Nocturnal Quest - Solmyr
Features
- Combiner: A new feature in the blacksmith allows merging multiple similar equipment items to increase rarity all the way up to Legendary
- Skills can now level up with Orbs of Power after being used enough times

Fixes
- Level 0 heroes would appear in the Tavern early in the game
- Effects such as talents that granted stats would not work
- Ctrl+R is now disabled
Ipseity: Arena - bob
The Final Playtest patch is finally out for everyone to play!

PATCH NOTES:
  • Fixed a bug in which the Walljumper Ipseity was able to infinitely jump, now there's a max jump amount of 3.
  • Added damageable lava for maps with lava such as Amphi and Light Divinity, standing for too long on the lava will damage you overtime.
  • Added dedicated audio settings to the game
  • Added In-game settings, change your audio, sensitivity, crosshair, and other miscellaneous settings
  • Want to play against other players? A pickup bot has been introduced into the game's official server, go to the ipseity pickups channel and search for people!

This is it for the Playtests in terms of non bug fix updates, if there's any patches needed, feel free to post in the discord down below for bugs that need to be fixed.

https://discord.gg/we42YrTKe6
Skeleseller - Adam
This update contains lots of small changes (QoL improvements and bug fixes). The most notable ones are:
  • Made icons look crisp when the game scale is >1x. For Mac users on retina displays, you would have had the game on 2x by default, so this will be a noticeable improvement!
  • Similarly, made battles much more crisp when the game scale is >1x. This was fixed a while ago but got re-broken. 😢
  • Changed how the game scale can be set; it now allows for fractional values.
The other ~25 changes aren't worth detailing and aren't even necessarily something perceivable through the game, but they're all helping improve the polish and playability!
Risk the Dark - KCM
- Improvements -

1. Reduced interference between buttons and related menus when clicking with the mouse.

2. Elemental Shard Improvements

- The effects of elemental shards have been changed.
- The light size of elemental shards has been reduced.

We have improved areas where optimization and visibility were lacking.

3. The light size of crystal shards has been reduced.

4. Spawn positions of stationary enemies have been adjusted.

- We determined that having to search for non-moving enemies on a dark and unexpectedly large map was unnecessarily unpleasant.
- These enemies will now spawn closer to the center.

5. The "Conductor" status effect of the 'Shadow' enemy has been adjusted.

6. Ice Element Adjustment

- The number of icicles generated by throwing attacks has been reduced.
- Icicles generated by throwing attacks will now be more concentrated around the impact location.


- Bug Fixes -

1. Issue where no description appeared when selecting a throwable weapon.

2. Issue where some boss patterns produced excessively loud sound effects.

3. Issue where the accessory "Piercing Tracker" produced abnormal effects.
Desolate Dusk - Warzone
Hello everyone!

The Desolate Dusk demo is now available on Steam!


Good luck, and enjoy the challenge!


-Dev
Little Sim World - Stefan

Patch Notes 🛠️
Little Sim World version v0.52.7

Balancing Updates ⚖️
  • Littles will now be able to unpack clothes and furniture they have in their inventory, regardless of their City Reputation level (they still need to have the proper level to use some of those).
  • Banana21 Catalogues don't have restrictions anymore! Tier 1 clothes are always available for purchase, where higher tiers are only unlocked by reaching higher city reputation levels.
  • Hot and Cold Showers now affect your temperature slightly. Be mindful of which seasons you should do them though.

Multiplayer Fixes🧍‍♂️🧍‍♀️
  • Fixed dishes getting dirty faster than usual.
  • Fixed reading books not being synced correctly.
  • Fixed newspaper dispenser interactable.
  • Fixed Festival quests not being added to the client.

Sound Fixes & Updates 🎵
  • Added a new volume slider for eating and drinking sounds.
  • Eating sounds will now loop during the entire interaction.
  • Fixed a bug in the fishing mini game where you would hear the wrong sound when getting a perfect hit while having four points.
  • Added voice lines to Hana.
  • Some quests and cinematics had missing voice lines from characters that already have them in-game. That is now fixed.
  • Dialogue mixing was improved during cinematics.


