1:52am
Veterum Demo - crasleen_games

Greetings, warriors!

 

The release of the new version was slightly delayed. We planned to release it in July, but at the last moment we decided to add auto-translation into other languages.… Work continues on balance, bug fixes, polishing maps, and adding content.

 

Changes:

- the cost of maintaining units has been reduced by about one and a half times;

- reduced the amount of experience gained by units;

- the cost of unit upgrades has been changed, mostly upgrades have become more expensive;

- goods produced in cities have become cheaper;

- the Blow of Mercy skill has been enhanced;

- accelerated loading of saves;

- when you set the animation speed to double in the settings, skills and spells are also accelerated;

- a new interactive column object has been added;

- added the ability to instantly end the battle if all enemies run away;

- added a lot of decorative tiles;

- changed most of the assets for generated maps;

- improved visual effects for fog, night maps, and dust when moving units;

- minor bugs have been fixed.

 

But the most significant change is, of course, the addition of "auto-battle". Now you can transfer control of your units to artificial intelligence at any time. This is useful, first of all, in light fights. And sometimes it's just nice to watch the battle from the side, slowly sipping hot coffee.…

 

We have also added translations into Chinese, German and French. They are made by artificial intelligence (except for a small amount of text taken from Warbanners)! If anyone would like to help with the translation for free, please write to me.

 

Attention! Old saves won't work!

The Merry Fairy - Pronoia Games

Dear friend,

I perceive the world as magical. Every tree that I see speaks to me; every animal shows me wisdom and kindness; every time the wind caresses my cheek, I feel cared for and alive. I truly feel my wings fluttering, and more often than not, I can conjure amazing things, like The Merry Fairy.

For most of my life, I convinced myself that feeling this magic is simply a maladaptive result of a too vivid imagination. And yet, what most people I knew called a "normal life" never really worked for me. For four decades, unable to get much joy from a rather decent existence, I reached a point where I had to make a drastic change. I decided to leave absolutely everything behind, and I chose magic.

The moment I did that, everything changed. The Caretaker came into my life and took me home, to Fairyland. I gently learned to believe myself. I allowed myself to play and to create. I stopped looking outside of me for validation, and rediscovered my own enchanted compass, the one that always called me deep into the forest and away from "the normal modern life".

This change also washed away almost every relationship I had built before. Have you ever imagined if all your family and friends would one day disappeared? I lived through that, and while this has been perhaps the most painful part of this adventure of mine, I understood the fundamental, tremendous importance of being liked and loved for who you truly are.

This is why, when I built The Merry Fairy, I secretly enchanted it with a friendship spell. I conjured this spell with profound authenticity and I called upon kindred spirits to come into my life. The tiny community that formed around my little cottage feels cozy and kind. I had also hoped that The Merry Fairy would become a focal point for magical creativity, a place where artists can safely and joyfully showcase their beautiful art at my cottage. I welcome all art, but for some reason my heart feels most drawn to a certain kind of fairy music.

The first minstrel to be drawn to my cottage was the fairy Miriavyn. In search for magic, dreams and glow, her harp enchanted me and opened the door to her magical world, mysterious and fair, where rivers of inspiration flow. Miriavyn plays an enchanted harp to conjure her own inner music to life. Her beautiful tunes, calming and magical, draw inspiration from Celtic, Nordic and Japanese folk music and medieval melodies. When I first heard her beautiful music in my cottage, it felt so incredibly right.

Today, it is with great joy that I introduce you to the second sound enchantress to cast her beautiful music into my enchanted cottage: forRest Mind ꊛ Ambience by Theia. This music has accompanied me for many moonlit night as I added more of myself in The Merry Fairy, until one day I dared to reach out to Theia and joyfully find a magical soul responding me back right away!💖

A collection of eight soothing ambient lullabies, the new Fairyland radio channel forRest Mind ꊛ Ambience introduces you into the kind and whimsical world of gentle forest creatures, enjoying their peaceful life in their own little nooks in the forest, by their little fireplaces, reading tiny books or having cute whimsical picnics with strawberries and oat milk:

Please enjoy the new Fairyland radio channel, forRest Mind ꊛ Ambience, and consider following and befriending this wonderful magical soul on YouTube!

