Primitive Society Simulator - 鸽天下BigDove_YSH
BUG FIXES
  • If items on the ground are not picked up and the character attempting to pick them up dies, these items become permanently unpickable.

  • When no medicine is available, wounded characters seeking medicine will throw an error.

Stay Out - Sohato

Stalkers!

We present you a list of changes included in today's patch fix:

– The in-game event “Cool Heat” is already on all project servers!

Dates of the event: 22.07 - 19.08

Help scientists study new anomalous formations and get valuable rewards!

Also, they say that an unusual container with a new suit has appeared in the Zone and in-game store...

To participate in the event, you need to talk to the NPC "Anomaly Researcher", who are located in:

  • Gourmet village (Liubech Outskirts, square E6-3)

  • Radio Tower (Vesuvius, square E2-1)

  • Konukovo Airport (Airport, square C2-4)

  • Radius village (Tunguska, square C2-3)

  • Port (New Land, Northern Island, square B4-3)

– Also, in honor of the release of the update and the start of the event, we are attaching a nice promotional code that will definitely make your stay in the Zone easier!

Promocode: SO_SUMMER_25

You can activate this promotional code in the main menu by selecting the “Promocode” button.

Please note: all items are personal and will be assigned to the character you picked them up from! They cannot be transferred or sold.

You can pick up items at any respawn point by opening the corresponding tab in your inventory.

The promocode can be activated until 27.07.25 23:59 (Moscow time).

– Reduced the amount of “Ice” artefacts required to exchange for event rewards.

– Returned the previous colors of the effect icons.

– Renamed and localized into Chinese achievements for Liubech solo dungeon.

– Reduced the maximum number of players in clans. Players over the limit will be automatically excluded from the clan.

  • Level 1: 10 people

  • Level 2: 25 people

  • Level 3: 50 people

  • Level 4: 75 people

  • Level 5: 100 people

– Reset Clan Points for all clans. Player's personal CP remains intact.

– Fixed an issue with incorrect display of rewards for the PvP season.

– Fixed an issue with capture map at Tunguska base.

– Now in the Liubech solo dungeon, the electrified floor after stage 2 no longer breaks the player's equipment.

– Fixed an issue related to incorrect chances of successful modification of the following weapons:

  • Accuracy international L96A1;

  • AK-107;

  • VSS;

– Decreased penetration for 7.62x39 T45M with trace bullet (yellow) ammo: 190 >>> 180.

– Added localization of the exchange with Supply manager Polishchuk into Chinese.

– Added Honey fungus in exchange for Supply manager Polishchuk.

– Fixed an issue that could prevent the interaction area of soil samples from being displayed in the “Routine inspection” quest.

– Fixed an issue due to which Technician in the Liubech bomb shelter could reset the progress of the quest "Abandon hope all ye who enter here".

– Now, instead of Small spider, a Spider appears in the “Tractor” event.

– Fixed an issue related to incorrect work of the “Undercover work” clan skill.

– Fixed an issue with incorrect display of quest timers for Imarek in the English localization.

Sincerely,
Stay Out Team

CounterSide - GM Σigma

Dear CEOs,

The On and Hot Time event, scheduled from July 23 to July 29, is as follows. 

Please read carefully to use all vital buffs to enhance your company. 

Thank you. 

◆ On-time Event Schedule

  • July 24, 10:00 - July 29, 2025, 09:59 (UTC-5)

◆ On-Time Event Gift

  • 300,000 Credit

  • 1,500 Info

  • 3 Exploration Permits

◆ How to Participate in the On-Time Event

  • Event gifts will be given to your mailbox every day upon login.

◆ Hot Time Event Buff

1) 20% Increased Success Rate on World Map Dispatch Missions

2) 20% Decreased Credit Cost on Latent Ability

  • July 23, 10:00 - July 29, 2025, 09:59 (UTC-5)

Note

  • CEOs can only receive the On-Time event gift once a day.

