19 груд. 2024
Pox Nora - Cutedge
This is just a small client hotfix to correct a couple of issues.

  • Fixed a longstanding issue in which the ignore chat functionality was not working. You can now correctly add and remove users from your ignore list. This functionality can be used with the following commands in chat:
    /ignore add <user> - adds a user to your ignore list
    /ignore remove <user> - removes a user from your ignore list
    /ignore - shows who is currently on your ignore list
  • Fixed an issue in which nora globes had a delay before appearing
18 груд. 2024
Pox Nora - Cutedge
Greetings Pox Nora players! For this year end patch, we have focused on a large number of fixes for various spells, abilities, relics and equipment which have had errors or were not working correctly. The client has received some features to bring back further old functionality as well as having further fixes and improvements. We have also made a number of balance changes.

Drums of War 40 has begun!

Client

Classic bases
  • Added the ability to show bases for Champions. Relive the haydays of your youth with this classic look!
  • By default, the "modern" view of no bases is set. In the options menu from the main menu, bases can be enabled with and without HP bars and with either red/blue coloring or the even more classic grey/black coloring
UI Improvements
  • Fixed the display of the description when highlighting equipment on a rune
  • The custom games lobby now shows a count of games that are awaiting players for both 1v1 and 2v2 games below the appropriate tab
  • The Deck Manager now shows the Faction Bonus when editing decks
  • Fixed a sorting issue with the user list related to if players had a 2v2 rank but not a 1v1 rank
  • Improved the display of the Drums of War display on the client main menu so that it accurately matches the website and shows the results of the war earlier in the DoW (for when subsequent DoWs are started)
  • Various other UI cleanup
FX and Art
  • Optimized the visual effect for Summon Ant and Strategic Retreat
  • Added over 80 pieces of high-res rune artwork for various runes
Matchmaking
  • The matchmaker for ranked games has been adjusted to be more strict about matching players of equal rank to each other, although it is still less restrictive than before the November patch in order to help improve queue times
  • As part of the start of Drums of War 40, ranks have been reset.
Server and Game Logic Fixes
  • Fixed an issue in which when Eviscerating Luminescence would apply Eviscerated at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Eviscerated
  • Fixed an issue in which when Scouring Luminescence would apply Scoured at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Scoured
  • Fixed an issue in which when Soultap Luminescence would apply Soultapped at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Soultapped
  • Fixed an issue in which Defiling Luminescence would apply Defiled and Cursed at the start of the controller's turns, it could apply those conditions which immediately had their duration reduced
  • Fixed an issue in which if a champion had multiple different Provision abilities, only one of them could have its effect active
  • Fixed an issue in which the buff from Provision: X was not removed if the ability was lost
  • Fixed an issue in which Soul Collection could cause a fatal error that would end games prematurely
  • Fixed an issue in which Drink Healing Potion would heal than Cleanse, rather than correctly Cleansing and then healing the champion
  • Fixed an issue in which Slothful could leave Immobile on a champion permanently in some rare cases
  • Fixed an issue in which the abilities Ice Veil and Sand Veil applied multiple copies of terrain changes when it was on a 2x2 unit, leading to issues with network connectivity and client performance (and could cause the game client to become unresponsive in some cases)
  • Fixed an issue in which Fire Prison would damage and cause Charred to friendly units if they were next to the unit using Fire Prison
  • Fixed an issue in which Jellebrium Mind would cause the player's client to report that Teleport was still on cooldown on turn start even though it was no longer on cooldown
  • Adjusted Devour Life so that when two units with the lowest amount of HP have the same amount of HP, it picks the one that was deployed first rather than being random
  • Fixed an issue in which non-real champions would affect the
  • Removed debug text that was shown in the combat log upon activation of Lava-Fall
  • Fixed an issue in which you could determine which champions were Illusions due to them not showing their upgrade markers on abilities
  • Fixed an issue in which illusions created by Mirrorhold could drop Nora Globes in some rare cases when they are destroyed immediately upon creation
  • Fixed an issue in which a champion equipped with Ghost Pendant would not lose Phase Shift and Soultap Feedback upon losing the equipment

Balance Changes
16 груд. 2024
Pox Nora - Cutedge
The forces of Protectorate put up a fight but in the end they were overwhelmed by Wrath once again.

Drums of War 39 has ended.
The next Drums of War will begin soon.

All players who participated in the Drums of War have been given rewards. These packs can be opened in the Marketplace either on the website or in the game client. Furthermore, the top five players of each faction have received a limited bonus.
27 листоп. 2024
Pox Nora - Cutedge
Client Fixes
  • Corrected an issue in which the champion Dark Messenger had incorrect artwork

Matchmaking
  • The ranked queue now has more relaxed matchmaker parameters and should match you with opponents faster and in a greater range from your current rank (higher or lower).

Abilities
  • Adaptive changed to: When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +3 MAX HP.
  • Mirefolk Fealty changed to: When this champion is deployed, friendly champions gain Subsume for 4 turns. If the affected champion is a Mirefolk, it also gains Force Barrier 2 for 4 turns.
  • Quest: Runner changed to: For every 10 spaces this champion moves, it permanently gains +1 DMG and +3 MAX HP. This ability is removed after 4 triggers.
  • Revere: Firemaw changed to: While this champion is in play, Firemaw costs 10% less nora to deploy. While Firemaw is in play, this champion has Flameburst and Terraform: Lava.
  • Fixed an issue in which Clone Matter would deploy relics owned by your opponent when using thh ability on a Possessed champion.
  • Fixed an issue in which Prestige would not remove Fearless upon giving its effect
  • Fixed an issue in which Quest: Kill Enemy could give its buff again if the ability was regained by a champion.
Champions
Relics
  • Epochal Oasis's Nora Cost changed from 25 to 30
Spells
  • Enslave's Nora Cost changed from 40 to 45
  • Forced Transfusion's Nora Cost changed from 30 to 35
Equipment
  • Blade of the Snake changed to: Equipped champion that has a MAX RNG of 2 or less gains +5 DMG and gains Quest: Kill Enemy if this equipment was deployed from the rune dock. If champion is Race: Archdemon, it also gains Unstoppable. At the start of its turns, equipped champion loses 5 HP.
  • Crystal Anima's Nora Cost changed from 25 to 30
  • Ghost Pendant changed to: Equipped champion gains Phase Shift and Soultap Feedback. This equipment can be dropped as a relic with Ghost Pendant and Wieldable.
  • Helm of Chaos changed to: Equipped champion that is Race: Archdemon or Class: Knight gains Absorb, Command: Charge, Terrorize and Reckless.
  • Night Blade changed to: Equipped champion gains Precision and Heart Strike. If the champion is Race: Archdemon, it also gains Enervating Touch. If the champion is Race: Imp, it gains Life Siphon instead.
  • Sheoul Firebow changed to: Equipped champion gains Sheoul Firebow (This champion makes a Fire attack at RNG 3-5 at +2 DMG). If the champion is Race: Archdemon, it gains Battle Leader. If it is Race: Deep Elf, it gains Declare Vengeance instead.
13 листоп. 2024
Pox Nora - Cutedge
For November's patch, we focused on mostly just client improvements to correct some annoying bugs and issues.

