13 feb
VVVVVV - terry
This is a minor patch for the recent 2.4 update. The full release notes can be found on github here: https://github.com/TerryCavanagh/VVVVVV/releases/tag/2.4.1


Highlights of this update include:
- New Latin American Spanish localisation
- New Argentinian Spanish localisation
- Additional Editing and LQA pass on Portuguese Brazilian localisation
VVVVVV - terry
Wait, a new VVVVVV update??? It's true! Two years after our last major update, and 14 years since the game's original release, we're back again with version 2.4!


(Art by Cheep, thanks again!)

Today's update is focused on localisation. VVVVVV has been professionally translated into 21 new languages for the first time! The full list of new languages is:

- Catalan
- Arabic
- Welsh
- German
- Esperanto
- Spanish
- French
- Irish
- Italian
- Japanese
- Korean
- Dutch
- Polish
- Brazilian Portuguese
- European Portuguese
- Russian
- Silesian
- Turkish
- Ukrainian
- Chinese (Simplified)
- Chinese (Traditional)

This update also brings the game up to Steam Deck verified status, as well as featuring a host of bug fixes and performance improvements. You can read the full changelog on the vsix wiki here.

None of this would be possible without the many contributors to the game's source code on github; in particular I want to give a big thanks to Dav999, who led the localisation project for this update. I also want to thank Misa Kai, Reese, Ally, Moth, and everyone else who contributes to keeping VVVVVV alive in ways big and small - I love this game, and I couldn't do this without you <3 - Terry
22 dec 2021
VVVVVV - flibitijibibo
Looks like a patch that was backported wasn't the whole patch... so one last thing before the holiday panic starts!

https://github.com/TerryCavanagh/VVVVVV/releases/tag/2.3.6
21 dec 2021
VVVVVV - flibitijibibo
A batch of fixes while 2.4 work continues! The full changelog can be found here:

https://github.com/TerryCavanagh/VVVVVV/releases/tag/2.3.5
31 aug 2021
VVVVVV - terry
Hey everyone! I am super proud to announce VVVVVV 2.3, the first major update to the game in seven years!


(Adorable fan art by Cheep! Check out more of their work on Twitter!)

This release was made possible as a direct result of making the game's source code available last year, and accepting contributions from the community. It's the result of nearly 2000 commits to the codebase, fixing hundreds of small bugs and making the game run at its best on modern computers. A really big thanks to all of our contributors for helping to make this happen - especially Ethan Lee and especially especially InfoTeddy, who contributed the vast majority of the fixes to this version.

I'll link the complete changelog below, but the highlights are:
  • 60+ FPS support
  • Improved graphical options
  • New features in the editor
  • Hundreds of bug fixes
For the complete change log, see here! Enjoy the update!
VVVVVV - terry
Hello everyone! Just a quick announcement to let you all know:

- I have a new game coming out this Summer that I'm really excited about. It's called Dicey Dungeons, and I think it's the best game I've ever worked on. Consider wishlisting if you'd like to get a reminder when it's out!

- I finally added trading cards to VVVVVV. Hope you like them! (I've also added some for my other game, Super Hexagon).

- Both Super Hexagon and VVVVVV are currently in a 50% off week-long sale!

Thanks for reading <3

- Terry
VVVVVV - terry
I'm pleased to announce that version 2.2 of VVVVVV is out today! This version adds steam achievements and fixes a number of small bugs from the previous steam version. Enjoy!
VVVVVV - terry
I'm pleased to announce that version 2.2 of VVVVVV is out today! This version adds steam achievements and fixes a number of small bugs from the previous steam version. Enjoy!
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