Dream Night - Zonely

Lower the difficulty of the first, second, and fourth levels of the gameFix some bugs

Heroes of Valor - ben

Soldiers,

It’s been a week since the start of our first offensive, and we’ve got a little surprise to keep morale high…

Introducing: Barricade Bridge

Barricade Bridge is a brand-new Capture & Hold map set on a mighty steel bridge! Hovering over a cascading river, your aim is to fight your way through a confined space and gain control over the bridge.

One perfectly timed clap and you can catapult your enemies into the current, one misstep and you’re the one going for a swim. It’s a high-octane, high-stakes battle for control. And it’s loads of fun.

Tweaks to the Server System

We’ve noticed that a lot of you have been running into issues with our server browser, specifically when it comes to finding games in other regions. That’s why we’ve implemented a brand-new subsystem allowing for non-region locked servers and ping measurements. You’ll finally be able to play with your friends in different parts of the world and freely choose the server that best suits your needs!

Headshotting your friend on the other side of the globe sounds fun, doesn’t it? 

A Small Thank You

We decided to drop an update so soon after release as a small thank you note to the community. It’s been one week since we’ve released into Early Access and your reaction has been overwhelming! From the frenzied discussions on Discord, to the huge amount of reviews you guys left on our store page, we want to thank you from the bottom of our hearts.

Don’t worry, we’ve already celebrated with some Belgian beers. But we also wanted you to have something to celebrate with, so we hope you’ll enjoy the new map! 

That’s it for now, soldiers! We’re steadily cranking out bug fixes & improvements, so if you find anything that’s FUBAR, hop on our Discord or on Steam Discussions to let us know. And of course, we’re also sneakily grinding away at our next big Roadmap update…

Patch notes:

  • New map: Barricade Bridge (Capture & Hold)

  • New online subsystem which allows for global non region locked servers and ping measurements

  • Tweaked some networking setting that smooth out gameplay a bit more (might still need more tweaks)

  • Fixed motorcycle out of combat and death from exiting bug

  • Fixed potential similar issue with tanks and planes

  • Increased launch force on enemies from all types of explosions with 50%

  • Fixed bots sometimes still showing a golden name in scoreboard

We can’t wait to share all the cool stuff we’re working on!
Fancy Cat Interactive

[dynamiclink href="https://store.steampowered.com/app/2504090/Heroes_of_Valor/"][/dynamiclink]

Exot - EXOT TEAM


A small update including a few miscellaneous improvements and fixes :

GAMEPLAY ADJUSTMENTS
  • It is no longer possible to pick up or modify the signs indicating portals on other islands on a planet
  • Increased the speed of the "C.L.I.C Punch" attack
  • Modified the Radek's behavior to make it more mobile on the map
SPECIAL EFFECTS ADJUSTMENTS
  • Added a "ghosting" effect on Exolems when they rush towards the player
  • Added a "ghosting" effect on Pikeri when they attack
  • Added a "ghosting" effect on Gorems when they attack
  • Added a "ghosting" effect on Radeks during their avoidance movements (when they take a hit from the player)
  • Added a "ghosting" effect to the "C.L.I.C Punch" attack
BUGS FIXES
  • Fixed an anomaly that could prevent restarting a game created from the demo
  • Fixed an anomaly that switched to the inventory when typing the letter "I" in a search field (crafting menu, encyclopedia, etc.)
  • Modified the algorithm defining the Exolem rush speed (this speed tended to be faster on some PCs)
  • Fixed an anomaly that could allow the Radek to land a hit on the player in certain cases where they found themselves "stuck"
  • Fixed some translations
The full list of features in this update is available on our Discord.

We look forward to your feedback to see if these adjustments work for you !

See you soon !
OHAYO GIANTHOOK!: Monster Fishing Adventure - cet

Something ancient stirs beneath the surface.

In a sea where memory and myth intertwine, a new journey begins — one of monstrous fish, forgotten tools, and the quiet pull of destiny. Gianthook isn’t just a fishing game. It’s a plunge into the unknown, armed with nothing but your instincts and a weapon passed down through generations: the Humbagun.

Today, we unveil the first glimpse of that journey.

This is your first look into Gianthook, revealed during the Steam Fishing Fest.

There’s no demo yet, but the tide is shifting. Soon, you’ll cast your line into something far deeper than water.

Until then…

Let this trailer be your compass.

Watch. Wishlist. Share.

The world of Gianthook awaits — and it’s calling you.

Ghosts of Tabor - CWS-MD

Patch 0.10 hotfix 3 has now been deployed, please consider restarting Steam if you don’t see the update.