Client

UI Improvements
  • Fixed an issue in which AOE targeting would always select the top node when mousing over or using the controller to move the cursor over a 2x2 unit. This could cause the AOE to target the wrong space or could cause the ability or spell to be unusable if that space was out of range. The game will now use the small node that the mouse/controller is selecting.
  • Fixed an issue in which the game timer would not correctly reset to the full turn time after the opposing player reconnected from being disconnected and then ended their turn.
  • The circle around units' AP next to the health bar will now show as red to indicate if that unit is engaged in combat

Rules Text & Descriptions
  • Corrected some more incorrect descriptions. As always, please report these in the community Pox Nora discord under #rules-and-description-issues
  • Battle Leader's buff now shows in the conditions list. DEV NOTE: most conditions like this should be changed to show the actual buffs but this has to be done on the server side with descriptions added to the client side. If there are any abilities or spells that add effects that you think should be shown and aren't, please report them in #bugs or #rules-and-description-issues

Balance

The list of balance changes can be found on the Pox Nora website here

Abilities
  • Forage changed to: This unit gains 2 AP when it captures a nora globe.
  • Mirefolk Fealty changed to: When this champion is deployed, friendly champions gain Encouraged for 1 turn. If the affected champion is a Mirefolk, it also gains Impervious for 2 turns.
  • Sabotage: Defile changed to: The next enemy champion deployed from the runedock while this champion is in play becomes Diseased 3, Defiled and Inhibited.
Relics
  • Removed Fascinate from the relic Ethereal Pool
Spells
  • Haunting Grip's Nora Cost changed from 30 to 40
  • Mandate from Sheoul's Nora Cost changed from 35 to 30
Equipment
  • Demon Shield changed to: Equipped champion gains Arrow Eater. If champion has a max range of 1, it also gains
    Combat Awareness 1. This may only be equipped on champions with Race: Demon.

  • Helm of Chaos changed to: Equipped champion that is Race: Archdemon or Class: Knight gains Absorb, Command: Charge, Battle Leader and Reckless.
5 листоп. 2024
Pox Nora - Cutedge
Champion changes can be found on the Pox Nora website

Client
  • Fixed an issue that could cause terrain effects to not display correctly (most commonly with the ability Oozing)
  • Fixed an issue that could cause some visual effects to persist (i.e., Charred smoke puffs)
  • Updated various rules text
  • Added additional high res artwork
Maps
  • Removed the middle font from the K'thir Hill (7 fonts) map
Abilities
  • Aurora Investigations changed to: The first time an enemy champion within 8 spaces of this champion makes a basic attack while a champion with this ability is in play, a "Clue" is created on the space it occupies. When a friendly Elf or Fairy (including self) moves within 2 spaces of a space containing a "Clue," the "Clue" is consumed and that champion gains 2 AP.
  • Battle Leader changed to: When this champion destroys an opposing champion, friendly champions permanently gain +1 DMG. If those champions also share a race or class with this champion, they also are healed for 3 HP.
  • Revere: Firemaw changed to: While this champion is in play, Firemaw costs 10% less nora to deploy. While Firemaw is in play, this champion has Flamethrower.
  • Sanguine Flight changed to: This champion is Flying and has Magic Ward and Bleed.
  • Swarm: Clockwork Swarm champion nora cost changed from 25 to 18
Relics
  • Totem of the Muses Nora Cost changed from 40 to 30
Spells
  • Mandate from Sheoul changed to: Target champion gains Heart Strike, Searing Aura 5 and Hunter: Hero.
  • Tundra Discipline's Nora Cost changed from 35 to 30
  • Fixed an issue in which the spell Devour was not appropriately following sacrifice rules (i.e., was triggering on death effects)
Equipment
  • Blade of the Snake changed to: Equipped champion that has a MAX RNG of 2 or less gains +5 DMG and Quest: Kill Enemy. If champion is Race: Archdemon, it also gains Battle Leader and Unstoppable. At the start of its turns, equipped champion loses 5 HP.
  • Cloak of Long Knives changed to: Equipped champion with Class: Rogue or Ranger has +2 DMG and gains Shadow Shift. If the equipped unit has range 2 or less it gains Shadowstrike.
  • G'hern Helm's Nora Cost changed from 30 to 20
  • Helm of Chaos changed to: Equipped champion that is Race: Archdemon or Class: Knight gains Absorb, Command: Charge, Deception and Reckless.
  • Night Blade changed to: Equipped champion gains Precision and Heart Strike. If the champion is Race: Archdemon or Race: Imp, it also gains Enervating Touch.
  • Thunder's Nora Cost changed from 35 to 40
  • Fixed an issue in which Hekatian Blood Draught would incorrectly give Blood Frenzy 3 and would not fully remove the ability on the equipment being lost
29 жовт. 2024
Pox Nora - Cutedge
Hope you're all having a spooky holiday season. In this patch we have a number of fixes and balance changes.

Champion changes can be found on the Pox Nora website

General Balance Changes
  • Summoned champions no longer give presence to deploy Relics

Maps
  • Removed K'thir Hill (4 fonts) from ranked map rotation
  • Removed Ironfist Mountains from ranked map rotation
  • Added new map K'thir Hill (7 fonts) to ranked map rotation

Abilities
  • Abominable changed to: This unit has Arctic and deals +1 DMG to Scented champions for each real friendly Yeti. When this ability is activated, the closest enemy champion within 6 spaces becomes Scented for 2 turns and loses Stealthed. If the enemy champion is Frightened, it becomes Scented for 4 turns instead.
  • Aquatic champion nora cost changed from -15 to -10
  • Dark Awakening champion nora cost changed from 10 to 8
  • Distichous: FS/UD changed to: When an FS champion is deployed from the runedock, this champion gains Absorb for 4 turns. When a UD champion is deployed from the runedock, this champion gains Life Siphon for 4 turns.
  • Domain: Vegetation champion nora cost changed from 6 to 4
  • Eternal Life changed to: This unit has Eternal. If a Phylactery is in play when this unit dies, your Shrine or Avatar loses 5 HP and the nearest Phylactery relic is destroyed and this unit is reanimated in its place.
  • Fairy Dust changed to: Target champion within 4 spaces gains Wandering for 2 Turns.
  • Fairy Dust AP cost changed from 4 to 3
  • Glorious Leap changed to: This champion is relocated to target space within 4 spaces. Opposing champions within 2 spaces of the target space are Awestruck for 2 turns.
  • Glorious Leap cooldown changed from 3 to 2
  • Mirefolk Fealty changed to: When this champion is deployed, friendly champions gain Encouraged for 1 turn. If the affected champion is a Mirefolk, it also gains Impervious for 1 turn.
  • Mirefolk Revival changed to: When this unit is deployed, friendly champions are healed for 6 HP. If the affected champion is a Mirefolk, it also gains Purified for 5 turns.
  • Planar Hold changed to: All champions within 5 spaces, including this one, have Planar Bound and Earthbound.
  • Rallying Cries 2 champion nora cost changed from 8 to 6
  • Rallying Cries 3 champion nora cost changed from 12 to 8
  • Revere: Hydraxor changed to: While this champion is in play, Hydraxor costs 10% less nora to deploy. While Hydraxor is in play, this champion gains Domain: Water and any damage this champion deals counts toward Hydraxor's Quest: Damage.
  • Sneak champion nora cost changed from 7 to 8
  • Stealth champion nora cost changed from 8 to 7
  • Terrorize changed to: Target enemy champion within 4 spaces becomes Frightened for 3 turns. If that champion becomes Frightened, it is relocated 4 spaces away.
  • Fixed an issue in which Dark Rider had incorrect stats for the spawned unit
Relics
  • Bone Mine's Nora Cost changed from 40 to 35
  • Fixed an issue in which Aurora Banner incorrectly had Bastion of Will rather than Prestige
Spells
  • Favor of the Queen changed to: Target friendly champion gains Blessed and opposing champions within 2 spaces of target champion become Awestruck for 3 turns. If the target is Race: Jakei, it also gains Loyalty.
  • Favor of the Queen's Nora Cost changed from 40 to 30
  • Flash Freeze's Nora Cost changed from 35 to 30
  • Healing Hand's Nora Cost changed from 45 to 40
Equipment
  • Ice Carved Greaves changed to: Equipped champion gains Freezing Discipline and Resilient. If it is Race: Jakei or Class: Monk, it also gains Frost Armor.
  • Sheoul Firebow's Nora Cost changed from 35 to 30
  • Spike changed to: Equipped champion gains Tough 2. If it is Race: Cyclops, it also gains Battle Leader (When this champion destroys an opposing champion, friendly champions permanently gain +1 DMG).
  • Thunder changed to: Equipped champion gains Explosive Attack 3 and Cull. If it has Race: Tortun, it also permanently loses Ponderous.
  • Thunder's Nora Cost changed from 30 to 35
17 жовт. 2024
Pox Nora - Cutedge
For this spooky October we are release updates for the client and server. We are also rolling out another set of balance changes based on user feedback and requests for additional themes and playability.

