With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.
User reviews:
Mixed (386 reviews) - 46% of the 386 user reviews for this game are positive.
Release Date: May 9, 2011

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"Undoubtedly one of the most unique-looking games around."
– Eurogamer
"The best of point and click gaming... amazing visual presentation."
– Jay is Games
"Wow! The effect is breathtaking."
– Rock, Paper, Shotgun
"Charming to the extreme."
– Games ™
"A rare treat."
– Bit-Gamer

About This Game

Lume: An illuminating puzzle adventure!
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.
Power to your grandad’s house has failed. What’s more, he’s nowhere to be seen. Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power, and uncover a deeper mystery behind the blackout.
This game forms Part 1 of a larger, ongoing story.

System Requirements

Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 1.8 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 25 MB available hard drive space
    • Video Card: 800 x 600 minimum screen resolution
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 25 MB available hard drive space
    • Video Card: 800 x 600 minimum screen resolution
Customer reviews
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Mixed (386 reviews)
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285 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
71 of 93 people (76%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: December 29, 2013
Too short. I felt like I finished the introduction to a game, but not even a complete episode. It was fun and pretty while it lasted though.
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45 of 57 people (79%) found this review helpful
2.0 hrs on record
Posted: December 3, 2013
A short and sweet puzzle adventure game.

I enjoyed the unique looking visuals combined with cute music and confounding puzzles.
If you like similar games it won't disappoint, but since it's very (very, very) short I'd only buy it again if it was on sale.
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35 of 41 people (85%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: January 17, 2014
This is a charming game, however there are a few issues that are a bit breaking and after seeing that it costs 6.99€ just makes me say DO NOT BUY IT. If you do find it in a bundle however (like I did) sure, get it.

Now it's time for an explanation. The game is cute and your character actually walks around "real" objects, as in, the scenes were filmed with a real camera and then blended into the game.

It's a point and click puzzle game and it isn't an easy one either. Which, again, in itself is fine.

The puzzles are usually either a bit easy to solve or at least to figure out what to do, but there's 1 of them that is really quite horribly difficult to even make sense out of it.

SPOILER about that "tip" for that puzzle, it's a page of a book with the "ONE" in "GRAMAPHONE" underlined, and a #9 on the corner of the page... what this supposedly means is, there's 9 numbers you need (for a locker with 3 digits, therefore 3 sets) and it starts with ONE, then you have to read the text and find either the actuall number like "fig. 2" being the "2" the second number you need, and then "three"... then there's a year, 1887, the "1" is the last number of the second set of numbers and "887" the last one.
The problem with this is, the game gives you NO CLUE what this book is related to or even what to look for, your character only says "A book grandpa's been reading, he wrote something on it" and that's it, you really need a guide or an epiphany to figure it out.

Lastly, and this is what made me say NO about buying this for 6,99€ is that the game... only lasted me a few minutes, seriously, there are like 5 different screens (not counting small camera transitions) and only a dozen of puzzles or so, it's a cute short "story" but it's not even an apetizer, sure, in the end it says "end of lume part 1", but it's a part where you pay 6,99€ to get.


- One of the puzzles is nearly impossible to solve on your own, and crucial to finish the game;
- Even if you get stuck a lot, you can beat the game in only a few minutes, not even 1 hour.

Would I recommend playing this game? Sure, it is a bit fun at most and challenging, you will probably need a guide for 1 or 2 puzzles though and it's an interesting new concept.

Would I recommend buying this game? No, unless you're either filthy rich, or get it with a bundle, seriously.

In terms of the overall game and enjoyability I give it a... maybe 8/10 (without my puzzle issue).
In terms of the price/quality ratio I give it a 1/10 just because it's visually pleasing and new.

Thanks for reading this (if anyone ever does).
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22 of 28 people (79%) found this review helpful
Not Recommended
1.8 hrs on record
Posted: November 29, 2015
I cannot recommend this game. There are insanely hard puzzles, so I had to use a guide for some puzzles, as the clues for them were confusing and frustrating, and I felt I was just wasting my time trying to solve them.

