2:42pm
Super Roboy - info
Hello everyone! A big update today:

* New visuals!
* Extra boss - inside the final area, before the final boss!
* Fixes and balancing!

Have fun, and all feedback welcome!
BugLab Simulator - elkyragames
🛠 Patch Notes – Update Overview

We're back with a new update packed with fixes and polish:

  • 🛑 ESC Key Issues Resolved – You can now safely pause or exit as intended.

  • Quest System Updated – Several quest conditions and progress tracking improved.

  • 😴 Sleep Mechanism Fixed – Sleep-related bugs and coroutines now function correctly.

  • 🍽 Hunger Bug Fixed – Partial feeding now works based on available food.

  • ⚙️ Machine Output Issue Solved – Feed machines now give correct results after production.

  • 🎨 UI and Hover Feedback Polished – Minor visual improvements and hover interaction feedback refined.

Thanks for supporting BugLab! More features and content are on the way. 🐛🔬

Super Paparazzi - functionSam
Missed some adjustments in Level 1, is fixed for now
VEIN - disseminate
Fixes:

  • Crash fixes
Paws Against the World - GGG

Hey Adventurers,
A fresh Paws Against the World update is here, packed with new weapons, items, and fixes to sharpen your claws. Here’s the breakdown:

  • New Weapons: Unleash Banana Toss, Paw Punch, Kickback, Pepper Scent, and Egg Barrage for wild combat variety.

  • New Items: Added a ton of new Primal Relics to bolster your inventory.

  • Super Magnet Loot: Boosts Essence Magnet range for 6 seconds; spawns rarely from zombies or trees.

  • Tree Loot & Mechanics: Trees now drop Apples, Free Tickets, and Super Magnets. Restored tree animations and added an item to boost tree damage.

  • Ready Button Menu: Streamlined pre-game prep with a new ready button.

  • Fixes:

    • Removed Bonus XP from stat display.

    • Adjusted tooltip sizes for clarity.

    • Fixed inventory showing items multiple times.

    • Corrected tree animation issues.

    • Fixed character health bars overlapping others.

Jump in, test the new arsenal.

Stay tuned for more!

Note: Some of the new features were release earlier for the macOS version, because of a bug.

Pizza Shop Simulator - Tolga Aksoy

Hello, I'm planning to do a special live broadcast at the next festival this evening, I will play the game and discover both mods and problems.

Because The World Died - a-liberty

Patch 1.31 adds a few HUD icons, making the game slightly less austere in appearance.

Obviously this is cosmetic- no changes to the story.

Super Paparazzi - functionSam
  • Secondary Targets are now created with a random material
  • Depending on your preferred input, looking around adjusts accordingly
  • Level 1 is now hopefully a little bit easier
2:28pm
Idle Waters - Ignita Games

Hello everyone!

As always, thank you so much for all your support!!!

I've made a small update with some requested improvements:

  • You can now see the price of fish and items in your journal.

  • Also, In your journal, you can see the time it takes for a fish to give you an item in the aquarium.

  • Fix: The word "using" in the Charms menu was not being translated in other languages.

  • Fix: Fixed a rendering issue with the bottle notes in the water in a couple of areas

I'll be working on even more requested improvements and bug fixes!!
I appreciate all your feedback, positive reviews and comments!

Happy Fishing!!

城市工人模拟器 City Worker Simulator - Zhang Chenning

1.5.5:

-Ren'py system upgraded from 8.2.0 to 8.3.7

-Introduce an acceleration system for the vehicle instead of instantly reaching maximum speed

-Optimization of Street Scene

-Remake the gameplay of delivery job

-Remake the gameplay of taxi job

-Fixed the issue where the track background was still displayed when leaving the race circuit

-Fix the issue where cannot return to the main menu when the character dies

...

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