Azooma Escape - GloriousChicken

In every family gathering, there’s always that cousin.

The one who’s always willing to help, carries the trays, clears the plates, defends you from an absolute interrogation and somehow ends up getting blamed for everything.

That’s Fadi.

Jaser’s cousin, childhood friend, and emotional support during every failed escape attempt.

Fadi’s not just here for the food or to pass time before tea he’s here because he believes in Jaser.

Where others see Jaser’s wild plan to escape the gathering as mischief, Fadi sees a dream worth chasing.

He doesn’t want the trophy, the glory, or even the last samboosa (okay, maybe just one).

All he wants is to help Jaser break free and maybe sneak out with him.

  • Help carry snacks? Drops the tray.

  • Be lookout? Door swings open right into his face.

  • Sneak into majlis quietly? Trips over the prayer mat.

Fadi is the universe’s favorite target for every accident, yet he never complains.

Because when you’ve grown up dodging flying sandals, burnt your tongue on hot gahwa (Green Tea), and been blamed for a cousin’s prank,

what’s one more catastrophe?

Your accidental ally.

The guy who distracts aunties just long enough.

The one who says, “I’ll cover for you,” and then gets interrogated for 15 minutes.

Fadi isn’t the fastest, the smartest, or the sneakiest

but when you need someone you can trust in the heat of cultural chaos, he’s your guy.

Fadi represents that one cousin who always shows up even when the world seems to crash on him.

He’s Jaser’s shadow, his conscience, and his biggest fan.

💬 Want to share your own Fadi story? Drop it in our Discord and see who else has that one cousin always taking the fall. You might just find your honorary Fadi in there too!

Dungeons 4 - Freeky
Dungeons 4 Hotfix Update 1.9.1 

Adepts of Evil, the Ultimate Evil greets you! 

Today we have released a Hotfix Update for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow at a later date. 

This update includes a fix for Community Maps and a fix for Western Traps not working correctly. 

 

For more details, please check out the full changelog below.  

 

*Insert evil laughter here* 

Hahahaha…*cough*  

One explosive sheep, two explosive sheep, three ... kaboooom ... minus one explosive sheep, minus two… 

 

Changes Hotfix Update 1.9.1: 

 

Bugfix: 

  • Fixed an issue with Community Maps, where resources like gold or toolboxes were being processed and transported by Little Snots but were invisible and not able to be picked up by the Hand of Evil.  

  • Fixed an issue with Western Traps being researchable but not buildable for “The Good, the Bad and the Evil” DLC owners within “Tales from the Campfire” mission 1 & 3 & 4. 

Kink.inc [18+] - community
Claws out, we have a battle between two Alphas!
RAWR 🐺🐺🐺



Alpha and Omega is live October 19th - 23rd.
Nocturnal Throne - Goutrial Game Dev

This is a big update that changes a few of the characters, adds a new character, new items and new features in maps. This game also adds a new character select screen.

Demo Update 0.4.0
Additions:

+ Added a new item: Adhesive Glue

+ Added a new item: Leech Knife

+ Added a quality of life addition to the character select where it remembers your previous selection

+ Loading screen now includes tips

+ At high difficulty levels, bosses spawn in like normal enemies

+ You can now see actively spawning enemies in the pause menu

+ Added a new character: Old Fool

+ Added a new ability for Skellington IV

Changes:

- Soul Charms are now a common item

- The way health regen works has been changed, health will regen 3 seconds after being hit, and this timer will be reset upon any further hits before the heal. After this, health will regen as normal

- Holy Sword damage nerfed from 150% -> 110%

- Quad-Launcher damage nerfed from 125% -> 100%

- Enemy health scaling has been changed from 25% health increase per level to 60% increase

- Holy Sword fire rate changed from 0.8 -> 1.0

- Holy Sword base area decreased from 1.0 -> 0.9

- Vampire slash cooldown reduced from 2 -> 1

- Vampire slash damage increased from 200% -> 225%

- Logbook has been overhauled

- Character select has been overhauled to show the character

- Loading screen has been changed

- Lowered most characters' default health

- B-hop mechanic works more consistently now when going up slopes

- Adjusted the way the game picks enemies to spawn in

- Missiles deal more splash damage

- Quad-Launcher damage increased 100% -> 125%

- The electric field is now unlocked via the Old Fool

- Character list has been re-organized

- The holy sword challenge now only requires 3 enemies to be hit at once

- XP now uses floats to calculate values, this makes the banana a more useful item as XP drops can have decimal values

- XP drops from enemies increases depending on their level

- Harder enemies, like bosses, drop more XP

- Enemies also drop an extra XP point per buff they have

- Blast beach now has lava pools

- Removed the sunset variant from stage 1

Fixes:

* Fixed the holy sword's slash's particles being inaccurate to where damage is going to be dealt

* Ditto this with the vampire slash

* Fixed the leaderboard on the main menu appearing over the top of the fade in

* Fixed the heat detector not showing particles properly when being equipped

* Fixed the holy sword challenge being broken

* Removed floating trees from grasslands

Dreamspring - billysoft

This update includes several new maps, enemies, weapons, spells, boss fights, and more. Continue onward into the main story, through the Floating Citadel and defeat the Fallen Angel Umbra. A list of general additions are:

-New main story boss battle: Fallen Angel Umbra.

