Unavowed - contact@rockpapershotgun.com (James Law)

Unavowed stand-off

Wadjet Eye Games have been around for absolutely yonks. First rising to prominence with the Blackwell series, in which you and your ghost pal help lost souls transition to the afterlife, the studio have dabbled in a host of intriguing settings and locations for their puzzle games.

Unavowed is the culmination of all the years spent perfecting the craft.

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Jan 2, 2019
SpyParty - contact@rockpapershotgun.com (RPS)

The doors have been opened, the games inside have been devoured, and now it’s time to recycle the cardboard. Below you’ll find all of our picks for the best PC games of 2018, gathered together in a single post for easy reading.

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Kenshi - contact@rockpapershotgun.com (Brendan Caldwell)

We ask the tough questions here at RPS. We re like Jeremy Paxman but in a very long bear costume. We once asked 15 developers what they d do if they were stuck in a room with a clone of themselves. This is important stuff.

Today, we ask another question: What would you gift the games industry for the holidays? We put this query to a bunch of game artists, writers and designers to see how charitable they were feeling. Today, you get to open these presents. Happy holidays!

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Unavowed - contact@rockpapershotgun.com (Tom Francis)

Unavowed is a point-and-click adventure from Wadjet Eye, who made the Blackwell series and The Shivah. I haven’t played those games, and I don’t usually like point-and-clicks. But Unavowed gripped me from start to finish. It has a few mechanical modernisations over other adventure games, but most of what sucked me in was just the story, and the way it’s told. It’s a glowing example of how to hook someone who doesn’t normally have the patience for the genre, and I want to pick apart how it does that. I’ll avoid spoilers beyond the basic premise.

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Unavowed - contact@rockpapershotgun.com (RPS)

John: Hello. I ve brought you here today to plan our next hei I mean discuss the surprisingly involved point and click adventure game, Unavowed. A game by Wadjet Eye that I, in my review, argued advances the PnC genre forward in ways that few will ever be able to successfully copy – a blending of RPG and adventure to create a narrative-driven game that you ll want to play again. But instead of playing it again, I made you two play it instead. So who did you play as, and what did you think?

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Unavowed - contact@rockpapershotgun.com (Alice O'Connor)

Dear RPS,Hullo everyone! Dashing off a quick postcard from my hols. Ate three sticks of rock for breakfast today. Have started wearing a hat. Sand’s everywhere. Margo did it again. Sophia says she’s going to kill Judith. Visited the world’s largest dairy statue of Alan Shearer; have bought you a lewd souvenir. And you wouldn’t believe what we found while diving in the bay – or the noise it made ha ha! All my love to Dottie, and please spoil the cats rotten for me.

Warmest regards,A

p.s. What are you playing this weekend? Here’s what we’re clicking on!

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Aug 8, 2018
Unavowed - contact@rockpapershotgun.com (John Walker)

Unavowed is unquestionably one of the most impressive point and click adventures made in many, many years. It’s of a scale I wasn’t at all expecting, with layer upon layer of complexity and variety in a way the genre has genuinely never seen before. It’s also a darned fine yarn of demonic battling across the streets of New York, that tells its story in a way that owes as much to BioWare RPGs as it does traditional adventure gaming.

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Unavowed - contact@rockpapershotgun.com (Fraser Brown)

unavowed launch

Unavowed might be shaping up to be the most interesting thing to happen to adventure games in a long time. It still looks like a Wadjet Eye game – set in New York, designed in AGS, elevated by Ben Chandler s gorgeous art – so you ll immediately be reminded of the Blackwell series, but for his first new story in twelve years, Dave Gilbert seems to be trying to push the genre out of its comfort zone. You can get a hint of his ambitions in the new trailer, and come August, we ll find out if Gilbert succeeded. (more…)

Unavowed - contact@rockpapershotgun.com (John Walker)

It really doesn’t feel like it, but it’s been five years> since Dave Gilbert released one of his splendid point-and-click adventure games, and twelve years since he worked on a brand new story, following his series of Blackwell games. Unavowed is that brand new story, due out later this year, and it’s ambitious in ways I wasn’t expecting: it’s a very traditional-looking adventure, that belies a depth of narrative RPG ideas.

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