1:47am
Sub Terra - artescape
Moved the 'Disable Shadow Denoiser' option to the top of the Video section to hopefully help people who might be experiencing visual glitches in certain areas. Some info below:

According to my limited knowledge (I'm a first time dev so this is all a little new) certain PC's running NVIDIA drivers past version 552.44 may experience a flickering/ghosting effect when playing through parts of the tunnels level. The only documented ways I've found to remedy this problem is rolling back Nvidia drivers, or disabling the shadow denoiser. Obviously the latter is preferable, so hopefully this change may help people fix flickering issues.
Wukong Monkey King's Journey West - mzpis
Added 3 new characters, Tang Sanniang, Zhu Qijie, and Shark Monk (only available with new accounts)
Maid Survivors : Little Angels - milkempirestudio

\[Maid Survivors : Little Angels] has sold over 1,500+ copies, thanks to all the love and support from our Masters! We're truly grateful!

Going forward, we’ll be sharing not only the roadmap but also occasional dev logs and updates, so we can stay connected with you and bring even more stories and content to the world of Little Angels.

We'll continue working through bugs and feedback one by one, so we kindly ask for your patience and support as we keep improving the game.

Once again, thank you so much, and please keep showing lots of love for \[Maid Survivors : Little Angels]!

Devil's Tower - 简·拉基次德
修复塔之钥匙快捷图标可能点击没有反应
现在塔之钥匙会单独打开一个ui更直观的选择传送点
Exorcism Agency - Tobeonly
Dear Exorcists,
Thank you for your support and companionship in Exorcism Bureau! In this Version 1.0.3 update, we’ve made a number of adjustments and fixes based on your feedback!! Details are as follows:

Adjustments:
1. Significantly reduced most Puppet Spirits’ negative effects. Once their Affection reaches max, they will no longer have negative effects (details below).
2. All classes now gain a unique ability at Level 3: Taoist – Thunder Sigil, Monk – Buddha’s Protection.
3. Legendary Artifacts now have a chance to appear in the Shop.
4. Added a "Restock" function in the Shop – spend Gold to refresh inventory.
5. Increased EXP gained from feeding Offerings.
6. Increased maximum Hand Size.
7. Chapter 3 Ghost Girls now have unique feeding animations when given their favorite offerings.
8. Heaven and Earth Bet is now a Taoist Legendary card. Effect changed to require Gold to use. Blessed version cost reduced to 1.
9. Ghost Card Phantom Detonation: Now randomly detonates 2 cards, dealing 5 damage to adjacent cards. Cost reduced from 2 → 1.
10. Ghost Card Honored Guest: Now randomly transforms 3 cards on the field into Wandering Souls. Cost reduced from 2 → 1.
11. Five-Sigil Grand Talisman: If there are 5 cards with "Sigil" in their name, clear the board; otherwise, generate 2 "Sigil" cards.
12. Five-Sigil Grand Talisman+: Same condition, but generates 4 "Sigil" cards.
13. Monk Card Golden Relic: Effect range increased, now also applies to allied cards.
14. Pure Yang Protection cost reduced to 1.
15. Optimized Ghost Card Mirror Dance (Xiao Li).
16. Infant Spirit’s Fright Curse chance reduced from 100% → 35%.
17. Adjusted Immortal Seal: Invulnerability now ends only after the player regains control following enemy’s turn.
18. Cursed Mist cost reduced to 0, now removed from combat after use.
19. Fixed Steam connection issue preventing Achievements from unlocking – Achievements will sync once reconnected.
20. Monk Card Unexhausted Wisdom now removed from combat after use.
21. Demonic Possession Boss intro now loads player’s Flesh data.
22. Demonic Possession Boss now loads player’s current Flesh & Voice, no longer randomly selected.
23. Adjusted Traditional Chinese translation for One Yin Finger.

