5:01am
Ping Pong Up - Black Knightmare
Bugfixes and minor improvements
Warhammer The Horus Heresy: Legions - Cunz_rac

"You could be a worthy prey."
– Jubal Khan

Deliver your first strike at the helm of the White Scars with the new starter deck! Take your first step at the head of the newest faction with a full 30-card deck including Jubal Khan as its Warlord, a new epic card and an exclusive card back.

As a special release deal, get yours today and receive 200 extra coins with it! Find it in the in-game shop today!
Onmyoji:the card game - g97na_st_test

【"Star Fate Strategies" Reinforce Card Grand Launch】

· Six new Reinforce cards will be added to the "Starry Strategy" Secret Scrolls after maintenance on June 19, 2025.

· After the Reinforce cards of the "Stellar Strategy" data pack become available on June 19, players can log into the game to claim 3 free Stellar Strategy Card Packs.

· "Starbound Strategies Reinforce Card Welcome Pack" will be available in the Jade Shop after maintenance on June 19, 2025, containing 15 Starbound Strategies Card Packs.

· The "Starry Strategy Reinforce Card Exclusive Gift Box" will be available in the Jade Shop after maintenance on June 19, 2025. The gift box contains 35 Starry Strategy Secret Scrolls and a random Starry Strategy SSR card gift box.

· The "Stellar Strategy Reinforce Card Premium Gift Box" will be available at the Jade Shop after maintenance on June 19, 2025. The gift box includes 50 Stellar Strategy Card Packs and a random Stellar Strategy SSR Card Gift Box.

【Reinforce Card Acquisition Event - Dreaming of Flowers Begins】

· Event Time: From 10:00 on June 19, 2025, to 24:00 on July 16, 2025.

· Event Description:

During the event, players can claim 10 "Reinforce Points" daily from the event interface.

Players can earn an additional 10 "Reinforce Points" for each match victory, with a daily limit of 40 points (applicable to Ranked Match/Player Match/Card Match/Investigation Society/Shotengai Combat/Hyakubun Chess).

Players can earn 20 "Reinforce Points" by making their first recharge of any amount each day.

Accumulating "Reinforce Points" allows guests to obtain SSR Reinforce Cards, corresponding Shikigami SR cards, 14-day trial cards for the Shikigami, Starbound Strategies Card Packs, and other rewards on the event page.

· Event Notice

Players can claim Reinforce Points on the event page after daily login. Each player can claim up to 10 points per day. The claimable Reinforce Points will refresh daily at 00:00. Please remember to claim your points in time.

Guests can earn 10 Reinforce Points each time they win in Ranked Match/Player Match/Game/Investigation Club/Shotengai Combat/Hyakubun Chess daily. Each guest can complete this task up to 4 times per day, and the task will refresh daily at 0:00.

Players will earn 20 Reinforce points for their first top-up of any amount each day, and the first top-up will reset at 00:00 daily.

· The reward claim page will close along with the event page at 24:00 on July 16, 2025. Unclaimed rewards will be sent via mail.

· Guests who did not obtain Reinforce cards during the event can still synthesize Reinforce cards later using Talismans.

【Mirage Chronicles Gameplay Unlocked】

· Permanent PVE Gameplay: Mirage Deep Records is now open! Guests can participate in the gameplay at Shotengai Sparrow.

· In the Mirage Deep Record, players will take on the role of different Players as collectors of ghost stories, challenging various levels to gather ghost story information and complete the "Mirage Deep Record."

· Guests, playing as the player, will use a fixed deck to take on challenges.

· During each challenge, players will engage in several consecutive battles against AI decks. After each battle, players will restore all Health and receive deck enhancements.

· Players will receive a certain number of Revive attempts during challenges, which can be used to retry the challenge upon failure.

· Guests will receive a certain number of refresh attempts during challenges. When randomly refreshing selectable content, they can consume refresh attempts to re-roll options.

Mechanic - Player Level

· Players, as the role of the Player, will gain EXP based on challenge progress, allowing them to level up.

· Upgraded players will unlock various abilities beneficial for subsequent challenges, including "Initial Stats Boost," "Initial Spirit Blessing," "Initial Treasure," "Initial Equipment," and "Card Upgrades."

Mechanism - Equipment

· "Equipment" is an item that can be equipped by Shikigami in the deck.

· "Equipment" has various effects that activate when the equipped Shikigami meets certain conditions.

· Players can obtain "Equipment" both inside and outside the challenges of the Mirage Deep Record.

Mechanic - Card Upgrade

· Players can upgrade all 32 cards of the 4 Shikigami in their deck, with each card having two upgrade levels. (Reinforce cards are not included.)

· Players can obtain "Card Upgrades" both inside and outside the challenges of the Mirage Deep Record.

Mechanism - Treasure

· Players can obtain "Treasure" cards with various powerful effects both inside and outside challenges to enhance their deck strength.

