Absolution of the Dead - futuremoregames

New small patch fixing various issues.

  • Improved recoil system.

  • Fixed grenade and Molotov models disappearing.

  • Fixed issue with buying throwables.

  • Fixed zombie spawning issues.

  • Opened up the environments to allow for more breathing room.

  • Changed location for weapons.

  • Zombies do slightly less damage.

  • Fixed save system not working.

  • Added more environmental details.

xiuzhen idle - 天野小茫
[color=yellow]各位修仙者大家好!好久不见,感谢大家的支持~
作者的正在更新的作品:《诸天刷宝录》今日正式版已经更新啦!

喜欢放置+刷宝+回合制+经营+穿越的朋友看过来!
已有《修仙立志传》或者《星际工业国》的玩家捆绑包购买可以享受折上折优惠![/color]

https://store.steampowered.com/bundle/49102/__Author_of_all_games/

《诸天刷宝录》
【可挂机的位面穿越模拟经营回合制战斗冒险游戏】主角觉醒异能,自由穿越在修仙、历史、武侠、斗气、魔幻、未来等不同的位面。通过战斗收集分布于各个位面的装备、灵兽、角色、秘籍。将稀有珍宝带回现实世界,完成任务、换取资源、购置资产,不断强化自身实力,直至踏破诸天万界!轻松爽游!

Off The Grid - GZ_Vale

Zeroes, check out our patch notes for today's update. Here's everything you can expect:

UI / Lobby
  • Updated teammate markers for better clarity.

  • Added UI settings for:

    Distortion

    Scale

    Opacity

    Crosshairs colour and saturation

  • Downscaled the entire HUD for a cleaner visual experience.

  • Reduced hover distance for item tooltips.

  • Reduced overall HUD curvature to declutter the screen center.

  • Fixed incorrect post-match damage display.

  • Fixed the behavior of the "Stay in Squad" and "Mute" buttons.

  • Fixed minimap display issues related to Unique Missions and the Recon Drone.

  • Fixed tooltip and inventory descriptions for backpacks.

  • Fixed incorrect display of player loadouts.

  • Fixed an issue where already-decoded HEX items appeared in the inventory during subsequent game sessions and couldn’t be decoded.

  • Fixed an issue where weapons became invisible after closing the loadout settings menu.

  • “View All Offers” button for profile pictures and backgrounds now correctly opens the full list.

  • Friends’ profile customizations are now visible in the squad invitation pop-up screen.

  • Leaderboard category icons now adapt properly to different screen resolutions.

Performance & Stability
  • Optimized bullet trail FX for better visual and system performance.

  • Polished finisher animations for smoother visual transitions.

  • Fixed an issue where the second consecutive use of the jetpack had no sound effects.

  • Detaching a limb now generates an appropriate sound effect.

  • Fixed an issue where auto-pickup would not function unless the player was directly looking at the item.

Weapons
Sights
  • Fixed discrepancies in zoom behavior across Long-Range (LR) and Medium-Range (MR) sights used by LMGs, Marksman Rifles, and Snipers. These issues caused reduced accuracy while airborne in First Person.

Weapon Balance

Assault Rifles

M4 Commodore

  • Slight increase in recoil randomness per shot.

  • Horizontal recoil increased by 4%.

  • Vertical recoil increased by 5%.

M4 Controller

  • Slightly increased horizontal recoil after the recent attachment rework.

Light Machine Guns

Boomslang

  • Base damage reduced to 60 (was 68).

  • Headshot multiplier decreased to 2.25x (was 2.5x).

  • Rate of fire (RPM) increased to 425 (was 400).

Boomslang Player Zero

  • RPM reduced slightly due to Base Weapon adjustments

  • Damage increased slightly due to Base Weapon adjustments

Cyberlimbs

Roadrunner Legs

Super Sprint Duration now varies by rarity to improve balance and progression:

  • Common: 7 seconds

  • Uncommon: 8 seconds

  • Rare: 9 seconds

  • Epic: 10 seconds

Recon Drone Arm

  • Fixed an issue where the Recon Drone Arm would stop functioning after the player was hit by an enemy’s Defiler.

Quick Order Drone

  • Fixed a bug where cyberlimbs became unusable after picking up an identical loadout.

Gameplay and HUD
  • Players with no remaining teammates or self-revive items, but equipped with a redeployment backpack, will now die immediately instead of entering a knockdown state.

  • Implemented smooth transition into climbing after a slide.

  • Missions – Bounty Hunter: Fixed an issue where the mission would fail if the main target was eliminated by another team.