Fixes:
1. Fixed an issue where Phantom Steps bonus damage did not affect Spirits.
2. Fixed an issue where the tutorial could sometimes not progress midway.
3. Fixed an issue where Wheel of Fate would become invalid after loading.
4. Fixed an issue where Peachwood Sword displayed incorrect colors when copied by All Things in Nature.
5. Fixed an issue where returning to the Bureau from the Supply Room could sometimes prevent reloading.
6. Fixed an issue where the Taoist’s level could sometimes revert to Level 2.
7. Fixed an issue where Chapter 2 cutscene dialogue was incorrect in Traditional Chinese mode.
8. Fixed an issue where Insight Pearl sometimes failed to activate.
9. Fixed an issue where Spirit Recall Book would not activate when the hand was empty and the card was played indirectly.
10. Fixed an issue where the Elixir usage UI would continuously expand under certain conditions.
11. Fixed an issue where Resonance of the Underworld could sometimes be used without cost.

Changes to Puppet Spirit Negative Effects:
1. Dance Teacher: Original – “While carrying this spirit, each turn when a new card appears on the track, generate 1 extra Bloody Dance Shoes.” → Changed to “While carrying this spirit, at the start of each enemy turn, 30% chance to generate a Bloody Dance Shoes on the field.”
2. Performer Doll: Original – “While carrying this spirit, Max HP permanently -1.” → Changed to “While carrying this spirit, starting deck includes 1 Doll card.”
3. Rehearsal Girl: Original – “At the start of each turn, if you did not play two consecutive cards of the same color, add 1 Exhausted Move Curse card to your deck.” → Changed to “Each turn, if you fail to play 2 consecutive same-color cards, 25% chance to add Exhausted Move to your deck.”
4. Toilet Ghost – Xiao Li: Original – “Toilet Resentment: While carrying this spirit, each turn draw 1 extra Cursed Mist.” → Changed to “While carrying this spirit, each turn 50% chance to draw an extra Cursed Mist.”
(The Cursed Mist generated by Xiao Li’s effect is removed from battle after use and costs 0.)
5. Workaholic CEO: Original – “At the start of each turn, if HP < 20%, Max HP +1; otherwise, Max HP -1.” → Changed to “At the start of each turn, if HP < 25%, Max HP -1.”
6. Netherworld Bartender: Original – “Whenever you play 2 consecutive Item cards, add 1 Spoiled Liquor Curse card to your deck.” → Changed to “Whenever you play 2 consecutive Item cards, 35% chance to add 1 Spoiled Liquor Curse card to your deck.”
7. Dead DJ: Original – “At the end of your turn, if you did not cause any elimination, take 5 damage.” → Changed to “At the end of your turn, if you did not cause any elimination, take 3 damage.”
8. Dark Queen of Sound: Original – “At the end of your turn, if you did not play an Attack card, take 10 damage.” → Changed to “At the end of your turn, if you did not play an Attack card, take 5 damage.”
9. Demonic Possession: Original – “All Dangerous Spirits appearing in battle gain +20 Max HP.” → Changed to “All Dangerous Spirits appearing in battle gain +10 Max HP.”
1:34am
史莱姆糯米 / Slime Nomi - chan_cong
  • Added an option to automatically detach from sticky walls (including sticky moveblocks), which is in “Options” -> “Auto Separation From Sticky Walls”.

1:34am
Bonefire Playtest - mike

The first version of this game, 0.1.0, was released on Steam for closed testing last night.

BeetleBall Playtest - BeetleBallin
- Fix firefly ball ability error spam
- Fix tiger ball teleport not adding force
- Fix camera locking onto ball when it shouldn't (hopefully)
...

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