9:02pm
The Untitled Tower - _/-^
紅時雨操作の不具合を修正。
(英語版)表記揺れを修正。
Return from Core - MISCHIEF

Dear Explorers,

"Return From Core" Version 1.0 is now officially released! In the coming weeks, we will continue gathering player feedback and optimizing the game to deliver an even better experience.

Below is our planned update roadmap:

We are pleased to present the follow-up update plan today, and welcome your valuable suggestions on the follow-up content, so that we can make the game better together! if you have encountered any problems, or have some interesting suggestions, welcome to leave messages on our Discord (Return from Core Channel)

8:42pm
Vega Chronicle Playtest - justaddlava
- resources cheat does not set happiness and is not broken by desert discovery
- steam app-id set for playtest
8:36pm
Marble Simulation - Abyssal Codex Studios

Hello Marble Players, We are reach a end to Ironing out the small kinks in the game. Right now there are some adjustments being made to the bosses in your playthroughs.

Purger

Decreased Purger Boss health from 2000 to 1800.

Core

Core Boss Non infiltrated health increased from 500 to 600

Core Boss infiltrated health increased from 700 to 800

Core Boss second phase health threshold increased from 250 to 400

Trickster

Trickster health decreased from 2000 to 1500

Elements

All Element Bosses (Excluding The lost element boss) Health increased from 400 to 600

Second phase health threshold increased from 200 to 300

Shutdown

Increase shutdown boss chance from 5% to 10%

Maze Simulation

Maze Simulation Health Increased from 500 to 600

Super Decoders

Super decoder 1 and 2 health increased form 500 to 600

Matrix

Matrix Minions movement speed is increased from 300 to 400

Pac Marble

Pac Marble Minions movement speed is increased from 300 to 400

Other Changes

Adjusted hazards placed in various levels.

Fix matrix materials causing visual bugs (Includes Matrix skins)

Regarding Achievements

Achievements will most likely won't be added due to issues trying to get it to be implemented. However, in the future if we do manage to implemented it, Most of the achievement will track your accomplishments and you will receive them when you start the game.

Silent Tales‌: Vermilion Embers - sasa
· There is a chance to learn the disassembly skill earlier in Sumac Town or the previous area.
· Fixed the problem that may cause the stuck in the Upstream Cave.
· Added instructions for removing the states in the skill descriptions of multiple cooking skills.
8:33pm
Star Rift Saga - studiovelagames
-Fixed the behavior of First Aid and Improved First Aid.
-Sound effects added to skill grid.
-Added the ability to quickly toggle between the skill grid and the chip list with the dash button. Note that additional UX improvements on this are coming as well, including button prompts for this ability.
Bouncers - Kreisburger Games

Bouncers code has been FULLY RECOVERED after 2 years!

Huge thanks to Pinko and Altered for helping recover everything!

I had to re-add all text, fix errors, and it took a few days but Bouncers is BACK!

Bouncers will still be free with no in-app purchases

Fixes:

Fixed bug where resolution is set to the lowest when opening the settings for the first time

Fixed bug where volume doesn't persist after closing the game

Changes:
Max volume reduced to -5db

I can add anything to the game now, so if you have any suggestions join my discord!

https://discord.gg/EsfKMEXBKy

Community Announcements - kelly.eow

各位親愛的主公

『三國志 霸道』已於7月份的遊戲更新中追加與調整了部分遊戲內容。

以下列出此次的更新摘要。

  1. 全新LR武將黃蓋與呂玲綺已同時登場!快將這些名將加入您的陣容!

  2. 『仙劍奇俠傳』聯動復刻舉辦!

    LR「李逍遙」、「趙靈兒」、「林月如」與「阿奴」一行人再助主公一臂之力,稱霸中原!

  3. 賽季活動「群星激鬥」第二期現已開啟!

    9位新英傑與英傑行動登場!與結義的英傑同心協力,奪得勝利!

  4. 改版「迎擊戰」活動規則

  5. 改版每日任務「募兵」為「執行募兵或治療」也可完成

  6. 更多內容可參考於7月16日播出的「霸道群雄生放送」:

8:27pm
Idol Showdown - retro
Blazing ball bash:
1. The Timer has been removed from the Blazing ball bash gamemode and it will now be infinite.
2.Resolved issue where ball could be knocked "downward" after hitting the top of the net.
3. Resolved issue where certain moves would not increase the juggle count if immediately performed after a previous move.
4. Resolved issue where ball would not collide with net if immediately launched again after hitting the ground.
5. Greatly reduced issue where ball could go through the side walls
Math Party Fezgugel - Kobe Bryant
The division goes so big number fixed
the gameplay of box is great
...

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