Temporis Arts - kmh007208
- A new song has been added to the Memorial Chapter 1.
demo_nic_creature - AlcheJ (19/16/9)

- A new song has been added to chapter 2 of the Memorial.
The onyx night sky (19/16/6)
Asifat Ramliya - AlcheJ (20/17/14)

Everyone, welcome the new composer, AlcheJ!

- The level of the pattern below has been changed.
Magneta HD (17->16)

- The pattern below has been deleted.
The Glimmer EX (15)

- Added license notation to the song of an external composer.
(The song may not be subject to the soundtrack exception license clause without the composer's direct permission.)
Once Human - Once Human
Dear Meta,
Thank you for supporting Once Human! After the recent update, we discovered an issue that allowed players to repeatedly purchase half-price Lightforge Ingots using different characters on the same account. This issue has now been fixed on all servers. We sincerely apologize for any inconvenience caused and take full responsibility. Here is how we're addressing it:

1. Issue Description
After the May 22 update, a system error unintentionally allowed characters on the same account 10 chances to purchase up to 200 half-price Lightforge Ingots, exceeding the standard limit of 20. The 180 excess half-price Lightforge Ingots (valued at 80 Crystgin each) are worth 14,400 Crystgin in total. This issue affected the Lightforge Loot Crate launched on May 22 and the comeback Lightforge Loot Crates launched on May 8, and was fixed on May 22 at approximately 4.20 AM.

2. Our Response
We will not deduct resources or impose penalties on players who purchased extra half-price Lightforge Ingots, as this issue stemmed from a system error, not player intent. You shouldn't have to bear the responsibility for our mistake. To ensure fairness, we will compensate all players via a spending benefits event.

3. Spending Benefits Event
After the July update, we will introduce a spending benefits event, granting every player a benefit pool of 14,400 Crystgin. Whenever you spend Crystgin—whether by purchasing from the Shop or opening Lightforge Loot Crates—part of the cost will be offset from this pool until it is depleted. Plus, players can enjoy a lucky draw, big Crystgin discounts, and even more surprises!
To maintain fairness, players who purchased excess half-price Lightforge Ingots will have an equivalent amount of Crystgin deducted from their benefit pool. To verify your total excess purchases, please contact Customer Support.

Thank you for supporting Once Human's development and operations through your cosmetic purchases! We are deeply grateful for your generosity and dedication. We will continue improving the game to prevent similar issues and deliver more high-quality game content.
We appreciate your understanding and feedback and sincerely apologize for any inconvenience caused.

Once Human Development Team
Infinity Wars: Animated Trading Card Game - supercookie
Bugfixes
  • Fixed Lead By Example stats.
  • Fixed Monster Hunt VFX.
  • Game hangs and desyncs will no longer effect MMR in ranked.
  • Fixed unresponsive rename button in deckbuilder.
  • Fixed deck save not working when exiting deckbuilder from topbar.
  • Fixed Deck sorting.



Links
- Discord
- Patreon
- Website
Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commanders,

We’ve arrived at the final stretch of production for the upcoming Steel Division 2: Battle of Dukla Pass expansion. We’re getting closer and closer to release!

As the Eugen team is hard at work, it does mean that today’s DevBlog will be a short one.

What we are working on

Steel Division 2: Battle of Dukla Pass has had its fair time gestating, but we are putting the finishing touches on our latest Army General-focused expansion.

Such as?

We are translating and recording the latest batch of acknowledgments (for instance, the various Ukrainian SS units). i.e. 18. SS should sound like a Tower of Babel as below, with German, French, Hungarian and new Ukrainian acknows:



At the same time, we are editing the intro videos and briefings, plus implementing the voice-acting of these videos.

We are polishing the last units in order to do a “photoshoot” of all the new units’ cards.



And of course, we are creating the infantry cards themselves, which have a different process.

All the while, the new divisions are being tested and tweaked by the Steel Division 2 Strike Team.

Don’t forget that the Eugen team is also hard at work delivering the missing updated units from Reinforcement Pack #17 - War Reserve.



Battle of Dukla Pass Expansion

To tide you over the waiting period, be sure to check out the Steel Division 2: Battle of Dukla Pass expansion previews.


See you on the battlefield

We’ll be back soon!

Make sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders.
King Arthur: Legends Rise - King Arthur
Answer the call of legend and pierce through the darkness in Britain!
Welcome to ‘King Arthur: Legends Rise’.


A server stability issue has been confirmed on 05/22 (Thu) and is currently being looked into. Game access is currently unavailable in certain regions.

Further information will be provided through this notice if there are any additional details.

We apologize for any inconvenience this may cause.

Thank you.
Rhythm Witch: Beat Death - Dusklight Games
New Features:
1. Added a “Max Effect Size” setting when “Effect changes with ATK Radius” is enabled.
(Default value is x1.5. Setting it to x1 can significantly reduce overly flashy effects caused by increased attack range.)

Optimizations:
1.Improved monster spawn positions and counts in horizontal-style stages.
2.Fixed: When purchasing a weapon that is placed in the first slot of the backup bag, the selected weapon could not be merged or sold.
3.Fixed: The ATK Radius bonus shown on weapons was lower than the actual effect.
(Corrected a calculation error and adjusted the ATK Radius bonus so the actual effect closely matches the previous balance.)
4.Fixed display issues on 1440x900 resolution screens.
5.Equipment Merchant and Blacksmith will now always appear in Wave 9.
SGS Imjin War - AvalonDigital
Travel back to the late 16th century in East Asia to play the grand strategic struggle between the Japanese Samurais and Joseon Korean and Ming Chinese forces. You will find in the field and at sea, attempting to conquer new lands or defending your realms.

Fight Historical Campaigns and scenarios, and choose the different starting points and key moments of the war.
In this turn-based grand strategic simulation, you play the Japanese commanders attempting to cross (and conquer) Korea in order to capture China, or the initially surprised defenders trying to defend key cities and castles and block enemy advance until their superior navy cuts the supply lines.

The game is a new grand production of the team that brought you SGS Korean War and SGS Taipings, and you will enjoy a similar gameplay and design, but with many more new features to faithfully render that famous conflict.
23:34
SHEOL INFERNO - Gamez Studio
DAGA
Traxion - Games Foundation GmbH
hey guys, based on community feedback (thanks MrUnbecoming & marsuke) we made a few tweaks to the game.

changes in this version:
- added feature to toggle soundfx via pause menu
- fixed a critical bug that would prevent the player from completing level 1-10
- smaller bugfixes
23:27
Cardinal Descent Playtest - makeshift
The beta has just gone live, adding in over 40 stickers. Players have the weekend to test it out!
...

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