming, which is invaluble to many hardcore followers.
+Before its release on Steam, I clocked 7,000 hours in it, requiring me to hire people to remind me to eat and drink.
+AAA graphics exceeding that of BO3, max settings.
+Heart-wrenching story leaves you wanting more to the very end.

-Even with Crossfire SLI, the animations were a bit too much to handle. My Titan X cards running overclocked were struggling to pull the load above 20 FPS.
-There is no resolution setting above 2048x4096, which is very dissapointing, making it difficult to read the text when playing it on my 12K 90" flatscreen.
-The lowest settings look awful, and it is my only option, otherwise, the game crashes.
-It seems that the microtransaction for the avatars is broken, as that is the only thing between me and owning all of the DLC.

Overall: 7.825/10. The story is well written, and cross-refrences with The Dunwich Horror reveals that no bounderies are overstepped in the plot, and therefore, the canon remains intact. The graphics are amazing, and the photorealistic rendering payed off. However, the game runs slower then a whale on land. Perhaps it is due to my mere 128 gigs of 2400 mhZ ram, but something leads me to believe that that will suffice. The soundtrack is OK, but it seems that the devs forgot to turn down the DUNGEON_VICTORY.OGG by .23 decibles, because Sony Vegas revealed in post-production that the volume was simply too loud. The controller support is fantastic, and the only drawback is that my Xbox One Elite controllers wireless dongle failed to connect properly. If the devs prove able to fix these simple bugs, then I would have no problem upping their score to a maximum of 9.735. Lovecraft would be proud.

Lovecraft would be proud.
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2 of 2 people (100%) found this review helpful
3.3 hrs on record
Posted: July 2
Cthulhu Saves the World is a nice throwback to the "golden age" of JRPG games---16-bit sprites, turn based combat, and, a good soundtrack to match. And...

YOU CAN WALK UNDER BRIDGES (if you've played the game, and read the in-game developer notes, you'll know what I mean)!
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1 of 1 people (100%) found this review helpful
10.4 hrs on record
Posted: June 28
Funny and overall fun game with the one problme with overly confusing dungeon map design. With a sale this game is definitely worht it for how cheap it is.
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: July 4
Good parody.

¯ \ _ (ツ) _ / ¯
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: July 3
Product received for free
is gud.
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Most Helpful Reviews  Overall
436 of 525 people (83%) found this review helpful
8 people found this review funny
4.4 hrs on record
Posted: February 10, 2014
R'lyeh wgah'nagl fhtagn
Was this review helpful? Yes No Funny
78 of 80 people (98%) found this review helpful
4 people found this review funny
8.8 hrs on record
Posted: February 12, 2015
Cthulhu Saves the World is an old school RPG where you find your party members and fight random battles with a turn based system. Part of the charm to this game is that it mimics the original Dragon Quest games in color, menus, maps and even the feel of the towns. If You've played Breath of Death VII, you've played this.

After each battle, each party member gets restored to full health, including dead characters. Even if you escape, you get full health. This makes the game streamlined and easy even on normal (medium) difficulty. To compensate for this, the game balances out by powering up the monsters after each round. Their attack strength keep going up by 10%. It puts pressure to finish the fight fast. There is also no run, but instead its relegated to a magic skill given to one character. One of the biggest enjoyments that I get out of the game is the ability to chose one of two bonuses every time a character reaches a new level. Do you chose this spell or that spell? Do you want +20 Max HP and +20 strength or +10 Strength + 10 Willpower +10 Magic +10 Vitality? Even at level 40, the game still had choices for me.

The challenge is in your MP / mana. You will get some back after each battle, but outside of an Inn or a save point (you can save on the fly too). You won't be able to refill your magic. On the surface, fighting and button mashing makes quick work of enemies. Deeper into any dungeon makes fighting difficult without using magic or techniques (both cost MP / mana). While battles are random, the dungeons have specific numbers of battles before the random battles get down to 0. So if you fight 20 random battles, you won't have any other random battles to fight. This works well, because you can go deep into a dungeon, have no mana left and need to walk back out of the dungeon. Having 0 remaining random battles ensures your survival. Since there is no sort of easy teleportation. A few dungeons force you to beat the boss and walk back. Luckily there is a sprint button to speed things along..

Spells get upgraded by your choices when you level up. A lightning spell can go from X damage to Y damage when you select it maybe ten levels after you've earned the original lightning spell. There is a full heal spell that will not only give a character full health, but revive them as well. Making it easy if a character dies that you're trying to heal, well they're just resurrected! There aren't any items, but there are potions. You can't buy these, you need to find them in caves. They resurrect and give full health to any character. These are necessary if your lone healer dies. There is a health regenerating zombie though and a vampire sort of attack with another character.

