Con unos decorados construidos enteramente de papel y cartón y filmado de forma suntuosa, Lume es un juego con un estilo distinto a los demás.
Análisis de usuarios:
Variados (409 análisis) - El 45% de los 409 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 9 mayo 2011

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Comprar Lume



"Undoubtedly one of the most unique-looking games around."
– Eurogamer
"The best of point and click gaming... amazing visual presentation."
– Jay is Games
"Wow! The effect is breathtaking."
– Rock, Paper, Shotgun
"Charming to the extreme."
– Games ™
"A rare treat."
– Bit-Gamer

Acerca de este juego

Lume: ¡Un brillante juego de rompecabezas y aventuras!
Con unos decorados construidos enteramente de papel y cartón y filmado de forma suntuosa, Lume es un juego con un estilo distinto a los demás.
La casa de tu abuelo se ha quedado sin electricidad y, lo que es más, él no se encuentra por ningún lado. Sumérgete en el fotorrealista mundo de Lume, resuelve complicados rompecabezas de papel para restaurar la electricidad y descubre el profundo misterio que hay tras el apagón.
Este juego es la primera parte de una mayor historia que continuará más adelante.

Requisitos del sistema

Mac OS X
    • SO: Windows XP / Vista / 7
    • Procesador: 1.8 GHz
    • Memoria: 1 GB de RAM
    • Disco Duro: 25 MB de espacio libre
    • Gráficos: Resolución mínima de 800 x 600
    • SO: OS X versión Leopard 10.5.8, Snow Leopard 10.6.3 o posterior
    • Procesador: 1 GHz
    • Memoria: 1 GB de RAM
    • Disco Duro: 25 MB de espacio libre
    • Gráficos: Resolución mínima de 800 x 600
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Variados (409 análisis)
Publicados recientemente
( 1.1 h registradas )
Publicado el 11 de julio
Very nice intro for a real game.
¿Es útil? No Divertido
( 1.0 h registradas )
Publicado el 7 de julio
I came to this game after playing Lumino City. The reason for this was that I bought Lume via humble bundle for my gf she lost interest quickly and I shortly after got the sequal cheap thinking I'll play Lume when its cheap again.
I payed someting like 49p for it and all I can say is that I still feel completley ripped off.
I feel so sorry for those who payed full price for a demo.
Theres really no reason why this should even be here after the release of Lumino city.

under no circumstance should you buy this, buy the actual game (lumino city) and leave this demo to rot!

and yes 49p is nothing but I could have bought a cheap ♥♥♥ beer for that!
¿Es útil? No Divertido
( 0.7 h registradas )
Publicado el 25 de junio
I would only recommend this game if you can get it for free of maybe a few cents. Its so short, you can hardly call it a game at all. Looks pretty though.
¿Es útil? No Divertido
( 1.1 h registradas )
Publicado el 25 de junio
Buenisimo por el precio rebajado que tiene, primera parte de Lumino City, corto, pero como introducción no está nada mal, te lo acabas en 1 hora aproximadamente, después de este merece la pena seguir con Lumino City.

Indispensable para el que quiera tener los dos.
¿Es útil? No Divertido
( 0.1 h registradas )
Publicado el 21 de mayo
TL;DR: Way too short, puzzles are fustrating and incomplete. Not worth the money. I guess the sequel is better but this "demo" did not make me want to buy it. (If you look at the played time, then don't, I completed the game HumbleBundle version)
¿Es útil? No Divertido
[OG] Carthage
( 0.9 h registradas )
Publicado el 15 de mayo
Alright, let's talk a little bit about Lume. To give a short answer: do I recommend that you purchase it? No - go pick up Lumino City instead. It's the fully fleshed-out version of what the developers were more-or-less experimenting with here. It's absolutely beautiful, and I would recommend it in a heartbeat. For most people, that's probably all you need to know. So go check out Lumino City.

