School Days - 白雨工作室
测试版本已更新至1.41版本,具体更新内容如下:
  • 修复了方法论“一心一意”没有生效的bug

  • 修复了哲学思辨可重复回答同一问题的bug

  • 修复了哲学思辨在其他人格出现的bug

  • 修复了心情提示文本位置错误的bug

  • 修复了目标、结局中和职业星级有关的bug

  • 修复了UI显示英文文本的bug

  • 修复了保管情侣画导致日志不正常的bug

  • 修复了熬夜狂人效果不正确的bug

  • 修复了某些送礼剧情卡死的问题

  • 修复了某些空间动态回复对象不正确的问题

  • 修复了程良看电影无法触发的bug

  • 修复了告白薛诗蕾剧情触发时机不正确的bug

  • 修复了安利神作时,获取的热情不正确的bug

  • 修复了某些短信回复没有预览的问题

  • 修复了逆天的体检判定需求

  • 修复了一些错字和病句

  • 解锁了“爽朗大方”方法论后,不会出现“节制”塔罗牌

  • 实验室增加了圆滑天赋,初始圆滑+20

切换成测试版本的方法:
  • 在Steam库中,右键“学生时代”,点击“属性”

  • 点击“测试版”,在参与测试中选择“test-测试版"

Wild Assault - 狮兄

You wanna know what gives life meaning?

Hello Wild Ones!

Today we've released the Season 2 Valiant usage stats, with MARQUEZ emerging as the most popular Valiant. For this week's Wild Assault Dev Log, we're trying something different! Let's delve into a comprehensive understanding of our very own Dr. MARQUEZ!

Profile

Physique: SLIM BODY

Role: Specialist

Abilities:

Tactical(Q) — GAS GRENADE

Marquez fires a toxin gas grenade that deals damage to nearby enemies and creates a toxin gas area that lasts for a period of time. Enemies inhaling the gas take damage over time (DOT) and experience reduced movement speed.

SIGNATURE(E) — TOXIN TRAP

Marques deploy toxin mine, dealing AOE damage and DOT toxin damage to enemies.

Ultimate (Z) —TOXIN LOCKDOWN

Marquez fires multiple deadly toxin bombs at a certain area, locking it down. Enemies within the area take a certain amount of DOT damage. Use right mouse button to switch between different firing modes.Passive — TOXIN STIMULATION

When attacked, Marquez accelerates venom secretion, reducing the remaining cooldown time of current abilities.

Compatible Guns: Submachine Guns\\Marksman Rifles\\Shotguns

Story

Childhood:

Marquez faced constant criticism for everything he did, gradually developing an obsessive pursuit of perfection. To others, Marquez appeared flawless and relentless—always muttering, "No, not enough yet."

Career at Huli BioTech:

As an adult, Marquez became a researcher at the Biotechnology Institute, working under Lianhua (mother of HongYing) on bioengineering projects. Despite repeated rejections of Marquez' research proposals, Lianhua supported Marquez in continuing her work.

The institute specialized in studying the Feral Relic—a substance with dual potential for medical applications and toxicological research. Its work spanned two divisions:

Medical Division (exploring therapeutic uses)

Toxins Division (studying hazardous properties)

Driven by a desire to surpass her mentor, Marquez grew increasingly fixated on breakthroughs. To accelerate progress, Marquez secretly conducted illegal experiments in abandoned labs. Though Lianhua urged Marquez to stop, the institute’s leadership tacitly endorsed the methods due to dramatically improved reagent efficiency. This rift deepened their conflict.

Rise and Fall:

Marquez’s exceptional talent soon secured a role in the institute’s top-secret Project Genesis. Leading the team, Marquez developed a reagent that enhanced soldiers’ physical capabilities for combat. When questioned about side effects, Marquez consistently evaded answers.

The lab was eventually raided by law enforcement. The only stable reagent sample vanished—prompting Marquez to inject the remaining unstable solution into herself, declaring: "I will reclaim everything I've lost someday."

Desolate Legion and Hidden Motives:

Rescued by HongYing during an Desolate Legion mission, Marquez recognized HongYing as Lianhua’s daughter (having seen photos in Lianhua’s office). Though HongYin remained unaware, Marquez silently monitored her—whispering, "You disapprove of my methods, don’t you, little bunny?"

While the Desolate Legion sought to hoard the Feral Relic resources to create superweapons and end wars, Marquez predicted they would instead dominate the world through threats. Thus began Marquez’s covert plan to undermine them...