-New optional boss battle: Arachnid Queen.

-Access to the Floating Citadel, progress further in the main quest!

-New achievements for boss battles and killing voidbeasts. Previous fights with bosses will unlock automatically, voidbeast achievements will need to be done in a new game if you've past this part of the story, these are missable.

-New locations: Floating Citadel, Heaven's Gate, Umbra's Cradle, and Oad Village.

-Butterfly merchant with new spells and items to buy.

-New underwater locations, enemies, and items to find. To continue being expanded upon in later updates.

-Reworked world backgrounds, this should improve performance and load times.

-New dynamic enemy movements. Oculus was given a new attack pattern, as well as the new enemies. Updates on enemy AI will continue to be improved.

-New items on world maps, including a new type of currency.

-Weapon growth is now 4 times higher until max. This adds up to 100 points to minimum and maximum damage for all weapons/magic.

(Weapon/magic upgrades -different from growth- are still coming in a later update.)

-Shield spell now grants a total defense bonus based on growth, in addition to blocking.

-UI rework, should look better on wider screens.

-Many bug fixes and small additions.

Thank you for supporting Dreamspring! This project has several voice actors, music and visual artists that do an amazing job, your support also helps them.

Wild West Supermarket Simulator - Toplitz_Skoddy
Howdy shopkeepers,

we have fantastic news for you! After a successful run during the last Steam Next Fest, where the demo could garner a positive review score of 88%, we are proud to announce the start of the Early Access phase of the game.



Early Access release
Mark your calendars, because Wild West Supermarket Simulator will start into Early Access on August 7, 2025!

The Early Access version is building on the solid foundation from the demo experience and the collected community feedback - and adds bucketloads of fresh content.



Features

At the start of the Early Access, the version will feature:

  • 70 products
  • 15 shelf types
  • Full-fledged economy system with changing prices, supply and demand
  • More than 50 decoration items
  • Dynamic events
  • Minigames
  • Multi-level store expansion
  • Fully customizable store
  • City growth (depending on your store’s success)
  • Hire helpers to support you with the cash register, storage or shelf stacking
  • Fully customizable homestead

Add Wild West Supermarket Simulator to your wishlist now!



https://store.steampowered.com/app/3698170/Wild_West_General_Store_Simulator_Demo/







Cyclopean: The Great Abyss - MKSchmidt
Full Release is Here!

I am super excited about Cyclopean: The Great Abyss, and thrilled that we've been able to bring it to this point with the help of the Early Access players.

I updated the game very slightly since the previous version 0.9.942 from yesterday. I added a small sound effect for resetting traps, so you hopefully won't do it accidentally without noticing. I also prevent traps from being reset if there is a corpse on it. This was causing some weird issues where searching the dead creature would also reset or trigger the trap, and it felt very random.

Other than that the game feels ready for the world!

Let me know what you think! I am going to try to be available as much as possible in these next few days, in case any overlooked bugs snuck their way into the full release.

Thanks again to everyone who played, provided feedback and showed any kind of support for this project. Enjoy exploring and getting lost in the Great Abyss!

Warhammer 40,000: Warpforge - EGPepe

"The skeins tighten. It is now or never."

– Lhykhis

A new strand is woven into the skein of fate. Lhykhis the Whispering Web, peerless Phoenix Lord of the Warp Spider temple, jumps upon the battlefield at the command of her silent hunters. Elusive, unpredictable, and devastating, the Warp Spiders emerge from the Webway into Warhammer 40,000: Warpforge in a haunting new Reinforcement Drop and Raid Event!

The new Whispering Web Reinforcement Drop brings up to ten new cards for the Saim-Hann Craftworld, first collectable through an awesome Raid Event! At the front of the new cards, Lhykhis, a new Warlord, will become available, ready to protect the craftworlds of the Aeldari. The Whispering Web raid event will last from July 17th until July 27th at 9 AM UTC. Keep reading to find out all about what’s coming!

New Content: Lhykhis

Lhykhis joins the game as a new Saim-Hann Warlord, and she does not come alone. As the Phoenix Lord of the Warp Spider, Lhykhis commands a force of warriors who appear and vanish in a blink—masters of teleportation and stealth tactics. She was gone for so long that even many in her temple considered her a myth, but now she’s ready to brave the Webway and strike against the foes of the Craftworld!

In this Reinforcement Drop and Raid Event, Lhykhis brings up to 10 new Saim-Hann cards, including deadly Warp Spider warriors and haunting stratagems from the depths of the Webway. New cosmetic items will also be available to theme your decks in the image of the Whispering Web. Check out the card reveal videos by Aquaman and The Ecclesiarch.

Unlock new collectable content in a new Raid

Before the new content becomes fully available through booster packs and wildcards, it will be released exclusively through the Whispering Web Raid event, lasting from July 17th until July 27th at 9 am UTC.

