UNDERWARD - INT_IWATA
※ You cannot match with players using a different network version. Please update to the latest version (v1.2.0.0 shown at the bottom left of the title screen) before playing.

Update Details for v1.2.0.1

■ Cross-Platform Play Support

Online play with platforms other than Steam is now supported.
If you wish to restrict crossplay, you can configure this using the “Crossplay” checkbox on the room search screen.

■ Player Report & Block Features Added

A new system has been added to report and block malicious players.
Blocked players will be restricted from using voice chat or joining your room.

■ Difficulty Adjustments

  • Increased the footstep volume of the Bucket Nurse to make it easier to notice her approaching
  • Bucket Nurse can now open doors
  • Enemies are now less likely to get stuck in front of locked doors

■ Other Changes

  • While carrying a SUBJECT, your character now appears holding the item visibly
  • The input match animation during SUBJECT transportation now features a more exciting effect
  • Other small fixes and improvements based on feedback

Known Issues

  • Game fails to launch, showing a memory error
     → Please check that your PC meets the minimum system requirements listed on the store page
  • Game performance is poor despite meeting specs and using optimal settings
     → Updating your NVIDIA drivers to the latest version may resolve the issue
  • Game may crash under specific conditions (we hope this update resolves it, but please report any persisting issues using the form below)
     https://forms.gle/NB88NzwcRNVaWJFp9
  • Desynchronization issues (e.g., game state not syncing correctly)
     → These issues are more likely to occur when the host’s environment is unstable. Please have the most stable player host, if possible
  • Enabling FSR (via quality presets) may cause crashes
     → If FSR causes crashes in your environment, please avoid using quality presets and adjust settings manually. FSR has been tested to work with GPUs that meet the minimum requirements, but results may vary
  • After reconnecting, players carrying capsules may appear to move unnaturally
  • Other minor bugs may occur after using the reconnect feature

Upcoming Updates

  • Features to adjust difficulty and game rules
  • Additional bug fixes

Next Major Update

The following features are planned for a future major update (not coming in the near term):
  • New maps and modes with strong randomness and fresh visual styles
  • Many new monsters
  • Many new items
  • Many new traps and mechanics

    ※ Sneak peek of the upcoming major update:






That’s all for this update.
We will continue updating UNDERWARD to provide you with even more fun and engaging content.
Thank you so much for your continued support!
23:56
Astral Wield - Dream Nexus Studios

Hey everyone, I'm still working on fixing a bug that is currently affecting the save system.

But don’t worry: it doesn’t affect your actual save progress. It’s just a visual bug where a different skin of Félix might appear after a game update.

Your save file remains untouched, and you’ll continue exactly from where you last saved.

This is just a heads-up so you don’t get concerned — I’m already working on a fix.
Again, rest assured: this does not affect your save in any way.

Thanks for your attention!

Mini Tank Mayhem - Pirangunter21

This is the commander speaking!

To celebrate Hari Game Indonesia, Algorocks announced Rush Through Mayhem community event. This event is a competition where players have to fight waves of alien swarms progressively until fighting end stage boss in order to reach the highest score in the leaderboard. Players will also compete with other players to see which players are able to climb to number one spot in the leaderboard.

Players from Indonesia can participate this event and they will also able to grab the prize that in total is Rp 5,000,000.

Indonesian players can register Rush Through Mayhem through link below:

https://algo.rocks/rush-through-mayhem/

Don’t forget to connect with us on social media. We’re building this game with you, and your feedback makes all the difference.

BLACK STIGMA - twoji

Hello, this is BLACK STIGMA.

A temporary maintenance is scheduled to begin at 08:00 UTC on Monday, July 21.

This maintenance is to provide a more stable service. Please refer to the schedule below.

\[ Maintenance Schedule ]
  • July 22 (Mon) 01:00 ~ 02:00 PDT (UTC-7)

  • July 22 (Mon) 08:00 ~ 09:00 UTC (±0)

\[Patch Notes]

■ UI/UX

\[Ranking] Improved the ranking page to display the overall ranking by default.