Mechanic - Spirit Blessing

· Now, upon obtaining "Spiritual Aid," abilities are directly granted without relying on layer count for acquisition or upgrades.

· Obtaining duplicate "Spiritual Aid" still allows for ability upgrades.

· In the Mirage Chronicles, players can enhance their deck in various ways during combat breaks.

Stages and Difficulty

· As exploration progresses, the difficulty of the levels encountered by players will gradually increase.

· Each level has five difficulty settings. Completing each difficulty will unlock ghost stories in the Mirage Deep Record.

· Higher difficulty levels will result in opponents having more cards, stronger abilities, and certain initial value bonuses. Please prepare your player for cultivation accordingly.

· Various content for the Mirage Deep Record gameplay will be continuously updated. Please look forward to future updates.

Standard Ranked Match Balance Adjustments

The following cards have been nerfed:

Gathering Storm

Before adjustment: In this turn, Ryomen gains 2 Power, 3 Shield, and Hunt. Enhance: Ryomen gains Haste when this card is linked to and used.

Adjusted: In this turn, Ryomen gains 2 Power, 1 Shield, and Hunt. Enhance: Ryomen gains Haste when this card is linked to and used.

The following cards have been enhanced:

Wind Charm: Flash

Before adjustment: This card will self-destruct at the end of the turn. Trigger: Automatically plays when Ichimokuren is attacked.

Adjusted: Fast This card will self-destruct at the end of the turn. Trigger: Play automatically when Ichimokuren is attacked.

Cards that have been adjusted can be disenchanted according to their crafting price before 10:00 on June 25, 2025. (Up to twice for each type)

【Croak Chorus Avatar Frame Bundle Available】

· Limited animated avatar frame "Frog Chorus" will be available in the Jade Shop after maintenance on June 19, 2025. A limited-time offer will also be available at the same time, ending at 24:00 on July 2. Guests can purchase it in the Jade Shop.

【Midsummer Night's Dream Card Back Bundle Available】

· The limited dynamic Card Back "A Midsummer Night's Dream" will be available after the maintenance on June 19, 2025. A limited-time offer will also be available at the same time. The limited-time discount will end at 24:00 on July 2. Players can go to the Jade Shop to purchase it.

Appearances Return

· The Special Basic Card Alternative Arts "Momo · Falling Blossoms - Peach Edition" and "Peacock King - Dance of Divine Prayer" return, and players can purchase them at the Jade Shop.

· The Special Basic Card Alternative Art "Chen · Starry Path at Dusk" returns, and players can purchase it at the Jade Shop.

· The Special Basic Card Alternative Art "Oitsuki·Water Moon·Eclipse Shadow Chase" returns. Guests can purchase it in the Jade Shop.

【Doodle Alternative Art Limited-time Return】

· Return Time: From after maintenance on June 19, 2025, to 23:59 on July 2, 2025.

· The returning Doodle Alternative Art includes: "Gomaru Doodle Alternative Art," "Kusa·Pupu Doodle Alternative Art," "Maestro Doodle Alternative Art," "Mouba Doodle Alternative Art," "Yamausagi Doodle Alternative Art," and "Kagewani Doodle Alternative Art"!

· For more details on the graffiti Alternative Art Card designs, players can refer to previous content~

Improvements and Bug Fixes

· When the synergy effect of battle cards can be triggered, the synergy keywords on the cards will be highlighted with a color change.

· Adjusted the pacing of playing Spell cards and Combat cards. Now, when both sides play card effects, subsequent effects and actions will no longer be blocked.

· Fixed an issue where the game would freeze if the opponent's Library had no cards and Alena's Invocation was attached.

· Fixed an issue where defeating an opponent's Shikigami with the ability \[Self-Destruct When Injured] using damage from your side would not trigger your side's \[Defeat Effect]. For example: Saki "Four-Color Violet" and Ibaraki Doji "Rage Outlet."

· Fixed an issue where Kusa·Urupu did not trigger the entry effect of Form Cards obtained through Zashiki \[Fortune's Favor].

· Fixed an issue where players might be unable to close the Battlefield Shop interface after purchasing all items in the shop.

· Fixed an issue where players purchasing cards consecutively in the battlefield shop and using Chiryu "Return to Void" before the cards were added to their hand would cause errors and affect subsequent settlements.

Music Producer Tycoon - yektakilic


Hi everyone!

We’re back with a new hotfix for the Music Producer Tycoon demo.

Thanks to your continued feedback, we’ve made several key improvements to polish the experience even further.

Here’s what’s been fixed and updated in this hotfix:

Fixes & Improvements:

  • Scoring system now works as intended.

  • Info pop-up animations have been changed to a smoother FadeIn effect.

  • Our character now actually uses a mic when performing.

