Onigiri - shiori
■Update
-The event boss stats have been adjusted.
-Fixed some bugs.

Please see [8/15/2025 Update Information] for the detail.
Xanadu Land - Xanadu Land

Server Maintenance - August 15th
Asia Server Time: 17:30 - 18:30
UTC Time: 09:30 - 10:30

Optimizations

  • Babel Tower: Time/Space rotating affixes reverted to last season's combination (Robust/Cruel/Flourishing/Volatile).

  • Added a notification interface for Honor Level upgrades.

  • Buff bonuses from the Check-in Panel are now displayed on the map (top-right corner).

  • Player names are now shown during teleportation.

Display Improvements

  • Fixed multilingual text errors in the New Player Guide.

  • Optimized English text displays.

  • Improved UI layouts for certain interfaces.

Other

  • Due to development progress, Elite Hive Wasteland unlock time adjusted to Season Day 20 (originally Day 16).

Battimals - kliffco

Hello Humans!

It’s confirmed, Season 2 is coming!

20 new animals have entered the roster! Blend up all new Battimals and climb the leaderboard!

That's right, Season 2 also adds the leaderboard, see where you rank against the other humans. Will you be the next Battimals Beastmaster?

Battimals is available on Steam, Android, and iOS.

Crossplay online against your friends and foes or train up offline to prepare for your next battle.

NiuMa - bigeyes
Fixed the bug where the handle couldn't move in a straight line

Online connection requires the same version and timely updates
Loot of Baal - Myron_Owl

🛠️ Bug Fixes:

  • Fixed UI overlapping issues at 16:10 aspect ratio.

  • Fixed battle interface display anomalies in fullscreen mode (16:10).

  • Fixed level display error on Stage 47 (incorrectly showing as Level 48).

  • Fixed an issue with abnormal unlock sequence in some side missions.

  • Fixed an issue where the small stages text was not displaying on the Abyss Invasion bulletin board.

  • Fixed an issue where characters would move during forging at the blacksmith.

  • Fixed an issue with abnormal quality unlock levels for tavern mercenaries.

Contact us: Email - send your problem to https://feedback@gleamerstudio.com, we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community

War Thunder - Blitzkrieg Wulf

Northrop first flew the F-89 Scorpion all-weather interceptor on August 16th, 1948. It was the first jet aircraft designed primarily for the interceptor role, the first to carry air-to-air nuclear weapons — the AIR-2 Genie missile — and one of the first to be equipped with air-to-air missiles. The F-89 Scorpion remained in U.S. service until the late 1960s.

 

The F-89D is temporarily available for Golden Eagles at 30% discount!

The F-89D (rank V) is temporarily available at 30% discount for 5,278 Golden Eagles. You no longer have to own the F-89B to purchase it!

[carousel autoadvance="true"][/carousel]

When: From August 15th (09:00 GMT) until August 18th (09:00 GMT).

Where: USA > Aviation > Premium vehicles.

 

About this aircraft

  • The F-89D is great at high altitudes. Against enemy bombers, it’s ready to launch rockets with a radio fuze, allowing it to hit the target even without a direct hit. The F-89D also has 16 HVAR rockets and 104 FFAR Mighty Mouse rockets.

Mayoi Shopping Street - Actor

To celebrate the release of Mayoi Shopping Street, we’re holding a Time Attack Mode Ranking Event! 🎮✨


\[Event Period]
From Friday, August 29 to Sunday, September 14 at 23:59:59 (JST)


\[Overview]
Destroy every distortion and escape from Mayoi Shopping Street as quickly as you can!
Join the rankings and compete with players across the country for the fastest clear time!


\[Prizes]
The top 5 players on the ranking board will receive:

  • Early access to our upcoming multiplayer game Out-of-Body Battle (planned for release next year or later)

  • A full copy of the game upon release


\[Eligibility]
Anyone who has purchased Mayoi Shopping Street


\[Entry Fee]
Free


\[Schedule]

  • Aug 29 (Fri)Mayoi Shopping Street release

  • Until Sep 14 (Sun) 23:59:59 JST – Rankings finalized

From Sep 15 (Mon) onward:

  • The top 5 players will receive a Steam friend request from Actor

  • We will send further instructions via Steam messages

※ Please accept our friend request so we can contact you.


\[Important Notes]

  • Event details and schedule are subject to change without notice.

  • The prize game will be delivered after its completion (planned for next year or later).

  • Rankings will be determined based on the results from the Steam leaderboard.

  • Any scores achieved using bugs, glitches, or other unfair means will be invalidated.

  • In some cases, the displayed rankings in-game and on the Steam leaderboard may differ. If such discrepancies affect prize eligibility, we will address them appropriately.

  • Even if you rank in the top 5, we will be unable to send the prize if we cannot get in touch with you.


We hope many of you will join and have fun!
Thank you for your support! 😊

Once Human - Once Human

Dear Metas,

If you encounter any issues while playing, please contact us using the following methods:

PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.

Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.

If you're offline, you can also report issues via our official email: https://oncehuman@global.netease.com. We'll investigate as soon as we receive your message.

Since the official release of Once Human version 2.1.1, we've been gathering community feedback and actively addressing your concerns.

Here are the current details of the changes we've made:

1. Fixed an issue where Sticky Ice Crystals would not expand when used within a territory.

2. Fixed an issue where arrows could not be retrieved properly.

3. Fixed an issue that caused the mail system to lag after a territory was demolished in RaidZone Mode.

4. Fixed an issue where Rebecca's Stardust telekinesis would stop working.

5. Fixed an issue where visual effects for fashion items such as Nightmare Bringer could disappear under certain conditions.

6. Fixed the abnormal damage output from shotgun turrets.

7. Fixed an issue where weapon models displayed incorrectly after using shield items.

8. Fixed an issue that caused Prismverse's Clash custom servers to fail to launch in certain regions.

Once Human Development Team

Avakin Life - lkwd.arabella

Something special has arrived in Avakin Life — and it’s only for those who log in and grab it while it lasts! 💅🔥

💖 Log in now to claim your Mod Cute Paws Cat Tower gift.

🎁 Available for a limited time only — don’t miss it!

Want to show it off? Take a screenshot and share it in the Community Hub so fellow Avakins can see your style in action. 📸

Early access already in full swing but our wishlists rewards are waiting! Let's hit that milestone and don't forget to wishlist Avakin Life!

I Park on Earth - FoxFisher

First of all, the second game was not developed over 8 years, but about 8 months. The reason I emphasized the 8 years since the last release is because my inner world has changed a lot over these years.

My first game didn’t sell well and couldn’t sustain my dream, so I went back to working a job. Over the past 8 years, I changed jobs twice — none related to games — but I learned many new things and broadened my horizons.

Yet deep down, I never stopped longing to create indie games — that fire kept burning inside me. And now, I finally have the chance to return to the path and pursue my unfinished dream, going even further this time.

I believe I’ll go further — not because my skills have improved drastically, but because I’ve glimpsed the meaning of life through past experiences. I’ve begun to understand what I should do and how to do it, and that the greatest obstacle to achieving a dream is not the outside world, but within ourselves.

Finally, I hope you enjoy my new game and share this thought: “Only with inner peace can we go further.” Wishing you happiness and success in all you do.

...

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