■ Bug Fixes

\[Shop] Fixed an issue where the remaining time for limited-time sale items was sometimes not displayed.

\[Event] Fixed an error where the total achievement reward for the "Midsummer Login Mission" was displayed incorrectly.

\[Kill 'em All] Fixed a bug where the respawn icon and remaining time were occasionally not shown when allies revived.

\[Missions] Fixed an issue where daily missions were not refreshing properly.

\[Weapons] Fixed a bug where changes were sometimes not indicated in the customization screen.

\[Friend Requests] Fixed an issue where friend requests sometimes could not be sent from the battle result screen.

\[Battle Pass] Fixed a bug where some stage rewards were shown as a duration instead of a quantity.

\[Graphics] Fixed an issue where the area behind smoke grenades was visible with certain graphic settings.

\[Items] Fixed abnormal stat values being applied to the "Stigma Kaira (Aurora)" weapon sticker.

■ Others

\[Log in] Fixed occasional connection issues in certain regions.

\[Loading Speed] Optimized the loading performance of the main lobby page.

\[Media Features] Fixed an issue where screen capture and recording functions were not working.

■ Known Issues

\[Battle Pass] After reaching the maximum level, experience points are converted to Battle Coins, but the UI does not display or update this correctly.

※ Rewards for reaching milestones are still delivered properly, and this issue will be fixed as soon as possible.

*Maintenance time may be shortened or extended depending on the progress. We will provide additional notice if there are any changes.

BLACK STIGMA Team

Superhero Simulator - WitchKing

Hey everyone! We’ve decided to push the release of our game to September 18. We’re adding more features, more content, and more fun, all to make sure you get the best possible experience on day one.

We’re incredibly excited about what’s coming and we promise it’ll be worth the wait. Thanks for your patience and support! We can’t wait to show you what we’ve been working on!

Sword of Convallaria - TheMidKnight

Greetings, Voyagers!

Since the launch of Sword of Convallaria, we've been dedicated to listening closely to your feedback and suggestions, continually expanding content, refining systems, and optimizing gameplay to better serve your adventure.

Today, we’re excited to share a look at some of our latest update plans, improvement directions, and future development goals.

First Anniversary Major Update

We’re currently channeling our efforts into preparations for the first anniversary and a major expansion!

Let’s start with the long-awaited continuation of Spiral of Destinies. Following the Eternal Awakening, the main story arc is building toward its grand finale. You’ll stand alongside Inanna and the Convallaria Mercenary Group in a final push to bring peace to Iria—your choices shall reshape the world.

New Expedition System

We’ve seen a lot of Voyagers asking on social media: "When are SchackLulu and Kiya coming?" "How can we get them?"

The answer is coming with the brand-new Expedition system debuting in this update. Expedition is a dispatch-style idle exploration mode where you can earn Legendary characters, Astral Weapons, and other rare rewards just by actively participating and exploring.

Rank 13 & Character Growth

We’ve also heard your desire to bring your favorite characters back into the spotlight. With this update, we’re unlocking Rank 13 for characters, granting them new abilities and enhanced potential, so you can continue battling alongside the heroes you love most.

QoL & System Updates

In response to popular demand, the long-awaited combine and breakdown system will be added following the anniversary update.

We’ll also be introducing a number of quality-of-life improvements, such as:

  • A skip option for Crossing Worlds

  • Comprehensive battle statistics on the results screen

These enhancements are part of our ongoing efforts to create a more seamless and enjoyable experience for all Voyagers.

Global Language Support

We’re excited to announce that Spanish, Portuguese, French, and Italian language options are on the way, so more Voyagers around the world can fully enjoy their adventure in SoC.

Anniversary Celebration

Of course, no anniversary is complete without festivities!
We’ve prepared:

  • A nostalgic retrospective event

  • Generous reward giveaways

  • Value-packed bundles
    Full details coming soon—stay tuned!