  • Fixed an issue where players couldn't progress any challenges in Loadout Ladder.

See you on Teardrop!

Vaginator 3000 - Marlon

It’s here! Vaginator 3000 has officially launched on Steam.
Grab your gear, fire up the most advanced bacterial extermination device ever built, and dive headfirst into the fight against mutant microbes in humanity’s most delicate battleground.


https://store.steampowered.com/app/3900290/Vaginator_3000
NBA 2K26 - Gabe2K

More rivalries, more attention, more hoops—The W* is back in NBA 2K26 on PC.

The WNBA is growing rapidly, and as a promising rookie class featuring Paige Bueckers, Kiki Iriafen, Sonia Citron, and more enter the fold, everyone is wondering who will challenge the league’s star-studded landscape and emerge as the next superstar talent. This year, clash with your rivals on the court, capture the global audience with your sensational play, and speak your legacy into existence as you pursue GOAT aspirations.

PRE-DRAFT INTERVIEW

Your WNBA journey officially begins after building your MyPLAYER—take center stage at an interactive pre-draft press conference and field questions from the media about the next step in your career. With each question and every answer, where you land in the draft will become more clear. Do you want to be the first franchise player in Golden State Valkyries history, or do you want to add more trophies to a decorated franchise? Ultimately, you’ll be given the power to choose which WNBA team you want to play for; whether you select the option provided or force your way to another team, it’s entirely up to you.

During your introductory presser, your story will start to take shape and you’ll get a glimpse at some of the potential rivalries you’ll face throughout your career.

GOAT CHALLENGES

The road to becoming an all-time great isn’t easy—and it shouldn’t be. You have to prove you’re worthy of that title, which means defeating current stars and climbing the all-time ranks.

Whenever you beat a rival WNBA star, you’ll receive their contact information to stay in touch, and you’ll also unlock short-term and long-term GOAT Challenges. Completing these GOAT Challenges will earn you GOAT points that contribute to your ascension up the all-time ladder. Add to your prestige and receive on-court enhancements in the process, like Skill Boosts, badge progression modifiers, and more.

CONNECT WITH SOCIAL MEDIA

As your star power rises, more and more WNBA personalities and media will be talking about your career. We’ve expanded and refreshed the social media feature in NBA 2K26 to be more representative of the current state of the league. Due to the evergrowing coverage of the WNBA, you’ll see and hear from notable real-world journalists and pundits during the season, including:

Engage with the media and watch your following grow as you accomplish your goals. 

PRESS CONFERENCES

Your on-court performances will do much of the talking for you, but press conferences in NBA 2K26 are a great way for you to weigh in on the relevant stories circulating around the league. Featuring authentic voice recordings and motion capture, press conferences in The W boast brand new content for you to interact with, from Rookie of the Year contenders to ongoing rivalries for richer and deeper immersion.

THE W ONLINE REWARDS

Take your skills online in multiplayer matches to earn new rewards, including mascot outfits and costumes. For the first time, you can also earn VC in The W Online games!

But that’s not all, because you’ll also be able to earn new WNBA Player Cards to take your MyTEAM to the next level, plus Coach Cards and Uniform Cards. In case you missed it, NBA 2K26 MyTEAM features fully playable WNBA players, past and present.

COMING UP NEXT

This year, define your career and share it with the world through social media and press conferences. Join the pantheon of WNBA legends who came before you and establish yourself as the undisputed GOAT, earning the respect of your fellow stars along the way. Put your skills to the test in The W Online, and reap the reward of all-new items.

Coming up next, we’ve got the MyNBA and City Courtside Reports. Stay tuned for more details and updates about NBA 2K26’s added features.

*The W is only available for Gen 9 versions of NBA 2K26.

Ancient TD - Paladin

Welcome to Ancient TD – a game where you collect unique peasants, face thrilling challenges to earn powerful artifacts, command towers with unique abilities, and defend against endless hordes pouring through the portal.

To celebrate our release, we’ve prepared two special events:

  • Release Special Event – Defeat challenge enemies to earn souls, then spend them to purchase random Godlike, Legendary, or Epic runes.

  • Daily Spin – Win 3 games daily to unlock a spin with rewards including random gems, runes, and peasants.

Thank you for joining us at launch – we can’t wait to see your strategies in action!

8:45am
Shattered Pixel Dungeon - 00-Evan
Hey Dungeoneers, here's the first patch for v3.2!

This patch focuses on some bug fixes and balance improvements following the release of v3.2.0. As I mentioned before, there will be come technical changes coming later, which mean that this is the last patch that supports Android 4.0-4.4 and Java 8-10. If you're unsure if that change applies to you, check the in-game changes screen, which will notify you if support for your device is ending.

