Space Hulk - Zuggi


Forward to Victory - Space Hulk: Ascension Edition Available Now for Windows, Mac and Linux on Steam

Over 100 challenging levels, New Powerful Enemies, Reworked Mechanics and New RPG Elements Make Ascension a Unique Edition of Space Hulk.

We have added a 10% launch discount, as we had a very short pre-order period. The discount will stack with the 15% loyalty discount that's active for owning Space Hulk here on Steam. So be sure to grab a copy within the week if you want to take advantage of this offer.

Steam Store Page for Space Hulk: Ascension Edition

Features for Space Hulk: Ascension Edition include:

  • Huge Amounts of Content - 103 unique missions spread out across 3 campaign chapters
  • New Enemies - new Genestealer variations for you to face in the depths of the Space Hulk.
  • New Mechanics - a complete reworking of the board game rules and mechanics. It’s still the Space Hulk game you love, reimagined for a new experience.
  • Customisation - RPG-style skill progression and player squad management allow you to create your own tailor-made team of hardened veterans
  • New weapons, more complex maps, combi-weapons and flash missions.
  • 10 times the amount of content of the original game, with a playtime of 50 - 100 hours.

We also created a collection of mini videos to show off some of the main features of Space Hulk:Ascension Edition. Check them out!

Space Hulk: Ascension Edition Feature Coverage

You can find more information about Space Hulk: Ascension Edition at:
http://www.spacehulk-ascension.com
Space Hulk - Zuggi
Lock and Load, the Emperor Needs You!

Space Hulk: Ascension Edition will launch on November 12th for Windows, Mac and Linux on Steam. Players who pre-order Space Hulk: Ascension Edition on Steam will get a 10% discount, and those that own the original Space Hulk will receive an additional 15% discount off the RRP: a total discount of 25%.

Space Hulk: Ascension Edition is now available for pre-order at:
Pre-order Space Hulk:Ascension Edition

Space Hulk: Ascension Edition is a completely new experience that takes the game to a whole new level. With reworked mechanics and a host of new features, including RPG progression mechanics, new Genestealer variations, new rules, and missions structure, Space Hulk: Ascension Edition has 10 x the content of the original game, with a playtime of 50-100 hours.



Features for Space Hulk: Ascension Edition include:

  • Huge Amounts of Content - 103 unique missions spread out across 3 campaign chapters
  • New Enemies - new Genestealer variations for you to face in the depths of the Space Hulk.
  • New Mechanics - a complete reworking of the board game rules and mechanics. It’s still the Space Hulk game you love, reimagined for a new experience.
  • Customisation - RPG-style skill progression and player squad management allow you to create your own tailor-made team of hardened veterans
  • New weapons, more complex maps, combi-weapons and flash missions.
  • 10 times the amount of content of the original game, with a playtime of 50 - 100 hours.

Space Hulk: Ascension Edition is a 3D, digital, turn based, strategy game, which builds upon the classic board game experience, and adds new RPG style mechanics, additional weapons, enemy types, an all-new chapter and loads of other new features. Set in the isolated corridors and tomb-like chambers of ancient vessels lost in the graveyard of space, players lead a small force of fearless Space Marine Terminators in a ferocious fight for survival against hordes of predatory, alien Genestealers.

To coincide with the release date announcement, the second video developer diary reveals the design, levels and user interface behind Space Hulk: Ascension Edition.

To view the Video Developer Diary on Youtube visit: SHA developer Diary 2

You can find more information about Space Hulk: Ascension Edition at:
www.spacehulk-ascension.com
Space Hulk - Zuggi
We've just announced a new stand alone edition of Space Hulk, Space Hulk Ascension Edition.

You can find more info and the new Trailer here:

http://www.rockpapershotgun.com/2014/08/12/space-hulk-ascension-edition/

Or on our new website:

http://www.spacehulk-ascension.com/

Space Hulk: Ascension Edition is a 3D, digital, turn based, strategy game, which builds upon the classic board game experience, and adds new RPG style mechanics, additional weapons and enemy types, an all-new chapter and loads of other new features to both the single player and multiplayer experience.
Space Hulk - Zuggi
We just added the new co-op feature to Space Hulk as well and smart new lobby system that will make it easier for player to start multiplayer gamers

We've also created a new 5 mission DLC campaign to go with the Co-op release called the "Harbinger of Torment"

Quick Features/improvements:
Coop! Works with all existing multi-squad missions
Completely new multiplayer lobby system.
Added Harbinger of Torment Campaign
Various Bug Fixes
Space Hulk - Zuggi
We just launched Jagged Alliance: Flashback on Steam Early Access and as a thanks for your support for Space Hulk we would like to offer you a Loyalty Launch Discount, %15 off the game, for a limited time.

Enjoy and have a nice weekend :)
Space Hulk - Sliverleech
Amongst the annals of the Imperium, few warriors have reached higher honour than the Wolf Guard of the Space Wolves. Devastatingly ferocious in attack, immovably resolute in defence, these savage warriors have broken many foes down the long millennia.

You can now command these fierce warriors and take on hoards or Genestealers with bloody results.