Controller & Steam Deck Support Fixes 🎮
  • Reworked Cooking / Crafting / Upgrade / Repair / Deconstruction UI (Better visuals and controller support).
  • Fixed controller interaction for Snowmen.
  • Fixed controller interaction for Newspaper Dispensers.
  • Fixed controller interaction for Mailboxes.
  • Fixed controller interaction for Perfume Stand.
  • Fixed controller interaction for Clothing Dye Stand.
  • Fixed controller interaction for Chess Sets.
  • Fixed controller interaction for Crush Station.
  • Updated controls, replacing LT/RT for LB/RB.
  • Left Stick: Move.
  • Right Stick: Scroll.
  • Left Click: L / LB (L1) / A.
  • Right Click: R / RB (R1).

Quest Fixes 📜
  • Fixed an issue where running on the treadmill ahead of time would lock A Champion's Spirit Main Quest.
  • Fixed Bus Stops quests no longer appear broken and consuming materials after being repaired.
  • The repairman no longer ends his animation when you start the interaction with him.
  • We improved the overall stability of the bus stop questline. Your current active quest will reset to the first task. We apologise for the inconvenience. Not applied to your completed quests.

Other fixes ⚒️
  • Fixed contact app to show first contact if a contact was not chosen when opening fullscreen app.
  • Fixed pause menu to not show when using ESC to close some UI.
  • Fixed HUD to be toggled off while still being able to open UI.
  • Hana and Yuna will not get their sentences mixed up anymore!
  • Fixed Player cannot leave the 'Degree Info' after reaching 150 Hours of the Class in University.
  • Fixed Most Cosmetics are already unlocked on Appearance on Julibee Saloon.
  • Multiple Localization Fixes.
  • Fair related quests now have clearer text, no more aimlessly looking for the Crimson Ace!
  • Fixed Zoe dialogue locking.
  • Fixed Bus Stop Map not opening automatically.
  • Toiletries will no longer disappear if you delete or pack the containing Furniture during Build Mode.
  • Players will no longer get a Traffic Infraction for taking a phone call in the middle of the street.
  • NPCs should no longer get stuck browsing for groceries in Lets Go.
  • Fixed the skin of some NPCs being transparent.

Known Issues 🐛
  • Painting on Build Mode isn't visually updating to all players (just for the host)
  • There's two hairs with the name Hair Coily, one of them can't be unpacked

Please remember to update your game on Steam so the patch can be applied! 🔄
We will continue to push fixes as fast as we can! 💨
Dota 2 - krAnk0r


In the wake of all the changes still rippling through the Wandering Waters update, pro teams around the world have been hard at work, exploring fresh ways to outplay the competition. They've been battling in tournaments around the globe to put those theories to the test, all in pursuit of a single goal: to prove themselves worthy of facing off against the finest competitors in the world at The International.

Direct Invites

Amid all that action, some have already risen above the rest — and we’re excited to extend these eight teams direct invitations to Hamburg, Germany, to compete in The International 2025:

  • Team Liquid
    [expand type=details]
    Michael “miCKe” Vu
    Michał “Nisha” Jankowski
    Jonáš “SabeRLight” Volek
    Samuel “Boxi” Svahn
    Aydin “Insania” Sarkohi[/expand]

  • PARIVISION
    [expand type=details]
    Alan “Satanic” Galliamov
    Volodymyr “No[o]ne-” Minenko
    Dmitrii “DM” Dorokhin
    Edgar “9Class” Naltakian
    Andrey “Dukalis” Kuropatkin[/expand]

  • BB Team
    [expand type=details]
    Ivan “Pure” Moskalenko
    Danil “gpk~” Skutin
    Matvei “MieRo`” Vasiunin
    Vitalie “Save-” Melnic
    Vladislav “Kataomi`” Semenov[/expand]


  • Team Tidebound
    [expand type=details]
    Guo “shiro” Xuanang
    Cheng “NothingToSay” Jin Xiang
    Zhang “Bach” Ruida
    Lin “planet” Hao
    Zhang “y`” Yiping[/expand]


  • Gaimin Gladiators
    [expand type=details]
    Alimzhan “watson” Islambekov
    Quinn “Quinn” Callahan
    Marcus “Ace” Christensen
    Erik “tOfu” Engel
    Arman “Malady” Orazbayev[/expand]