If you're still reading, here's some slightly more in-depth thoughts. Lume is effectively an early experiment for what would become Lumino City. Here, State of Play got a good sense for how this "animating on top of a paper world" idea could work for a fully-fledged game. That being said, this is not that game. It is very short, there isn't much of a story developed, and some of the puzzles are not presented in a way that gives the player any clues as to how to find the solution. It is very much the little brother of Lumino City. It's clear that the team had dreams of larger environments and a bigger story, and some of the puzzles (the wiring and the music lock) were improved upon and included in the larger game. And of course, they used Lume to experiment with this fantastic art style. Basically, Lume serves as a historical artifact of how Lumino City evolved from an idea into the amazing game it is. So here's my recommendation: Go play Lumino City. If you enjoy it (and I think you will) and are interested in seeing how it came to be, pick up Lume when it's on sale for $1-2. But you have to come at it knowing that this isn't some astounding game, but a stepping stone towards one.
¿Es útil? No Divertido
( 1.9 h registradas )
Publicado el 1 de mayo
Very lovely visuals and mellow music, Lume produced interesting puzzles that created some challenges. The only feedback on what made it unsatifactory was that it was so short. But I look forward to playing it's sequal. I do not regret buying this game because I enjoyed the artwork and low level stress involved in playing it.
¿Es útil? No Divertido
Robin Lionheart
( 1.6 h registradas )
Publicado el 20 de abril
Cute little Flash puzzle game that kept me occupied for half an hour. But since it doesn't have $6 worth of gameplay, I can't recommend it at that price.
¿Es útil? No Divertido
( 0.3 h registradas )
Publicado el 12 de abril
Sadistic in nature, by all means not even close to a puzzle, or adventuring game. I honestly can only think that the developer's face throughout making this game was one of a TROLLOLOLOL. I read through the guide after saying, "nope!!!"

What you'll need to complete this game without a guide:
-Huge amount of time
-Directional awareness in a circuitry trace diagram
-Simplicity when it's required
-Astute observation skill in observing the smallest clue PLEASE, tell me how someone is supposed to know #9 means 9 numbers instead of being included/excluded in the solving of the puzzle? It is true that the puzzle only requires 9 numbers, but why would you include #9 to further confuse your players? Of course after they tried the 1st set of numbers they would realise something was wrong, but they wouldn't know what went wrong and head directly into a guide

-Knowledge of Roman numerals I have no idea whether the crosses are religious ones, or X which is another roman numeral, but somehow it's supposed to be 3
-Knowlegde of geometric shapes count corners and indents [star is 10]
-Knowledge of the fact that 6 with a line above * is 9? No idea where that came from
-Knowledge of musical sheets
-Knowledge of musical notes
-Knowledge of mapping A5, A8, G8, G10, J10, G10, G8, F8 ... can't see the instructions on guide, so I don't know how hard this one is.
-Rest of game is then exploration and moving back and forth until completion.

-Short game with normal puzzles.
-Small area
-Not worth the money unless it's like 50¢ to $1 even better if it's in a humblebundle with games you actually want.
-No Clues
-Too much guide neccessity
-Sadistic puzzles that either require a huge amount of time to solve[or luck] with nearly no clues, or very subtle ones.
-No skipping of dialogue
-You require too much help where none is given, so naturally you look at guides.

Once finished with that puzzle and resolving to not look at the guide once again assuring yourself that it was merely a hard encounter a second...more sadistic puzzle.

The second puzzle, you'll be hitting yourself on because of how simple it was[Occam's razor], but the way the hint was given is complicated due to how various other things where written near the P.S. of the letter. I did realise that the letter did hold the key to solving opening the door, but was not sure how to translate them into numbers.

#2: Kicking yourself yet? AGA near the end of the letter is meant to be translated into numbers of the alphabet - 171

The third puzzle encounter was even more difficult than the second as it was keys with 2 different colors, silver and copper, with varying heights, indents and the fact that they're TOO IDENTICAL TO ONE ANOTHER.

#3 counting from the top middle silver short key, select key #3, #8, #14 ... no idea how anyone figured that out other than trial and error. 14 keys, 3 needed, so 364 Combinations...I dearly hope that someone DID NOT spend that much time solving this puzzle

Final Thoughts:
At this point...I thought, "No, not even worth my time and read through the guide." To which I confirmed my suspicious that the game was sadistically hard and not worth my time, whew.

This is my honest opinion...I own and play a plethora of puzzlers, HOGs and adventure games where there are varying degrees of difficult puzzles, but none approach the difficulty of this unfriendly and anti-player game where you're required to have fore-knowledge of varying degrees in substantially different fields that do not relate to one another. I consider that a bad game, indeed.

There is no sense of completion even if you have solved the hard puzzles on your own because of how long it took you to solve it, or you, like me, looked at a guide, which most would consider demoralising.

