The Elder Scrolls V: Skyrim - Valve
Update Notes:
Support for 4-Gigabyte Tuning (Large Address Aware)
The Elder Scrolls V: Skyrim - Valve
Patch 1.3 Notes:

General stability improvements
Optimize performance for Core 2 Duo CPUs
Fixed Radiant Story incorrectly filling certain roles
Fixed magic resistances not calculating properly
Fixed issue with placing books on bookshelves inside player purchased homes
Fixed dragon animation issues with saving and loading
Fixed Y-look input to scale correctly with framerate
The Elder Scrolls V: Skyrim - Valve
UPDATE 1.2 NOTES (all platforms unless specified)


  • Fixed crash on startup when audio is set to sample rate other than 44100Hz

  • Fixed issue where projectiles did not properly fade away

  • Fixed occasional issue where a guest would arrive to the player’s wedding dead

  • Dragon corpses now clean up properly

  • Fixed rare issue where dragons would not attack

  • Fixed rare NPC sleeping animation bug

  • Fixed rare issue with dead corpses being cleared up prematurely

  • Skeleton Key will now work properly if player has no lockpicks in their inventory

  • Fixed rare issue with renaming enchanted weapons and armor

  • Fixed rare issue with dragons not properly giving souls after death

  • ESC button can now be used to exit menus

  • Fixed occasional mouse sensitivity issues

  • General functionality fixes related to remapping buttons and controls

...

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