Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
On the 13th anniversary of the release of Red Orchestra: Ostfront 41-45 (RO1), one of the first 3rd-party titles released on Steam, Tripwire Interactive invites players new and old to enjoy the latest update for the Darkest Hour mod. Darkest Hour is a completely community-created mod for Red Orchestra: Ostfront 41-45, that was itself released through Steam in 2009, has been continuously updated ever since - and is still FREE to everyone who owns RO1.

https://www.youtube.com/watch?v=BdoTx3Ck8yw

To celebrate today’s milestone - and to encourage more people to try out Darkest Hour - Tripwire Interactive is excited to announce a 75% off sale starting at 10:00AM PDT for the next 48 hours! When the sale concludes the classic Red Orchestra: Ostfront 41-45 will move to a reduced regular price of $4.99 USD

Today’s Darkest Hour: Europe ’44-’45 update introduces a unique and fully-fledged Squad and Rally Point system that keeps players and their comrades fighting, maneuvering and communicating together to crush enemies and achieve victory. The update also introduces new Constructions and Logistics systems, that allows players to build formidable defenses. Stonewall the enemy with obstacles, such as Hedgehogs and Concertina Wire, dig-in with sandbags, bunkers, and foxholes, deploy anti-tank guns to stop enemy armor – and deploy logistics trucks to keep supplies flowing to the frontlines. For full details on today’s Darkest Hour: Europe ’44-’45 update, please head to the official Steam page.
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro


With the RS2 1.04 Update testing underway on the Community Test Branch, the team's focus has turned towards the Australians with the Bushranger Content Pack .

Our eagle-eyed fans who tuned in or read the Roundup may have also noticed another section - R&D. This section contains items we are interested in pursuing, but we are not yet fully committed to adding to the game.

One of these R&D projects involves WW2. We are looking into porting some content from Red Orchestra 2 to Rising Storm 2 and perhaps this content could turn into a small WW2 addition for Vietnam. We want RO2 fans to help us decide what content to port over and we, in general, what your thoughts on this project.

Go and vote for your favorite Red Orchestra 2 maps you want to see ported as apart of this project!

CLICK HERE TO VOTE!

This poll features all official Tripwire and official custom infantry and combined arms maps from Red Orchestra 2. Information collected will be used to help us select the best maps suited for the first prototype of this WW2 project. If everything goes as planned, expect testing to start near the end of the year or beginning of 2018. Stay tuned!



Make sure to get your vote in by Oct. 2nd as that is when this poll will close. As always, we look forward to hearing from you!

Tripwire and Antimatter Games
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro


With the RS2 1.04 Update testing underway on the Community Test Branch, the team's focus has turned towards the Australians with the Bushranger Content Pack .

Our eagle-eyed fans who tuned in or read the Roundup may have also noticed another section - R&D. This section contains items we are interested in pursuing, but we are not yet fully committed to adding to the game.

One of these R&D projects involves WW2. We are looking into porting some content from Red Orchestra 2 to Rising Storm 2 and perhaps this content could turn into a small WW2 addition for Vietnam. We want RO2 fans to help us decide what content to port over and we, in general, what your thoughts on this project.

Go and vote for your favorite Red Orchestra 2 maps you want to see ported as apart of this project!

CLICK HERE TO VOTE!

This poll features all official Tripwire and official custom infantry and combined arms maps from Red Orchestra 2. Information collected will be used to help us select the best maps suited for the first prototype of this WW2 project. If everything goes as planned, expect testing to start near the end of the year or beginning of 2018. Stay tuned!



Make sure to get your vote in by Oct. 2nd as that is when this poll will close. As always, we look forward to hearing from you!

Tripwire and Antimatter Games
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
Good luck, and thanks for being franchise fans!

(UPDATE: AND THEY ARE GONE)

There are more keys out there. Keep your eyes peeled!

Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
Good luck, and thanks for being franchise fans!

(UPDATE: AND THEY ARE GONE)

There are more keys out there. Keep your eyes peeled!

Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
https://www.youtube.com/watch?v=J9ToMP4LOg8

To mark the upcoming anniversary of the start of 'The Battle of the Bulge' (Unternehmen Wacht am Rhein) Tripwire Interactive and the team behind Heroes of the West mod are proud to announce the release of the HotW winter 2016 update for Rising Storm/Red Orchestra 2.

Based on the German counter-offensive in the winter of 44-45, this update has 3 new maps; 2 winter maps and Saint-Come-du-Mont, a community-made map based around the fight between US and German paratroopers in Normandy.

The maps set in the Battle of the Bulge include the classic map, Foy, from the Darkest Hour mod of Red Orchestra Ostfront.The other Map features brutal fighting with US GIs defending against an all out assault at Elsenborn Ridge in December 1944.

The update includes all-new winter uniforms for the US and German forces and features a new vehicle, the Jeep with an M2 50 cal. machine gun mounted on it, a fearsome light support vehicle.

Owners of Rising Storm/Red Orchestra 2 can grab the mod for free from steam at http://store.steampowered.com/app/440090/ - just run the launcher to get all new movies for the map loading screens.


Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
https://www.youtube.com/watch?v=J9ToMP4LOg8

To mark the upcoming anniversary of the start of 'The Battle of the Bulge' (Unternehmen Wacht am Rhein) Tripwire Interactive and the team behind Heroes of the West mod are proud to announce the release of the HotW winter 2016 update for Rising Storm/Red Orchestra 2.

Based on the German counter-offensive in the winter of 44-45, this update has 3 new maps; 2 winter maps and Saint-Come-du-Mont, a community-made map based around the fight between US and German paratroopers in Normandy.

The maps set in the Battle of the Bulge include the classic map, Foy, from the Darkest Hour mod of Red Orchestra Ostfront.The other Map features brutal fighting with US GIs defending against an all out assault at Elsenborn Ridge in December 1944.

The update includes all-new winter uniforms for the US and German forces and features a new vehicle, the Jeep with an M2 50 cal. machine gun mounted on it, a fearsome light support vehicle.

Owners of Rising Storm/Red Orchestra 2 can grab the mod for free from steam at http://store.steampowered.com/app/440090/ - just run the launcher to get all new movies for the map loading screens.


Red Orchestra 2: Heroes of Stalingrad with Rising Storm - oscar.nein
PAX West 2016 Panel Recap



Last week Tripwire and Antimatter devs were at PAX West and delivered a presentation about Rising Storm 2: Vietnam. The developers go into detail about weapons, helicopters, commander abilities as well as answering questions from the internet and from the live audience. We also show off new in game footage, as well as Sturt Jeffery flying (and crashing) the helicopters live!

Check out the archived PAX West stream on Twitch!

PAX Slides & Videos


We have also provided the slides and videos from the presentation.

PC Gamer Preview & Helicopter Reveal Trailer



Before PAX, Tyler from PC Gamer wrote about his experiences playing Rising Storm 2: Vietnam in a multiplayer session.

“Rising Storm 2: Vietnam, the follow up to Rising Storm and the Red Orchestra series of realism-focused multiplayer FPSes, is mostly the tension part of the war movie. It’s a lot of slow, creeping movement, a lot of thinking about my positioning and the enemy’s positioning, and then a burst of action—automatic rifles and explosions and the part where a bunch of extras die. (You're the extra.)”

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