Battlefield Statistics

Total Combat Hours Since Early Access: 116,166 hours

Win Rate: 57.55%

Average K/D: 3.17

Kills per Match: 32

Deaths per Match: 9.76

Average Score per Match: 6,868

Achievement Completion Rate:

"Toxic Buffet": 13.86%

"Never Ending": 2.49%

Strategy & Tactics

Battlefield Role

Suppress Health Levels: Weaken enemy sustainability and hinder recovery capabilities.

Stabilize Frontlines: Disrupt enemy assaults/counterattacks through area denial.

Territorial Control: Gradually encroach on enemy positions using zone control tactics .

Skill Strategies

Tactical(Q) — GAS GRENADE:

Deploy in chokepoints to block paths or apply preemptive slow.

Cover high-cover positions to force repositioning.

SIGNATURE(E):

Conceal in bushes, corners, or objective zones for ambushes.

Ultimate (Z):

Split the battlefield to isolate targets during team pushes or cut off retreat routes.

Weapon Recommendations

Offensive Focus (Aggressive Playstyle):Submachine Guns (MAC-10) / Shotguns (AKS):

Capitalize on Q for close-range duels.

Use E for intel gathering/slowing advances.

Control Focus (Mid-Range Dominance):Marksman Rifles (VSK-92):

Suppress enemies at medium range with precision fire.

Combine Q+Z to lock down movement during pushes.

Survival Techniques

Leverage SLIM BODY for evasive maneuvers; maintain optimal engagement distance.

Prioritize cover utilization and repositioning to offset low HP (120) .

Team Synergy

With Healers: Compensate for low sustain (e.g., pair with HongYing's AOE healing).

With Scouts: Enhance area control via enemy positioning intel.

With Tanks: Deploy poison clouds to cover heavily-armored assaults (e.g., Ryan's charges)

That's all. Join us again next week! If you have suggestions or ideas for MARQUEZ, please share your feedback with us! We hope you enjoy a nice weekend.

Combat Cat Studio

X:https://x.com/WildAssaultGame

Discord:https://discord.gg/WildAssault

Follow us on social media ⤵️
The Darkest Files - hanna

We’re back at Gamescom in Cologne - Find us in the Indie-Arena! 🕵️‍🔍

This year, The Darkest Files is part of a very special collaboration alongside other awesome indie titles: the “Games for Democracy” booth by the German Federal Agency for Civic Education (bpb).

📍 Meet us here in Hall 10.02 and play games about past and current politics, democracy, its challenges, and its importance. Check out our fantastic booth mates: Glasshouse, Compensation Not Guaranteed, Media Circus, and Take us North.

💬 Community Meetup! 

If you are reading this, thank you! You are part of our valued community, and we want to invite you to a small and cozy community meetup. Join us at our booth on Thursday at 2 pm, come chat with us devs and fellow community members at our booth, and grab some special merch - we’re excited to meet you! Of course, you are welcome to stop by at any other time as well.

🏆 Award News!

We’re also very excited to announce that we are nominated for Congstar’s “Gaming without Borders” award in the category “National”! This award recognizes projects that have promoted accessibility in gaming. As you know, we’ve worked hard to implement multiple accessibility features to make the game more inclusive. We can’t wait to see the other nominees and attend the ceremony!

See you in Cologne! 🧡

Animus Non Grata - FlimsyLegs
Hey everyone!

The special edition of Animus Non Grata is finally available here on Steam! Game saves are incompatible with the new version, meaning, a fresh save file is needed. If you wish to continue your adventure from an old save, the you need to use the "old twine version", which is bundled inside of the ANG-SE package. You can access it using the "Old Version (link)" in the game's main menu.

As always, let me know if there's bugs and typos! This is a complete re-write of the entire game, with dialogue and text modified to reflect the story-telling style delivered by Renpy.

- Special Edition is a Renpy remastered version of the game, written from scratch.
- Special Edition does not include Spanish translation
- Old 'Twine' version is still available in the game's installation folder. You can find it by pressing "Old Version (link)" in the main menu
House of Legacy - 万万-v-

1. Added Generation Word settings – Players can preset a Generation Word for their family. When a new member is born, their randomly generated name will automatically include the chosen Generation Word. Click the family portrait in the top-left corner to open the family panel and set it. (To allow players to add and apply new Generation Words at any time, a cyclical system was not used.)

 

2. Added ratio settings for farmer types in the estate’s farmlands. Incoming farmers will now be automatically distributed according to the set ratios.

