Dota 2 - Valve
Underhollow:
- Added a ban phase. Each team can nominate one hero that is guaranteed to be banned.
- Heroes now incrementally load during the pick phase. This should help reduce cases in which low-spec machines timeout and disconnect while loading.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4, and Blapature
  • Tweaked Competitive Mode MMR calculations
    • MMR mobility increased somewhat across the board
    • Players who have high game counts relative to the rest of the player base should see fewer adjustments of 1 or 0 MMR
  • Updated pl_enclosure_final to fix a displacement hole in stage two
  • Updated Test Run items such that the discount is not valid if the item is already on sale in the Mann Co. Store
  • Updated the models for The Frontier Djustice, The Rotation Sensation, and the Elf Esteem to fix display problems with unusual effects
  • Fixed some currencies not properly calculating the Test Run discount, which prevented being able to purchase the item
  • Updated the localization files
Dota 2 - Valve
7.18:
==
* Aeon Disk: Cooldown increased from 90 to 115
* Echo Sabre: Strength bonus increased from 10 to 12
* Echo Sabre: Damage bonus reduced from 15 to 12
* Echo Sabre: Slow duration increased from 0.7 to 0.8
* Hand of Midas: Cooldown reduced from 95 to 90
* Orb of Venom: Damage per second reduced from 5 to 3 on ranged heroes
* Maelstrom: Chain Lightning damage reduced from 170 to 160

* Abaddon: Base movement speed increased from 305 to 310

* Alchemist: Greevil's Greed Gold Bonus Cap increased from 16/20/24/28 to 20/24/28/32
* Alchemist: Greevil's Greed Stack Duration increased from 30 to 40

* Ancient Apparition: Ice Blast duration increased from 8/9/10 to 9/10/11

* Bane: Fiend's Grip cooldown increased from 100 to 120/110/100

* Beastmaster: Wild Axes manacost increased from 80 to 80/85/90/95
* Beastmaster: Primal Roar cooldown increased from 80/75/70 to 90/80/70
* Beastmaster: Level 10 Talent reduced from +25 Movement Speed to +20
* Beastmaster: Level 15 Talent reduced from +7 Armor to +6
* Beastmaster: Level 20 Talent reduced from +100 Wild Axes Damage to +80

* Bloodseeker: Level 10 Talent reduced from +8 Armor to +6
* Bloodseeker: Level 15 Talent reduced from +300 Health to +275

* Centaur Warrunner: Base strength increased by 2

* Chen: Holy Persuasion cast range reduced from 900 to 600
* Chen: Holy Persuasion send back delay rescaled from 6/5/4/3 to 6
* Chen: Holy Persuasion cooldown increased from 10 to 32/24/18/10

* Clinkz: Strafe cooldown reduced from 45/35/25/15 to 30/25/20/15
* Clinkz: Strafe manacost reduced from 90 to 75/80/85/90

* Clockwerk: Power Cogs burn/damage reduced from 80/120/160/200 to 50/100/150/200

* Crystal Maiden: Crystal Nova damage increased from 100/150/200/250 to 130/170/210/260
* Crystal Maiden: Arcane Aura self mana regen increased from 1.6/2.4/3.2/4 to 1.8/2.6/3.4/4.2

* Dark Willow: Bramble Maze total damage increased from 100/150/200/250 to 140/180/220/260
* Dark Willow: Cursed Crown manacost reduced from 100/120/140/160 to 80/100/120/140

* Dazzle: Base damage spread reduced from 41-59 to 47-53
* Dazzle: Poison Touch damage rescaled from 10/24/38/52 to 16/28/40/52

* Death Prophet: Base armor reduced by 1

* Doom: Base movement speed reduced from 285 to 280

* Dragon Knight: Level 15 Talent reduced from +35 Damage to +30

* Earthshaker: Base HP regen increased from 2 to 2.5
* Earthshaker: Base movement speed increased from 305 to 310
* Earthshaker: Enchant Totem Scepter cast range increased from 900 to 1100
* Earthshaker: Echo Slam Echo damage increased from 60/85/110 to 70/90/110
* Earthshaker: Echo Slam waves are no longer disjointable

* Earth Spirit: Strength gain increased from 3.2 to 3.5

* Ember Spirit: Fire Remnant charge restore time increased from 35 to 38

* Enchantress: Attack range increased from 550 to 575
* Enchantress: Untouchable attack slow increased from -20/60/100/140 to -20/70/120/170
* Enchantress: Impetus damage increased from 14/18/22% to 16/20/24%

