Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.
User reviews:
Recent:
Mixed (12 reviews) - 58% of the 12 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,139 reviews) - 92% of the 2,139 user reviews for this game are positive.
Release Date: Aug 15, 2011

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Buy Space Pirates and Zombies(SPAZ)

 

Recent updates View all (2)

May 14

SPAZ 2 is coming May 17th 10am PDT, $19.99US and a 10% launch discount

Here is a trailer and a 50 minute gameplay video to get you all prepared.

Please don't forget to tell your friends!

Trailer:
https://www.youtube.com/watch?v=MY_-rIzTMIc

Game Demo/Training:
https://www.youtube.com/watch?v=34G6moZ1BBg

14 comments Read more

Reviews

“The developers are planning to continue expanding the game in the future, but why wait? It's already great now…”
9/10 – Atomic Gamer
“But suffice to say Space Pirates and Zombies isn't just a grand open-world space action RPG in the tradition of Star Control. It's also a rare expression of zombies that belongs alongside Dead Rising and Atom Zombie Smasher.”
A – Gameshark
“It’s a very solid game that is obviously made out of passion and is a great example of the indie renaissance we’ve been experiencing lately. In my opinion, it’s one of the best things that $15 can buy.”
90/100 – RTS Guru

About This Game

At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.
As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.
Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:

  • 33 ships to research, build, outfit and pilot.
  • 70 unique components to discover and customize your fleet’s performance.
  • Totally physics based combat system.
  • Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
  • Explore a persistent randomly generated galaxy containing hundreds of star systems.
  • Freedom to explore the galaxy and take on challenges at your own pace.
  • Aid, flee, or exploit the warring factions in each star system.
  • The unique event system lets the player change the balance of power in any star system
  • Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.

System Requirements

Windows
Mac OS X
    • OS: Windows 7/XP/Vista
    • Processor: 2.5 GHz Processor
    • Memory: 1 GB Available System Memory
    • Hard Disk Space: 250 MB Available HD Space
    • Video Card: 256MB 3D DirectX 9 Compatible video card
    • DirectX®: 9.0
    • Additional: OpenGL: 3.0
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (1.8GHz or better)
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB Free Space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (12 reviews)
Overall:
Very Positive (2,139 reviews)
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1,790 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
Recommended
221.6 hrs on record
Posted: August 31
SPAZ aptly named as the game play is crazy and adictive. Careful not to put it on hardest difficulty as it is hard and ends up a bit grindy if you have max stars. Otherwise fight for you rights in this galaxy exploring ship combats simulator where you customise almost everything!
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4 of 4 people (100%) found this review helpful
Recommended
210.5 hrs on record
Posted: September 27
+RPG levelling
+Wide-variety of ship types
+Physics-based movement for both ships and projectiles/missles
+Easy-to-learn resource management
+Dark humored

-Grind intensive (if under utilizing the civvy station types)
-Sub-Par AI teammates
-Low variety of equipment types
-Low variety of levelling skills (that is, no branching)

Listen, this game is fun as hell. Despite my minuses up there, there is still some variety and strategy to be had. It starts off fast and still really picks up. Even though there's a low variety of equipment, it still feels like there's always another ship to unlock or skill to level up.

The best way to increase the life of this game is the mods. Fight for Universe is easily the star, but Big Fight for Beef is also very good.

Even though SPAZ 2 is out, this is still definitely a buy.
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3 of 3 people (100%) found this review helpful
Recommended
56.6 hrs on record
Posted: September 13
I really enjoyed this game - fun, quirky and progresses at a good rate. Some good RPG elements that can sometimes be overshadowed by spam building spaceships and just throwing them at the enemy, hoping it will be enough.
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1 of 1 people (100%) found this review helpful
Recommended
27.8 hrs on record
Posted: September 23
This is such an amazingly well built game. It invents a whole new genre by blending classic RPG, top down shooter, and space sim perfectly. Definitely thumbs up for this one.
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4 of 12 people (33%) found this review helpful
Recommended
34.9 hrs on record
Posted: September 8
This game is cool.
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2 of 11 people (18%) found this review helpful
Recommended
16.3 hrs on record
Posted: September 8
Great game would totally recommend!
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2 of 13 people (15%) found this review helpful
1 person found this review funny
Recommended
1.5 hrs on record
Posted: September 8
I liek getting spaced out.
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1 of 53 people (2%) found this review helpful
Not Recommended
22.3 hrs on record
Posted: September 7
Tried to get into the game but found it very boring.
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2 of 59 people (3%) found this review helpful
Not Recommended
80.9 hrs on record
Posted: September 4
Just not as good as escape velocity.
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1 of 61 people (2%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: September 4
this is another crap 2d space rpg, cant get a refund because i played a little over 2 hours.

dont get this game
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Recently Posted
Dire
10.8 hrs
Posted: September 29
I really wanted to like this game and there's quite a few things that are good about it, but it's just not nearly enough to recommend this...

What is SPAZ?

This game puts you in a more or less randomly generated 2D galaxy. You can set the amount of star systems, the difficulty, the tech advancements and randomize the tech tree. That's pretty much it. I've played a game with 300 systems and started one with 150. I honestly don't see the difference, which already brings me to the biggest issue I have with it:

This game is utterly and truly boring. You are going to do the same thing over and over and over and over again. That is: Fly to a subsystem, complete missions to raise your standing with 1 of the 2 factions, which of course hate each other, in order to gain resources you need to (re)build ships, gather upgrade points and buy new modules like better shields, etc.

There is a main mission to follow, but honestly after 10 hours of gameplay I've not been able to progress this very much, since every main mission is multiple sub systems apart. Now, you've got to understand that these subsystems have a level requirement attached to it, which means you need to break a blockade to access a new subystem. That in turn means grinding out levels to get more upgrades and fighting against superior foes either technologically speaking or just sheer numbers. The next problem with this is that you only get new and better ships by destroying these same ships multiple times first to get the blueprints. In my first playthrough I just didn't get any good ships that would even survive against the enemy for a few seconds most of the time. It doesn't help that most damage is unavoidable and your ai ships are dumb as ♥♥♥♥.

In the end this means ginding, grinding, grinding...and that's not what I was looking for in a space exploration and combat game. Not to mention that after 10 hours there are still no zombies, so I can't even comment on how the gameplay changes after you reach that stage, but since I was finally able to complete another main mission, only to realize I need to grind another TEN levels to even GET to the next mission area I said "♥♥♥♥ you", as this is a bottomless pit. Even with just 150 subystems you're going to be doing this for 100 hours I feel. Not worth it, especially since the gameplay does not change at all throughout the whole game. The only difference is that you get bigger ships that move slower, but the main combat system and weapons stay the same. Pretty disappointed in this one. :/
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Paar'nãhvîx
3.6 hrs
Posted: September 10
Not Recommended !
Helpful? Yes No Funny