Sticky Business - Assemble_Made
Fellow Stickies!

Get ready to add a little enchantment to your sticker shop! The Book of Shadows DLC for Sticky Business arrives on May 26 — bringing witchy vibes, cozy spells, and a whole lot of charm.

With 84 magical new stickers (plus variations!), 10 heartfelt customer stories, mystical goodies, glitter papers, and more, it’s time to stir your creativity and cast some cozy magic.



💌 The coven is waiting. Will you answer the call?



https://store.steampowered.com/app/3639630/Sticky_Business_Book_of_Shadows/
Typing Valley Playtest - ariesechostudio
System Fixes & UX Improvements

• Fixed an issue where rewards from the Post Office and Museum were not properly granted—players will now receive their rewards correctly after completing tasks.
• Fixed a bug where fishing spots were not correctly refreshing fish, ensuring a smoother fishing experience across all areas.
• Improved recipe unlocking flow: after unlocking a new recipe, the panel will no longer close automatically, allowing players to continue browsing and managing recipes more easily.
Hiraeth Playtest - ☵ HIRAETH™
Hiraeth Playtest – A New Version is Coming!

The announced hotfix took a while, but for good reason—I’ve fixed several major issues and added many exciting and useful features. The new playtest version should be available this week!

With the growing number of testers, I’ve changed the release process:
  • First, an internal version will be available on Discord (you’re welcome to join!);
  • After verification by Discord members, the Steam version will be released.
🛠 Critical Fixes

  • Fixed the "Maximum number of UObjects exceeded" issue, which was causing crashes on many GPUs (especially newer ones).
  • Another hidden issue, caused by incorrect navigation generation by the engine, has also been resolved. Now creatures move correctly most of the time, though navigation still needs further improvements.
🔧 Improvements

  • Installing oxygen tanks, batteries, etc., is now much easier—simply move new items onto used ones, and the system will replace them automatically. The [UNPLUG HERE] icon has been removed.
  • Oxygen tanks, batteries, and armor are no longer tied to backpacks, allowing for efficient and safe replacements on the surface.
  • You’ll now be able to move multiple items at once.
  • New way of downloading blueprints - now you download once and then the notebooks are physically deleted and the scheme is saved in memory. In the future, blueprints already found will not appear in the world.
🤿 New Features

  • Swimming and diving! This is the first iteration of swimming—it still needs refining, but it works and will open up new exploration possibilities in the future.
  • Weapon cleaning and repairing, along with a procedural system for dirt and wear based on usage and weather conditions—bad weather will cause weapons to degrade and get dirty faster.
  • As a result, new items, blueprints, and a basic gunsmith’s workshop have been introduced.
https://www.youtube.com/watch?v=DYjW0C7Cg3Q
The full list of changes will be even longer—I’ll publish it with the release!
🚀 Playtest Invitation

A playtest is not a finished game—it’s a testing phase. Bugs and imperfections, especially visual ones, may occur. If you love testing, join us! If you’re just looking to play, it’s better to wait for the Demo or Early Access.

Dedicated testers who want to contribute to game development are welcome on our Discord—where internal versions, discussions, and support are available.

Lastly, a huge thank you to all testers! Your reports and efforts have been incredibly helpful in shaping Hiraeth.

Best regards, The Author
Crawling Lab - eTIRUe
- Fixed an issue where the Hold Gun would not activate if not precisely aimed at the crosshair.
- Fixed an issue where Friendly Crawling Queen in the test room would not attack enemies.
- Adjusted player effect brightness in Shrinking Beam mode.
- Fixed an issue where players could get trapped in the chamber in Shrinking Beam mode.
- Fixed an issue where some Biodolls would not attack players in Shrinking Beam mode.
- Fixed an issue where the number of remaining Biodolls would increase by 1 when a hacked Reviver died and revived.
- Fixed an issue where a hacked Specter would reduce the player's knife durability when attacking.
- Fixed an issue where hacking indicators would disappear unexpectedly.
- Fixed an issue where Levitation could not attack a crouching player.
- Fixed an issue where Elite Enhancers would receive a buff when passing through the range of another Enhancer.
- Fixed an issue where Crushers could get stuck in walls.
- Fixed an issue where some Biodolls would not attack players from a long distance.
Laser Battle Cats - travel & destroy! - seba000pl
Attention all feline units!
Patch 0.9.3 has just landed—like a cat on its feet—and it brings:



  • The Underwater Map – unlocks right after Asia! Dive into the depths, battle crabs, sharks, and jellyfish (yes, they’re grumpy), and claim a reward that’ll knock the whiskers off your face!
  • Rage Potion – your cat gets so mad it can take down enemies with a single glare. Side effects may include fury, eye sparks, and total chaos.
  • Wealth Potion – with this baby, prices won’t scare you anymore. A rich cat is a happy cat.