* Enigma: Midnight Pulse damage increased from 3/3.75/4.5/5.25% to 3.75/4. 25/4.75/5.2 5%
* Enigma: Midnight Pulse duration rescaled from 11 to 9/10/11/12
* Enigma: Midnight Pulse cooldown rescaled from 35 to 50/45/40/35
* Enigma: Midnight Pulse manacost rescaled from 95/110/125/140 to 75/95/115/135
* Enigma: Level 15 Talent increased from +120 Gold/Min to +150
* Enigma: Level 20 Talent increased from +400 Health to +500 Health
* Enigma: Level 25 Talent increased from +4 Malefice Instance to +5

* Invoker: Level 10 Talent increased from +0.5s Tornado Lift Time to +1.25s
* Invoker: Level 15 Talent changed from +2.5s Cold Snap Duration to -12s Cold Snap Cooldown

* Io: Relocate now has channel time instead of a cast delay

* Legion Commander: Duel bonus damage increased from 10/14/18 to 10/18/26

* Leshrac: Split Earth cast range reduced from 750 to 650

* Lich: Sacrifice 25 manacost removed
* Lich: Ice Armor increased from 3/5/7/9 to 4/6/8/10
* Lich: Chain Frost cast point reduced from 0.4 to 0.3

* Lycan: Base armor reduced by 2
* Lycan: Base damage reduced by 3

* Meepo: Base armor increased by 2

* Mirana: Level 10 Talent reduced from +20 Damage to +15
* Mirana: Level 25 Talent reduced from -75s Moonlight Shadow Cooldown to -70s

* Morphling: Waveform cooldown increased from 11 to 14/13/12/11

* Naga Siren: Rip Tide damage reduced from 120/160/200/240 to 80/130/180/230
* Naga Siren: Ensnare cooldown increased from 12 to 14

* Nature's Prophet: Agility gain increased from 1.9 to 2.4

* Necrophos: Death Pulse damage increased from 80/120/160/200 to 100/140/180/220
* Necrophos: Death Pulse unit kill regen duration increased from 6 to 7

* Night Stalker: Void now deals half damage during day
* Night Stalker: Base movement speed reduced from 290 to 285

* Nyx Assassin: Vendetta manacost decreased from 160/210/260 to 140/200/260

* Oracle: Intelligence growth increased from 3.2 to 3.5

* Phantom Lancer: Base strength reduced by 3

* Pudge: Meat Hook cast range increased from 1000/1100/1200/1300 to 1300
* Pudge: Flesh Heap magic resistance increased from 6/8/10/12% to 8/10/12/14%

* Riki: Base damage increased by 3
* Riki: Blink Strike damage rescaled from 55/70/85/100 to 100
* Riki: Blink Strike cast range rescaled from 800 to 500/600/700/800
* Riki: Smoke Screen AoE increased from 250/275/300/325 to 325
* Riki: Smoke Screen cooldown increased from 11 to 17/15/13/11

* Sand King: Burrowstrike cooldown increased from 11 to 14/13/12/11

* Shadow Shaman: Mass Serpent Ward damage increased from 40/70/100 to 50/75/100

* Skywrath Mage: Arcane Bolt manacost increased from 70 to 90

* Slark: Level 10 Talent reduced from +10 Agility to +8

* Sniper: Headshot physical damage no longer ignores Spell Immmune units
* Sniper: Headshot damage increased from 15/40/65/90 to 20/50/80/110

* Sven: Great Cleave damage increased from 30/42/54/66 to 40/50/60/70

* Templar Assassin: Psionic Traps bounty increased from 1 to 25

* Terrorblade: Agility gain increased from 3.7 to 4.2

* Tidehunter: Gush armor reduction increased from 3/4/5/6 to 4/5/6/7
* Tidehunter: Ravage duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
* Tidehunter: Level 20 Talent increased from -4 Gush Armor to -5
* Tidehunter: Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

* Timbersaw: Whirling Death stat loss percentage increased from 13% to 15%

* Tiny: Strength growth increased from 3.3 to 3.6
* Tiny: Tree Grab unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
* Tiny: Tree Grab building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
* Tiny: Toss damage increased from 75/150/225/300 to 90/160/230/300

* Ursa: Overpower attack count increased from 3/4/5/6 to 4/5/6/7
* Ursa: Level 20 Talent increased from +12 Fury Swipes Damage to +16

* Vengeful Spirit: Wave of Terror damage rescaled from 45/70/95/120 to 60/80/100/120
* Vengeful Spirit: Magic Missile stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

* Warlock: Shadow Word manacost increased from 90/110/130/150 to 120/130/140/150
* Warlock: Shadow Word cast range reduced from 525/600/675/750 to 450/550/650/750

* Weaver: Agility gain increased from 2.8 to 3.1
* Weaver: Shukuchi damage increased from 80/110/140/170 to 100/125/150/175