  • The On-Time event gift will be deleted when the valid period expires. Please receive it within the period.

  • Expired On-Time event gifts cannot be restored by any means.

  • You can check the applied Hot Time effect by clicking the Hot Time buff image next to the nickname on the lobby screen.

NEKRO3 - chvdrgames

This is NOT a roguelike.
NOT a platformer.
NOT a JRPG.

NEKRO3 is an experimental project from the very bottom of Steam.

Today, the game enters Early Access.
It changes together with you.
Leave comments and reviews—step by step, the game will get better and one day crawl out from the bottom of Steam.

Early Demo gameplay videos (Russian commentary):

https://www.youtube.com/playlist?list=PLaBCcw2mpbMainjNkxB3hg7VZT0qQjOla

Malody V - woc2006
UI
* Show local best score in multiplayer
Editor
* Merged time and effect editting
* Display Effect in editing grid
Other
* Supported share skins in multiplayer
* Optimized the download success rate of multiplayer sharing
* Automatically save the chat channels accessed last time
CounterSide - GM Σigma

Dear CEOs,

Here is the list of new products featured in this week’s update.

Please look through them carefully, for you never know when they will come in handy!

The package's price may vary depending on the platform, residence, and the daily exchange rate.

Please check the link below for more updates and information on the maintenance schedule.

Patch Notes

\[LINK]

▣ Packages

【 Special S-Fusion Core Package 】

 

Price: 3,630 Admin Coins
Purchase Limit: 2 times/account

▼ Composition:▷10 S-Fusion Cores

▼ Available Schedule

▷ July 22, after the maintenance - Aug. 5, 2025, 20:00 (UTC-5)

【 Assorted Binary Special Package 】

Price: 1,990 Admin Coins

Purchase Limit: 5 times/account

▼ Composition

▷ 100 Set Binary

▷ 150 Tuning Binary

▼ Available Schedule

▷ July 22, after the maintenance - Aug. 5, 2025, 20:00 (UTC-5)

 

  ※ This product is not refundable after purchase.

【 Latent Ability Value Reset Package 】

Price: 1,780 Admin Coins

Total Purchase Count available: 2 times/account

▼ Available Schedule

▷ July 22, after the maintenance - Aug. 5, 2025, 20:00 (UTC-5)

▼ Composition:

▷ 75 Relic Binary

 

※ The product is not refundable after purchase.

Maru Expedition: We can fly - dipko

Hello,

We are the Maru Expedition: We can fly development team.

To provide a better gameplay experience and improve game quality, we will be conducting gameplay log collection via Unity Analytics as outlined below.

🗓️ Collection Period
The data will be collected for approximately 7 days, starting from the official launch on July 25, 2025.

🧭 Purpose of Collection

  • Game balance improvement

  • Statistical analysis by character and difficulty

  • Reference for refining gameplay flow and system features

For more details on the types of data collected, please refer to the section below. Thank you!

📜 Privacy Policy

Maru Expedition: We can fly (hereinafter referred to as “the Game”) values the privacy of users and processes personal information in accordance with applicable laws and platform policies. This policy will be presented via a consent popup upon first launch of the game.


1. Types of Information Collected
1-1. Information Automatically Collected via Unity Analytics

The Game uses Unity Analytics SDK provided by Unity Technologies to automatically collect the following information:

  • Steam Account Identifier: Internal ID for identifying users via Steamworks

  • Device Information: Basic hardware info such as OS, screen resolution, and device model

  • Language & Region Info: System language settings and IP-based location

  • Basic Gameplay Data: Session start/end timestamps, click events, etc.

This data is collected automatically by Unity Analytics SDK. The game developer cannot directly identify individual users using this data.

