12:40am
TYPE - Parsy
  • added real word option

  • added new toxic/bioweapon boss

  • added screen shake on big enemies death

  • added point popup on kill

  • added dialogue boxes as tutorial

  • fixed music not playing

  • added parcyval studios loading screen

12:32am
Odd Remedy - Oddscure
  • Fixed cocooned player ragdoll glitching and flying around
  • Fixed blocking animation interrupting other animations when it shouldn't
  • Decreased the increase of spider count with the "More Spiders" modifier
The Land of Rest 1 - 弓茶

重大更新:

1.現在遊戲劇情進行中可以隨時按A鍵查看對話紀錄了

\[PS:但要等目前對話中的句子跑完]

其他:

1.關閉部分夜晚光源的抖動效果

2.動圖速度調整

3.移除對話中「強行打斷,跳到下一句」的效果

4.修正錯字

BERENICE: Videogame - SATORI Entertainment
Exploration & Progression
  • Rope Ascension removed: The old mechanic where you had to shoot to ascend with a rope has been completely removed. Instead, ladders are now placed throughout the levels.

    • To climb: approach and press E.

    • To release the ladder: press E again.

Boss Fights
  • Adjusted the size of the bosses “Bridge Creature”, “Trinity Creature”, and “The Hanged” so they no longer block the camera view.

  • All enemies now properly register hits across their full mesh.

Enemies & World
  • Balcony enemies have been moved into a secret area.

Combat System
  • Parrying finalized: A feature from the earliest versions (0.8–0.9) has been fully reworked and polished.

    • Perform a dash toward an enemy and press E in sync with their attack to trigger a parry.

    • Successful parries stagger enemies.

  • Fixed blood effects on enemies. Pulled in older elements: enemies now leave blood pools, and parries/dealing damage cause more blood to appear.

  • Updated the basic enemy attack chain: now more varied, with new thrusts and more dangerous follow-ups.

Weapons & Balance
  • Adjusted weapon durability: melee weapons no longer lose durability when swinging without hitting an enemy.

Achievements
  • Slightly reworked some Steam achievements and added a few new ones.


☺️ Thank you for playing

We're still working! Game is builded and tested on PC with Intel I7, Geforce GT 1030, 16GB RAM and 2GB VRAM

- SATORI Ent. Team

Sex Coach: Hot Yoga - dev.*******
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King's Blade - Alexey Suslin
  • Numerous small balance changes.

  • Added extra ultimate attacks to some levels.

  • Increased lives on the Easy difficulty level.

  • Increased the number of ultimate attacks on the Expert difficulty level.

  • Fixed minor bugs.

BeetleBall Playtest - BeetleBallin
Fixed other beetles collision
12:24am
小明明的世界 - 微云笼月
add the effect when hit.
The Backworld - Numor

Hey everyone! I've been grinding and The Backworld is looking awesome! I've got a demo that should be coming out sometime this year.

In terms of new gameplay mechanics I've been upping the number of options and strategies at your disposal while exploring in the overworld.

Enemies now also are damaged by hazards like traps and projectiles created by enemies or toxic ground/air. So you can hurt enemies or even fully defeat them before a battle starts if you can get them to run into these hazards.

I have also upgraded the stealth system, you can now crouch near objects in behind the line of sight of enemies to avoid them. The "stealth upgrade" Sandra grants you now allows you to stealth past enemies even if they should be able to see you, and it's basically a very limited resource that replenishes at checkpoints.

On the super hardcore modes you're really going to have to use these mechanics well to survive! I'm also probably adding in usable items so you can set down traps or shoot projectiles in the world yourself.

That's it for now!

Reverse Fishing - Doug
Thank you everyone that plays for the launch of Reverse Fishing! I think we had a great start with only a few issues.

Here are some fixes I have made to the game since release:
  • Normal mode Checkpoints no longer work on Hard and Challenge Mode.
  • You can no longer exit the building through the windows on Level 4 (House).
  • Fixed a bug causing the game to crash when tabbing out on borderless.
  • Stopped the fountain from rotating due to being able to phase through it.

An issue that was also found is the music currently in the game is copyrighted. If you attempt to upload a youtube video with the music it will get flagged. I plan on getting a new music track added to the game in the near future.

Once again thank you to everyone that has played so far, it means so much to me <3
...

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