Client

User Interface
  • Abilities now correctly paginate in the Lower HUD. Additionally, more space has been given for abilities
  • The Tile Info window has been moved above the abilities in the Lower HUD over the play area and now shows units that are hovered over
  • Fixed an issue with the Tutorial in which it would not correctly show which rune to deploy
In-Game text
  • Fixed a number of cases of incorrect descriptions and rules text
  • Please report any incorrect text in the Pox Nora community discord in the #rules-and-description-issues channel
Art
  • Added more high resolution rune art

Campaigns
  • Fixed issues with campaign games occurring due to it using the updated Runes of Valdac map rather than the older version

Maps
  • removed Tundra Lake from ranked rotation
  • added Ironfist Mountains to ranked rotation
  • removed the top middle font from Nora Glades

Balance Changes

The list of balance changes can be found on the Pox Nora website here
Pox Nora - Cutedge
For this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.

Additionally, in this update there are now updated Starter Decks available from beating the Training Faction missions. Even if you have beaten these missions you can earn the new decks by beating them again. The runes granted in these decks are non-tradeable and non-sacrificible.

Check out the community discord for information on an upcoming tournament!

As always, check the poxnora website for up-to-date news about any updates.

Client

Visuals & FX
  • Made a number of changes to improve performance
  • Adjusted visual fx that use dust clouds in an area (e.g., Earthquake) to be more performant
  • Fixed an issue in which fx that were supposed to shake the map were not doing so (e.g., Earthquake)

Options
  • Corrected an issue in which the dropdown for resolution would always attempt to scroll to the top when attempting to adjust the resolution in the lobby

In-Game Text
  • Corrected various instances of incorrect text. Please continue to report any errors in the Pox Nora community discord in the #bugs channel

Server & Balance Changes

Abilities
  • Fear 3 champion nora cost changed from 8 to 7
  • Fixed an issue in which the cooldown for Lay Hatchling was not reduced by Gift of Fertility
Champions

Forglar Swamp

Darkmarsh Zealot
  • DMG changed from 13 to 10
  • HP changed from 49 to 48
  • Added base ability Tormented
  • Upgrade Path 1 changed to: Violent, Berserk Attack 3*, Blood Frenzy 1
  • Upgrade Path 2 changed to: Punish*, Clamp, Imposing Aura
Firk Mindcaller [PE]
  • HP changed from 40 to 43
  • Upgrade Path 1 changed to: Book Burn, Hunter: Soultapped*, Mind Lock
  • Nora Cost changed from 73 to 71 (71-74)
Firk Mindcaller [UC]
  • HP changed from 40 to 43
  • Upgrade Path 1 changed to: Book Burn, Hunter: Soultapped*, Mind Lock
  • Nora Cost changed from 73 to 71 (71-74)
Mucker
  • DMG changed from 9 to 10
  • SPD changed from 5 to 6
  • HP changed from 46 to 47
  • Removed base ability Split
  • Upgrade Path 2 changed to: Immunity: Disease, Immunity: Electricity*, Immunity: Psychic
  • Nora Cost changed from 68 to 71 (71-73)
Snaptooth Chilan
  • Added base ability Amphibious
  • Upgrade Path 1 changed to: Swamp Exploit, Dread Field*, Stall
Forsaken Wastes

Defiler Knight
  • Upgrade Path 1 changed to: Howling Attack, Vigilance*, Surge: Spirit
Defiler of Skulls
  • Upgrade Path 1 changed to: Howling Attack, Vigilance*, Surge: Spirit
Lich's Servitor
  • Upgrade Path 2 changed to: Sweep, Dictate, Psychic Compulsion*
Lost Queen
  • DMG changed from 9 to 8
  • HP changed from 46 to 48
  • Removed base ability Brainless
  • Removed base ability Dark Healing
  • Added base ability Fascinate
  • Added base ability Binding Chains
  • Upgrade Path 1 changed to: Ravenous Torrent*, Entangle, Curse 2
  • Upgrade Path 2 changed to: Psychic Magnetism, Amplify: Disease, Disease Aura 3*
  • Nora Cost changed from 79 to 74 (74-75)
Zombie Headchucker
  • DMG changed from 11 to 9
  • SPD changed from 6 to 7
  • DEF changed from 0 to 1
  • Removed base ability Grant: Death Nova: Fire
  • Added base ability Reckless
  • Added base ability Cackle
  • Upgrade Path 1 changed to: Burn 2, Flameburst, Fire Aura 3*
  • Upgrade Path 2 changed to: Feint, Damage Shield: Fire 3*, Grant: Death Nova: Fire
  • Nora Cost changed from 69 to 71 (71-74)
Zombie Rotwrapper
  • RNG changed from 2-4 to 3-4
  • Added base ability Dark Healing
  • Upgrade Path 1 changed to: Shrink, Favor*, Cocoon
  • Upgrade Path 2 changed to: Amplify: Disease, Confuse*, Soul Collection
  • Nora Cost changed from 72 to 77 (77-77)
Ironfist Stronghold

Drakon
  • SPD changed from 6 to 7
  • HP changed from 55 to 58
  • Removed base ability Wail of Grief
  • Added base ability Regeneration 3
  • Upgrade Path 2 changed to: Howling Attack, Vivify, Vigilance*
  • Nora Cost changed from 84 to 90 (89-90)
Griffin Fledgling
  • DMG changed from 9 to 10
  • HP changed from 45 to 48
  • Added base ability Skirmisher
Ivory Wing
  • RNG changed from 3-5 to 3-4
  • Removed base ability Defenseless
  • Added base ability Easy Target
  • Added base ability Divine Favor 2
  • Upgrade Path 1 changed to: Heal Champion 2, Heal Mass 2*, Cleanse
  • Nora Cost changed from 73 to 72 (71-72)
Sundered Lands