During this Raid event, the whole player base will join forces to unlock new content by earning Medals, an in-game currency that can be spent to collect the new cards in the Raid menu, available only during the event.

Taking part in the Raid Event will allow players to:

  • Get access to some of the new content for free, just for playing the game. Raid event rewards are in addition to all normal rewards from playing, and any remaining Medals will get converted into Crystals at the end of the event.

  • Try out the Saim-Hann faction in case they haven’t already done so. A new daily Raid Challenge will reward playing a few matches each day as the Saim-Hann in multiplayer mode (both Ranked and Unranked). Remember that you can get enough cards to build Saim-Hann decks by completing the first few levels of their Campaign.

  • Rally all players around a common objective to unlock some amazing cards and cosmetics into the game.

How to earn medals in the Raid

You take part in the raid simply by playing the game! The main focus of a Raid Event is earning Medals to both unlock and collect new content. You can earn Medals in several ways:

  • At the end of Multiplayer matches (both Ranked and Unranked), in varying quantities depending on the number of Skulls earned in the match.

  • As a reward for completing a special daily Raid mission. Earn Skulls in Multiplayer matches (Ranked & Unranked) with an Saim-Hann deck to fulfil it!

  • Purchased with Gold and through special bundles available during the raid event.

How does new content get unlocked?

Not all of the new content will be available from the beginning, and you will need to work together with your fellow players to unlock it all into the game! All Medals acquired by players are also added to a global tally. Once this tally reaches certain milestones, a new card or cosmetic will join the game and become available for purchase with Medals during the event.

Your individual progress in the Raid is also tracked. Consistently earning Medals and helping the global tally grow will not only help unlock new content but also net you enough Medals to collect it. If your individual Medal progress reaches specific milestones and the reward has been unlocked, you will be able to buy that reward with a massive discount! Playing the game is the best way to get your hands on the new content.

Spending your Medals WILL NOT reduce your individual nor the collective Raid progress. All Medals earned during the event are included in the tally, not just your current balance.


How else can I collect the new content?

The Raid menu also features two special shops where you can spend the Medals you have obtained. These two shops include Lhykhis and 7 of the new cards, which are immediately unlocked from the start, as well as new themed cosmetic items to give your new Saim-Hann decks a look worthy of the Whispering Web.

Spending your medals does not reduce your raid progress, so shop away and collect the new reinforcements for the Saim-Hann! Both the Cards and Cosmetics Raid shops are static and will not change during the event, so you will always know what’s in store. They will also remain available for roughly one day after the event finishes, to allow you to spend any remaining Medals before they get converted into Crystals.

Become a Premium Raider

For those who want to make the most out of the Raid, there will be a “Premium Raid Bundle” purchase available during the event. When you get this bundle, you will receive 1,500 Medals to spend in the raid’s special shop – enough, for example, to add Lhykhis to your collection right at the start of the Raid event! These Medals will also be added to the global tally, so you will be helping all players push it towards its next milestone!

Besides those Medals, you will get the ‘Premium Raider’ badge status, a passive account effect which increases the Medals you receive from daily Raid Mission by a whopping 150% for the duration of the Raid. With this bonus, you will not only collect everything faster but also push the global tally further and further to the next milestone.

What happens when the Raid ends?

Once the Raid ends on July 27th, there will be a 1-day Grace Period during which the Raid menu will still be available, but no more Medals will be earned. This will be your last chance to collect your unclaimed raid rewards and spend your Medals in the Raid’s Card and Cosmetic shops.

At the end of this period, all your remaining Medals will be converted into Crystals, and the Raid menu will disappear.

When will the new cards appear in Booster Packs?

Shortly after the Raid ends, the new Saim-Hann Craftworld cards will become available in Booster Packs, and players will be able to craft them with Wildcards. An inbox message will announce exactly when this happens. After the new cards are available in booster packs, we will top the raid off and celebrate with a new Promo Code rewarding a few booster packs! If there are any cards that are not unlocked in the Raid, they will not become collectable – they won’t appear in booster packs and will be removed from the Collection.

Gear up and prepare for your next battle! Get ready to weave the fate of the Aeldari in a new Raid Event. It is time to muster the craftworld and vanquish its foes for the kin’s survival.

Axe Ghost - Redshift Media
Fixed
'Games Completed' Steam stat wasn't updating correctly.
Sixtar Gate: STARTRAIL - ssouler

★ Unknown Planet Found!

Rhythmgame 「KALPA: Cosmic Symphony」 Collaboration DLC Pack will be released on Aug 7.

「Track List」

  1. HAZARD / Limpid,

  2. My Heaven (Magical Mix) feat. kuripurin / Scarlette X Juggernaut.,

  3. ねむねむにゃんこパラダイス feat. Kyue / かゆき (Guitar: deli.),

  4. Diva of Avalon / KONPEKI vs Connexio,

  5. fallin' fallin' (prod. INFX, Ella Jung, Limpid) / kradness,

  6. Flutter Echo / Cansol,

  7. Avataar -Reincarnation of Kalpa- / Scarlette a.k.a CrYmson,

  8. Fragments / Sera Amagi

「Contents」

8 songs + 2 gears + 2 notes

...

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