The Fame Game: Welcome to Hollywood - community
Lucky for you, Hollywood keeps its best drama in plain sight, and sometimes, in your feed. These are the faces you’ll see on set, in your DMs, and splashed across your Instagram explore page. Go ahead… take a peek.

Scarlett
She is a dazzling A-list actress on set, fond of sharing her stunning photos and lavish lifestyle on Instagram. Every gesture radiates elegance, and she commands the attention of all around her.

https://www.instagram.com/thescarlettdavenport/

Parker
She is the male lead’s close friend and part-time assistant, playful and witty. Bound by mutual understanding and trust, she loves posting gorgeous selfies and beautiful moments from her life on Instagram. Flirting is her weapon, and falling for her is your destiny.

https://www.instagram.com/playfullyparker/

Natasha
She is the calm and rational producer on set, a composed and capable workaholic who enjoys sharing her work and personal hobbies on Instagram. She is the helm of the production, and even more skilled at making everything—both on and off camera—bow to her.

https://www.instagram.com/msnatashaofficial/

Lily
She is a waitress, brimming with allure and shrouded in mystery. She enjoys sharing her daily life and travel photos on Instagram. Enchanting yet intelligent and perceptive, she is a presence you simply cannot ignore.

https://www.instagram.com/withlove.lilyy/

Kayleigh
She is the crew’s makeup artist, empathetic, and full of humor. She enjoys sharing photos about makeup and yoga on Instagram, and also has a fondness for gemstones and reading. With her warmth and wit, she eases troubles and becomes the most reliable presence by your side.

https://www.instagram.com/kayleighwithabrush/

Gigi
She is the theater’s dedicated and responsible scriptwriter, a detail-oriented soul brimming with literary charm. She enjoys sharing posts about writing, books, and her beautiful selfies on Instagram. Filled with artistic flair, she also dreams of writing the greatest script.

https://www.instagram.com/onceuponagigi/

Emma
She is the gentle and warm-hearted head of catering, quietly dedicated and tender as flowing water. She enjoys sharing the dishes, desserts, and drinks she creates on Instagram. Passionate about cuisine, each bite of her creations feels like a first kiss.

https://www.instagram.com/emmalemoncake/

Entropia Universe - MindArk

RDI (Research Development Institute) Scientists have been tracking an underground colony of Spina digging beneath Calypso’s crust, and estimate the hive to break the surface this Friday, 19:00 UTC.

The RDI believes the hive will erupt in two locations, the main force outside of Atlas Haven, while a much smaller and weaker cohort will emerge near Fort Sisyphus. Newer and less skilled colonists should head to Fort Sisyphus whilst highly trained colonists should brave Atlas Haven.

Locations

(paste in chat in-game):

Atlas Haven: /wp \[Calypso, 71670, 82341, 132, Atlas Haven]
Fort Sisyphus:
/wp \[Calypso, 62145, 85403, 325, Fort Sisyphus]

The CDF deems the overall threat low, and expect colonists to defeat the waves of Spina within a few hours.

Samples taken from Spina corpses suggest unusual items may be obtain from the Spina during this event.

Primal Planet - Seethingswarm



Hey everyone!

Thank you all for the incredible support since launch. It's been amazing to see your feedback, secrets shared, and speedruns popping up. This second update brings a splash of speed and clarity to your journey across Primal Planet, literally. 🐬🌊 Whether you’re still exploring or deep into the late game, this patch adds new ways to move, navigate, and uncover secrets.


🚀 What’s New in This Update!


DOLPHIN RIDING! 🐬💨🌊

🐬 Swim up to a dolphin to auto-grab its fin and ride!

💨 Swim twice as fast

。˚○ No oxygen loss

🎮 Full control over movement

🌟 Bite with normal attack

💦 Let go with roll/dash button

🐬 Dolphins can also be found in rare deep locations


MAP IMPROVEMENTS! 🌍🗺️

🤫 Local maps now show how many secrets you’ve found!

🧭 In addition to your village, lost tribe members, the mountain tribe, underwater alien facility, and your daughter's location, the world map now also shows:

🔑💙 Blue Keycard

🔑🍊 Orange Keycard

🌀 Portals

🏕️ Potential village locations

🧩 Connections between different areas

🧑‍ Lost vilagers appear on your local map if you're in the same area

Note: Many of these only appear after the game's introduction. Before that you can simply follow a question mark or village icon in your local map.

OTHER FIXES AND IMPROVEMENTS

💨 Swim Boosters no longer cause dashing, but still temporarily increase your speed and restore oxygen.

🗺️ Fixed an issue where unrevealed maps didn’t show level exits you’d already visited.

🚧 Fixed a progression-breaking bug that allowed players to bypass the mountain tribe trap sequence.