Broodguardians
  • DMG changed from 9 to 10
  • Upgrade Path 1 changed to: Ally: Forglar Swamp, Detonate Relic*, Regeneration 2
  • Upgrade Path 2 changed to: Grant: Draconic Force*, Explosive Attack 2, Grant: Lay Trap: Fire
  • Nora Cost changed from 73 to 77 (77-78)
Totem of the Fallen
  • Removed base ability Immortality
  • Added base ability Heal Mass 2
  • Upgrade Path 1 changed to: Weaken Spells, Favor, Guarded: Skeezick*
  • Upgrade Path 2 changed to: Acidic Greeting, Skeezick Alliance*, Blind
  • Nora Cost changed from 79 to 78 (78-79)
Totem of the Hat
  • Removed base ability Immortality
  • Added base ability Heal Mass 2
  • Upgrade Path 1 changed to: Weaken Spells, Favor, Guarded: Skeezick*
  • Upgrade Path 2 changed to: Acidic Greeting, Skeezick Alliance*, Blind
  • Nora Cost changed from 79 to 78 (78-79)
Shattered Peaks

Oozeking Slag
  • HP changed from 50 to 53
Slag Overmind
  • Removed base ability Oozing
  • Added base ability Logistics: Speed
Thunder Elemental
  • DEF changed from 1 to 2
  • HP changed from 49 to 51
  • Nora Cost changed from 81 to 83 (82-83)
Savage Tundra

Crystal Dragon
  • HP changed from 52 to 50
  • Removed base ability Fascinate
  • Added base ability Crystallize
  • Upgrade Path 1 changed to: Frost Aura 3*, Freezing Aura, Freeze
  • Upgrade Path 2 changed to: Frost Armor*, Frost Acolyte, Frost Greeting
  • Nora Cost changed from 76 to 74 (74-76)
Crystal Elemental
  • Removed base ability Frost Aura
  • Added base ability Freezing Aura
  • Added base ability Fascinate
  • Upgrade Path 1 changed to: Freeze*, Frost Nova 3, Frost Aura 3
  • Upgrade Path 2 changed to: Improve Range, Improve Speed*, Cleansing Aura
  • Nora Cost changed from 63 to 70 (70-70)
Crystal Guardian
  • DMG changed from 8 to 0
  • DEF changed from 2 to 3
  • HP changed from 50 to 51
  • Removed base ability Attack: Frost
  • Removed base ability Bodyguard
  • Removed base ability Endless Devotion
  • Added base ability Crystallize
  • Added base ability Crushing Charge
  • Added base ability Nora Gem
  • Upgrade Path 1 changed to: Frost Nova 3*, Swap 3, Block 1
  • Upgrade Path 2 changed to: Bodyguard, Catalyst: Frost, Freezing Chains*
  • Nora Cost changed from 72 to 71 (71-72)
Crystal Mastodon
  • DMG changed from 9 to 12
  • RNG changed from 1 to 1-2
  • HP changed from 55 to 50
  • Added base ability Fascinate
  • Added base ability Lethargic
  • Upgrade Path 1 changed to: Slowing Armor, Resistance: Physical 3, Shroud*
  • Upgrade Path 2 changed to: Relic Guardian, Sabotage: Lethargy, Hold the Line*
Crystal Wolverine
  • SPD changed from 6 to 7
  • Upgrade Path 2 changed to: Blood Rage, Zeal: Speed*, Spike Nova 3
  • Nora Cost changed from 78 to 83 (82-83)
Crystal Yeti
  • SPD changed from 6 to 7
  • Upgrade Path 1 changed to: Tundra Awakening, Tough 2, Heavy Charger*
  • Upgrade Path 2 changed to: Enrage 3*, Resolute, Freeze
  • Nora Cost changed from 74 to 76 (76-77)
Disciple of the Chillshard
  • DMG changed from 12 to 10
  • SPD changed from 6 to 7
  • RNG changed from 1-4 to 1-3
  • HP changed from 44 to 46
  • Removed base ability Dissipate
  • Added base ability Iceguard
  • Upgrade Path 1 changed to: Savage Exploit, Telekinetic Thrust, Noetic Mind*
  • Upgrade Path 2 changed to: Psychic Magnetism, Logistics: Force Barrier, Ally: Forglar Swamp*
  • Nora Cost changed from 70 to 74 (74-76)
Ice Golem
  • Removed base ability Endless Devotion
  • Added base ability Nora Gem
  • Upgrade Path 2 changed to: Impenetrable*, Resilient, Tough 1
Jakei Disciple
  • DEF changed from 0 to 1
  • HP changed from 46 to 48
  • Removed base ability Defiant
  • Added base ability Impair Vision
  • Upgrade Path 1 changed to: Pacifying Blows, Crippling Discipline*, Defiant
  • Upgrade Path 2 changed to: Resonance, Dispelling Blows*, Noetic Mind
  • Nora Cost changed from 71 to 72 (72-74)
Jakei Icefisher
  • DMG changed from 9 to 10
  • HP changed from 42 to 45
  • Removed base ability Amphibious
  • Removed base ability Arctic
  • Added base ability Fen Teachings
  • Added base ability Dragging Attack
  • Added base ability Icebreaker
  • Upgrade Path 1 changed to: Pin Down, Frigid Lance, Lay Trap: Frost 3*
  • Upgrade Path 2 changed to: Grant: Frost Trap, Chill 2*, Freeze
  • Nora Cost changed from 65 to 68 (68-70)
Lonx Luminary
  • DMG changed from 10 to 9
  • Removed base ability Logistics: Heal Champion
  • Added base ability Distracting Blows
  • Upgrade Path 1 changed to: Illuminate*, Spell Breach, Logistics: Heal Champion
  • Upgrade Path 2 changed to: Stall*, Weaken Spells, Psychic Compulsion
  • Nora Cost changed from 68 to 69 (69-69)
Lonx Wanderer
  • Added base ability Multiattack 1
  • Upgrade Path 1 changed to: Enlightened, Commander, Grant: Magical Aura*
  • Upgrade Path 2 changed to: Provision: Speed, Cripple*, Fellowship
  • Nora Cost changed from 73 to 77 (77-79)
Yeti Avalancher
  • DEF changed from 2 to 1
  • Added base ability Escalation
  • Upgrade Path 1 changed to: Howling Attack, Frightful Blows, Horrific Aura 2*
  • Upgrade Path 2 changed to: Resilient*, Psychological Warfare, Tunnel: Snow
  • Nora Cost changed from 77 to 80 (80-80)
Yeti Sorcerer
  • DMG changed from 9 to 10
  • HP changed from 46 to 44
  • Added base ability Snowstrike
  • Added base ability Grant: Tempo
  • Upgrade Path 1 changed to: Impair Vision*, Psychological Warfare, Domain: Arctic
  • Upgrade Path 2 changed to: Enchant: Magic, Magic Blast*, Magic Acolyte
  • Nora Cost changed from 67 to 69 (69-70)
Underdepths

