Half-Life 2 - contact@rockpapershotgun.com (Lewis Denby)


More sites should interview mod-makers, I feel. If one of this week’s picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don’t always get to hear about. Maybe we should take note of that at RPS. Either way, read on for this week’s roundup.
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Grand Theft Auto IV Trailer - contact@rockpapershotgun.com (Alec Meer)

Let’s face it – the next GTA game, rumours of which currently have consoleland all a-flutter, ever arriving on PC is pretty unlikely. Red Dead Redemption never made it this way (something I rue enormously), there’s no news of LA Noire doing it either, and Rockstar probably weren’t super-happy about the scathing reaction to the belated, bloatware-afflicted PC version of GTA IV. Bah. Bah, I said.

Still, we can at least have things the console fun-toys cannot: such as the series’ neon-lit finest hour, Vice City, recreated in the rather meatier GTA IV engine.
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Grand Theft Auto: San Andreas - contact@rockpapershotgun.com (Jim Rossignol)

Modelled on a kid from my school. Little Joey MurderhandsI was never really disturbed by the actual Child’s Play movies, because they were rubbish, but for some reason this being the first link in my inbox this morning – informing me that someone has created a Chucky mod for Grand Theft Auto: San Andreas – left me feeling a bit queasy.

That is all.

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