You can find 1-Ups that let you retry a fight that wiped out your party. I was a fan of this and I remember it from Final Fantasy Legend 2. You still get a choice whether you use it or just accept a game over and load a save file. There were plenty of times that I chose a save file over replaying a fight. You can save on the fly and there are save points that will do it for you. Usually before boss battles.

You start out with the legendary Cthulhu, a squid monster with the power of darkness. He has a bold, comically evil personality that is one of the joys of the game. To balance him out, you'll come across six others that will join you. A happy healer named Umi that has a crush on Cthulhu. A talking sword named Stabe that offers some sage advice and wisdom. A necromancer / hot chick named October with a whip and damaging spells. I won't spoil the rest, but you get a sense of how quirky the game's personalities are. They each have input no matter how silly. The only catch to having a party of 7 is that only four can fight at once and you always need Cthulhu in your party since this is his game. If you ever get stuck deep in a dungeon with no mana, you can switch out your characters on the fly. The inactive characters still gain experience with the active ones.

The humor really fit better with this game than Breath of Death which relied on video game references. Cthulhu Saves the World felt like it had its own jokes that fit with the personalities of the characters. Some were good, others weren't, but they still fit what the game is. I'm never a big fan of story even in role playing games, but I felt like what I did read was enjoyable.

There is a combo system which I find it useful. Every attack builds a combo. There are special combo boosts and breakers that when used will multiply the damage by the combo, but reset the combo to 0. It would be more useful if these specials weren't already the highest damagers in general. You can keep using them to kill the enemies quickly without having to build a combo. Even the bosses felt like pushovers and I can tell I was underpowered for the bosses when each of my characters would level up twice with some bosses. Its just a testament to how easy the game is on normal difficulty. After playing through Breath of Death on hard, I didn't want to make that mistake again.

For equipment, Cthulhu Saves the World is bare bones. You have a weapon and armor. No headgear, no accessory. Towns don't have more than a couple weapons and armor for your seven characters. Each character has one type of weapon and armor. None of these types get shared, so if you get a sword, you know only Cthulhu can equip it. If you get a Tome, only October can equip it as armor. There are a few treasures here and there in dungeons. Treasures do feel more rewarding to find in this game, because a lot of treasures in Breath of Death were jokes. There is no interaction with anything outside of talking to townspeople. Nothing hidden in book shelves and dressers, just jokes about what's really in them.

The world itself feels big enough. There are around 15+ dungeons and 4+ towns. You won't get to travel the oceans or visit far off lands, but the dungeons are the real maps. Each dungeon feels big enough. There are mostly underground areas, a forest and the ruins of giant towns. You can tackle them pretty openly. I found myself wandering deep into an overpowered dungeon and I couldn't get out. I had to one by one grind through the limited fights hoping each fight would be easy enough for me to overcome. I didn't know that I wasn't supposed to be there at my level. Of course grinding through that made everything else a cake walk.

The graphics are bright and beautiful and feel like they would fit in with the Super Nintendo era. Cthulhu goes the extra mile with what I can only describe as comic cut scenes going into certain sections. You still have traditional dialog beneath, but there are beautiful 16 bit style pictures over pictures that add to the jokes. The music itself also adds a lot to my enjoyment of the game.

For those that complete the game, there are bonus modes. One new mode lets you replay the story on level 40 and another mode that lets you replay the game with different characters, dialog and bosses. It makes me want to replay the game in a new way. There is even a developer commentary (written) that you can chose to have on. It gives a lot of insight and rational. I found myself reading them more than I paid attention to the dialog.

If you don't want to get too involved with a 40 - 80 hour RPG, Cthulhu Saves the World could be for you. With saving anywhere and refilling your HP after every battle, that makes for an easy game. Some people like easy! $3 is a great price for the content in my opinion. It also comes with Breath of Death VII in a combo pack for the same price. I feel like I got my money's worth with just this game alone.
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107 of 127 people (84%) found this review helpful
27 people found this review funny
3.3 hrs on record
Posted: November 1, 2014
Cthulhu Saves the World may go down in history as the best ever parody old-school RPG. You play as Cthulhu, which is awesome, and every detail from the monsters you fight to the items you can buy to the insane dialog is equally clever and hilarious.
10/10 Made me feel comatulid geomyidae curagh chooky, would devour all humanity again Fthagn.
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70 of 78 people (90%) found this review helpful
2.3 hrs on record
Posted: May 6, 2014
Do you enjoy self-deprecating, hilarious, JRPG-inspired, 8-bit games? Have you ever wanted to be so nefariously evil, that you will go so far as to save the world in order to reign over it? Are you friends with a sentient, talking sword?

Then Cthulhu Saves the World is just right for you!

This game is great. Buy it.
Was this review helpful? Yes No Funny
89 of 113 people (79%) found this review helpful
88 people found this review funny
0.9 hrs on record
Posted: December 13, 2014

let me love you
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