1:50am
Dusty - Bilgehan
New Agent: ???
Positive Traits:
  • Exceptional regeneration speed.

  • 200 Health Points.

Negative Traits:
  • Becomes blind in complete silence (requires surrounding sound to see).

Interactive Sex - Naughty Stepsisters - exosyphen
Hello everyone,

Check out our newest adult game:

https://store.steampowered.com/app/3879560/Interactive_Sex__Threesome/
Community Announcements - exosyphen
Hello everyone,

Check out our newest adult game:

https://store.steampowered.com/app/3879560/Interactive_Sex__Threesome/
你救世主播? - 一只咕咕w
1.更新了新角色樱墨曦
2.修复了星奈奈奈开启必杀技期间会掉帧的BUG
3.修复了月见里开启必杀技期间战败,会在结算界面继续显示特效的BUG
Hero's Land - 369398490
New version update
Nyassembled! - k-nekoma
A certain number of allies (CATs, artillery/turrets, friendly sensors) are now placed on playfields in advance. The amount placed depends on the current layer and how many CATs you can deploy.

Additions
  • Skill: Sniping increases accuracy when attacking without moving.
  • Item: Rollback Batch rewinds time to the previous round.
  • Item: Reset Batch rewinds time to the start of battle.
  • Module: Toxic Dartgun is a special weapon for the early stages that deals continuous damage.
  • CATs: Plankton and Tsuchinoko are equipped with Toxic DartGun.
Bug Fixes
  • Fixed: The range of Pulse Rifle and Ion Storm was shorter than the displayed value.
  • Fixed: When multiple effects that reduce a same parameter by a percentage were stacked, the reduction amount was displayed as -100%.
  • Fixed: It was possible to summon any number of CATs using Friend Phones, contrary to the description.
  • Fixed: Skill effects could not create walls or fences on squares where floor-type objects were placed.
  • Fixed: The effect range of Wall Generator was different from what was displayed.
Other Modifications
  • Further expansion of playfield variations.
  • The probability of friendly CATs and turrets being generated on a playfield has increased.
  • Removed Energy Usage +100% from the debuffs granted by Terminals and Virus Barrels.
  • Added an image when exiting the game.

Monarch : Medieval Remastered - StPapi
Current Version
B2025.7.26 奇观
  • OK1-意大利商队
  • OK2-新占领的领地忠诚设定为30,并且,在未来的12个月内,每个月-1
  • OK3-几个事件
  • OK4-动态规则变量中增加封地忠诚调整
  • OK5-动态规则变量中增加封地卫生健康调整
  • OK6-动态规则变量中区分玩家和AI技能经验倍数
  • OK7-动态规则变量中增加封地每一次扩建的封地发展点调整,已经扩建的级别不做修改
  • OK8-庄园在升级成城堡或者城市时,额外增加100发展点。如果退回庄园,将移除这100点额外发展点

B2025.7.26 Wonder
  • OK1 - Italian Caravan
  • OK2 - The loyalty of newly occupied territories is set to 30, and it will decrease by 1 each month for the next 12 months.
  • OK3 - Several events
  • OK4 - Add fief loyalty adjustment to dynamic rule variables
  • OK5 - Add fief sanitation and health adjustment to dynamic rule variables
  • OK6 - Distinguish between player and AI skill experience multipliers in dynamic rule variables
  • OK7 - Add fief development point adjustment for each expansion of the fief in dynamic rule variables; the levels that have already been expanded will not be modified.
  • OK8 - When a manor is upgraded to a castle or a city, an additional 100 development points will be added. If it is reverted to a manor, these 100 additional development points will be removed.
1:30am
ShantyTown Playtest - SilkSoftworks
Made quite a few fixes to ShantyTown, here's a few relevant ones:

Fixes:
- Fixed the objective on Shrine
- Deck total count is now accurate
- Fixed the text animation on goal increment
- Fixed the swamp pumps cutscene
- Adjusted the min loading time
- Cleaned up the alt-tutorial UI element
- Changed the priority orders of auto next map
- New Steps
- Hopefully fixed red railings
- Maybe fixed the spacebar issue
- Fixed the focus location
- Fixed focus disappearing after tutorial
- Fixed the location of the precise rotate widget
- Precise rotation now recalculates overhangs
- Fixed the camera progress on the tutorial
- Fixed the bonsai
- Top of deck item properly shows service icons
- Added skips to mousewheel tutorials
- Time now has 24 hours instead of secretly 26
- Partially fixed the settings scrollbar
- Respelt the missing item in Townhouses
- Fixed the hotel issue on Hotpot Casino
- Fixed a bug where you could double place items by swapping them while placing
- Stilts now hide grass below it
Kibus Moon Rock - berbesi

Hi everybody!

What a day to remember! Today is our first communication about the game we are developing!
We are BlipBlipBlue and we are the small team behind Kibus Moon Rock. The Steam page is live and we are also sharing the first look into our space world! 🎉
Stream the teaser trailer on Youtube below:

🏰 Kibus Moon Rock its a cozy space city builder where you will have the freedom to build on different moons, you will find and collect new pets, unlock gradually colours, buildings and more.

🐷 Kibus will populate your world. They will interact with the objects and buildings you decide to create. They like to chill and have a good time so they are always on the look for something fun or relaxing to do.

✨ Build at your own pace, there is no resource management. We do have some random events and mini puzzles to make your playthroughs different and fun.

🚀 We love building colourful worlds, absolutely adore bringing Kibus to life and designing fun worlds.

💌 It means the world to us if you would follow or wishlist our game. Please stay in touch and let us know what you think of our development. We will need your feedback to finetune a couple of aspects of the game.

📅 Development has been hard but we are very proud to say that we have playtests coming over the coming weeks.

Stay tuned… Lets gooooo!

BlipBlipBlue team

1:28am
Prop Sumo Playtest - BRG Publishing
✓ Fixed: Empty spaces in the HUD playerlist
✓ Fixed: More players than set as max amount were able to join
✓ Fixed: Tongue scaling
...

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