* Windranger: Intelligence reduced by 2
* Windranger: Powershot reduced from 180/270/360/450 to 150/250/350/450

* Witch Doctor: Voodoo Restoration activation cost increased from 20/30/40/50 to 35/40/45/50

* Wraith King: Mortal Strike skeletons magic resistance increased from 30% to 50%
* Wraith King: Vampiric Aura increased from 15/20/25/30% to 18/22/26/30%
Dota 2 - Valve
Underhollow changes;
* When defeated, heroes now drop the 3 highest net worth items they are carrying. The remaining items are converted and dropped as gold for their sale cost.
* Significantly increased the amount of experience awarded for player eliminations.
* Fixed invisible Roshan killing players.
* Adjusted difficulty of a few combat encounters.
* Added an initial stock time to dynamite of 60s.
* Fixed heart being purchasable via its recipe.
* Added localization.
Dota 2 - Valve
- Fixed a bug which caused Bristleback’s level 25 Warpath talent to give less than the intended amount of bonus damage.
Dota 2 - Valve
* Fixed a recently introduced bug where issuing move orders would sometimes target units incorrectly.
Dota 2 - Valve
* Added new post-game screen which shows progress made in your battle pass.
* Dota Plus, Cavern Crawl and Battle Pass post-game screens can be skipped by clicking anywhere on the screen
* Added section on the home page battle pass cell showing available Battle Pass activities
* Added an indicator on the home page Dota Plus cell if you have rewards available to claim
* Fixed a bug which allowed alt-clicking on items in an enemy inventory to reveal the current number of charges, through fog of war.
* Fixed a bug which caused in-game tipping particles to reveal which illusion was the real hero.
* Helm of the Dominator converted neutrals now have the same hotkey
* Fixed the gold hover tooltip displaying inaccurate buyback surplus
* Fixed a bug that would cause players to be stuck in Battle Cup
* Added Compute Shaders option to the Video Settings for DirectX 11 and Vulkan. Compute shaders improve performance under most configurations.
* Networking for locally-hosted private lobbies always routes through new SDR relay network
* Improved ping estimates and host selection for custom game lobbies without dedicated servers
Dota 2 - Valve
7.17:
==

* Eul's Scepter of Divinity: Bonus movement speed reduced from +40 to +30
* Moon Shard: Night vision increased from 300/150 (base/consumed) to 400/200
* Refresher: Recipe cost reduced from 1800 to 1700
* Talisman of Evasion: Evasion reduced from 20% to 15%
* Talisman of Evasion: Cost reduced from 1450 to 1400
* Solar Crest: Base evasion reduced from 20% to 15% (active application is still 20%)

* Abaddon: Level 10 Talent increased from +20% XP to +25%
* Abaddon: Level 15 Talent increased from +60 Mist Coil Heal/Damage to +75
* Abaddon: Level 15 Talent increased from +6 Armor to +8

* Alchemist: Chemical Rage now applies a basic dispel on cast

* Ancient Apparition: Level 10 Talent increased from +60 Gold/Min to +90

* Anti-Mage: Base damage increased by 2

* Bane: Base damage reduced by 2
* Bane: Brain Sap manacost increased from 70/100/130/160 to 90/115/140/165

* Beastmaster: Base armor reduced by 2

* Bristleback: Viscous Nasal Goo now has a -2 base armor reduction

* Clinkz: Base armor increased by 1
* Clinkz: Strafe dodge now works against non-player units
* Clinkz: Strafe attack speed increased from 80/140/200/260 to 110/160/210/260

* Clockwerk: Base damage reduced by 4

* Crystal Maiden: Crystal Nova cooldown reduced from 12/11/10/9 to 11/10/9/8
* Crystal Maiden: Level 15 Talent increased from +120 Gold/Min to +150

* Dark Willow: Bramble Maze cooldown reduced from 40/35/30/25 to 34/31/28/25
* Dark Willow: Level 10 Talent increased from +20 Damage to +30

* Death Prophet: Exorcism spirit spawn interval increased from 0.3 to 0.35

* Disruptor: Thunder Strike cooldown increased from 15/13/11/9 to 18/15/12/9

* Earthshaker: Echo Slam now has 100 Initial Damage

* Enchantress: Nature's Attendants cooldown reduced from 45 to 35
* Enchantress: Enchant slow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6

* Enigma: Demonic Conversion manacost reduced from 170 to 140/150/160/170
* Enigma: Demonic Conversion Eidolon HP regen increased from 0.25 to 4

* Gyrocopter: Level 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration
* Gyrocopter: Level 20 Talent reduced from +45 Movement Speed to +40