Here's the full list of changes in v3.2.1:


Thrown Weapon Changes
Thrown weapons are doing very well overall since the changes in v3.2.0! In general balance is working well and thrown weapons are competitive with same-tier melee weapons. While they're still a lot less popular, people are actually upgrading thrown weapons now, which means I can make some changes based on balance data!

Buffs:
- Throwing Clubs and Hammers have a new upside: they can now be picked up from the ground instantly!
- Kunai base durability up to 8 from 5.
- Kunai damage scaling up to 1-3 from 1-2. (this is actually a bug fix but I'm listing it here for clarity)
- Force Cube base damage back up to 5-25 from 5-20.

Nerfs:
- Bolas cripple duration down to 5 from 10.
- Heavy Boomerang damage scaling down to 1-3 from 1-4.
- Heavy Boomerang circle back delay up to 4 from 3. This should make them a bit less spammable.

Lastly, I've received quite a few complaints relating to the nerfs to shurikens, tomahawks, and the shared upgrades talent in v3.2.0. I made these nerfs pre-emptively because I expected these three would benefit massively from upgraded thrown weapons having more quantity. Unfortunately that looks to be correct; all three of these are still doing quite well and there is no room to restore some of their previous power.

Misc. Changes
I've made some changes to two of the new Battlemage staff on-hit effects, as they didn't end up as powerful as I wanted:
- Fireblast on-hit damage scaling increased to 2-4 from 1-2
- Blast Wave on-hit base damage up to 8-12 from 6-12
- Blast Wave on-hit damage scaling up to 2-3 from 1-2
- Blast Wave knockback at sides of explosion up very slightly, which should make it a bit easier to knock enemies to the side and into walls.

And one other change:
- 'Enchanting' vfx now follows the hero as they move

Bugfixes
Fixed the following bugs:
Caused by v3.2.0:
- Free guiding light cooldown debuff stating that the cooldown is 100 turns, not 50
- New hit/miss icons not working correctly with circling back boomerangs
- Rare crash on launch bugs on iOS (hopefully)

Existed prior to v3.2.0:
- Liquid Agility evasion buff ending after enemies take their turn, instead of after the hero takes their turn.
- Game text rendering at 1/2 resolution on mac retina displays
- Revive via unblessed ankh resetting Duelist's weapon charge
- Scroll empower buff overriding itself with weaker values in some cases
- Noisemaker bombs being collectable after activation in some cases
- Camera follow on enemies working when they aren't visible
- Some specific Chinese characters not rendering on iOS and Desktop
Habilis - Seth

Hey guys if you could please play the game on August 19th when it comes out, and leave me a review, that would help me out so much, thank you!

https://store.steampowered.com/app/3839040/Dead_Exhale_Demo/

-Seth

Mother Hub - Seth

Hi guys! Would you please be willing to play the Dead Exhale demo on August 29th when it comes out, that would help me out so much, and leave me a honest review.

This is my dream job and you'd be helping me achieve that.

-Seth

Capy Castaway - Bee Vazzel
Hey Castaways,

Thank you to everyone who has played the Demo already, it’s been such a joy reading your comments and hearing about your favourite parts of the demo, like stacking yuzu on your head!

We are at the halfway point for the public Demo, and we're a week away from Gamescom. We've made a couple of quality-of-life updates thanks to your feedback, so please read below for all the details.

Here are the details of the patch update.

🐛Bugfixes:
  • Fixed a bug where Capy could infinitely duplicate a stick.

  • Mac no longer hangs when restarting the game (doesn’t restart yet, but at least it won’t crash!)

  • Removed a textbox that appears when the game first fades in.

  • Fixed items sometimes flickering when getting picked up.

  • Fixed an error that happened when trying to wear an item immediately after grabbing it.

  • Non-US keyboards now display prompts in the correct language, show sprites for input prompts.

  • Hats now scale correctly after respawning (no more weird stacking sizes).

  • Reduced shakiness on the UI and pause screens.

📋Performance
  • Major performance improvements! Game should run smoother and at a higher framerate.

  • Added quality and resolution sliders to the pause menu, adjust them to your needs.

  • Trees and bushes fade between LODs better for smoother performance.

If you like to report a bug in-game, when you're in the pause menu, you can select Bug Reporter. Additionally, we are still collecting player feedback, which you can share here or on our Discord server! Once again, thank you so much to everyone for playing our first public Demo, we can't wait for you to play the rest of the game!

...

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