King's Bounty: Armored Princess - Valve
The Daily Wishlist Giveaway continues today on Steam. Each day 10 people will win the top 10 games on their wishlist!

To enter, you must have a Steam account and a Wishlist with at least 10 games, and each day you will need to visit the gamepage of the featured daily deal. The Daily Wishlist Giveaway began December 1st and will continue into the holiday season.

The featured daily deal today is King's Bounty: Armored Princess at 75% off!

Good luck!

King's Bounty: Armored Princess - Valve
Today's Deal: Save 75% off the King's Bounty series

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

King's Bounty: Crossworlds
1C Thumbnail
1C Company's Darryl Still has been speaking to CVG about the state of digital distribution. He describes the dichotomy between retailer's in-store stock levels, and customer's demand for products as "quite shocking."

According to the publishing director, the recent growth in digital distribution was inevitable: "I think of it as less a revolution, more a filling of a void. A new government coming in to a territory that has been pretty much ungoverned for the previous few years."

1C publish the Men of War, IL-2 Sturmovik, and King's Bounty series', among other PC stalwarts.

Still credits PC with the industry's technical advancements of late, saying: "The PC has been at the forefront of most technology shifts in the market. I was very aware of this at Nvidia. Most breakthroughs in console technology have their roots in the PC market. Most leaps in games development come to the PC first and then work their way into the SDK's of the console manufacturers."

He also says that PC gaming is still in a strong position, and that customer's lack of demand for boxed products is vastly exaggerated: "For the longest time we've been told by retail, in the UK and US especially, that PC games is a dying market.

"It has been getting less and less shelf space and less and less focus in store, but in all that time we, as a PC publisher have seen absolutely no drop off in demand. In fact the dichotomy between us being told by retail there is no demand for our product and us being asked by customers - by e-mail, phone etc. - where they can find our games is quite shocking.

"My favourite example is when one of our UK publishers came to explain why they had only managed to get 30 copies into the UK's largest retail chain. He passed on: 'They told us there was hardly any demand for the title.'

"At that time I had my digital sales reporting tool open, which tracks download sales instantly as they happen, I hit refresh and informed our partner: 'In the few seconds that's it has taken you to explain there is only demand for 30 units in the UK, we have sold twice as many as that digitally,'" concluded Still.

Digital distribution, and Steam's dominance over the market is a contentious issue. E.A's own download service, Origin has been creating all kinds of headlines over the past few weeks. When was the last time you bought a game in-store? Rich claims Enemy Territory: Quake Wars was his last boxed game, whereas Tom S, Tim and I all bought Starcraft II in-store thanks to the "nice box."
BRINK - contact@rockpapershotgun.com (Alec Meer)

I miss demos. I miss them so much. I wouldn’t be here, writing these words, if it weren’t for demos: how else could a sport-fearing, skinny young misery with only the slightest pittance for pocketmoney have found his way into playing video games? Once, my bedroom was littered with floppy discs, each and every one of which had at some point led to me standing outside a game shop, counting pennies with a quivering hand, praying I had enough.

Granted, magazines were the gateway drug back then, when there was no way to watch a trailer or scour Facebook for new screenshots, but later in life the web too seemed an infinite fount of sampled digital delights, and led to any number of purchases of those games that seemed the most absorbing – or simply because the demo ended, apparently expertly, at a point which left me urgently hungry for more. Those days are gone.
(more…)

King's Bounty: Crossworlds - Valve
Updates to King's Bounty: Crossworlds have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updates

  • Repairs a failure, which appears while checking the skills of the Rune Mage.

  • Orcs on the March
    • Crash fixed at Assassin's Know Weakness skill.
    • Error fixed at orc shaman's Adrenaline Maximum.
    • Error fixed at spells Poisonous Spit, Black Hole and Soul Draining at the boss arenas.
    • Error fixed at Skeletons' skill Bone Gate at the Arena of Chaos.
    • Description of skills fixed at Rune Mage, Faun and Bone Dragon.
    • Feature Recruiter fixed.
    • A dialogue of Rock Porter fixed, if you don't take quests for spy searching.

  • Defender of the Crown
    • Failure fixed after the defeat in the battle for medals (after the talk with smuggler Hogben).
    • Ancient Ent's skill Summon Swarm doesn't recharge the skill Running now.
Balance Changes
  • Orcs on the March
    • Abilities of the Infernal Dragon were strengthened.
    • The following creatures were strengthened: White Kraken, Fauns, Rune Mages, Goblins, Orc-leaders and Tirexes.
    • Orc-shamans were weakened.
    • The feature Favorite Enemy of humans gets updated in every new battle.
    • The AI of Alchemist and Engineers was updated.

