Team Fortress 2 - contact@rockpapershotgun.com (Lauren Morton)

The voice actor for Team Fortress 2’s Soldier character died earlier this year after contracting the Covid-19 coronavirus, leading Valve to add a pretty extensive tribute to Rick May to the game. The prominent bronze memorial statues and title screen update only lasted through the month of May, but Valve have now updated the game with a smaller, permanent tribute.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

AI bots are technological marvels. To think! We’ve imbued blips and blops with a semblance of sentience, turning code into pseudo-autonomous agents that can chat as they run around a virtual world. Unfortunately, people have been using this power to spew racist bots into Team Fortress 2. Players report seeing these bots enter their games, deploy game-breaking hacks, and spam the chat with racist slurs.

Valve haven’t explicitly acknowledged the problem, but they have introduced some measures that might help.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

Spooky season is upon us. I know this, in part, because someone has already covered the treehouse windows in cheap cobwebs and I can’t gaze broodingly at the completely normal, not at all unsettling events of the outside world in 2019. But the real clue is Team Fortress 2‘s Halloween event, back once more with two new maps, a buncha hats and a temporary re-opening of every Halloween event from the past eleven years.

It’s nothing special, really, beyond an excuse to dip back into backstabbing as the Spy. This is good enough for me.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

The first report arrived five days ago. Three figures: recorders in hand, cameras in beard. While we fought, they watched. Crouched in their corners. Minding their own business, scrutinising ours. We’d be hypocrites to call them hostile, but could you blame us? Nobody knows what they want.

Even I don’t, and I’m the only Team Fortress 2 player who’s managed to make contact.

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Team Fortress 2 - contact@rockpapershotgun.com (Jay Castello)

Last week, famous hat-collection game Team Fortress 2 suffered from an influx of Unusual hats. These particular cosmetics drop rarely in TF2 s loot boxes, and are equipped with particle effects, making your Scout or Pyro or whoever look especially fancy. They re also big-ticket items in the Steam trading economy. Or, they were, until a glitch meant they were guaranteed to appear in certain loot boxes, creating a glut, pushing the price down, and generally causing havoc in the markets. Valve responded last night, apologising for the bug and outlining how they re going to attempt to minimise the economic effect.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

Most battles may be fought royalley nowadays, but some still like to fight in the olden ways. Team Fortress 2 is alive, kicking, and hosting a 6v6 tournament explicitly for beginners. It’s called the Fresh Meat Challenge 2, it begins in a couple of weeks, and if you’ve ever thought about playing competitive TF2 then you should absolutely consider signing up. I dipped my toes into those waters many years ago, and it was wild.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

The thing about special Halloween game modes is that they’re fun for a round or two, then the novelty wears off. The thing about Team Fortress 2‘s Halloween mode is that there are 18 of them.

Ok, so only 5 of those are new – but you can also play the 13 previous Halloween events, which would be enough to last you all year if the event didn’t end on November 14th. Valve have turned to their community for the new stuff in Scream Fortress X (not a sex thing), introducing five maps with their own game modes. I’ve spent the morning fuelling ghost ships, resurrecting corpses and running away from skeletons.

It is hot messy nonsense and I’ve enjoyed myself considerably. (more…)

Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

Welcome to the weird and wonderful world of Team Fortress 2 jumping. It’s a lot like normal TF2, only rather the shooting people the goal is to propel yourself skywards using explosively powered movement techniques on custom designed maps. Yeah, it’s nothing like normal TF2.

Jumpers have tournaments too though. They’ve spent the past month hopping through three separate events in the Beginnings 5 competition. With the competition now over, they’ve settled down again – and left us with some impressive aerial highlights. I’ve gathered the victors’ videos below, and got a couple of the jumpers to sit still long enough to tell me about why they do what they do.

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Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

TF2_Readysteadypan_header1

There’s a ‘this is the pinnacle of esports’ joke right there on the table, but I’m gonna say straight up that Ready Steady Pan is an absolute mess to spectate. But what a spectacularly daft mess it is.

This is 6v6 Team Fortress 2, where everyone is only allowed to attack with frying pans and food. And urine, for some reason. The community-run “semi-competitive tournament” is nearly done accepting sign-ups for its fourth annual competition, which kicks off at the start of next week. (more…)

Team Fortress 2 - contact@rockpapershotgun.com (Matt Cox)

TF2_trickjumping_header

I love discovering subcultures that occasionally spawn from videogames, and trickjumping is a wonderful example. Give Quake players the ability to propel themselves through the air by firing rockets at their feet and a momentum-building jumping bug, and what do they do? They make custom maps and challenge each other to perform feats of aerial ballet, of course. Delightfully, that scene is still going strong nearly 20 years on in Team Fortress 2.

The Beginnings 5 TF2 jumping competition began last week, and features three different events. There’s a speedrun competition on set maps, a trickjumping competition that involves doing something impressive on any map, and – perhaps most excitingly – a live race. (more…)

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