Happy meowing and good luck out there!
Bait Soul - siru
Latest Update:
1.Disabled the backpack button during combat to prevent accidental inputs
2.Fixed an issue where support items could not be upgraded properly
3.Fixed a bug where the “Broken Bones” skill dealt 0 damage
4.Optimized the attack logic of dash-type enemies for better behavior
5.Fixed an issue where Wet Nurse eggs and the Repel Palm skill could fly out of scene boundaries
6.Fixed the incorrect unlock image display for the Farmer mask

We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

— Bold Fish —
GATE - Alderex
  • When using one of the "Delete All" shortcuts from the context menu, you will now be presented with a confirmation pop-up to confirm you would indeed like to actually delete all tokens, maps, drawings, etc. This is to prevent you from accidentally deleting lots of things when you were in fact trying to just create a note or token. If you find this to be annoying, you can disable the pop-ups in the preferences section of the settings.
  • At some point, the website that hosted the reference documentation for using the Dice Roller went offline, so the link from GATE led to a dead website. Thanks to the Internet Archive's Wayback Machine, I was able to recover the documentation and host it on Banshee Cat's servers instead. The button now redirects there instead.
Game of Thrones: Kingsroad - GoT: Kingsroad


Greetings, Lords and Ladies.
This is the Game of Thrones: Kingsroad team.

Only a few days remain until the official launch of Game of Thrones: Kingsroad!

From day one, our Early Access players have been at the heart of the game’s development, and as we count down the final days to the official launch, the team can’t help but reflect on the incredible journey shared with our Early Access community.

Your support and dedication have meant the world to us, and as a token of our appreciation, we wanted to give something back to our earliest supporters.

We are excited to announce that Early Access players will be getting an all-exclusive first access to the next update.

Thank you for being a part of this adventure with us—may the winds of Westeros guide your journey.

Please see below for further details.


☑️ Maintenance Schedule
🔹 May 19, 10:00 PM - May 20, 01:00 AM (PT)
▸ The maintenance schedule is subject to change.

☑️ Maintenance Details
🔹 Early Access players will be able to experience the upcoming update in advance.
📌 Further details about the update will be provided in an upcoming notice.

☑️ Additional Notes
🔹 Due to potential changes in quest progress and other game content, we strongly recommend logging out of the game from a safe area before the maintenance begins.
🔹 We strongly recommend completing daily content and claiming daily rewards before the maintenance takes place, as the daily reset will occur during this time.


We appreciate the continued support from our Early Access community and look forward to bringing the full Game of Thrones: Kingsroad experience to everyone soon.


Otherskin - FDG Entertainment
Hi Everyone,
first of all, thank you very much for your patience and support while the game release got delayed. We've pushed the release date from Q2 to Q3 to take some extra time on optimisation and improve the overall performance of the game. To do that, we updated the game to UE5.5 and improved utilisation of RAM, GPU, CPU. Please let us know how the demo runs on your machines! While exploring the demo again, you'll find some smaller and some bigger added details to the world. Owners of NVIDIA, AMD, intel cards can now experience DLSS, FSR, XeSS upscaling for great details and reduced impact on overall performance at high resolutions. We hope you enjoy it!
Ravenswatch - MXiaa
Greetings, Ravens!

We’re a little over a week away from the launch of the free Romeo & Juliet DLC. It’s time to tell you EVERYTHING (or most of it) about the upcoming content and the free patch being released alongside it.

The Romeo & Juliet DLC comes out on May 27.

This update is the first Hero DLC released in Ravenswatch’s post-launch cycle. You can check our roadmap for Year 1 on our website. Now, onto the content highlights! (Beware of spoilers)

Romeo & Juliet

Base Kit


Last week, we showcased Romeo and Juliet’s gameplay styles in a video presented by Adrien, Ravenswatch’s Game Director. It was important for us to explain how the two heroes are connected and how they play in co-op to form the iconic lovers we all know.

