Red Orchestra: Ostfront 41-45 - oscar.nein
Rising Storm 2: Vietnam - Media Recap & Information

Greetings Red Orchestra & Darkest Hour fans! In case you've missed it, there is a sequel to Rising Storm coming and we want to make sure you all are aware. Rising Storm 2 takes place in Vietnam during the 1960's. Please add RS2: Vietnam to your wishlist!

Official Website
Twitter
Facebook

Don't forget to follow the Rising Storm 2: Vietnam Steam Group!

And now for the media recap!


M37 Ithaca - Pistol Grip



Improved Ragdolls



M8 Smoke Grenade - Now effected by wind!



M79 - Also with buckshot[/b]



MD-82 Toe-Popper



C4 Explosive



Tripwire Trap



M34 White Phosphorus Grenade



XM-21 Sniper Rifle



Baikal IZH-43 Double Barrel Shotgun



As a reminder, we will be doing a streaming panel at PAX West - so make sure to follow us to keep up with the latest news!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Red Orchestra: Ostfront 41-45 - oscar.nein
Rising Storm 2: Vietnam - Media Recap & Information

Greetings Red Orchestra & Darkest Hour fans! In case you've missed it, there is a sequel to Rising Storm coming and we want to make sure you all are aware. Rising Storm 2 takes place in Vietnam during the 1960's. Please add RS2: Vietnam to your wishlist!

Official Website
Twitter
Facebook

Don't forget to follow the Rising Storm 2: Vietnam Steam Group!

And now for the media recap!


M37 Ithaca - Pistol Grip



Improved Ragdolls



M8 Smoke Grenade - Now effected by wind!



M79 - Also with buckshot[/b]



MD-82 Toe-Popper



C4 Explosive



Tripwire Trap



M34 White Phosphorus Grenade



XM-21 Sniper Rifle



Baikal IZH-43 Double Barrel Shotgun



As a reminder, we will be doing a streaming panel at PAX West - so make sure to follow us to keep up with the latest news!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
http://www.darkesthourgame.com/

https://www.youtube.com/watch?v=ojdq1M8WFfE

Four years.

It has been nearly four years since Darkest Hour has recieved an official update. Today, that changes.

Darklight Games is extremely proud to finally announce the release of Darkest Hour 6.0!

I would like to personally thank a couple of team members by who made this update possible.

Andrew Lett, our level designer, for his tireless efforts and enthusiasm, even when tasked with the monumental amount of work required to update and modernize over 30 levels by hand!

Matt Hands, of the programming team, for the staggering amount of bug fixes and enhancements made to the vehicle code, and of course for diligently (and exhaustively) documenting every commit!

Other special mentions include Peter Klinger, Piotr Lukasik, Torben Hensgens and Ian Campbell. Of course, we also thank our faithful testing team whose efforts have helped make this the most stable and bug free version of Darkest Hour since it's inception.

This is not our last hurrah. Darklight Games will continue to update and modernize the game on a significantly more regular basis. We will provide more information on this in the coming weeks, but for now, we can't wait to play with all of you!

Those interested can find the change log here: http://darkesthour.darklightgames.com/public-relations/change-logs/v6.0.0.pdf

Long live Darkest Hour!

Sincerely,
Colin Basnett
Darklight Games
Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
http://www.darkesthourgame.com/

https://www.youtube.com/watch?v=ojdq1M8WFfE

Four years.

It has been nearly four years since Darkest Hour has recieved an official update. Today, that changes.

Darklight Games is extremely proud to finally announce the release of Darkest Hour 6.0!

I would like to personally thank a couple of team members by who made this update possible.

Andrew Lett, our level designer, for his tireless efforts and enthusiasm, even when tasked with the monumental amount of work required to update and modernize over 30 levels by hand!

Matt Hands, of the programming team, for the staggering amount of bug fixes and enhancements made to the vehicle code, and of course for diligently (and exhaustively) documenting every commit!

Other special mentions include Peter Klinger, Piotr Lukasik, Torben Hensgens and Ian Campbell. Of course, we also thank our faithful testing team whose efforts have helped make this the most stable and bug free version of Darkest Hour since it's inception.

This is not our last hurrah. Darklight Games will continue to update and modernize the game on a significantly more regular basis. We will provide more information on this in the coming weeks, but for now, we can't wait to play with all of you!

Those interested can find the change log here: http://darkesthour.darklightgames.com/public-relations/change-logs/v6.0.0.pdf

Long live Darkest Hour!

Sincerely,
Colin Basnett
Darklight Games
Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
You can find Rising Storm (http://store.steampowered.com/app/234510/?snr=1_7_15__13), Red Orchestra 2 and the Red Orchestra Franchise pack 75% off on Steam right now.