Bok Raider
  • Upgrade Path 2 changed to: Hunter: Walker*, Fear 3, Volley Leader
Hekatian Voidraker
  • Upgrade Path 1 changed to: Hunter: Quick*, Hunter: Bloodied, Hunter: Soultapped
  • Upgrade Path 2 changed to: Soulwrack*, Thrash, Teleport: Blood Ball
Maxxarek [EX]
  • DMG changed from 22 to 21
  • HP changed from 65 to 60
  • Upgrade Path 1 changed to: Summon: Young Imp*, Annihilate, Lava Storm
  • Nora Cost changed from 93 to 98 (93-100)
Maxxarek [PE]
  • DMG changed from 22 to 21
  • HP changed from 65 to 60
  • Upgrade Path 1 changed to: Summon: Young Imp*, Annihilate, Lava Storm
  • Nora Cost changed from 93 to 98 (93-100)
Forglar Swamp / K'thir Forest

Tortun Favored
  • RNG changed from 3-5 to 4-5
  • Added base ability Divine Favor 2
  • Added base ability Illuminate
  • Upgrade Path 1 changed to: Blind, Spellswallower*, Enchant: Magic
  • Upgrade Path 2 changed to: Tidal Wave, Heal Champion 3, Heal Mass 3*
  • Nora Cost changed from 67 to 73 (73-75)
Ironfist Stronghold / Shattered Peaks

Metallic Slag
  • Removed base ability Trail: Ooze
  • Added base ability Turtle
  • Upgrade Path 2 changed to: Oozing*, Provision: Defense, Acid Eater
  • Nora Cost changed from 72 to 73 (70-73)
Relics
  • Griffin Perch changed to: This relic has Relocate Self, Bastion of Mobility and Motivate. While this unit is in play, Sigil abilities triggered on friendly champions last an additional 2 turns. When this unit is deployed, other Sigil abilities will trigger.
  • Skull of Decay's HP changed from 20 to 25
  • Skull of Decay's Nora Cost changed from 25 to 30
  • Fixed an issue in which Sludge Pool was granting its effect to all champions instead of just Slags
Spells
  • Drown changed to: Destroy target small champion without Flying or Amphibious occupying Water. Only one copy of this rune can be included in your battlegroup.
  • Drown's Nora Cost changed from 80 to 85
  • Fixed an issue in which Winged Purpose was not correctly updated to its new effect
  • Wings of Glory now gives its effect to units with Running Start
Equipment
  • Hekatian Blood Draught's Nora Cost changed from 25 to 30
  • Fixed an issue in which the ability Unstoppable granted from Hekatian Blood Draught would not be removed upon the equipment's removal (from Shatter, etc)
  • Murder changed to: Equipped champion gains Strike and Attack Charged 1. If it has Class: Archer or Class: Rogue, it also gains Nora Thief
13 верес. 2024
Pox Nora - Cutedge
Today we have just a smaller hotfix for some balance changes and various fixes.

