MILFs of Sunville - Season 2 - EvkaL7team

We hope you’re enjoying your weekend, while we’re busy putting the finishing touches on the upcoming release, which is almost ready. It will feature over 5000(!!!) new images — as much as you’d get if we released Episodes 1 through 4 of Milf’s of Sunville Season 2 all at once.

On top of that, we’ve enhanced our animations by implementing motion capture technology. This has given us an enormous number of high-quality animations, the creation of which, in terms of scale and resource investment, is comparable to producing another full update. Very soon, you’ll be able to enjoy this massive and content-packed release.

In the meantime, the incomparable Daisy will keep you company to make the wait a little more pleasant.

Magic Inn - magicinn.dev

Hi everyone,

In the last patch (0.749), I mistakenly carried over the demo’s progression locks into the Early Access version. This prevented many players from advancing the story.

I sincerely apologize for this mistake and for the frustration it has caused!

Patch 0.75 fixes this issue. When you load your save file, the game will automatically detect and remove the locks. Missing events will also be restored so you can continue the story.

From now on, the Early Access version will also accept save files from the demo. When loading them, the game will remove the demo locks and restore missing events, allowing you to continue seamlessly.

Finally, the game now prevents players from hiring a certain special character too early, as doing so could also block story progression.

Thank you so much for your patience and understanding!

Magic Inn - Arutha

STATE OF THE GAME:

Hi Magic Innkeepers!

I am Arutha the Community Director for Magic Inn. I have been working closely with the development team to provide you some updates on where the game is at, and where we plan on going.

So first off, thank you so much to everyone who has tried our game and provided helpful feedback! As you all know we launched with more bugs than expected, and the development team has been hard at working at squashing all of them!!!

1.0 What we have been doing since Early Access Release.

Our team has been doing what any good development team does after releasing....LISTENING TO YOU!:)

That's right we have working tirelessly to take your feedback, and use it to make the game better.

  1. We have made major adjustments to the controls of the game both for PC and Steam Deck.

  2. Squashing A LOT of critical and minor bugs that our awesome Early Access players have taken the time to bring to our attention! Thank you so much to every player who has given us this valuable feedback!

  3. We have majorly revamped the camera controls to make our game an even better experience for those who have motion sickness!

  4. Controller support in general has been greatly advanced. We now fully support controllers in both PC and Steam Deck.

  5. New decoration are IN!! Check out the plushy toy merchant in Act 2, you won't want to miss it!

  6. As mentioned before we have made control adjustments on Steam Deck but also additional changes to make Magic Inn FULLY COMPATIBLE with Steam Deck. We have some minor changes to make to get our fully coveted green check mark from Steam for it, but rest assured, we will get it!!

  7. We now have full Steam Cloud Saves enabled! Feel free to play on PC or Steam Deck and your saves will now by synced and usable from either device.

2.0 Where is the game headed next!?? What is coming!?

  1. We will continue to monitor and fix bugs along the way, we take our duty seriously! Plus we have exterminators on speed dial....

  2. The game will have 3 Acts, and right now only 20% of Act 2 is currently present. We intended to complete Act 2 by the end of 2025. This is a tentative estimate, as we must allow for...well anything to happen. But that is our current goal.

  3. We will be planning on expanding our inventory of decorations as we go along building out Act 2 and Act 3, so expect many more of these to come!

  4. We will be constantly reviewing all three Acts for any necessary Quality of Life improvements we feel are necessary based on player feedback.

  5. Honestly to a large extent, what happens next is largely up to our players. We will be inviting player feedback on the future Acts and content of this game and taking it and making it a reality. So please feel free to help us decide what happens next! More on this will be coming out over the future weeks.

Conclusion:

Myself, Xiao, and Summer all wish to once again thank each and every person who has made Magic Inn their home, and even more gratitude to those who have taken the time to provide feedback! Anyone who wants to contribute with their feedback please reach out to us on the Magic Inn discord!

Discord Link: https://discord.gg/nSMMzB3WAf

Sincerely,

Arutha

Community Director

Hellish Quart - Kubold
Hellish Quart pre-alpha v.2025.08.17.0

FIX:
- fixed Connor's portrait not showing on the right side of the Arcade Mode loading panel
- Yendrek: more muscle power for better attack trajectories
- Yendrek: fixed an IK bug in squat attack
- Tarnavski: tweaked the body sway additive animations to have a lesser impact on guard poses
- Tarnavski, Gedeon: fixed feet IK on body sway

TWEAK:
- Kalkstein: less wrist aiming in thrust attacks
- Isabella: a bit faster basic forward attacks from the top
- Marie: most thrust attacks are a bit faster
挂机手游模拟器 - koliking

本次因为有新内容的缘故,故仅在测试版更新,待修复bug后会更新到正式版:

版本1.0.8T

测试版进入方法,玩家可在库中【右击游戏】-【属性】-【测试版】-右上角选择【TestVersion】进入测试版本。

若进入游戏后左下角版本号没有“T”字样,或属性中没有测试版,重启steam刷新即可。

更新内容:

1、新增地图圣兽系统

现在在【地图】-【圣兽】界面可查看地图圣兽。

地图通关10000层之后可解锁地图圣兽

分别为青龙、白虎、朱雀、玄武、麒麟。

可使用不同的材料对圣兽进行强化。(寒铁、神通卷轴、灵晶、神速符、钱币)