With transports rolling in, and new battlefields to fight on heading towards the game, now is a great time to head to the front! If you haven't taken a look at RO 2 in awhile, now is a great time. Don't forget to check out the Classic mode designed for RO 1 players for a more tactical experience.
Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
You can find Rising Storm (http://store.steampowered.com/app/234510/?snr=1_7_15__13), Red Orchestra 2 and the Red Orchestra Franchise pack 75% off on Steam right now.

With transports rolling in, and new battlefields to fight on heading towards the game, now is a great time to head to the front! If you haven't taken a look at RO 2 in awhile, now is a great time. Don't forget to check out the Classic mode designed for RO 1 players for a more tactical experience.
Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
Is now rolling out via Steam!

Featuring mortars, tanks, maps, tweaks, and more bug fixes then you can shake a stick at. You can find the full change list <a href="http://forums.tripwireinteractive.com/showpost.php?p=737262&postcount=1706">HERE!</a>

11 New Maps, 13 New Vehicles! Make sure to check out the latest release today!


For those of you with Facebook accounts, PC Gamer is asking for your favorite FPS franchise of all time. Among the choices, Red Orchestra needs some love. Show them we can assemble to arms!

<a href="http://www.facebook.com/home.php?sk=question&id=10150287867873079&qa_ref=ssp">VOTE NOW</a>


Red Orchestra: Ostfront 41-45 - [TW]Yoshiro
Is now rolling out via Steam!

Featuring mortars, tanks, maps, tweaks, and more bug fixes then you can shake a stick at. You can find the full change list HERE!

11 New Maps, 13 New Vehicles! Make sure to check out the latest release today!


For those of you with Facebook accounts, PC Gamer is asking for your favorite FPS franchise of all time. Among the choices, Red Orchestra needs some love. Show them we can assemble to arms!

VOTE NOW


Red Orchestra: Ostfront 41-45 - [TW]Ramm-Jaeger
A quick note for those joining the classic RO Mod 3.3 for UT2004 game event today. The installer was designed before UT2004 was on Steam. So when you install it, first off you should put it here:

<Steam Install Dir>\Steam\steamapps\common\unreal tournament 2004\

Make sure that you don't have "UT2004" appended on the end of the install directory, as this will be the default behavior of the installer.

To launch the mod with the Steam version, you need to modify the launch options for UT2004.To do this follow these steps:

1) Under "Library" find Unreal Tournament 2004 in the list and right click on it.
2) Select "Properties" from the list that appears
3) Select "Set Launch Options" from the menu that appears
4) Add the following to the box that appears:
-mod=RedOrchestra
5) Close the window
6) Then launch UT2004 from within Steam and the Red Orchestra mod should launch


Additionally, if you use triple buffering you will get some wierd jittering online unless you turn VSync on. You can do this in the RedOrchestra.ini file which is located in

Steam Version
<Steam Install Dir>\Steam\steamapps\common\unreal tournament 2004\RedOrchestra\System

Disc Version
<install dir>UT2004\RedOrchestra\System

Just look for UseVSync and set it to :
UseVSync=True

everywhere you find it, particularly the
[D3DDrv.D3DRenderDevice] section. Hey, noone said playing a classic game wouldn't have a few bumps ;)
Red Orchestra: Ostfront 41-45 - [TW]Ramm-Jaeger
A quick note for those joining the classic RO Mod 3.3 for UT2004 game event today. The installer was designed before UT2004 was on Steam. So when you install it, first off you should put it here:

<Steam Install Dir>\Steam\steamapps\common\unreal tournament 2004
Make sure that you don't have "UT2004" appended on the end of the install directory, as this will be the default behavior of the installer.

To launch the mod with the Steam version, you need to modify the launch options for UT2004.To do this follow these steps:

1) Under "Library" find Unreal Tournament 2004 in the list and right click on it.
2) Select "Properties" from the list that appears
3) Select "Set Launch Options" from the menu that appears
4) Add the following to the box that appears:
-mod=RedOrchestra
5) Close the window
6) Then launch UT2004 from within Steam and the Red Orchestra mod should launch


Additionally, if you use triple buffering you will get some wierd jittering online unless you turn VSync on. You can do this in the RedOrchestra.ini file which is located in

Steam Version
<Steam Install Dir>\Steam\steamapps\common\unreal tournament 2004\RedOrchestra\System

Disc Version
<install dir>UT2004\RedOrchestra\System

Just look for UseVSync and set it to :
UseVSync=True

everywhere you find it, particularly the
[D3DDrv.D3DRenderDevice] section. Hey, noone said playing a classic game wouldn't have a few bumps ;)
...

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