  • Team Spirit
    [expand type=details]
    Illya “Yatoro” Muliarchuk
    Denis “Larl” Sigitov
    Magomed “Collapse” Khalilov
    Alexsander “rue” Filin
    Iaroslav “Miposhka” Naidenov[/expand]


  • Team Falcons
    [expand type=details]
    Oliver “skiter” Lepko
    Stanislav “Malr1ne” Potorak
    Ammar “ATF” Al-Assaf
    Andreas “Cr1t-” Nielsen
    Wu “Sneyking” Jingjun[/expand]


  • Tundra Esports
    [expand type=details]
    Remco “Crystallis” Arets
    Bozhidar “bzm” Bogdanov
    Neta “33” Shapira
    Martin “Saksa” Sazdov
    Matthew “Whitemon” Filemon[/expand]
The Road to TI

The remainder of the tournament field will be filled by the eight teams able to run the gauntlet of the Regional Qualifiers, with specific slot breakdowns as follows:
  • Eastern Europe + South America - June 4th - June 8th
    [expand type=details]
    Eastern Europe (1 slot)
    Aurora Gaming
    Natus Vincere
    NAVI Junior
    One Move
    L1GA TEAM
    Virtus.pro
    (+4 teams from Open Qualifiers)

    South America (1 slot)
    HEROIC
    OG.LATAM
    Edge
    Team Den
    (+6 teams from Open Qualifiers)[/expand]

  • China + North America - June 9th - 12th
    [expand type=details]

    North America (1 slot)
    Shopify Rebellion
    Wildcard
    (+6 teams from Open Qualifiers)

    China (1 slot)
    Xtreme Gaming
    Yakult Brothers
    (+6 teams from Open Qualifiers)[/expand]

  • Southeast Asia + Western Europe - June 13th - June 17th
    [expand type=details]

    Western Europe (2 slots)
    Nigma Galaxy
    MOUZ
    OG
    AVULUS
    (+6 teams from Open Qualifiers)

    Southeast Asia (2 slots)
    TALON
    BOOM Esports
    Trailer Park Boys
    The MongolZ
    Ivory
    Execration
    (+4 teams from Open Qualifiers)[/expand]

A tidal wave of teams will battle for the final eight spots, meaning there’s a flood of Dota still to come. The Road to The International begins with Open Qualifiers running from May 31st–June 3rd worldwide (June 2nd–5th for China), with Regional Qualifiers to follow as detailed above. Only players in good standing with the Dota competitive community are eligible to participate.

From there, the Road continues when the sixteen invited and qualified teams face off in Hamburg, Germany. A three-day, five-round Swiss bracket followed by an elimination round will kick off on Thursday, September 4th and wrap up on Sunday, September 7th, with the eight remaining teams bound for Barclays Arena and a showdown for the Aegis of Champions set to begin on September 11th, culminating in the Grand Finals on Sunday, September 14th.

All this action gets underway in just over two weeks, so clear your calendars. Fans looking to join the fun live at Barclays Arena can grab tickets here.
Rope Raider - xyndall
Hello, We at Trouble studios are glad to finally release our first game. We are looking forward to people experiencing our game and getting that gold crown!. We will be working on fixing any bugs and updating the level with any fixes and improvements and more achievements.

Later down the line we will try and work on a new and improved level with much more difficulty and dynamicNess. Moving platforms and objects, more movement mechanics, not just the grapple and slingshots and bigger and better layout with more pathing options.
15h05
Beyond The Limits - FaithFM
A lot of new graphics options were added, and several performance improvements were made. There's also a new pause menu :)"
Millie Megavolte 8: Millie and the Mole King - Myroid-Type Comics
Monda
- Monda's melee attacks have been replaced with hammer throws.
- Monda can now double jump.
- Monda's stomp does 16 damage, up from 8.
- New outfit: All Business. Includes a daily rotation for her panties like the other girls with skirts.

Heather
- Heather's Black Holes travel slower but last longer.

Hiroshi
- Fixed Hiroshi not exiting his special during his victory animation.
- Hiroshi's initial basic hit does 8, up from 6.

Ollie
- New outfit: Darkside
- New weapon: D.A.M.N. Pistol

Character Select
- The difficulty menu is now centered vertically if it has the extra difficulties.
- Some things were moved around so you can see your character after you select it in Solo Journey.
...

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