As always, check the poxnora website /url] website for up to date news about any updates.
Abilities
  • Cast: Dark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
  • Command: Charge AP cost changed from 4 to 3
  • Eradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20 HP).
  • Portal Walker changed to: When this champion is successfully relocated, it has +2 DMG until its next attack or for 6 turns.
  • Revere: Thirion changed to: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +2 RNG.
  • Sneak changed to: This unit becomes Stealthed at the end of your turn if you have runes in your rune dock that are still concealed and there are no enemy champions within 3 spaces.
  • Summon: Dreamblossom AP cost changed from 0 to 3
  • Fixed an issue in with the effect of the ability Demoralizing Descant was not cleansable
  • Fixed an issue in which the ability Logistics: Damage was giving +4 DMG instead of +3 DMG
  • Fixed an issue in which the ability Melee Specialist (all ranks) was triggering on units being within 3 spaces rather than 2 spaces.
  • Fixed an issue in which the ability Hunter: Hero would not trigger on units that cost more than 80 Nora
  • Fixed an issue in which the ability Pace would trigger on on non-basic attacks
  • Fixed an issue in which the ability Zombie Apocalypse would not correctly trigger in some cases
Champions
Forglar SwampCircadian Arcanist
  • Removed base ability Alluring Discipline
  • Removed base ability Illuminate
  • Added base ability Adept Arcanist
  • Added base ability Grant: Magical Aura
  • Upgrade Path 1 changed to: Magic Blast, Magic Acolyte, Illuminate*
  • Upgrade Path 2 changed to: Amphibious, Semi Aquatic*
  • Nora Cost changed from 69 to 70 (69-71)
Firk Botanist
  • DMG changed from 8 to 9
  • Removed base ability Catalyst: Psychic
  • Added base ability Psychic Magnetism
Firk Executor
  • DMG changed from 9 to 8
  • RNG changed from 5-6 to 4-6
  • Removed base ability Corruption
  • Added base ability Overkill: Healing
  • Added base ability Defenseless
  • Upgrade Path 1 changed to: Grant: Evasive*, Hunter: Soultapped, Corruption
Firk Mindweaver
  • Removed base ability Deception
  • Added base ability Confuse
  • Upgrade Path 1 changed to: Dodge 1*, Evasive 2, Pawn
  • Upgrade Path 2 changed to: Psychic Compulsion, Stall*, Mindwipe Aura 2
Firk Prophet
  • Upgrade Path 1 changed to: Healing Mind*, Revere: Hydraxor, Impart
Firk Savant
  • Removed base ability Spell Charged
  • Added base ability Spell Charged 2
  • Upgrade Path 2 changed to: Charged Magic Bomb*, Magical Bomb 3, Favor
  • Nora Cost changed from 79 to 78 (78-81)
Firk Sensorate
  • DMG changed from 10 to 11
  • SPD changed from 6 to 7
  • Removed base ability Vindictive
  • Nora Cost changed from 83 to 82 (79-84)
Firk Soulthief
  • Removed base ability Nora Induction
  • Added base ability Magic Ward
  • Nora Cost changed from 77 to 78 (78-79)
Firk Spellblaster
  • DEF changed from 0 to 1
  • Removed base ability Spellswallower
  • Upgrade Path 1 changed to: Damage Shield: Magical 3*, Hunter: Mage, Spellswallower
Firk Voidmage
  • Removed base ability Confuse Enemy
  • Added base ability Vulnerable
  • Upgrade Path 1 changed to: Confuse Enemy*, Drain 2, Soul Vitality
  • Upgrade Path 2 changed to: Swap 3*, Afflict 2, Soul Collection
  • Nora Cost changed from 83 to 85 (85-85)
Kartch, Finlord
  • Upgrade Path 2 changed to: Hit and Run, Swamp Exploit, Motivate*
Marsh Warden
  • HP changed from 49 to 47
  • Removed base ability Initiative
  • Added base ability Initiative 1
  • Upgrade Path 1 changed to: Declare Hunted, Ally: K'thir Forest, Logistics: Damage*
  • Upgrade Path 2 changed to: Combat Awareness 2, Poisonburst*, Dodge 2
  • Nora Cost changed from 78 to 77 (77-79)
Mucker
  • DMG changed from 10 to 9
  • HP changed from 50 to 46
  • Removed base ability Ponderous
  • Upgrade Path 2 changed to: Immunity: Psychic, Immunity: Disease*, Immunity: Electricity
  • Nora Cost changed from 57 to 68 (68-70)
Forsaken WastesAfflicted Corpse
  • Upgrade Path 1 changed to: Amplify: Disease, Latch On, Disease Aura 3*
  • Nora Cost changed from 49 to 50 (46-50)
Crypt Guardian
  • Upgrade Path 1 changed to: Brain Eater*, Grace of the Dead 1, Drain 2
Infected Zombie
  • HP changed from 49 to 47
  • Removed base ability Disease Aura
  • Added base ability Brain Eater
  • Upgrade Path 1 changed to: Ignorance, Disease Aura 3*
  • Nora Cost changed from 67 to 66 (66-68)
Lost Queen
  • DMG changed from 8 to 9
  • HP changed from 44 to 46
  • Added base ability Dark Healing
  • Upgrade Path 2 changed to: Disease Aura 3, Ravenous Torrent*, Psychic Magnetism
  • Nora Cost changed from 74 to 79 (78-80)
Mairdreth of the Rot
  • Upgrade Path 1 changed to: Disease Breath 3*, Revel in Misery, Forsaken Exploit
  • Upgrade Path 2 changed to: Unspeakable*, Hunter: Diseased, Fearsome Hunter
  • Nora Cost changed from 91 to 94 (91-94)
Risen Moga
  • DMG changed from 11 to 10
  • HP changed from 44 to 42
  • Removed base ability Lethargic
  • Upgrade Path 1 changed to: Ally: Shattered Peaks, Zombie Apocalypse, Damage Shield: Disease 2*
  • Nora Cost changed from 59 to 60 (56-63)
Ironfist StrongholdAmethyst Wing
  • HP changed from 48 to 50
  • Removed base ability Lightning Storm
  • Removed base ability Reckless
  • Removed base ability Zealot
  • Added base ability Provision: Offense
  • Added base ability Zeal: Damage
  • Upgrade Path 1 changed to: Grant: Electricity Aura, Stat Bonus: Defense 2, Electricity Aura 3*
  • Upgrade Path 2 changed to: Instigate, Purified*, Reflection 4
Dwarven Medic
  • Upgrade Path 2 changed to: Carouse*, Cleanse, Grant: Healing Potion
  • Nora Cost changed from 48 to 54 (52-57)
Elemental Warstaff
  • Upgrade Path 2 changed to: Immunity: Frost*, Immunity: Magical, Immunity: Fire
  • Nora Cost changed from 58 to 62 (62-65)
Griffin Fledgling
  • Upgrade Path 1 changed to: Sweep, Howling Attack, Stat Bonus: Speed 1*
Obsidian Wing
  • HP changed from 54 to 56
  • Upgrade Path 1 changed to: Perseverance, Sapping Armor, Tough 2*
  • Upgrade Path 2 changed to: Stun, Revere: Drakon*, Binding Chains
  • Nora Cost changed from 78 to 80 (80-84)
Platinum Wing
  • Upgrade Path 2 changed to: Hunter: Flying, Fellowship*, Cripple
  • Nora Cost changed from 73 to 74 (74-75)
Prismatic Wing
  • DMG changed from 11 to 12
  • SPD changed from 7 to 8
  • DEF changed from 1 to 2
  • HP changed from 48 to 50
  • Removed base ability Anthomancy
  • Removed base ability Lightning Skewer
  • Added base ability Spellsurge: Suppress
  • Added base ability Swap 3
  • Upgrade Path 1 changed to: Favor, Imbue: Stun, Adaptation*
  • Upgrade Path 2 changed to: Surge: Enemy, Deflect*, Evasive 3
  • Nora Cost changed from 79 to 84 (83-85)
K'thir ForestApprentice Mage
  • DMG changed from 8 to 9
  • DEF changed from 0 to 1
  • Removed base ability Paralyze
Arrowsinger
  • Added base ability Opportunistic
  • Upgrade Path 2 changed to: Relocate: Relic*, Encouraged, Illuminate
Bliss the Muse
  • Removed base ability Regal Presence
  • Added base ability Healing Mind
  • Upgrade Path 1 changed to: Cleansing Aura*, Regal Presence, Hawk Attack
Bowmage
  • DMG changed from 11 to 12
  • Upgrade Path 1 changed to: Aim, Blindfire, Counter Attack: Ranged*
Chained Fae
  • DMG changed from 6 to 5
  • SPD changed from 5 to 4
  • Removed base ability Attack: Magical
