2020년 9월 21일
Quake - contact@rockpapershotgun.com (Imogen Beckhelling)

Update: Microsoft say they’ll “keep the commitment” to bring Bethesda’s Deathloop and Ghostwire: Tokyo to PS5 as timed exclusives. More below.>

Microsoft just announced they’ve bought ZeniMax Media, the parent company of Bethesda. The developers of games such as Skyrim, Fallout, Dishonored, Prey, Doom, Quake and all those classics are now technically Xbox Game Studios. Xbox boss Phil Spencer made a post welcoming the developers, in what he calls a “landmark step” for both Microsoft and Bethesda.

What a year.

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Quake - contact@rockpapershotgun.com (Craig Pearson)

QuakeCon At Home is live this weekend on Twitch, though it really should be called BethFest when you look at the schedule. The event has moved wholly online thanks to the Covid-19 pandemic, and the rescheduled celebration of id’s and Bethesda’s games has an intriguing schedule. Here are a few of the highlights.

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The Elder Scrolls V: Skyrim - contact@rockpapershotgun.com (Brendan Caldwell)

Hubbish bubbish, rhymes are rubbish, eye of newt and blah blah blah. Gosh, magic is a chore. If only we had a catalyst to… Oh, hello reader, what are you doing here? Well, as it happens, yes, you can help me out. Just stand over here while I scratch these runes around you. I’m trying to summon the 9 best magic spells in PC games, you see. Stand still, please. You won’t feel a thing.

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Arx Fatalis - contact@rockpapershotgun.com (Natalie Clayton)

Break out the party poppers – Prey and Dishonored developers Arkane Studios turns 20 years old this year. Well, sort of. The studio may have been founded in ’99, but who am I to ruin a party? To celebrate two decades of sneaking, stabbing, and all-round immersive sim’ing, Arkane are dusting off the oldest book on their shelf by giving away free copies of the studio’s 2002 fantasy debut Arx Fatalis.

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Dishonored - contact@rockpapershotgun.com (Cian Maher)

Dunwall is renowned for its striking dystopian aesthetic, blending blinding walls of light with spindly steampunk stilt walkers. But the most memorable part of gorgeous action-assassin hit Dishonored has, for me, always been the boozer where you hang out with your pals between missions: The Hound Pits.

It’s a lovely looking pub, for sure. But coming from Dublin, where subversive relics of independence like The Confession Box are open about the intertwining nature of pub culture and rebellion, my interest is rooted in more than just the aesthetic. It makes sense to me that The Hound Pits is where Corvo and co meet to discuss their next political assassination. So, I reached out to Arkane Studio’s Harvey Smith, co-creative director for Dishonored, and chatted about the reasons why pubs make class revolutionary bases.

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Deus Ex: Game of the Year Edition - contact@rockpapershotgun.com (Alex Wiltshire)

Times are strange and frightening. But one point of great solace for me has been hearing people celebrating things in their lives. It feels especially important right now to hold on to what makes us all proud about what we do and who we are. And what I really love is people showing off things they’re proud of making.

So I’ve been asking a bunch of developers to pick out something they’ve created that brings them pleasure to look back on. And here they are, including Harvey Smith remembering his input on Deus Ex and Dishonored, Derek Yu on one of his first-ever games. There’s pride in doing something for someone else’s game, in the power of details and in little inventions, and ah gosh, shut up, let’s just tuck into a big slice of escapist positivity. (more…)

Wolfenstein: The New Order - contact@rockpapershotgun.com (Alice O'Connor)

I’m Alice0 and I’m here to say, some great Bethesda games are out in a DRM-free way. GOG this week added the Dishonored games and two of the new Wolfensteins. That’s some lovely gaming right there, so I’m just briefly highlighting it for people who prefer their games without DRM. They’ve got hefty discounts for one week to celebrate the launches too.

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Dishonored - contact@rockpapershotgun.com (Sin Vega)

Rat-dodging monarch restoration sim Dishonored is getting a tabletop roleplaying adaptation this very year.

Announcing the news last week, publishers Modiphius say they’re working “in close collaboration” with the games’ creative director Harvey Smith, also famed for his work on System Shock and the first two Deus Ex games. That’s some pedigree, alright.

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Prey - contact@rockpapershotgun.com (Brendan Caldwell)

Raphael Colantonio, the founder and president of Arkane Studios and creative director of recent fuzzy alien basher Prey, has stepped down from the studio after 18 years. It is time for me to step out to spend some time with my son, he wrote in a statement, and reflect on what is important to me and my future. Colantonio was also the co-creative director on Dishonored, and the man who once referred to us grubby journalists as press sneak fucks . … [visit site to read more]

Dishonored - contact@rockpapershotgun.com (Jessica Famularo)

There will be many ways to play Dishonored 2 [official site], rewarding players for stealth and more brazen maneuvers both. We got a glimpse of some of Corvo’s more aggressive skills at QuakeCon. Now, with Gamescom festivities well underway, Arkane gives us a glimpse at what empress Emily Kaldwin has up her sleeve, and she is easily just as vicious. Take a look!

… [visit site to read more]

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