As you may remember, the couple was first imagined as co-op exclusive characters, but, after the community’s feedback on this original take, we decided to make a broken-hearted version of Romeo and Juliet for solo players who want to experience their unique playstyle too.


Romeo is a fencing master who swings his rapier with natural elegance, while Juliet is a sharpshooter who wields her gun with a steady hand. We wanted to create a design that was both contrasting and complementary.


In solo, Romeo and Juliet have an alternative Trait that plays on Health as well. It could not be the same as the duo version as it requires another player to properly work.

Talents

You’ll unlock a wide variety of Talents for Romeo and Juliet. As they are two distinct characters with very different playing styles, there are 52 talents in total to experiment with. We cannot wait to see what cool synergies you can create with all those!

Take, for example, Romeo’s ‘Thorny Rose’ Talent, which grows paths of thorns stinging the enemy's feet.



Or Juliet’s ‘Volcanic Shots’ Talent, a very effective way to clear enemies and feel like you’re handling a Tommy gun.



And if you just want to kick Nightmares with the sole of your shoe or the butt of your pistol, go at it!



Outfits and additional Skin Pack

Alongside the eight Outfits you can unlock in the game by performing a few achievements, we will also release an additional paid Skin Pack for Romeo and Juliet. Wear six bonus Outfits for the fated couple, in the colors of the Ravens, Nightmares, and their Eternal Love. This additional DLC will cost $4,99.


Romeo & Juliet’s visual design

You’re keen to learn more about Romeo and Juliet’s conception? A few weeks ago, we published a new video of Ravenswatch’s Art Director, Valentin, who shared his creative process on the visual design of the iconic couple. Watch it here:
https://www.youtube.com/watch?v=TeRquU6Twfc
Balancing

Multiplayer Scaling

Back in April, we answered a frequently asked question from the community: Multiplayer is considerably harder than solo, to the frustrating point. Do you plan to remedy this?

We gave a lengthy response on this matter in our latest Community Spotlight, but to make it short: Yes! There are several levers we've balanced to smooth the co-op experience, it was pretty fitting considering the addition of Romeo and Juliet in version 1.2.

You can read our detailed answer here:
https://steamcommunity.com/games/2071280/announcements/detail/511827941447959580
Heroes Talents & Magical Objects

The other thing we wanted to tackle in this update was a bit of balancing on overlooked Talents and Magical Objects. We were not able to go through the whole list of community-requested changes because our primary focus was on Romeo and Juliet. Some untouched Talents and Objects required more work, such as a complete rework or a major change, so they’ll have to wait for another update! (we’re thinking of you, Seductive Provocation 😒)

Here’s a little sneak peek at some changes on Talents:


Distant Blows: Highly requested by the community, Scarlet can now aim her bomb in a more significant way. It was one of the earliest Talents made and compared poorly with other abilities of the same type.


Wish of Omnipotence: This talent was particularly shunned by Aladdin players, it will now grant OMNIPOTENCE each time you use a Wish (and it’s not a fourth Wish anymore!).

Nightmares Unleashed Update

We’re also pushing some balancing adjustments to content released in the Nightmares Unleashed Update in this patch. We’re still experimenting with a few things that are not ready to be made public (like Tumors), but some no-brainer changes were able to make it into this update (such as a well-deserved nerf for Abu Al-Jaan).

Refugees’ interactions will now be cancellable, meaning you won’t be forced to choose when speaking to them (yes, even that little thief kid).

And more!

Quality of Life

We added a bunch of Quality of Life requests in this update, let's see a small selection:


It was probably one of the top three QoL requests; you will now be able to consult Scarlet’s Wolf abilities in the book. In addition, we also added a viewer for Rarity on Talents.


We improved the Cyclops’ grab to match the visual feedback better.

Of course, various other improvements and balancing changes in the update accompany the Romeo & Juliet free DLC. A list of many, many, MANY bug fixes is also included. Read the patch note on May 27 for more details (it’s eight pages long 💀).

Devstream

Bookmark our future Devstream to watch the dev team play and showcase Romeo & Juliet. Get your questions ready!

Romeo & Juliet Livestream:
📆 May 22
🕚 4:30 PM CET

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