  • Added base ability Portal
  • Upgrade Path 1 changed to: Swap 2, Swap 3*
  • Upgrade Path 2 changed to: Adaptive, Stat Bonus: Health 2, Vitality: Nora*
Fae Oracle
  • Upgrade Path 2 changed to: Logistics: Force Barrier*, Suppression, Fairy Dust
  • Nora Cost changed from 77 to 80 (80-81)
Falconer
  • DMG changed from 11 to 9
  • DEF changed from 0 to 1
  • Upgrade Path 1 changed to: Domain: Vegetation, Forest Front*
  • Upgrade Path 2 changed to: Detection 1, Detection 3, Detection 2*
  • Nora Cost changed from 60 to 62 (61-65)
Garu Chosen
  • HP changed from 52 to 50
  • Removed base ability Impenetrable
  • Added base ability Blessed
  • Upgrade Path 1 changed to: Amplify: Magic*, Commander, Magical Bomb 2
  • Upgrade Path 2 changed to: Magic Acolyte, Purified, Revere: Thirion*
  • Nora Cost changed from 74 to 75 (74-75)
Garu Hurler
  • RNG changed from 2-4 to 3-5
  • HP changed from 48 to 46
  • Upgrade Path 1 changed to: Farshot 2, Aim, Knockback 3*
  • Upgrade Path 2 changed to: Stone Barrage, Stone Bomb 3*
  • Nora Cost changed from 73 to 72 (72-74)
Guardian of the Circle
  • Added base ability Arctic
Snake Charmer
  • DMG changed from 5 to 0
  • Removed base ability Charm
  • Added base ability Charm 3
  • Nora Cost changed from 57 to 61 (59-68)
Sundered LandsDraksar Shifter
  • Removed base ability Violent
  • Nora Cost changed from 80 to 82 (82-87)
Flagellum of Chains
  • Removed base ability Careless
  • Added base ability Nora Induction
  • Nora Cost changed from 83 to 84 (84-84)
Negation Mage
  • DEF changed from 0 to 1
  • HP changed from 44 to 42
  • Removed base ability Skeezick Alliance
  • Added base ability Death Charged 1
  • Upgrade Path 1 changed to: Skeezick Alliance*, Drain 2, Nora Leech
Skeezick Blackguard
  • Upgrade Path 2 changed to: Relic Guardian*, Perseverance, Counter Attack: Melee
Skeezick Drummer
  • DEF changed from 2 to 1
  • HP changed from 36 to 40
  • Added base ability Skeezick Alliance
  • Added base ability Ready 1
  • Upgrade Path 1 changed to: Block 1, Stun, Regeneration 2*
  • Upgrade Path 2 changed to: Sonicburst*, Rallying Cries 2, Deafening Aura
  • Nora Cost changed from 60 to 65 (65-66)
Skeezick General
  • RNG changed from 1-2 to 1
  • Added base ability Skeezick Alliance
  • Upgrade Path 1 changed to: Pummel 2*, Commander, Martyrdom
  • Upgrade Path 2 changed to: Vengeful*, Command: Charge, Command: Block
Skeezick Ripper
  • DMG changed from 10 to 11
  • RNG changed from 1-2 to 1
  • DEF changed from 1 to 0
  • Added base ability Conqueror
Shattered PeaksOozeking Slag
  • Removed base ability Absorb
  • Removed base ability Trail: Ooze
  • Added base ability Intimidating
  • Added base ability Psychic Magnetism
  • Upgrade Path 1 changed to: Corrosive Grenade, Guarded: Slag*, Psychic Compulsion
  • Upgrade Path 2 changed to: Acid Bomb 3*, Gravity Well, Regal Presence
  • Nora Cost changed from 82 to 85 (85-85)
Slag Overmind
  • DMG changed from 8 to 9
  • Removed base ability Relocate: Ally
  • Removed base ability Trail: Ooze
  • Added base ability Mindwipe Aura 2
  • Added base ability Grant: Evasive
  • Added base ability Mind Lock
  • Upgrade Path 1 changed to: Weaken Spells, Relocate: Ally*, Illusion of Lies
  • Upgrade Path 2 changed to: Spell Breach, Spellswallower*, Regeneration 2
  • Nora Cost changed from 79 to 77 (77-80)
Sonic Elemental
  • DMG changed from 9 to 10
  • HP changed from 41 to 45
  • Added base ability Damage Shield: Sonic 2
  • Added base ability Immunity: Sonic
  • Upgrade Path 1 changed to: Grant: Sonic Aura, Sonic Aura 3, Sonicburst*
  • Upgrade Path 2 changed to: Absorb, Evasive 2*, Amplify: Sonic
  • Nora Cost changed from 70 to 72 (70-74)
Thunder Elemental
  • DEF changed from 2 to 1
  • HP changed from 51 to 49
  • Removed base ability Tremor
  • Added base ability Charge 3
  • Added base ability Thunderous Charge
  • Upgrade Path 1 changed to: Grant: Sonic Aura, Reflection 5, Sonic Aura 3*
  • Upgrade Path 2 changed to: Sonicburst*, Tremor, Slowing Armor
Voil Skyhowler
  • HP changed from 43 to 44
  • Upgrade Path 1 changed to: Sonicburst*, Howling Attack, Hostile
  • Upgrade Path 2 changed to: Grant: Sonic Aura*, Blood Frenzy 2, Sonic Roar
  • Nora Cost changed from 74 to 73 (72-73)
Whirling Quarry
  • HP changed from 48 to 50
  • Added base ability Spellsurge: Elemental Vortex
  • Upgrade Path 2 changed to: Shroud, Adaptation*, Absorb
  • Nora Cost changed from 79 to 80 (78-81)
Savage TundraCrystal Howler
  • Upgrade Path 1 changed to: Sonicburst*, Aid Defense, Howling Attack
  • Upgrade Path 2 changed to: Ponderous Blows, Camaraderie , Confuse*
  • Nora Cost changed from 70 to 71 (68-71)
Jakei Elder
  • HP changed from 38 to 40
  • Removed base ability Ice Veil
  • Added base ability Chill 1
  • Upgrade Path 2 changed to: Iceguard*, Crystallize, Frost Acolyte
Keeper of Memories
  • Added base ability Deploy Charged 2
  • Upgrade Path 1 changed to: Domain: Arctic, Psychological Warfare, Anthomancy*
  • Upgrade Path 2 changed to: Death Charged 1, Death Charged 2, Healing Mind*
  • Nora Cost changed from 87 to 84 (81-84)
Nohkan Grandmaster
  • DMG changed from 11 to 12
  • SPD changed from 6 to 7
  • Removed base ability Forbidden Discipline
  • Added base ability Chilling Discipline
  • Nora Cost changed from 74 to 80 (79-80)
Tundra Yeti
  • DMG changed from 12 to 10
  • HP changed from 45 to 46
  • Removed base ability Cleave
  • Removed base ability Gore
  • Added base ability Crushing Blow
  • Added base ability Fearsome Hunter
  • Upgrade Path 1 changed to: Slam, Tough 1*, Resilient
  • Upgrade Path 2 changed to: Blood Bond 2, Resolute*, Power Attack 3
  • Nora Cost changed from 66 to 69 (69-69)
Vallassa the Elder
  • Removed base ability Inhibiting Touch
  • Nora Cost changed from 73 to 72 (71-76)
Wailing Yeti
  • HP changed from 48 to 47
  • Added base ability Unspeakable
  • Added base ability Domain: Arctic
  • Upgrade Path 1 changed to: Sonic Aura 3*, Horrific Aura 1, Sonic Roar
  • Upgrade Path 2 changed to: Deafening Aura, Howling Attack, Frightful Blows*
  • Nora Cost changed from 73 to 74 (73-74)
Yeti Ambusher
  • DMG changed from 9 to 11
  • RNG changed from 1-3 to 1-2
  • HP changed from 45 to 48
  • Added base ability Hidden: Arctic
  • Added base ability Logistics: Speed
  • Upgrade Path 1 changed to: Psychological Warfare, Tunnel: Snow, Domain: Arctic*
  • Upgrade Path 2 changed to: Summon: Snow Trap, Assassinate 1, Fear 3*
  • Nora Cost changed from 79 to 76 (76-78)
Yeti Druid
  • Removed base ability Divert
  • Added base ability Cleanse
  • Added base ability Radiant Blow
  • Upgrade Path 1 changed to: Cleansing Aura, Divert*, Soften
  • Upgrade Path 2 changed to: Freeze, Crystallize*, Grant: Magical Aura
Yeti Shaman
  • RNG changed from 2-4 to 3-4
  • HP changed from 42 to 46
  • Upgrade Path 1 changed to: Crystallize, Grant: Teleport, Swap 3*
  • Upgrade Path 2 changed to: Freeze, Grant: Magical Aura*, Heal Mass 2
UnderdepthsAsh Maiden
  • Removed base ability Empowered: Speed
  • Removed base ability Evasive
  • Added base ability Logistics: Speed
  • Added base ability Evasive 1
  • Added base ability Mobility
  • Upgrade Path 1 changed to: Death Nova: Fire 3, Spellsurge: Burnout*, Sabotage: Fire
Bok Enforcer
  • HP changed from 52 to 50
  • Removed base ability Opportunistic