  • Right-click now also works to open the Action Menu (e.g. Create a Song).

  • Space Bar can now be used to skip the tutorial.

  • You can now decline concerts if you're not ready to perform.

  • A new theme unlock system has been implemented.

  • Theme and genre unlock prices now display the correct values.

  • Money display now correctly shows your real in-game funds.

    Add to Wishlist Now!

    https://store.steampowered.com/app/3656650/Music_Producer_Tycoon/

    Play the Demo Now!

    https://store.steampowered.com/app/3680000/Music_Producer_Tycoon_Demo/

    Thank you again for your support,

    The Music Producer Tycoon Team
5:00am
Eulogy of an Insect - Vibrant Vendetta

check out the fancy transition to battles. I won't even attempt to say anything witty to accompany it

4:58am
Flower Fight - viator
- 일부 스테이지 난이도 오류 수정

- Correct some stage difficulty errors
4:58am
Atomic Exile - Inferno

Atomic Exile gameplay.

Fishing Corner - Happylanders

Hey everyone!

We are a team of 2 indie game devs from Greece. Fishing Corner came from a need to slow down.
We hope it helps you do the same.

It started as a small side project.A break from the pressure, deadlines, and stress of our usual development. We wanted to build something that felt light, cozy, and kind. Something you could leave in the corner of your screen while working or relaxing, and feel a little better just knowing it’s there.

🐟 And now… over 3000 people have played the demo! 🐟 More than 1000 of you have added it to your wishlist!


We’re truly grateful!

Thank you again for welcoming our little fisherman into your screen.

More updates soon, and more fish, of course!

The Happyland team

Astro Prospector - Delunado

Hey there, Astro Prospectors! You can already send a request for participating on Astro Prospector Playtest and enjoy the beta of Astro Prospector before launch! 🎮

Astro Prospector Playtest is an early version of the game, including 4 out of 5 Sectors, up to 6 different weapons and 150+ upgrades. You can expect around 3.5 hours of playtime, and you can also expect some bugs, broken balance and little glitches. But that's okay, because with your help we will release a super good version of Astro Prospector! 💓

So, how can you request access for Astro Prospector Playtest? Easy!

  1. First, go to the Astro Prospector Steam page:

    [dynamiclink href="https://store.steampowered.com/app/3503440/Astro_Prospector/"][/dynamiclink]

  2. Click on the green button "Request Access":

  3. That's all! Now, you will have to wait some hours/days. We give access to bunchs of users every few days, when we update the playtest with changes and new content. Important: is very probable that when we push a new update, your game save will be erased. That is to ensure game will properly work for everyone! But don't worry, this won't happen in the full released game, only in the playtest.

We hope you enjoy Astro Prospector Playtest! If you have feedback or want to report bugs, please join our Discord or leave a message on Steam Discussions board!

Have a good AstroDay! 🚀

Falling Down XR - DenisEvilRedis

📢 Development News!
Hi there!
I’ve noticed a spike in game sales — looks like you felt it coming: a big update is on the horizon.
Thank you for your trust and support ❤️

What I’ve been doing over the past year since the last Steam update:
  • Thinking. Strangely enough, thinking really helps to understand what the game truly needs.

  • I decided not just to add new arenas, but to completely rebuild the game — deeper, more beautiful, more interesting.

  • I started from scratch — created a brand new project in Unity 6.

What’s already done:
  • The first new arena: "Zombies in the Metro"
    The player finds themselves in a speeding train. The goal is to reach the front car and stop the train before it crashes. But the way is blocked by bloodthirsty zombies...

  • The "Tower of Fear" arena has been completely overhauled. The mechanics remain the same, but the visuals are many times better.

  • The "Wild West" arena has also been entirely rebuilt with improved visuals and atmosphere.

What’s happening now:

I’m finishing a new arena — "Prison Escape"
It’s my take on a battle royale, focusing on smart AI opponents and intense escape mechanics.

Next comes the new main menu, followed by the next Steam update.
Expected release: within three weeks.


📍 What’s next?

There will be a total of 15 arenas.

Visuals are already ready for:

  • CQB Arena - Special Forces Training Base

  • "Skeleton Attack", where the player will use a wand to cast real magic

This update will be released by mid-August.

Then comes more ambitious content:
A flying arena — I really liked the test mechanics, and soon our environment artist will begin building it.

The "Save Cubic City" arena will return too — in a reworked version, focusing on horizontal movement. Concepts are drawn and ready to go.

We’re also preparing:

  • A sports boxing arena

  • Cosmic battles at a lunar factory with insane robots

  • And even working on an egg-harvesting conveyor line — something a bit unusual 😉

I truly hope to impress you with how I reimagine the Enigma cipher machine — what started as simple typing is turning into a deep and thrilling puzzle experience.

Thank you for your support!
Stay tuned — lots of exciting things ahead 🎮

...

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