The game is not complete, as they state in the end (Lumino City is the complete game now, so this game is like a prequel to the main game), so I'd only try getting this if it' part of a bundle.


- Cute graphics
- Some easy puzzles


-Hard and confusing puzzles
- Annoying music
- Restricted to one place, with few scenes
- Incomplete
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14 of 14 people (100%) found this review helpful
1.9 hrs on record
Posted: June 12, 2014
I wasn't sure whether or not to recommend this game. In the end, I decided to recommend it. Why? Because even though it was extemely short, it was heaps of fun and quite challenging.

- Visually pleasing - very nice art which looks like a lot of effort has been put into it.
- Unique puzzles.
- Pleasant music.
- Interesting and fun gameplay.

- Extemely short - felt more like a demo than an actual game.
- Overpriced - very expensive for what you get. Get it while it's on sale.

If you like point and click puzzle adventure games, I would recommend that you buy this. However, it is not worth it at full price, so I would say wait for it to go on sale. :)
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33 of 48 people (69%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: November 5, 2014
Your grandfather has gone missing and you need to solve fiendish puzzles with cryptic clues left behind by a madman. The only hope you have of seeing your grandfather again is to solve these puzzles and get the power working again. Lume is a point and click puzzle game. Each puzzle is masterfully done, adding layer upon layer. Its not just typical puzzles, but these are puzzles are off kilter. A is E, a triangle is 3, north is north east sort of off kilter. There are cryptic clues are everywhere. You'll get an inventory of parts to create a power generator and see your grandfather alive.

The truth is that you play as a child and your grandfather has gone to go investigate something. So he left clues for you to get his power up and running again. He's the madman. There is no threat, danger or game over. There is a variety of puzzles. Everything from lock combinations, to spinning wired tiles to connect all circuits. The clues for the most part will be in select pages of books and following instructions meant to get you lost with irrelevance. It is all a brain teaser's dream.

The game itself looks unique, because it looks as if someone made it with construction paper. Then filmed transitions between environments. The real downfall about the art is the resolution is stuck low so its a small screen with a giant dark frame. With such a unique art style, it should be a higher resolution to bask in its glory. There aren't many environments. Just a three interiors, two closets and an exterior consisting of two screens.

The controls are simple, just click things. Since it is a Flash game, just hover your mouse over something and the cursor will change to a pointer. Your inventory is easy to get to at the top of the screen instead of completely switching to an inventory.

At the end of the hour or two game, you find out this is just Episode 1. These were some difficult puzzles, but without the unique art style it would have gotten lost in the shuffle.
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43 of 67 people (64%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: January 2, 2014
LoL, took me 7min to figur out what to do and 30min to complete the game.
It is a nice "Demo" (no, the whole game took me 30min) but it is so short, that I would give it f2p as a Demo. It's a pitty there are people giving away money for this...
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24 of 33 people (73%) found this review helpful
1 person found this review funny
Not Recommended
0.8 hrs on record
Posted: February 21, 2015
A not-so-complete review for a not-so-complete game. So bulletpoints:
  • The game is as bad as it's beautiful.
  • Puzzles are either ridiculously easy, or stupidly and insanely hard. Most of them don't make sense. You just get loose clues and have to aimlessly try things out until you get it right. I checked a guide and I'm glad I did. I doubt there was any playtesting.
  • Pro: fits the purpose of teaching people how not to design a point-and-click adventure game.
  • Low res, making the text really hard to read.
  • It's VERY short. Still I feel like I've wasted my time.
  • Cheap and still overpriced. I got it from TG for 195 coins and I regret it.
DON'T BUY IT! If you already have it, DON'T BOTHER PLAYING IT!
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12 of 14 people (86%) found this review helpful
0.6 hrs on record
Pre-Release Review
Posted: August 4, 2012
Lume is a small point-and-click adventure where your task is to restore power to your grandfather's home.

The game is light and fun. If you like games like Machinarium and Botanicula, you'll like this.

The only downfall of the game is it's length. It's incredibly short. I think I completed this game within an hour, which, for a game with no replayability and a cost of £4.99, is a little disappointing.

