Rock, Paper, Shotgun

Waiting's been a bit of theme during the early stages of the Battlefield 6 open beta, which has otherwise been earning a lot of thumbs up from FPS heads. If you've recently run into an never-ending loading screen while trying to jump into a Conquest match, the good news is that the devs have been working to solve those issues.

While EA reckon the problem's specific to that game mode and the Siege of Cairo map, that doesn't look to have stopped plenty of players from running into it over the past 24 hours. Cue a number of frustrated Reddit posts that boil down to the word 'stuck' being yelled so loud it could bring down a helicopter.

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Rock, Paper, Shotgun

I’m a bit of a sicko when it comes to keyboards, and have built the kind of collection that makes my wife duck for cover when I bring them up in conversation.

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Rock, Paper, Shotgun

Wake up, it's the 90s again. Ok, so maybe I've lied to you there, but two classic shooters from the decade that I as a child of 1999 definitely remember fondly have been re-released as one handy bundle with some extra features. Heretic + Hexen is out now.

The surprise re-release of these virtual spell boxes came as part of QuakeCon, with Nightdive Studios and id Software collborating to revamp more old school shooty things after doing the same with Doom and Doom 2 last year.

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Rock, Paper, Shotgun

The heatwave has won this time, readers. The plan this year... oh god, let's not talk about The Plan, it's too upsetting. For several years now, we've fought back the heatwave with a low-intensity strategy game, defying the evil fire orb with games that are manageable even for a brain composed partially of plasma. I'd hoped, this year, to move beyond, and fight back the sky with three such games. But. It warm.

Still, you're getting two. This year's Low-Intensity Games For To Do Strategy Despite Grotesque Hot are Hyper Empire and High Strategy: Oradros.

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Rock, Paper, Shotgun

Microsoft have brought development work on Contraband, the co-op smuggling game that Just Cause developers Avalanche Studios announced back in 2021, to a standstill. That's the official line, while a report from Bloomberg claims the game's been cancelled outright.

Nothing had been been seen or heard of Contraband since its reveal to the world at E3 four years ago, and this sudden status update comes just weeks after Microsoft cancelled Perfect Dark, Everwild, and an unannounced MMO from ZeniMax as part of mass layoffs that saw around 9,000 staff lose their livelihoods.

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Rock, Paper, Shotgun

As an old man yelling about deals at the clouds, I’ve often felt a bit jealous of these back-to-school sales. By my recollection, unless you wanted a new writing pad, some stationery, or a backpack, these deals didn’t really exist.

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Rock, Paper, Shotgun

Oh, hello there, Is This Seat Taken? The logic puzzler with a name that's real awkward to stick midway through a sentence has surprise-released today, August 7th, right off the back of an appearance in a Nintendo Indie World showcase.

When we woke up this morning, all we knew was that this game about telling people where to stick their bottoms would be coming out in August - a vague window previously announced during June's Whole Direct. Now, it be here.

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Rock, Paper, Shotgun

Apex Legends launched its Season 26 update this week with the new Wildcard mode, what must be its fourth or fifth attempt at a 'battle royale but faster' sideshow. If anything, Wildcard – with its tightened safe zones, generous respawn allowances and automatic loot pickups – is the most ferocious, cage fightin'est variant yet, its matches routinely playing out as breathless slaughters as crammed-in squads fight, die, and resurrect over a condensed selection of strongholds.

Still, while I’ve enjoyed ApeLegs' previous action-favouring tweaks, something about Wildcard underwhelms. It’s not the shooting, which is as crisp and dynamic as in any other Respawn FPS. And it’s not the simplified gear gobbling, which is fine for a supplementary mode. It’s that at the end of a Wildcard round, even the ones I’ve won, I’ve never felt that I’ve really gone anywhere or done anything except aim down my sights and left-click. In chasing nonstop drama it denies you something that good battle royales, and their progenitors, can so effectively deliver: a journey.

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