 

3. Added one-click fertilization for all farmland plots.

 

4. When assigning retainers to Private Tutors, Private Schools, Training Grounds, Theaters, or Residences, players can now sort and filter by attributes.

 

5. Family Retainer Panel now supports name search and attribute-based sorting/filtering.

 

6. Added “Petition for Imperial Marriage” (for non-imperial clans). You may plead with the Emperor to issue a decree for your clan to marry into a chosen noble house.

 

7. Added “Imperial Marriage Decree” (for imperial clans). You may command a marriage between any two noble houses, including your own.

 

8. New birth mechanics – New family members may now be born as twins or mixed-gender twins.

 

9. New event – If your clan monopolizes officialdom, there is now a chance of suppression from the royal family.

 

10. New event – Clan officials may now be dismissed by the Civil Minister if relations are poor.

 

11. New event – Clan officials may now be audited and impeached by the Revenue Minister if relations are poor.

 

12. New event – Clan titles may now be revoked by the Rites Minister if relations are poor.

 

13. Safety alerts – If the estate’s security value drops too low, increasing the risk of theft, the value will be highlighted in red. Other low values will also trigger alerts.

 

14. Loading screen – Added new game tips and guidance messages.

 

15.Fixed bug where the same city could appear multiple times when dispatching soldiers, causing duplicate deployments and negative garrison numbers.

 

16. Fixed bug where purchasing two estates consecutively without reloading could cause both estates to share the same entrance on the map.

 

17. Fixed bug where incorrect text was displayed when recommending an official to the Emperor.

 

18. Fixed bug where battle reports could occasionally display incorrectly and cause the game to freeze.

Hero's Land - 369398490
New version update
Loot of Baal - Myron_Owl

🛠️ Bug Fixes:

  • Fixed an issue where the protagonist couldn't move in the second main city.

Contact us: Email - send your problem to https://feedback@gleamerstudio.com, we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community

PyramidValley: Reborn - AuthenTiiq
The energy update is available!

📢 Update Highlights

⚡ Daily Bonus Boost

• Win reward increased: 5 → 15 Energy

🧪 Max Energy Potion

• Price drop: 250 Gems → 50 Gems (+7 Max Energy)

🌾 Barley Harvest Buff

• Barley: Drop rate 10% → 50%, now yields 3 Malt per drop instead of 1 malt

• Super Barley: Drop rate 50% → 100%

🏭 Distillery Upgrade

• Old: -1 Malt + 5 min = 1 Energy

• New: -50 Malt + 100 min = 50 Energy

🌱 Crop Energy Increase

• Energy drop chance: 10% → 20%

👥 Friends List Expansion

• Max friends: 150→ 200

🛒 New: Vending Machine (Thanks to Byakkoya to highlight this)

• Cost: 150 Gold Coins

• Drops: 3 Energy Lunch (+3 Energy each) every 120 min

• Bonus Drops:

• 🍯 Osiris Nectar: 0.1%

• ⚱️ Energy Chalice: 1%

• 🍖 Dinner of Pharaoh: 4%

• 🥘 Energy Feast: 5%

Devil's Tower - 简·拉基次德
如果在运行时遇到一直启动中可以在steam设置,下载中关闭着色器预缓存,这是网络的问题没有遇到的玩家可以忽略游戏启动默认是窗口可以在游戏设置页面开启全屏
相比测试版steam版加入了新的称号系统,随着探索可以获得大量独特称号,改进了钓鱼系统和勇者跳棋玩法,加入了新的技能以及新的任务和地图和大量调整
Counterclocking - bhmagic

Massive Update – Our Biggest In 6 Months Of Work!

  • After six months of development, this is the largest update yet. 

  • The main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow.

  • A brand‑new Tutorial section is now available right inside the Pause Menu so you can review mechanics and advanced tips anytime.

  • Enemies have been reworked across the board—many bosses have been rebuilt or carefully tuned for fairer challenge and clearer attack readability.

  • A new upgrade system debuts with deeper build choices and long‑term progression. (Because of the internal changes, old save files are unfortunately no longer compatible—truly sorry for the inconvenience.)

  • Multiple stages have been redesigned or refined to improve pacing, exploration, and visual clarity.

  • The UI has been refreshed for cleaner navigation and faster access to key information.

  • And there’s much more: balance passes, performance tweaks, animation polish, audio refinements, bug fixes—you name it. Jump in, explore the changes, and please share your feedback. Your impressions now will help shape the next wave of improvements. Enjoy!

P.S. we are seeking for someone that work in 1. sound, both SFX and music, 2. Story writing. Please leave a comment if you are interested

...

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