However, that doesn't mean the game isn't good. It is, it's enjoyable with some unique puzzling. But, I would say, if you're looking to get the game, wait til it's on sale.

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12 of 14 people (86%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: June 22, 2015
If you want to try this game, I would suggest you to skip this and go straight for "Lumino City".
Lume feels like it's but only a short demo for "Lumino City".

The art style is no doubt a great beauty but...
definitely over priced for such a short and incomplete game.
(My play time is 2.5 hrs due to save file problems)

My save file disappeared and I had to replay from scratch.
This appears to be a common problem posted in the forums.
(Seems to be related to clearing browser cache)
But no warning or patch was done, left with only the solution of finishing it in one sitting.
(which isn't too bad as the game is very short)

The puzzles aren't that hard but a couple are pretty darn confusing.
I've spent more time being confused than actually solving those two.
They have some of the most confusing hints I had ever seen.
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Recently Posted
1.1 hrs
Posted: September 27
Lume is a cute little game with charm. I've honestly never seen another game like it. The aesthetic is definitely there, and the puzzles were fun and challenging. However, it almost feels more like a demo than a full-fledged game. I do recommend Lume, but I would wait for it to be on sale before buying as it's quite short and I don't believe there's enough content to justify the $5.99 Steam is asking for.
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0.9 hrs
Posted: September 19
I just looked at the store page of this game and saw that this game has way too many negative reviews. It's kinda short, yeah. The puzzles are quite hard and you wouldn't really think of the solutions quite often, yeah. But damn, the artwork and soundtrack are both so nice I just can't give it a thumbs down. If you see it in a bundle or for a dollar or so, get it. It's really nice and it will keep you entertained for about an hour (unless you're too lazy to think, that is).

5,5/10, short, hard, pretty, atmospheric
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1.1 hrs
Posted: July 11
Very nice intro for a real game.
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1.0 hrs
Posted: July 7
I came to this game after playing Lumino City. The reason for this was that I bought Lume via humble bundle for my gf she lost interest quickly and I shortly after got the sequal cheap thinking I'll play Lume when its cheap again.
I payed someting like 49p for it and all I can say is that I still feel completley ripped off.
I feel so sorry for those who payed full price for a demo.
Theres really no reason why this should even be here after the release of Lumino city.

under no circumstance should you buy this, buy the actual game (lumino city) and leave this demo to rot!

and yes 49p is nothing but I could have bought a cheap ♥♥♥ beer for that!
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0.7 hrs
Posted: June 25
I would only recommend this game if you can get it for free of maybe a few cents. Its so short, you can hardly call it a game at all. Looks pretty though.
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0.1 hrs
Posted: May 21
TL;DR: Way too short, puzzles are fustrating and incomplete. Not worth the money. I guess the sequel is better but this "demo" did not make me want to buy it. (If you look at the played time, then don't, I completed the game HumbleBundle version)
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[OG] Carthage
0.9 hrs
Posted: May 15
Alright, let's talk a little bit about Lume. To give a short answer: do I recommend that you purchase it? No - go pick up Lumino City instead. It's the fully fleshed-out version of what the developers were more-or-less experimenting with here. It's absolutely beautiful, and I would recommend it in a heartbeat. For most people, that's probably all you need to know. So go check out Lumino City.