  • Added base ability Command: Dodge
  • Upgrade Path 1 changed to: Battlemaster 2, Commander*, Hunter: Walker
  • Upgrade Path 2 changed to: Terrorize, Logistics: Speed*, Prestige
Bok Gatekeeper
  • Upgrade Path 2 changed to: Aid Defense, Relic Guardian, Enduring Aura 4*
  • Nora Cost changed from 66 to 65 (65-68)
Bok Guardian
  • HP changed from 49 to 48
  • Removed base ability Empowered: Defense
  • Added base ability Fearsome Hunter
  • Upgrade Path 2 changed to: Punish, Block 1, Swap 3*
Bok Mistress
  • Removed base ability Absorb
  • Removed base ability Charm
  • Added base ability Psychic Magnetism
  • Added base ability Charm 3
  • Upgrade Path 1 changed to: Thrash, Soothing Serenade*, Blood Dispersal
  • Upgrade Path 2 changed to: Subsume*, Enchant: Magic, Bloodspurt
Deep Elf Infiltrator
  • DMG changed from 10 to 11
  • SPD changed from 7 to 6
  • Added base ability Logistics: Speed
Deep Elf Priestess
  • SPD changed from 7 to 6
  • Added base ability Logistics: Speed
Deep Elf Ritualist
  • Upgrade Path 1 changed to: Revere: Firemaw, Bloodspurt, Drain 2*
  • Upgrade Path 2 changed to: Magical Aura 3*, Blood Convergence, Grant: Death Nova: Fire
Flowing Ember
  • Removed base ability Grant: Tempo
  • Added base ability Bestow
Goblin Arsonist
  • DMG changed from 11 to 10
  • SPD changed from 7 to 6
  • HP changed from 50 to 46
  • Removed base ability Death Nova: Fire
  • Removed base ability Ponderous
  • Removed base ability Reckless
  • Added base ability Death Nova: Fire 3
Hekatian Arbiter
  • HP changed from 53 to 52
  • Upgrade Path 2 changed to: Terrorize, Blood Convergence, Logistics: Speed*
  • Nora Cost changed from 81 to 80 (80-81)
Imp Familiar
  • HP changed from 42 to 44
  • Removed base ability Regeneration
Imp Jester
  • DMG changed from 11 to 10
  • RNG changed from 1-2 to 1
  • Removed base ability Faithless
  • Added base ability Mischief
  • Upgrade Path 1 changed to: Blind, Cackle, Death Nova: Sonic 3*
  • Upgrade Path 2 changed to: Evasive 2, Howling Attack, Grant: Sonic Aura*
Imp Trickster
  • Upgrade Path 1 changed to: Grant: Sonic Aura, Deception*, Evasive 2
  • Upgrade Path 2 changed to: Mirrorblade, Escape, Hex 2*
  • Nora Cost changed from 68 to 70 (69-71)
Imp Vixen
  • Removed base ability Abash
  • Added base ability Charm 3
  • Upgrade Path 1 changed to: Life Siphon*, Terrorize, Psychic Magnetism
  • Upgrade Path 2 changed to: Subsume, Brain Eater*, Gluttony
  • Nora Cost changed from 80 to 82 (81-82)
Magma Bunny
  • SPD changed from 7 to 6
  • HP changed from 44 to 46
  • Removed base ability Vulnerability: Frost
  • Added base ability Leap 3
  • Upgrade Path 1 changed to: Sabotage: Fire, Fire Aura 2*, Domain: Lava
  • Upgrade Path 2 changed to: Replicate, Split*
  • Nora Cost changed from 66 to 62 (62-67)
Minotaur Gladiator
  • Removed base ability Zeal: Defense
  • Added base ability Hunter: Fighter
Minotaur Portalwalker
  • DMG changed from 12 to 10
  • Added base ability Teleport 1
  • Upgrade Path 1 changed to: Flame Prison, Flame Nova 3*, Immunity: Magical
  • Upgrade Path 2 changed to: Swap 3*, Portal Blast, Portal Dancer
  • Nora Cost changed from 74 to 75 (74-76)
Nefari Fireslinger
  • DMG changed from 10 to 11
  • SPD changed from 6 to 7
  • HP changed from 48 to 53
  • Removed base ability Fire Eater
  • Removed base ability Vulnerability: Frost
  • Added base ability Flamestrike
  • Added base ability Flame Armor
  • Added base ability Reckless
  • Upgrade Path 1 changed to: Escalation*, Fire Eater, Flameburst
  • Upgrade Path 2 changed to: Fire Bomb 3*, Deflect: Fire, Lava Storm
  • Nora Cost changed from 75 to 83 (82-85)
Nefari Griefsinger
  • HP changed from 44 to 47
  • Added base ability Death Nova: Sonic 3
  • Upgrade Path 1 changed to: Sonic Roar, Amplify: Sonic, Sonic Aura 3*
  • Upgrade Path 2 changed to: Demoralizing Descant, Grant: Sonic Aura, Sonicburst*
  • Nora Cost changed from 65 to 73 (69-73)
Nefari Schemer
  • Removed base ability Opportunistic
  • Added base ability Logistics: Speed
  • Upgrade Path 2 changed to: Hex 2, Fear 3, Stall*
  • Nora Cost changed from 76 to 77 (76-77)
Sheoul Demon
  • Removed race: Archdemon
Soulthirster
  • Added race: Mutant
Forglar Swamp / Sundered LandsDraksar Psion
  • RNG changed from 5-6 to 4-5
  • HP changed from 40 to 42
  • Nora Cost changed from 73 to 72 (72-72)
Forglar Swamp / Savage TundraBoghopper Blackhand
  • Removed base ability Leap
  • Added base ability Leap 2
  • Upgrade Path 1 changed to: Counter Attack: Ranged, Sweep, Dodge 2*
  • Upgrade Path 2 changed to: Fellowship*, Sundering Discipline, Feint
  • Nora Cost changed from 80 to 82 (80-82)
Forsaken Wastes / UnderdepthsMatriarch Sarinda
  • HP changed from 42 to 44
  • Upgrade Path 1 changed to: Violence Charged 1*, Death Charged 1, Corruption
  • Nora Cost changed from 59 to 53 (52-56)
Stitched Blackguard
  • Upgrade Path 2 changed to: Assault*, Hinder Movement, Relic Guardian
  • Nora Cost changed from 65 to 67 (62-70)
Stitched Mangler
  • HP changed from 41 to 44
  • Added base ability Shred Defense
  • Upgrade Path 2 changed to: Damage Shield: Physical 3*, Damage Shield: Physical 2, Damage Shield: Physical 1
  • Nora Cost changed from 60 to 66 (64-71)
Vothsair Monstrosity
  • HP changed from 55 to 56
  • Removed base ability Dread
  • Added base ability Fear 3
  • Upgrade Path 1 changed to: Zombie Apocalypse*, Soul Vitality, Overkill: Healing
  • Upgrade Path 2 changed to: Stun, Blood Rage, Disease Aura 3*
  • Nora Cost changed from 82 to 83 (83-83)
Savage Tundra / Sundered LandsSkybreak Dragon
  • Removed base ability Evasive
  • Added base ability Frost Greeting
Relics
  • Morin's Corner's Nora Cost changed from 30 to 35
  • Plague Trap's Nora Cost changed from 20 to 25
  • Skull of Decay changed to: This unit has Contaminate Nora, Corrupting Aura and Amplify Disease.
Spells
  • Desecration's Nora Cost changed from 30 to 35
  • Summon Ant changed to: Summon a Polar Ant with Skirmisher and full AP to target space. It is removed from play at the end of your turn.
  • Summon Ant's Nora Cost changed from 75 to 65
  • Vertical Push changed to: Target champion is removed from play and closest friendly champion gains Font Ignorance for 3 turns. After 3 turns, this champion is returned to play in a random unoccupied location 1-4 squares from the location where it was launched, has its HP adjusted to before it was removed from play and takes 18 Physical damage. If there are no valid locations, the redeployment effect is delayed for 1 turn. This spell cannot target champions with Flying or Earthbound. If the champion is equipped, the nora cost of the equipment is refunded for the equipment's owner.
  • Winged Purpose changed to: Area Effect 3: Friendly champions with a Flight or Sigil ability heal for 10 HP and gain Tough 1 and Resilient for 4 turns and have their Sigils triggered.
  • Fixed an issue in which the spell Psychic Blast was directing all damage on the targeted unit rather than on units within range
Equipment
  • Bag of Filth's Nora Cost changed from 25 to 30
  • Hekatian Blood Draught changed to: Equipped champion gains Melee Specialist 2 and Bloodseeker. If equipped champion is race: Archdemon or has Bleed, it also gains Unstoppable.
  • Wildeye Bracers's Nora Cost changed from 25 to 30
...

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