1-2. Custom In-Game Events Collected via Developer-Defined Logs

During gameplay, the following custom log events are collected based on specific in-game actions defined by the developer:

1. Game Start (Run Start)

  • Selected ship ID, character name, difficulty level

  • Previous run's world and stage number

2. Stage Entry & Result

  • Entered world/stage number, difficulty

  • Win or loss result, clear time

  • Character-based damage summary, gold collection rate

3. Shop Interactions

  • Offered characters, selected character, current difficulty

4. Character Upgrades

  • Upgraded character ID, selected upgrade ID, offered upgrades, difficulty

5. Damage Taken

  • Hit ship ID, enemy ID, attack type (normal/pattern)

  • World/stage/difficulty where the hit occurred

6. Run End

  • Total playtime

  • Characters used, total damage and upgrades summary, difficulty level

※ These logs are used solely for gameplay analysis and improvement purposes. Personally identifiable information such as names, emails, or contact details is not collected.


2. Purpose of Collection

Collected data is used for the following purposes only:

  • Statistical analysis for game balance and character/stage improvements

  • Bug fixing and enhancing game stability

  • Incorporating player feedback into new content design

  • Optimizing user experience through analysis of game flow, difficulty, and repetition patterns


3. Retention and Use Period
  • All data is stored and managed through Unity Analytics servers and retained for up to 6 months

  • After that period, the data is automatically deleted

  • All logs are stored in anonymized statistical formats, making it difficult to track or identify individual users

  • If a user does not consent to data collection:

    • You may refuse consent via the in-game popup at launch

    • You may delete and reinstall the game to re-trigger the consent prompt

    • Or play after the collection period (July 25 – July 31, 2025) when no data will be collected


4. Third-Party Sharing and Delegation
  • Collected data is not shared with any third parties

  • All analysis and storage are handled via Unity Analytics, a service provided by Unity Technologies

  • Data is processed on Unity Technologies’ global servers

  • No additional contractors or external storage providers are used


5. User Rights
  • As no personally identifiable information is stored, users cannot request to view, modify, or delete their data

  • If you wish to withdraw your consent or stop data collection:

    • Refuse data collection via the consent popup on game launch

    • Or delete and reinstall the game after the collection period ends


6. International Data Transfer
  • Game data is stored on global cloud servers (e.g., North America) managed by Unity Analytics

  • As a result, some collected information may be transferred internationally

  • All such data is protected in accordance with Unity’s Privacy Policy


7. Use of Cookies and Tracking Technologies
  • This game does not use browser cookies

  • However, device and session data may be collected via Unity Analytics SDK

  • This data is used strictly for gameplay analysis, not web tracking

  • The game does not implement its own logging system; all logs are collected exclusively through Unity Analytics


※ Contact: \[Official Discord – to be announced]
※ Effective Date: July 25, 2025

Ancient Mind - HexagonNico
Changelog

Changes

  • The three slime enemies in the Sanctuary of the Forest no longer respawn after the puzzle is solved
  • Changed the placement of some enemies in the Temple of Eyes

Fixes

  • Fixed the grappling hook picking up two objects if they were at the same position
  • Fixed a spot in the Caves of Light where the player could slip even though there was no water
  • Fixed a bug in the Temple of Eyes that could cause the five torches puzzle to not be detected as solved
Supremacy: 1914 - Grayshine



Earlier this month, we announced that Supremacy 1914 is marching forward onto a new battlefield - the Unity engine. Today, we’re excited to share more details about what that means, how the work is going, and what players can look forward to.

Read the full DevDiary on the Supremacy Hub and prepare to embark on the Unity Port soon!



Alchemia Story - Alchemia Story Team

This is Alchemia Story Team.

We will perform a maintenace with the details below.

Scheduled date (JST)

2025/7/23 (Wed) 14:00 - 17:00

Maintenance Details
Update

◆Added 2 new chapters to the "Mamono School" quest series

◆Added estimated drop rates to the One-Time Party reward list.

Fixed issues

◆Some small adjustments and corrections

We apologize for the incovenience caused, and appreciate for your cooperation.

*Please note that items and EXP gained right before the maintenance starts may disappear.

*Please make sure to log out before the maintenance starts.

...

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