  • Defender of the Crown
    • The enemy hero Mahruk was strengthened.
Additions and upgrades:
  • Orcs on the March
    • Detailed information on the trophies in the Military Academy added; (c) ilih.
    • A specified log during the receipt of Adrenaline by orcs added.
General
  • Support of 16:9 format added.
  • New opportunities for game modders added.
King's Bounty: Crossworlds

King’s Bounty: Crossworlds is an expansion for King’s Bounty: Armoured Princess, making it an expansion for an expandalone for the 2008 remake of the 1990 turnbased tactical RPG King’s Bounty. Much as in all of those, your job in Crossworlds is to heroically steer a horse around a medieval fantasy world, bump into evil generals, and fight their armies on a hex grid. Afterwards: XP and gold for all.

Unlike any of the previous games, Crossworlds comes with two discrete mini-campaigns to garnish the main expanded content. The first, Champion of the Arena, is about Arthur, a generic wanderer mercenary type who’s been drugged and taken to an underground city to complete a series of boss fights.



It’s easy. There are a bunch of race-themed guilds – Royal Academy of Shouty Men With Swords, Horrible Lizard Swamp, Dwarven Booze-O-Mine, etc. Fight various insta-battles for them and they’ll reward you with ludicrous amounts of cash to buy thousands of fairies with.

Look, I didn’t mean to start hanging out with fairies. I’ve got dryads and druids and shit like that, but it’s really just to boost the morale of my miniature murderous mistresses. Fairies are malice incarnate. Each turn, my dainty legions do horrible things to swarms of demons and undead. After each battle, I go up about five levels without breaking a sweat. It’s brief, silly fun, and I was done with it in about four hours.
Square one
If you prefer a challenge, there’s always the second mini-campaign. Defender of the Crown is set directly after the events of Princess. Princess Amelie has just defeated the Uberlord Demonpants guy, and returned as a battle hardened, triumphant... level one wimp? What? She’s also got to prove that she’s a bad enough dude to defend the crown, despite that whole freezing-time-and-voyaging-to-another-dimension thing she did.

Your resources are tight, the encounters so carefully built that you need to have a plan, and the rewards piled just high enough to make it seem worth it. It’s a frustrating gauntlet if you don’t know what you’re doing, but if you’re itching for a King’s Bounty style scrap that forces you to think, this is it.



The bulk of the expansion is less interesting. Orcs on the March is Armoured Princess again, but with some sloppy dialogue tree cock-ups, slightly more complicated Orc combat, and some more challenge-dungeons around the world. Loads of expensive magical items (which you can’t afford) lie around in shops from the off, and there’s a new Orc-centric quest chain, but it’s still the same old world from last time.

Although Crossworlds won’t rekindle your romance with the original Armoured Princess campaign, it offers enough content for veterans to justify the £15 purchase.
King's Bounty: Crossworlds - Valve
King's Bounty: Crossworlds is the latest addition to the popular King's Bounty Series. Also available on Steam is the King's Bounty: Platinum Edition, which features King's Bounty: Legend, King's Bounty: Armored Princess and King's Bounty: Crossworlds.

King's Bounty: Crossworlds - Valve
Pre-Purchase King's Bounty: Crossworlds before September 17th and receive a FREE copy of King's Bounty: The Legend for yourself or gift it a friend.

King’s Bounty: Crossworlds is the expansion for the famous King's Bounty: Armored Princess role-playing game. The new release in the series will include the “Orcs on the March” expansion, the two new independent campaigns “Champion of the Arena” and “Defender of the Crown” and a convenient editor with help system. This editor will allow you to create additional content for the game and alter it in any way you wish. King’s Bounty: Crossworlds requires King`s Bounty: Armored Princess installed on your PC!

King's Bounty: The Legend - contact@rockpapershotgun.com (Alec Meer)

Oops. This was intended to be an initial impressions post rather than a Wot I Think, as I didn’t have the time to give Crossworlds enough of a shake for a verdict. Or so I thought, in my guilelessness. This is a King’s Bounty game, though. It’s a strategy-roleplaying mash-up that plum doesn’t care> whether you have time or not. Show it even a hint of your soul and it’ll eat it, with a beaming smile but without any remorse whatsoever.

So here I am, far too many hours later: exhausted, behind on a frightening number of chores, fascinating webgames and half-hearted calls to family members, but merrily game-sated and with my pointy finger of judgement all ready to go. I’ve missed you, Kingy-kins. (more…)

King's Bounty: The Legend - contact@rockpapershotgun.com (Alec Meer)

Any day with more King’s Bounty in it is a good day. There’s no sign yet of a proper sequel to what was one of the best PC games of 2008, but we have had an expansion pack in sequel’s clothing, in the form of 2009’s sprawling but slightly underwhelming expandalone Armored Princess. Now that> is getting its own expansion, Crossworlds. There’s only one possible name for it. It’s an expandapandalone>.

And, peering at its content, there is a good chance Crossworlds could inflate AP into the game it should have been…

(more…)

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