If you're still reading, here's some slightly more in-depth thoughts. Lume is effectively an early experiment for what would become Lumino City. Here, State of Play got a good sense for how this "animating on top of a paper world" idea could work for a fully-fledged game. That being said, this is not that game. It is very short, there isn't much of a story developed, and some of the puzzles are not presented in a way that gives the player any clues as to how to find the solution. It is very much the little brother of Lumino City. It's clear that the team had dreams of larger environments and a bigger story, and some of the puzzles (the wiring and the music lock) were improved upon and included in the larger game. And of course, they used Lume to experiment with this fantastic art style. Basically, Lume serves as a historical artifact of how Lumino City evolved from an idea into the amazing game it is. So here's my recommendation: Go play Lumino City. If you enjoy it (and I think you will) and are interested in seeing how it came to be, pick up Lume when it's on sale for $1-2. But you have to come at it knowing that this isn't some astounding game, but a stepping stone towards one.
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1.9 hrs
Posted: May 1
Very lovely visuals and mellow music, Lume produced interesting puzzles that created some challenges. The only feedback on what made it unsatifactory was that it was so short. But I look forward to playing it's sequal. I do not regret buying this game because I enjoyed the artwork and low level stress involved in playing it.
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Robin Lionheart
1.6 hrs
Posted: April 20
Cute little Flash puzzle game that kept me occupied for half an hour. But since it doesn't have $6 worth of gameplay, I can't recommend it at that price.
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0.3 hrs
Posted: April 12
Sadistic in nature, by all means not even close to a puzzle, or adventuring game. I honestly can only think that the developer's face throughout making this game was one of a TROLLOLOLOL. I read through the guide after saying, "nope!!!"

What you'll need to complete this game without a guide:
-Huge amount of time
-Directional awareness in a circuitry trace diagram
-Simplicity when it's required
-Astute observation skill in observing the smallest clue PLEASE, tell me how someone is supposed to know #9 means 9 numbers instead of being included/excluded in the solving of the puzzle? It is true that the puzzle only requires 9 numbers, but why would you include #9 to further confuse your players? Of course after they tried the 1st set of numbers they would realise something was wrong, but they wouldn't know what went wrong and head directly into a guide

-Knowledge of Roman numerals I have no idea whether the crosses are religious ones, or X which is another roman numeral, but somehow it's supposed to be 3
-Knowlegde of geometric shapes count corners and indents [star is 10]
-Knowledge of the fact that 6 with a line above * is 9? No idea where that came from
-Knowledge of musical sheets
-Knowledge of musical notes
-Knowledge of mapping A5, A8, G8, G10, J10, G10, G8, F8 ... can't see the instructions on guide, so I don't know how hard this one is.
-Rest of game is then exploration and moving back and forth until completion.

-Short game with normal puzzles.
-Small area
-Not worth the money unless it's like 50¢ to $1 even better if it's in a humblebundle with games you actually want.
-No Clues
-Too much guide neccessity
-Sadistic puzzles that either require a huge amount of time to solve[or luck] with nearly no clues, or very subtle ones.
-No skipping of dialogue
-You require too much help where none is given, so naturally you look at guides.

Once finished with that puzzle and resolving to not look at the guide once again assuring yourself that it was merely a hard part...you encounter a second...more sadistic puzzle.

The second puzzle, you'll be hitting yourself on because of how simple it was[Occam's razor], but the way the hint was given is complicated due to how various other things where written near the P.S. of the letter. I did realise that the letter did hold the key to solving opening the door, but was not sure how to translate them into numbers.

#2: Kicking yourself yet? AGA near the end of the letter is meant to be translated into numbers of the alphabet - 171

The third puzzle encounter was even more difficult than the second as it was keys with 2 different colors, silver and copper, with varying heights, indents and the fact that they're TOO IDENTICAL TO ONE ANOTHER.

#3 counting from the top middle silver short key, select key #3, #8, #14 ... no idea how anyone figured that out other than trial and error. 14 keys, 3 needed, so 364 Combinations...I dearly hope that someone DID NOT spend that much time solving this puzzle

Final Thoughts:
At this point...I thought, "No, not even worth my time and read through the guide." To which I confirmed my suspicious that the game was sadistically hard and not worth my time, whew.

This is my honest opinion...I own and play a plethora of puzzlers, HOGs and adventure games where there are varying degrees of difficult puzzles, but none approach the difficulty of this unfriendly and anti-player game where you're required to have fore-knowledge of varying degrees in substantially different fields that do not relate to one another. I consider that a bad game, indeed.

There is no sense of completion even if you have solved the hard puzzles on your own because of how long it took you to solve it, or you, like me, looked at a guide, which most would consider demoralising.

I feel developers of this game would then laugh at you because you didn't know something so, "simple."

^Read this twice before you think of commenting something idiotic and not worth engaging.
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