Universal Derivation Returns

The Universal Derivation mode is coming again! This version includes expanded mechanics and deeper strategies, bringing even more exciting challenges to tackle.

Looking Ahead

We’re not slowing down. On the horizon:

  • New main story content

  • Exciting collaboration events

  • Large-scale co-op gameplay

  • More quality-of-life improvements (like better inventory filters and dummy stages)

Our team is fully committed to creating a richer, more immersive Convallaria experience for all voyagers.

A Small Thank-You Gift

Thank you for your continued support and for reading this far. As a token of our appreciation, we’ve prepared a small gift for you:

Gift Code: SOC1YEARDEVEN
(Use to claim Hope Luxite ×300)

Here’s to an unforgettable anniversary and even more adventures to come.
See you in Iria!

 
Team Sword of Convallaria

Snow Cone - Hungry Sky

Snow Cone is now in Osaka at World Expo 2025 as part of the Games Around The World event (22 - 28 July). If you happen to be at World Expo, come and play Snow Cone at the Australia Pavilion!

There are some other great Australian-developed games also included in the showcase: https://gamesaroundtheworld.com/countries/australia/

Thanks to World Expo, Games Around the World, and IGEA (Interactive Games & Entertainment Association) for making all of this happen.

The Snow Cone demo will be available to play on Steam throughout the Games Around The World event.

–Ben 💜

The Australia Pavilion at Word Expo 2025. Image credit: World Expo (Design by Buchan, Render by Flood)

Community Announcements - 트리 오브 세이비어
안녕하세요, 트리 오브 세이비어입니다.


2025년 7월 22일(화) 적용되는 업데이트 내용을 안내드립니다.



[h5]【업데이트】[/h5]
  • 블랙 마켓 일정 업데이트
    - 마을의 [블랙 마켓] 경매인 NPC를 통해 콘텐츠 이용 및 경매 일정을 확인할 수 있습니다.
  • 카피바라와 함께 특판 패키지 판매 종료 일정 변경
    - 기존 : 07월 29일(화) 정기점검 전까지
    - 변경 : 08월 05일(화) 정기점검 전까지
  • 지난 이벤트 아이템 제거
    - [식목일] 비료

[h5]【오류 수정】[/h5]
  • 검은 계시의 장 레이드에서 일부 보스 패턴이 다른 캐릭터 이펙트 선명도 조절 기능으로 보이지 않게 되는 현상
  • 고고학 전시대 5레벨 업그레이드 시 최대 코스트가 증가하지 않는 현상

감사합니다.
Community Announcements - Мир кораблей

Правила

Формат

  • «6 на 6» на линкорах, крейсерах, эсминцах и авианосцах VIII уровня.

  • Можно участвовать в отряде до шести человек.

Ограничения

В команде может быть не более:

  • одного авианосца;

  • трёх линкоров;

  • четырёх крейсеров;

  • четырёх эсминцев.

Особенностью этого Блица станет «Туман войны», который скрывает состав кораблей команды противника в начале боя. Название корабля отобразится только после его обнаружения.

Карты и режимы

Бои на всех картах пройдут в режиме «Превосходство».

[carousel][/carousel]

Награды

Побеждайте и зарабатывайте уголь, кредиты, элитный опыт командиров, а также сигналы и экономические бонусы!

DISTRAINT 2 - Jesse

Hey guys!

DISTRAINT 2 is turning seven years old later this year. Time surely flies by! 😅

I haven't yet decided what to do next. I've heard people asking for DISTRAINT 3, and quite frankly, it doesn't sound like a horrible idea. My latest releases haven't been selling well enough, so my next game needs to be something that will do well. That said, the timing could be right for DISTRAINT 3 if there's demand from the players.

One of the players started a petition to gauge the interest. That said, if you would like to see DISTRAINT 3 happen, you could sign the petition and share it with like-minded people:

https://www.petitions.com/we_the_players_want_distraint_3

If this gets enough attention, I'll create DISTRAINT 3. 😎

Cheers and thanks for all the support!

Jesse

...

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