Idling to Rule the Gods - Ryu82
- Added Duragizer as a new pet thanks to Kaly. You can get it for free if you have at least 10 pets unlocked. It also has a token upgrade which lets it earn 100% more experience from all sources except giving free exp.
- Added 3 new hard mode challenges.
- Alchemy hut can now convert the element of shiny stones to a different one at lv 9 to neutral and lv 10 from neutral.
- Added an alternative image for Snake, thanks to Plzk, The Nugget Preacher.
- You can now create a SDG (after it is unlocked) as soon as you rebirth if you have enough divinity. It still blocks you from rebirthing for 15 mins after you make it.
- Also as usual fixed some of the reported bugs, mostly tooltip and text issues, some adventure things.
Idling to Rule the Gods - Ryu82
- Added monster core drops in adventure. They don't do anything yet, but will be useful for research and improving your equipment at a later update.
- Added Hunter as a new class in adventure. Hunters are specialists in getting more and better monster cores.
- Alchemy hut can now also produce whetstones, herbs, sacred stones and magic herbs.
- Fixed some bugs.
Idling to Rule the Gods - Ryu82
- Reduced requirement to craft improved potions.
- Fixed some bugs with the challenge and lots of, mostly display errors and smaller bugs. Also updated some apis.
Idling to Rule the Gods - Ryu82
- Added a new challenge: No Might No Rebirth Challenge. You need to defeat P.Baal V1-20 without rebirthing and might. It is more of an endgame challenge and makes your unleash stronger.
- Added improved versions of potions for alchemy.
- Added Magic Powder for alchemy. You can grind down jewels into magic powder and that is used now instead of jewels to upgrade equip. This gives more freedom in elements as powder can be used for any element.
- Fixed some issue with side crafting and you can now also do a normal crafting at 100% and a different side crafting at 20% the same time. At the crafting pages, there are two buttons to start a crafting now, one for the 100% crafting and one for the 20% side crafting. Limitations are that you can't do the same activity as side activity and battle is always only possible as main activity.
Idling to Rule the Gods - Ryu82
- Added a new Challenge: Powersurge Challenge. Leveling Powersurge in this challenge costs more clones and finishing it adds overcapping powersurge.
- Fixed a bug which does not let you use event currency to upgrade the lamb statue, some smaller issues and tooltip, description issues.
Apr 20
Idling to Rule the Gods - Ryu82
Happy easter everyone!

Here the changelog:

- Added an easter event. It is a generator event this time, will start on sunday and lasts the usual two weeks. With the event currency, you can get up to two lamb statues which boost your building speed. You also can get the usual pet token.
- Added Lamb as a new pet. It can increase the output in your alchemy hut.
- Added God Power Accumulation Challenge as a new challenge. You need to earn a set amount of GP within a rebirth for some ghost GP. Also sorry only one challenge for now, didn't have time for more before the event. But next week there will be more and some better challenges.
- Fixed some bugs.
Idling to Rule the Gods - Ryu82
- Added a new milestone for adventure which adds a way to craft while fighting.
- Added more bronze equip for adventure.
- Added Knight as a new class for adventure and a new enemy. The new enemy is only good for knights if you are ~lv 160/50+, weaker knights are better off to level in zone 11.
- You can now save up to 4 different loadouts for adventure equip.
- Fixed quite a few, mostly small bugs.
Idling to Rule the Gods - Ryu82
- Removed the april fools campaign.
Idling to Rule the Gods - Ryu82
- Changed one of the milestones for material factory to a new alchemy hut milestone and added 2 more milestones.
- Added the missing class exp from worker pets in the alchemy hut.
- Fixed an issue from the update yesterday.
Idling to Rule the Gods - Ryu82
- Added the Alchemy Hut as new pet village building. It behaves similar than the material factory, but buffs your alchemists and you can change the elements of materials instead of up/downgrade them.
- Added a stat how much growth you gained since rebirth to the statistics page.
- The export and import of NA in the settings page can now also export and inport your spread settings.
- Fixed some tooltips and bugs.
...

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