I feel developers of this game would then laugh at you because you didn't know something so, "simple."

^Read this twice before you think of commenting something idiotic and not worth engaging.
¿Es útil? No Divertido
( 2.0 h registradas )
Publicado el 28 de marzo
Beautiful game aesthetically, but the puzzle difficulty very quickly becomes overly obtuse and difficult to decipher, to the point of not being rewarding.
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Análisis más útiles  Global
A 5 de 5 personas (100%) les ha sido útil este análisis
No recomendado
1.7 h registradas
Publicado el 16 de enero de 2014
El juego parece una demo, puede superarse en poco más de una hora. El escenario en el que se desarrolla es ridiculamente pequeño, los puzzles (que casi que se cuentan con los dedos de una mano) son en su mayoría aburridos y con soluciones a veces algo rebuscadas... lo único bueno que tiene es el estilo artístico.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
No recomendado
0.3 h registradas
Publicado el 14 de junio de 2014
Tremendamente aburrido. No tiene opción de guardar, así que hay que pasarlo todo de un tirón o volver a empezar cada vez. Además sólo está disponible en inglés. Los gráficos aún son aceptables, teniendo en cuenta que es en flash player, pero la resolución es terriblemente penosa: únicamente 800x600. La historia es simplemente la de un apagón y lo más seguro es que te lo pases en 1 o 2 horas si te aburres lo suficiente como para dedicarle ese tiempo. NO lo recomiendo para nada, no vale esos 5,99€.
¿Te ha sido útil este análisis? No Divertido
A 2 de 3 personas (67%) les ha sido útil este análisis
No recomendado
1.1 h registradas
Publicado el 22 de agosto de 2014
Corto Aburrido y algun que otro puzzle rebuscado. Es tan corto que parece una Demo. Me ha durado una hora y poco y teniendo en cuenta que cuesta 6 euros...

En fin lo unico destacable es el aspecto grafico, que la verdad es que mola! El resto nada de nada

Nota: 2,5/10
¿Te ha sido útil este análisis? No Divertido
A 71 de 93 personas (76%) les ha sido útil este análisis
No recomendado
2.3 h registradas
Publicado el 29 de diciembre de 2013
Too short. I felt like I finished the introduction to a game, but not even a complete episode. It was fun and pretty while it lasted though.
¿Te ha sido útil este análisis? No Divertido
A 35 de 40 personas (88%) les ha sido útil este análisis
No recomendado
0.8 h registradas
Publicado el 17 de enero de 2014
This is a charming game, however there are a few issues that are a bit breaking and after seeing that it costs 6.99€ just makes me say DO NOT BUY IT. If you do find it in a bundle however (like I did) sure, get it.

Now it's time for an explanation. The game is cute and your character actually walks around "real" objects, as in, the scenes were filmed with a real camera and then blended into the game.

It's a point and click puzzle game and it isn't an easy one either. Which, again, in itself is fine.

The puzzles are usually either a bit easy to solve or at least to figure out what to do, but there's 1 of them that is really quite horribly difficult to even make sense out of it.

SPOILER about that "tip" for that puzzle, it's a page of a book with the "ONE" in "GRAMAPHONE" underlined, and a #9 on the corner of the page... what this supposedly means is, there's 9 numbers you need (for a locker with 3 digits, therefore 3 sets) and it starts with ONE, then you have to read the text and find either the actuall number like "fig. 2" being the "2" the second number you need, and then "three"... then there's a year, 1887, the "1" is the last number of the second set of numbers and "887" the last one.
The problem with this is, the game gives you NO CLUE what this book is related to or even what to look for, your character only says "A book grandpa's been reading, he wrote something on it" and that's it, you really need a guide or an epiphany to figure it out.

Lastly, and this is what made me say NO about buying this for 6,99€ is that the game... only lasted me a few minutes, seriously, there are like 5 different screens (not counting small camera transitions) and only a dozen of puzzles or so, it's a cute short "story" but it's not even an apetizer, sure, in the end it says "end of lume part 1", but it's a part where you pay 6,99€ to get.


- One of the puzzles is nearly impossible to solve on your own, and crucial to finish the game;
- Even if you get stuck a lot, you can beat the game in only a few minutes, not even 1 hour.

Would I recommend playing this game? Sure, it is a bit fun at most and challenging, you will probably need a guide for 1 or 2 puzzles though and it's an interesting new concept.

