Out of Action Playtest - doku games
Servers will be down momentarily

- Nano-wire interaction range for recently thrown / launched projectiles more forgiving for short duration. Should allow more consistent grabbing onto them right after throwing.
- Automatic trigger damage reduction from 20 > 25%, RPM increase from 25 > 20%.
- Added hide full / hide empty options to server browser.
Immortal Farmer: System’s Mandate - oyo
Optimizations
  • Save files created before this update will receive a "Compensation Gift Box" at the ruins home

  • Updated the appearance of the Mysterious Merchant

  • Adjusted fish selling prices

  • Time-limited quests now display a countdown

  • Improved CG of the tavern owner's wine recipe

  • Improved CG for the rice bowl ending of Liu Cai and her daughter

  • Reduced the number of bamboo shoots required to buy the Golden Bear Statue

  • Optimized the sorting logic for auto-pickup items

    (Items now stack with existing stacks of the same item first)

Fixes
  • Liu Cai’s secret ending not appearing in the memory log

  • Main character waking up after death still holding tools

  • Cheerful form’s light not turning off during the day

  • In fullscreen, item bar not adjusting when overlapping with the player character

  • Paper-type items couldn’t be stacked

  • Clicking "Chat" repeatedly on the NPC menu may cause the portrait to freeze in zoomed state

Souls End - Ruu

This week I spent some time adding in a new soul Ragnarra, two new features to the shop, and a unit group that is tied to those previously mentioned features. I also introduced quite a bit of balance changes and fixed two critical bugs.

Something that came at a huge surprise to me this week, was an influx of players and wishlists. I haven't really done any marketing so if you are one of these people who wishlisted recently, thank you! If you are apart of a community or saw a content creator cover the game please let me know where or who got all these eyes onto the game so I can thank them as well. If you're a new player and have some feedback please let me know, I usually respond very fast on the Discord.

Here's all the patch notes!

New Content

✦ Rerolling and Locking shop feature

  • You're now able to reroll shops and lock them as well!

✦ Ragnarra (New Soul)

✦ Bitten Fruit (Starter Relic)

✦ Drunken Dwarves (Common Unit)

Balance Changes

✦ Golem

  • Ranged eruption attack amount 3 -> 1

  • Damage 160 -> 130

✦ Petra

  • Damage 150 -> 120

✦ Runebearer Peasants

  • Believer Upgrade unit amount 3 -> 2

✦ Poisoned Dagger

  • Damage Upgrade 20 -> 15

✦ Swift Scimitar

  • Damage Upgrade 20 -> 15

✦ Earth Wyrm

  • Added a 5 second cooldown to Wyrm teleport

  • Adjusted Wyrm teleport minimum health threshold 20% -> 25%

✦ Forgotten

  • Crystal Energy Damage 25 -> 50

✦ Sapling

  • Health 100 -> 80

✦ Mummies Act 1 Medium Encounter

  • Mummy amount 10 -> 11

✦ Poison Cloud Diseased Upgrade

  • Cooldown modifier -10% -> +20%

✦ Poison Cloud Contagious Upgrade

  • Cooldown modifier 0% -> +20%

✦ Poison Cloud Twin Toxin Upgrade

  • Range -30% -> -25%

  • Damage 0 -> +5

Bug Fixes

✦ Fixed a critical bug that didn't reset stacking traits properly.

✦ On Attacked no longer triggers when damaged by a source other than another unit.

✦ Adjusted Forgotten crystal explosion effect to be less cluttered

Other Changes

✦ Added screenshake toggle to settings

Love at Work - Charmerscove

Hey everyone!

We’re currently working on a new animated NSFW scene with Jane — this time, in the office.
It’s shaping up to be a fun and spicy follow-up to her story!

Like the kitchen scene with Liza, this one will feature full-body animations, a short dialogue, and interactive elements.

While we’re putting it all together, here are a couple of teaser images to give you a sneak peek!

Thanks as always for following the development — more soon!

ADD TO WISHLIST

Discord

X

Reddit

Instagram

BlueSky

Swarm Survivor: Endless Siege - Kamen
  • Added Enhancer (XX Gland)

  • Adjusted game difficulty and introduced Endless Mode

  • Fixed cumulative damage leaderboard and added new leaderboards for the latest version

  • Optimized various gameplay experiences

Retro Commander - noblemaster
  • Balancing: Fusion research is now more expensive.
  • Balancing: Bullet Tanks are slightly weaker.
  • Balancing: Hover Tanks have slightly more health.
  • Balancing: Elite Soldier protected against PSY weapons. Updated the info to indicate that good against shields.
  • Engine Version v.10: there are a few bugfixes, as listed below, which will become active when the v.10 engine version become active.
  • Regeneration of Units: the Alien Destroyer didn't always regenerate lost Submersibles. Fixed the code to always re-build the units when lost. This will also make re-generation of units more reliable for Aircraft Carriers/etc.
  • Graphics: Elite Soldier has now a different soldier icon with a dark suite (for clarity).
  • Language: latest translations added - Thanks :-D
  • Maintenance: improved text rendering performance.
  • Maintenance: Droid Billing updated to latest version 8.0.0.
  • Maintenance: proguard rules updated (to remove warnings).
  • Maintenance: more detailed information of Droid version.
  • Maintenance: improved disconnect via close() in multiplayer server.
  • Maintenance: improved websockets by using async send message function (rather than blocking).
  • Maintenance: date/time validation with stacktrace if day is wrong (to locate source).
  • Maintenance: Removing the Mac OS *.dmg file from the downloads as it didn't properly work (somehow the signing is not correct).
  • Bugfix: chess engine was wrongly sorting move eval and crashed.
  • Bugfix: improved multiplayer server shutdown functionality. Should prevent deadlocks, and subsequent allows creation of additional games.
  • Bugfix: joining a LAN game didn't work.
  • Bugfix: exploding a unit always also removed units that weren't designed to explode.
  • Bugfix: no player actions are now possible for a game that hasn't started yet.
Struggler - Pain
修复bug:火遁烧不到 杀手NPC
优化墓地副本寻路卡顿问题
修复bug:石头场景的2侧石头场景物会穿帮
无尽的冒险 - 水月
1.现在商店物品会在整点时刷新
9:19am
Dark Ball - micalaty65
added co-op
added back levels
added fixed teleport co-op
fixed co-op fully with full levels
menu co-op and single
co-op only support 2 players
singleplayer only 1 player
w,a,s,d
etc

https://youtu.be/tg2mbFMZqak

https://x.com/gerdygaming updates you can find here x
and my games on my web too you can support me there better
PLAYNESE: Master Japanese - LIGHT
🛒 New Buy & Sell Menu is Here!
I've upgraded the shop experience to make buying and selling smoother, faster and more beautiful!

✨ What’s New:
・Clean visual layout for all shop categories (weapons, armor and more items coming too)
・Easy-to-read pricing and hover-stats for quick decisions
🖼️ UI improvements were also made behind the scenes to support these new features.

This makes it easier to manage your inventory and shop like a pro!

🧪 This is just the beginning as more shop tweaks and item categories coming in future builds!

💬 Questions or ideas?
Join the conversation on Discord!
You’ll find the link on the Steam page or in the PLAYNESE Main Menu 🎮

More updates coming soon.
またね!
Light ☀️
...

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