Dota 2 - Valve
- Fixed Psychic Headband destroying Homing Missile
- Fixed Flaming Lasso doing more damage than intended
- Fixed Level 25 Nature's Prophet talent not giving enough health
- Fixed Stone Remnant duration being higher than intended
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added pl_pier to the list of maps for Casual matchmaking
  • Updated pl_pier
    • Added additional exits to forward spawns
    • Added windows to RED final spawn
    • Added small platform to the first beach
    • Improved general clipping
    • Players can no longer build on the tables in RED spawn
Dota 2 - Valve
ABILITY DRAFT CHANGES:
=====
• Fixed Greater Bash not working when drafted.
• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
• Fixed Fire Spirits not working with Shard.
• Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
• Fixed Holy Persuasion not converting ancient creeps with Scepter.
• Fixed Grave Keeper's Cloak not working with Shard.
• Fixed Epicenter not getting the Shard upgrade.
• Fixed Fissure Shard upgrade not working.
• Pulse Nova Scepter upgrade now grants Nihilism.
• Mana Void Scepter upgrade now grants Blink Fragment.
• Macropyre Shard upgrade now grants Liquid Ice.
• Fixed Spirit Form not granting Recall and Blinding Light when active.
• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
• Fixed Ransack not getting the Geostrike upgrade with Shard.
• Summon Familiars Scepter upgrade now grants Silent as the Grave.
• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
• Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
• Poison Sting now only applies to the primary target when used with multi-target attacks.
• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
• Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
• Fixed Acorn Shot missing bounce targets for melee heroes.
• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
• Fixed Duel ending early if Berserker's Call was on the target.
• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
• Fixed talents missing from Wraith King, Omniknight & Beastmaster.
• Fixed being unable to click anything for the first few seconds of the game.
• Fixed Coaches crashing during drafting stage.
• Fixed private lobbies crashing after the draft if there wasn't 10 players.
• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.
Dota 2 - Valve
- Updated the overhead heal display values to show the amplified values rather than just the base values.
Dota 2 - Valve
- Diretide has ended. Diretide Point rewards will no longer be available.
- There will be opportunities to obtain The Hallowed Chest of the Diretide through playtime starting sometime in January.
- Fixed Orb of Venom slow stacking with Orb of Corrosion
- Fixed Cloak of Flames not doing less damage when carried by Illusions (now does 30)
Dota 2 - Valve
- Fixed an unintended inclusion of damage reduction on Wrath of Nature
Dota 2 - Valve
Hoodwink
- Base Agility reduced by 4.
- Acorn Shot: Bonus damage reduced from 25/50/75/100 to 20/40/60/80.
- Acorn Shot: Bounce count reduced from 3/4/5/6 to 2/3/4/5
- Bushwhack: Cast range reduced from 1200 to 1000.
- Bushwhack: Radius reduced from 325 to 275.
- Level 20 talent changed from -5 Armor Corruption to -3 Armor Corruption.
18. Dez. 2020
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed survival stats getting reported during demo playback
- Fixed response rules "campaign" criteria not recognizing DLC campaigns
- Enabled stats reporting for CS weapons
- Fixed some caption colors
- Updated Spanish translations
- Fixed talker typo
- Script Functions:
• "ForceVersusStart" to force start the versus round.
• "ForceSurvivalStart" to force start the survival round.
• "ForceScavengeStart" to force start the scavenge round.
• "QueueSpeak" (hEntity, szConcept, flDelay, szCriteria) to queue a speech concept
• "RushVictim" (hVictim, flRange ) to force all common zombies in range to rush the victim. If hVictim isn't set, a random survivor will be chosen.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to inspecting the same item twice
  • Fixed the Strange Count Transfer Tool not being able to transfer stats between Mad Milk and Mutated Milk
  • Fixed the equip_region for Pebbles the Penguin
  • Fixed not being able to use Taunt: The Table Tantrum Unusualifier on Taunt: The Boiling Point
  • Updated Taunt: The Pooped Deck to fix some sounds
  • Updated the localization files
  • Updated ctf_snowfall_final
    • Fixed an issue some players were having with candy cane textures
    • Updated the lighting
  • Updated pl_wutville_event
    • The Smissmas trees are now properly colliding with mercs and ordinance
    • The larger first BLU spawn has been re-zoned for proper class changes and no more Engineer shenanigans
    • Wooden crates and furniture from the 2Fort division has had the minimum DirectX levels restored and should now be visible to mercs
    • Clipping of ledges and outcroppings around the Control Points has been installed to keep the merc's boots on the ground
    • The train tunnels will no longer allow for early escape
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Spy's arms not cloaking
  • Updated Taunt: Spin-to-Win to fix an animation timing issue
  • Updated Taunt: The Pooped Deck with missing animations and sounds
  • Updated the equip_region for The Cammy Jammies
  • Updated the localization files
...

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