Would I recommend buying this game? No, unless you're either filthy rich, or get it with a bundle, seriously.

In terms of the overall game and enjoyability I give it a... maybe 8/10 (without my puzzle issue).
In terms of the price/quality ratio I give it a 1/10 just because it's visually pleasing and new.

Thanks for reading this (if anyone ever does).
¿Te ha sido útil este análisis? No Divertido
A 45 de 57 personas (79%) les ha sido útil este análisis
2.0 h registradas
Publicado el 3 de diciembre de 2013
A short and sweet puzzle adventure game.

I enjoyed the unique looking visuals combined with cute music and confounding puzzles.
If you like similar games it won't disappoint, but since it's very (very, very) short I'd only buy it again if it was on sale.
¿Te ha sido útil este análisis? No Divertido
A 22 de 28 personas (79%) les ha sido útil este análisis
No recomendado
1.8 h registradas
Publicado el 29 de noviembre de 2015
I cannot recommend this game. There are insanely hard puzzles, so I had to use a guide for some puzzles, as the clues for them were confusing and frustrating, and I felt I was just wasting my time trying to solve them.

The game is not complete, as they state in the end (Lumino City is the complete game now, so this game is like a prequel to the main game), so I'd only try getting this if it' part of a bundle.


- Cute graphics
- Some easy puzzles


-Hard and confusing puzzles
- Annoying music
- Restricted to one place, with few scenes
- Incomplete
¿Te ha sido útil este análisis? No Divertido
A 14 de 14 personas (100%) les ha sido útil este análisis
1.9 h registradas
Publicado el 12 de junio de 2014
I wasn't sure whether or not to recommend this game. In the end, I decided to recommend it. Why? Because even though it was extemely short, it was heaps of fun and quite challenging.

- Visually pleasing - very nice art which looks like a lot of effort has been put into it.
- Unique puzzles.
- Pleasant music.
- Interesting and fun gameplay.

- Extemely short - felt more like a demo than an actual game.
- Overpriced - very expensive for what you get. Get it while it's on sale.

If you like point and click puzzle adventure games, I would recommend that you buy this. However, it is not worth it at full price, so I would say wait for it to go on sale. :)
¿Te ha sido útil este análisis? No Divertido
A 33 de 48 personas (69%) les ha sido útil este análisis
No recomendado
1.6 h registradas
Publicado el 5 de noviembre de 2014
Your grandfather has gone missing and you need to solve fiendish puzzles with cryptic clues left behind by a madman. The only hope you have of seeing your grandfather again is to solve these puzzles and get the power working again. Lume is a point and click puzzle game. Each puzzle is masterfully done, adding layer upon layer. Its not just typical puzzles, but these are puzzles are off kilter. A is E, a triangle is 3, north is north east sort of off kilter. There are cryptic clues are everywhere. You'll get an inventory of parts to create a power generator and see your grandfather alive.

The truth is that you play as a child and your grandfather has gone to go investigate something. So he left clues for you to get his power up and running again. He's the madman. There is no threat, danger or game over. There is a variety of puzzles. Everything from lock combinations, to spinning wired tiles to connect all circuits. The clues for the most part will be in select pages of books and following instructions meant to get you lost with irrelevance. It is all a brain teaser's dream.

The game itself looks unique, because it looks as if someone made it with construction paper. Then filmed transitions between environments. The real downfall about the art is the resolution is stuck low so its a small screen with a giant dark frame. With such a unique art style, it should be a higher resolution to bask in its glory. There aren't many environments. Just a three interiors, two closets and an exterior consisting of two screens.

The controls are simple, just click things. Since it is a Flash game, just hover your mouse over something and the cursor will change to a pointer. Your inventory is easy to get to at the top of the screen instead of completely switching to an inventory.

At the end of the hour or two game, you find out this is just Episode 1. These were some difficult puzzles, but without the unique art style it would have gotten lost in the shuffle.
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A 43 de 67 personas (64%) les ha sido útil este análisis
No recomendado
0.7 h registradas
Publicado el 2 de enero de 2014
LoL, took me 7min to figur out what to do and 30min to complete the game.
It is a nice "Demo" (no, the whole game took me 30min) but it is so short, that I would give it f2p as a Demo. It's a pitty there are people giving away money for this...
¿Te ha sido útil este análisis? No Divertido