圣兽最大可强化阶级为当前地图通关数。

圣兽每强化500阶+1%的特殊属性。分别会增加命中、闪避、暴击、抗暴、速度 属性。与敌人成长速度一致

具体规则可在圣兽界面点击【说明】按钮查看详细

坐骑系统改成圣兽系统。

2、修复了修复器鼎等级较高时,器鼎升级时间可能卡几分钟的问题。​

3、修正了状态指引中 “魅惑” 误写为 “怯懦” 的文字错误,为玩家提供准确的状态信息指引。​

4、装备系统重做​

为了提升玩家的游戏体验,作者结合群内玩家建议对装备系统进行了重做,具体调整如下:​

词条规则调整:装备词条不再是完全随机的。在装备达到 5 词条之前,会从给定的词条池子中随机抽取;当装备拥有五个词条时,其百分比词条将固定下来。​

新增稀有词条​

加入稀有属性 “百分比速度”,该词条仅鞋子可获得。​

加入稀有属性 “百分比吸血”,该词条仅戒指可获得。​

此前,有不少玩家对装备战力词条存在疑惑,明明百分比属性更高,战力却更低。

这是因为攻击、防御、命中、穿透这四个词条属于低级词条,它们增加的战力非常有限。

例如:

当您的英灵已经有 10W% 的攻击力加成时,再增加一个 10% 的攻击力加成,战力仅能提升万分之一。

而像增伤 2% 这样的词条,其对战力的提升是实打实的 2%,效果远远超过攻击词条。​

考虑到本游戏主打的是轻量数值爽游,我们不希望玩家在词条对比上花费过多精力。

因此,本次对装备百分比词条模块进行了重做,现在装备词条已固定,希望能为大家带来更轻松愉快的游戏体验。

现在,玩家仅需在前期对比装备词条择优录取,后期可以完全交给自动换装。不必在后期还在调整装备词条了。

5、修复解锁商店购买上线为999W个后,购买部分高价值道具999W个时,可能会越买钱越多的bug。

如果大家还有其他的建议或功能需求或Bug反馈,欢迎通过以下渠道反馈:

添加 QQ 群:173962599

前往百度贴吧【挂机手游模拟器】吧,不仅可以反馈意见,还能找到实用的游戏攻略

如果您觉得游戏值得好评,请在商店给个好评

您的好评对我十分重要。

十分感谢您的支持!

祝您游玩愉快。

Stoneshard - Wayfinder
  • Fixed the mismatch between Stances' actual maximum number of stacks and the numbers shown in tooltips.

  • Fixed Claw Traps gaining additional charges when loading older saves.

  • Fixed the tracking of active quests not working as intended.

  • Fixed low Durability reducing both the base and repair prices of gear to zero.

  • Fixed Dirwin's trait failing to track visited Hunting Grounds and Dens.

  • Fixed the Magic Power bonus on certain dishes not having a duration.

  • Fixed the bug causing captive NPCs to sometimes disappear after being rescued.

  • Fixed issues with hit animation speed.

  • Fixed “Determination” being counted as a Stance rather than a Maneuver.

  • Fixed incorrect stats on several new chestpieces.

  • Wigmar now buys back empty plates and bowls, just like all other innkeepers.

  • Added maces to the Osbrook carpenter's stock.

  • Fixed the Mannshire Drunkard's wife using incorrect dialogue lines.

  • Digging graves with bare hands now takes longer and reduces Situational Morale.

  • Increased the prices of rare plants.

  • Fixed the map opening unnecessarily during certain events and dialogues when receiving leads to already discovered locations.

  • Fixed Spiderlings being able to trigger Web traps.

  • Fixed the see-through door in one of the Bastion mini-boss rooms.

  • Fixed the crashes when receiving a lead from Skinflint Homs or sending Alda on scouting missions on older saves.

  • Fixed Bonus Range not being listed among modifiers in Arcanistics ability tooltips.

  • Fixed Homs selling cave leads for zero crowns.

  • Fixed the Manticore encounter failing to trigger if the Burial Cave had already been visited on an older save.

  • Fixed the rare crash caused by returning to a closed dungeon after saving a captive.

  • Fixed the re-generation of the Caravan Camp location after installing any caravan upgrade.

  • Fixed the incorrect trigger of the Alda's Manticore-related event.

  • Fixed the incorrect line ID in the Alda's Manticore-related event.

  • Fixed the randomisation of the Follower's events after loading a save.

  • The cursor image now changes to a bow when hovering over sleeping bats if the character is equipped with a bow.

  • Reduced NPC bark range in the settlements.

  • Fixed the issue with NPCs leaving collisions behind them in some locations.

3:13am
Skatehouse - Tyler Ray Morris

Hey folks,

Thanks for waiting on this little patch, some of the smaller bugs that popped up since the last build took a bit of extra time to fix. Here’s what’s been sorted out:

  • Fixed scooter handlebar hanger collider.

  • Made the deck rack colliders a bit bigger to avoid issues with longboards.

  • Improved auto-relocating in case you get locked out, and added a safe area in front of the door.

  • Starter items now save properly.

It’s been just about a week since launch, and I’m honestly over the moon. This has been such a huge learning experience, and I couldn’t have done it without you all. Thank you so much for your patience, your support, and for being part of Skatehouse 🧡

3:10am
Project X: Light Years - Project X
small tweak
永不停息的黑暗之歌 ~ Endless Black Song - 亮眼的奈娜
Mac users, please try updating or re-downloading the game. It should open now!
Project X: Light Years - Project X
minor tweaks in 1992
...

Search news
Archive
2025
Aug   Jul   Jun   May   Apr   Mar  
Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002