That’s all for now! As always, thank you for playing, exploring, and helping shape the world of Primal Planet. If you’ve been enjoying your time in the game, consider leaving a review—it really helps more people discover it. 🦕💚

- Albert van Zyl aka Seethingswarm

Developer of Primal Planet

Castle Crashers® - The Behemoth

Join us for a Castle Crashers Painter Boss Paradise DLC stream tomorrow, August 14th, at 2:00 PM PDT on YouTube and Twitch! We'll be playing as custom characters made by YOU, the community that makes it all possible for this big chicken! See you there!!!

https://steamcommunity.com/sharedfiles/filedetails/?id=3543444000

Nautical Survival - Idan
Ahoy, Sailors!

For today's patch we got a few balance updates and quality of life features. Don't forget to leave a review!

Patch Notes

Weapons

  • Mines: maxed lifetime reduced from 3 minutes to 1 minute

  • Laser: Increased Laser base damage and DoT from 1 to 2. fixed an issue where damage wouldn't appear in the selection screen

  • Spinner: fixed weapon description

  • Updated bullet graphics for certain gun weapons

Crew

  • Biologist/Collector: For each collected item gain a coin per boat level Instead of 10 coins

  • Racer/Evasive Maneuver: added +10% dodge chance, reduced dodge chance per steering level from 1.5% to 1%

Enemies

  • Crab: fixed an issue where crabs would remain after defeating the king crab

  • Snail: increased trail contrast and added noise

Visuals

  • Stats and cargo remain available for inspection post-run

  • Fixed a minor text issue for maxed stats

General

  • Increased max available cargo to purchase by 2

  • Added 10-value coins

  • Fixed an issue where 5-value coins wouldn't show the correct visuals

  • Deliveries now spawn coin drops using mixed denominations from highest to lowest

  • Coins now aggregate outside view to improve performance

  • Fixed an issue where audio wouldn't start properly

Leave a review!

Please leave a review on the Nautical Survival Steam page, it really makes a difference and will help us reach a larger audience.

Join the crew!

Join our Discord to chat with fellow sailors, share ideas, or just hang out. Your feedback continues to shape Nautical Survival, and you can help me navigate the ship as we sail through Early Access.

Stay afloat,
-Idan

Star Trek Timelines - NancySTT

A new Skirmish Event!!

Event Name: Patience is a Virtue
Event Type: Skirmish Event
Event Start: Thursday, 08/21 at Noon ET (16:00 UTC)
Phase 1 End Time: Saturday, 08/23 at Noon ET (16:00 UTC)
Event Finish: Monday, 08/25 at Noon ET (16:00 UTC)

Squadrons: Y
Crew Sharing:N
Faction Winner Bonus: N

Event Crew: Short Fuse Torres 5* (Existing), Reginod 4* (New), and Grebnedlog 4* (Existing).

Mega Crew Threshold: Reginod 4*, and Injured Torres 3*.

Ranked reward 5* crew: First Officer Raffi 5* (New), and Grebnedlog 4* (Existing).

Featured Ship: PSS Packled 5* (Existing), Hirogen Warship 4* (Existing), and Intrepid-class 3* (Existing).

Bonus crew
- high bonus: event crew
- small bonus: variants of Grebnedlog, and Reginod and crew with the Torres trait.

Event Faction
No

Live long and prosper,

Star Realms - classicsmiley
Improvements:
-Updated some card wording
ZukuRace - zukurace

The next major hot fixes:

  1. Leaving the safe zone instantly disables penalty, no delay.

  2. Spectate window appears on car destroy (no navigation in pause menu needed).

  3. Ocean City water no longer have collision.

  4. Night City added airships were added as decoration, new building shader.

Airships move along the Lorenz Attractor path: https://youtu.be/WxWvm1TA0-Y

Airships:

Scope X - steeb
🌟 Profiles Have Arrived!

The wait is over — Profiles are now in Scope X!
You can now assign your Zoom Settings, Keybinds, and Accessibility Settings to specific profiles, and even associate them with a process for quick swapping.

What's New:
  • Create and save multiple profiles with your own settings
  • Associate profiles with specific processes for quick activation
  • Auto Profile Detection toggle — Scope X can switch profiles automatically when you’re in a mapped process
  • New theming across the Customize page to clearly show your active profile


    Small Updates:
  • Updated text in some help articles
  • Updated Customize page icon to better match the Scope X logo
  • Fixed the focus outline feather setting to be more concise

    Thank you for all the great suggestions we’ve received in our Discord — they help us shape Scope X into something better every update.
    If you’re new here, we’d love for you to join our Discord and share your ideas too!

    Join our Discord here

    🦆
12.07
HardAF - HardBox Games



Update 1.2
is live!

This update adds a couple requested features, quality-of-life improvements, and some cleanup behind the scenes.

**What's new:**

- The addition of an instant-restart hotkey for speedrunners! You can set the binding in the control setup

- You can now add lava to your custom levels!

...

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