The Space Wolves Chapter DLC pack comes with new features and a new campaign, see the details below:

- 3 mission campaign, Fangs of Fenris
- 11 unique Wolf Guard terminators
- New weapons and new rules
- New frost themed environments
- All campaigns playable with all chapters
- Rune Priest with new abilities
Space Hulk - Zuggi
We're happy to announce that the Linux version of Space Hulk is now available on Steam. A BIG thanks to all the people who tested out the beta version and gave us some solid feedback.

It's only the 32 bit version at the moment at we're waiting for an update to a plugin so we can make a 64 bit version.

Please continue to report on your experience with the Linux build :)
Space Hulk - Zuggi
The DLC went live and we are super happy to release this update.

The biggest changes are really the addition of the 2 new campaigns, the localization, a complete pass on the achievement code and the reworked mission loader.

The 2 new campaigns are old classics from White Dwarf magazines, where we added a few missions to pump up the size to 5 missions. They add new mechanics like bulkheads and air ducts.

Sword of Halcyon is a little different, as its being played in a space ship that crashed into a Space Hulk during Warp travel and got infested. Its a time pressure campaign with turn limits.

Defilement of Honour has air ducts that only Genestealers can travel through. There are some really challenging missions there for you to beat. Originally it was a 3 mission campaign and we added 2 of our own into the campaign.

When updating, people will notice a large size increase. This is due to us reworking the loading mechanism of levels that speeds up mission loading on low end devices (ehhhh iPads for example), but eats a lot more disk space.

*A lot* of code and art has been touched under the hood due to the upcoming iPad version, and that means that there most likely are some bugs we didnt catch. Go easy on us and help us by reporting these so we can get them fixed ASAP.

A quick heads up to all is also the "cloud sync". This feature will let you take a snapshot onto our servers with your current unlock status, log in on another device (PC or iPad) and download the unlock states. This feature requires you to register an account on our servers. It will _not_ transfer single player save games. It works with banner unlocks, banner configuration, campaign/mission unlocks and DLC purchases!!!!! So yes - you PC users will get DLC bought transferred to your iPads for free with this option.

Change log is below with some of the details.

1.3
----
Features/improvements:
Sword of Halcyon campaign added
Defilement of Honour campaign added + 2 home made missions to make it 5 missions
Localization of all text to French, Italian, Spanish, German and Russian
Intro 1 tutorial reworked
Improved loading times of missions, trading disk space for better loading time
Behemoth Genestealer skin pack added
Improved lighting on existing missions
Scrolling menu screens have been swapped out with paging instead
Audible countdown on Space Marine timer last 10 seconds
Added basic cross platform cloud support to sync game unlocks between installations
Online game type is set to always online as default
Re-sync achievements with Steam on startup

Bugfixes:
Fixed parry rule to also work when the attack is initiated by the space marine
Fixed the sustained fire rule during move+fire. Now the first stationary shot after move+fire counts on sustained bonus as it should.
Fixed the issues with placing blip to the lurk zone, when there is a space marine in 6-tiles distance.
Fixed bug on Alarm Call mission with terminators falling through the floor.
Fixed the bug during move + fire, leading the weapon going sometimes to completely wrong direction.
Fixed a bug with terminator sometimes ended up movement on the alive genestealer.
Fixed AI bugs caused blips not reveal when they can or genestealers not move
Fixed the various Achievements issues
Auto save is now performed only after end of turn
Fixed pause indicator on async unit actions not always updated
SoD Mission 1 - fixed not losing if using last flamer ammo flaming the last room
Fixed bug when selecting a unit from another squad by mouse or by TAB - the squad in the squad panel doesn't change
Tutorials where Z-fighting gui - now all gui is hidden dur
Space Hulk - Zuggi
Hi all,

We just released version 1.2 that includes the "Messenger of Purgatory" campaign. Its a cool 3 mission campaign we made ourselves from scratch.

We decided to say THANK YOU to you all and give it away for free to you for sticking with us through the launch and up to now.

We have lots of plans yet, and new content is going to be added continuously moving forward incl. new chapters and bigger campaigns.

To see the details of the 1.2 patch, check out the change log: http://steamcommunity.com/app/242570/discussions/0/864976115510136253/

Have fun and good luck retrieving Captain Atarius' remains.

Best
Thomas and the Full Control team
Space Hulk - Zuggi
1.1.1
----
Features/improvements
Lightmap and lightprobe support. This is turned on by default and can be turned off in the options
Toggle to turn on/off visual fx

Bugfixes:
Fixed the OSX freeze bug on exit.
Fixed the Credits menu
Fixed the checkboxes in the options menu (again)
Delete save slot button in the Load game menu now works properly.
Fixed exceptions when trying to load saved game for a single campaign.
Fixed save game list to show the last write date instead of the date of creation.
Sorting the saved games by the last write date.
Fixed the text errors in the load game box
Fixed the resolution switching bugs in the game options
Fixed news sometimes stuck in “Fetching…” state
Audio system fixed and improved
Removed annoying sound that played when moving a blip.
Camera pan fixes on deploy in some missions.

Known issues
On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry.
...

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