➕New features➕
  • Added pain killer (temporarily remove the effect from blacked out limbs)

  • Added Epinephrine (temporarily enhance stamina recovery)

  • Added VigorX (temporarily provide health, reduce weight effect on speed and stamina recovery)

  • Added PvE difficulties (lower difficulty affect the accuracy of the NPCs and their ability to switch firing mode, higher difficulty makes them more accurate and deadlier)

  • Added a pistol flashlight

  • Added the X11 camo pack DLC (universal camo pack - fits on all guns)

  • Added more supported weapons on various skins from previous DLCs

🐛Bug fixes & improvements🐛
  • Fixed an exploit with the adventure backpack

  • Fixed an exploit with the player IK

  • Fixed an exploit with a wall on mall

  • Fixed getting stuck on night island PvE loading

  • Fixed some skins on the SCAR-L Magazine

  • Fixed secure container moving to saving areas when level traveling too close from a saving area

  • Reduced impact grenades chance to spawn in raid

  • Reduced the insta-kill radius of impact grenades

Satisfactory - css_uzu
Hi Pioneers!

Hello again everyone, We have a patch today for you today with some fixes to alleviate issues some of you are having before the weekend

We’re still working on some other issues that we have identified which will come in on a later patch, but for now If there’s any more major issues you’re having, please let us know over at our QA Site https://questions.satisfactorygame.com/ All your posts are super helpful

See you all again and thank you for the warm reception for 1.1, hope you’re all enjoying it <3

BUG FIXES
  • Potential fix for Dedicated Server crash when unequipping the Zipline
  • Fix for Conveyor Belts built using Blueprint Auto Connections not working after saving and reloading
    • Existing Conveyor Belts that are affected by this issue will have to be rebuilt to work properly after this fix
  • Fixed Blueprint Auto Connect sometimes flipping the direction of the hologram when building a Blueprint that contained Railways
  • Fixed Welcome Screen showing up on every launch on Steam
  • Potential fix for Crash in Multiplayer related to Conveyor Chain Replication Data

CONTROLLER
  • Fixed UI button hints for the Valve
  • Adjusted behavior when adjusting the Valve Limit with the DPAD
  • Fixed Focus loss issue when changing the Session Settings/Session Type while disconnected from EOS
  • Fixed Welcome Screen not being interactable in some scenarios for Steam Deck

LOCALISATION
  • Updated community translated languages with the latest translations
  • Updated language completion rates
  • Fixes for multiple missing localization bugs
FPV SkyDive : FPV Drone Simulator - matko_orqa

The Heatwave Update is out and it brings our players new map - Miami Heatwave! Miami Heatwave is a new addition to micro drone maps we have in our arsenal. We're brining that classic urban summer feeling for you to experience from FPV perspective.

New map also means new challenges! With the Heatwave Update we are also brining you:

  • 4 new micro race tracks - ranging from easiest to hardest

  • 4 new micro challenges

Miami Heatwave race track preview

We invite you to join our passionate community on Discord. Connect with fellow FPV enthusiasts, share your experiences, and stay updated on all the latest news and announcements. Our Discord community is the perfect place to meet like-minded individuals, exchange tips and tricks, and build lasting friendships. Don't miss out on the chance to be a part of our growing FPV.SkyDive family. Join us on Discord today and be part of the excitement!

3Tower - El Dockerr

Hello Watchers of the Graveyard,

It’s time! 3Tower has officially entered Early Access, and you can play it right now.

Step into your role as the night watchman of a very peculiar cemetery. Strange events are unfolding, the dead are restless, and you're at the center of it all. 3Tower offers three branching storylines filled with mystery, jumpscares, and dark atmosphere — and this is just the beginning.

Why Early Access?
Because we want you to be part of this journey. Your feedback will help shape the evolution of the Graveyard — from balance tweaks and story pacing to what might be unearthed next.

A few quick notes:

  • Controller support is coming later, with the Linux version (ETA: 2–3 months).

  • There may still be some ghostly bugs lurking — we’re watching closely and patching fast!

  • Updates will roll out based on your feedback, reviews, and ghostly whispers in the night.

Thank you so much for following and supporting us — this project means the world to us, and we’re thrilled to finally share it with you.

Now grab a lantern, steel your nerves… and enter 3Tower.
🕷️

— Swen & Jasmin
Wechselbalg Studio

Kinetic Playtest - Lowraiz Games
  • Fix: Wrong acceleration on reset
  • Volumetric light (Can be disabled in settings)
  • Better ice reflections
Proxy Adventure: Simulation Room - uaigolem

- Add steam achievement

- Dynamic camera zoom when in battler phase or strategy phase

- Minor UI adjustment

...

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