* Huskar: Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity
* Huskar: Level 25 Talent increased from +125 Attack Range to +150

* Invoker: Catacylsm max spread distance reduced from 220 to 200

* Io: Spirits damage reduced from 25/50/75/100 to 20/40/60/80
* Io: Tether movement speed reduced from 7/10/13/16 to 5/8/11/14%
* Io: Level 10 Talent reduced from +60 Damage to +45
* Io: Level 20 Talent reduced from +20 Health Regen to +15

* Juggernaut: Base armor increased by 1

* Keeper of the Light: Chakra Magic no longer has a 25/35/45/55 manacost

* Leshrac: Lightning Storm cast range reduced from 650/700/750/800 to 650

* Lich: Frost Blast attack slow increased from -20 to -30
* Lich: Frost Blast cooldown reduced from 8 to 7
* Lich: Level 10 Talent increased from +175 Health to +200

* Lycan: Feral Impulse damage reduced from 15/26/37/48% to 12/24/36/48%

* Magnus: Base strength increased by 1
* Magnus: Skewer slow increased from 2.5/2.75/3/3.25 to 3.25
* Magnus: Shockwave damage increased from 75/150/225/300 to 90/160/230/300

* Meepo: Base armor increased by 2

* Mirana: Level 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s

* Naga Siren: Song of the Siren manacost increased from 100/150/200 to 150/175/200

* Necrophos: Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
* Necrophos: Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
* Necrophos: Level 25 Talent increased from +0.6 heartstopper Aura to +0.8

* Night Stalker: Crippling Fear cooldown increased from 12 to 24/20/16/12
* Night Stalker: Void cooldown increased from 8 to 11/10/9/8

* Oracle: Fortune's End is no longer disjointable
* Oracle: Level 15 Talent increased from +90 Gold/Min to +120

* Pangolier: Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn't affect roshan)

* Phantom Assassin: Stifling Dagger slow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4
* Phantom Assassin: Level 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger

* Phoenix: Supernova stun duration from 1.5/2/2.5 to 2/2.5/3.0

* Puck: Waning Rift silence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3

* Pudge: Level 10 Talent changed from +5 Armor to +30% XP
* Pudge: Level 15 Talent changed from +75 Damage to +12% Rot Slow

* Riki: Base armor increased by 1
* Riki: Base damage increased by 4

* Sand King: Base damage reduced by 3
* Sand King: Caustic Finale slow reduced from 21/24/27/30% to 15/20/25/30%

* Shadow Shaman: Base intelligence increased by 2
* Shadow Shaman: Hex manacost reduced from 110/140/170/200 to 70/110/150/190
* Shadow Shaman: Level 15 Talent increased from -4s Hex Cooldown to -5s
* Shadow Shaman: Level 25 Talent reduced from +60 Wards Attack Damage to +50

* Silencer: Arcane Curse penalty duration increased from 4 to 5 seconds

* Sniper: Assassinate cast range increased from 2000/2500/3000 to 3000
* Sniper: Level 10 Talent changed from +15% Cooldown Reduction to +25%

* Spectre: Level 15 Talent increased from -8s Spectral Dagger Cooldown to -10s

* Spirit Breaker: Greater Bash disable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8
* Spirit Breaker: Nether Strike damage reduced from 150/250/350 to 150/200/250
* Spirit Breaker: Level 10 Talent increased from +400 Night Vision to +600

* Sven: Storm Hammer Manacost reduced from 140 to 110/120/130/140

* Terrorblade: Agility gain increased from 3.2 to 3.7

* Tiny: Base movement speed increased from 280 to 285
* Tiny: Tree Throw splash damage increased from 130% to 150%
* Tiny: Grow Status Resistance increased from 20/30/40% to 30/40/50%

* Ursa: Overpower duration increased from 15 to 20
* Ursa: Level 20 Talent changed from +1s Enrage Duration to +1.5s

* Winter Wyvern: Base Intelligence increased by 2

* Wraith King: Mortal Strike skeletons now have 30% Magic Resistance
* Wraith King: Level 15 Talent increased from +25 Skeletons Attack Damage to +35

* Zeus: Lightning Bolt manacost increased from 75/95/115/135 to 90/105/120/135
Dota 2 - Valve
In the first 30 hours since recalibration, the matchmaker was overly sensitive on wins and losses and it resulted in players calibrating with bigger gains and losses than intended. We are processing all matches again and will be correcting the rank gains and losses throughout the day. Medals will be appear as undefined for a bit during this process.
Dota 2 - Valve
- Zeus’s Nimbus particle effect now always shows properly if you can see parts of the affected area, rather than needing to see the center of it.
...

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