Natural Selection 2 - contact@rockpapershotgun.com (Craig Pearson)

In the apparently endless battle-rap between developers and key reseller marketplace G2A, the shop has lobbed a lyrical bomb back at Unknown Worlds. As we reported yesterday, Subnautica and Natural Selection 2 developer Charlie Cleveland alleged: We paid $30,000 to deal with credit card chargebacks because of G2A.

G2A s fascinating response: Selling keys on a marketplace which was yet to come into existence seems unreasonable at best.

(more…)

Natural Selection 2 - contact@rockpapershotgun.com (Craig Pearson)

Subnautica developer Unknown Worlds has asked grey market key reseller G2A to pay them $300,000 in restitution. The developer claims the amount represents the $30,000 it had to spend to cover chargebacks from fraudulent credit card purchases of Natural Selection 2. G2A had previously promised to pay 10x the amount of any costs lost via fraudulent purchases on their site, as long as there s proof such a thing occurred.

(more…)

Natural Selection 2 - contact@rockpapershotgun.com (Alice O'Connor)

Halloween is an extra-special time of year for sci-fi FPS-RTS Natural Selection, as the birthday of both the original Half-Life mod and its standalone commercial sequel [official site]. In celebration, developers Unknown Worlds have opened up NS2 for the weekend and let everyone play for free. Battling aliens, knee deep in bacterial gunk, or chomping on the juicy heads of space marines seems fittingly frightful Halloween fun. … [visit site to read more]

Natural Selection 2 - contact@rockpapershotgun.com (Alice O'Connor)

Last year, Natural Selection 2 [official site] creators Unknown Worlds handed development duties on their aliens vs. space marines FPS-RTS over to a team of community volunteers, then themselves dived down into alien oceans to build Subnautica. Ah, but landlubbers will always pine for the shore (or for space?). A year-and-a-half later, Unknown Worlds are getting back into NS2, hiring some of those community folks on as an in-house team to resume development for a few months.

… [visit site to read more]

Killing Floor - contact@rockpapershotgun.com (Scott Constantine)

Picture from luis.s on the forum.

August was a busy month for the RPS community, with action seen in Dirt Rally [official site], Rocket League [official site], Terraria [official site] and others – including Awesomenauts [official site], Natural Selection 2 [official site] and Killing Floor [official site].

Click on for information about each, along with how you can get involved.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Alec Meer)

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

… [visit site to read more]

Natural Selection 2 - contact@rockpapershotgun.com (Alec Meer)

No-one in their right mind would have put down money on ‘sandbox submarine adventure‘ being the next project from the creators of human vs alien FPS/RTS crossbreed Natural Selection. I> did, however, and as a result I became a billionaire. Unfortunately I then put down a billion quid on Destiny turning out to be Frog Fractions 2 in disguise, and now I am poor again. Swings, roundabouts.

Devs Unknown Worlds have been teasing bits and bobs of Subnautica – for that is the submarine game’s name – for a while, but now they have video footage of how badly wrong being full fathom five can be. Here is a fact: a video is like a picture, but it moves and sometimes there is sound too. I hear it’s the future. … [visit site to read more]

Natural Selection 2 - contact@rockpapershotgun.com (Alice O'Connor)

I'm gonna do it. I'm gonna do it. Oh no, I'm gonna do it.

I do enjoy visiting horrible guts. I’ve leapt between the grinding teeth of The Many in System Shock 2, chainsawed a city-devouring worm’s heart(s) in Gears of War 2, and admired a meatwizard’s DIY skills in Vampire: The Masquerade – Bloodlines. Now I’m keen to play Natural Selection 2: Combat, as developers Faultline Games have showed off its horrors of being devoured alive.

Being swallowed by a space-rhino will leave us trapped in its guts, desperately calling for help and pounding on meat as it closes around us and as acids fizz at our flesh before we reach, er, the finale of the digestion process. All from an appalling first-person view. What great guts!

… [visit site to read more]

Natural Selection 2 - contact@rockpapershotgun.com (Nathan Grayson)

Well here’s a thing. Unknown Worlds is (mostly) moving on from excellent humans vs aliens multiplayer FPS Natural Selection 2. It’s a relatively small team, and Subnautica isn’t going to build itself. NS2, however, will. Sort of. A community dev team has been given UW’s official blessing, so expect to be gorging yourself on their creations soon. Details below.

… [visit site to read more]

Natural Selection 2 - contact@rockpapershotgun.com (Alice O'Connor)

HORK!

Can any of us honestly say we have never dreamed of creating a beautiful garden from flesh and bone, bile and spit? I thought not. That’s the problem with these ‘Craft’ games: they tend to use everyday building materials like stone and metal. Give me great citadels of bone draped in banners of skin, the absurd excesses of heavy metal album covers come to virtual life. Or, failing that, GorgeCraft will do.

The mod turns Natural Selection 2 into a building sandbox, letting us cough up biological lumps and structures wherever we please as architects of oozing monstrosities. It left beta and launched over the weekend, and you can snag it from the Steam Workshop.

… [visit site to read more]

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