Firestone - Online Idle RPG - Holyday Studios
⭐️ Ready for an adrenaline-fueled rush? Join "Team Effort" now! 🚀

⚡️🤝 In this event, watch as "Expedition Tokens" and "Guild Coins" multiply at lightning speed!
Team up with friends, accelerate your gains, and break together more Arcane Crystals! ⏩💎🏅

🏆🎁 Epic rewards await! Don't miss out – join "Team Effort" today! 👋😄🎉

Idle Champions of the Forgotten Realms - Idle Champions


    Faerûn's Savage Frontier has no shortage of dangers, but that hasn't stopped the citizens of Triboar from carving out a living in this picturesque stretch of fertile northern farmland.

    This year, however, the people of Triboar are in need of aid. As the Highharvestide Festival approaches, bandits have begun causing trouble for farmers attempting to bring in their harvests, and it's up to the Champions to put an end to it!
Welcome, Champions, to Highharvestide Year 9 and the 8th Anniversary Celebration for Idle Champions!

We are very excited about the next year of events, and we are confident that we will be able to surprise you in the coming months. With the launch of Highharvestide today, our first Featured Champion of Year 9 becomes available: Cazrin Varaith the Human Wizard is the latest Fallbacks Champion to arrive. This new DPS/Support Champion will work quite well with Baldric, Tess, and a couple other upcoming Champions on the horizon.

The second Featured Champion of Highharvestide 9 arrives in one week on Wednesday, September 10. Alyndra Sarrbarand is getting a significant rework to modernize her design, with new and updated abilities. You'll be able to learn more when her Champion Update Blog launches on Friday, September 5.

In the meantime, let's kick off the first event of Year 9 and our latest Anniversary Celebration!

Featured Champions
Cazrin


Cazrin is the ray of sunshine in the party, the eternal optimist, the friendly ear or the shoulder to cry on. She is passionate about magic, knowledge, and learning, always experimenting or testing new theories. Growing up, Cazrin’s family feared and forbade the study of magic because of an ancestress who misused her power, so Cazrin was forced to teach herself and eventually leave her family behind to pursue her dreams. Intelligent but inexperienced, she has embraced a life of adventuring to gather the thrills and experiences that as a child she could only read about in books.
Learn more about Cazrin in her Champion Spotlight.

Alyndra


Alyndra Alexandria Garanahil Sarrbarand is known by many names: Lorekeeper of Rime Spiro, Kinscribe of Clan Monkeymouse, Daughter of Oblivion, Fate Changer, Knight of Wonder and Captivation...and apologetic offspring of Avren & Sofieus.

Learn more about Alyndra in her Champion Spotlight when it launches September 5th.

Flex Champions
Flex Slots allow players to unlock additional Champions and earn chests during
events, choosing from a pool of retired Champions associated with the event.
This collection of retired Champions includes the Champions from previous years of the
event as well as some Champions whose events have been retired.
This event's Flex Slot pool includes:

D'hani
SEAT 1
Stoki
SEAT 4
Certainty Dran
SEAT 5
Pwent
SEAT 5
Egbert
SEAT 7
Corazón
SEAT 8
Torogar
SEAT 10
Wulfgar
SEAT 10
Bobby
SEAT 12
Event Augments
  • Platinum Benefits: To celebrate the 8th anniversary of Idle Champions, this event's Extra Benefits include Platinum in addition to Scales of Tiamat! You'll get 5 Platinum for every event variant of tier 2 or above that you have completed, and 10 Platinum for each Boon XP you've obtained.
  • Auto-Blacksmith: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Boon Enhancements: An additional boon buff at each level increases the effect of Uggie's buff! Isn't she just the cutest little Otyugh!
  • Worth Waiting For: Completing tier 2+ variants for the reworked Champion and Champions in the flex slots unlocked with Time Gate Pieces or Boon Levels awards double Chests.
You can check out which Augments are active at any time by mousing over the Event Banner.

8th Anniversary Celebration

Happy Anniversary, Idle Champions!

We are and will always be eternally grateful to our community for helping us to get this far. Thank you!

For the next week, players will be able to log in and collect daily rewards. Players who unlock at least four of the daily chest rewards during the 8th Anniversary Celebration will unlock Diana (if she hasn't been unlocked yet) along with the Heroic Diana Skin, 3 Gold Diana Chests, and an Epic Feat!

Feedback
Believe it or not, your feedback is important to us! It helps us to shape the future of Idle Champions. But did you know that the best way for us to hear your feedback is for you to join our community on an officially supported platform? Well, now you do!

You can find us here:

A Gentlemen's Dispute - Strakchy

The wager is set, Good Sirs!

Every duel requires a wager, even if they're mainly for dispute resolution. Now that everything's settled for our eventual full release on September 19th, we're letting our venerable Gentlemen in on some newsworthy scoops!


Discounted Launch Price!

On September 19th, A Gentlemen's Dispute will launch at a discounted price! Have a look at the details of the price below:

Description

Price

Launch Price (Discounted)

$4.95 (USD) (38% OFF!)

Base Price

$7.99 (USD)

Supporter Pack

$4.99 (USD)

Wait, what is that Supporter Pack, you say? Together with the full release of A Gentlemen's Dispute is a separate Supporter Pack, which you can purchase for $4.99 USD. The Supporter Pack doesn't unlock any gameplay content, its just meant for those who want to support the game's development and the future of our studio. It includes the following:

  • Official Soundtrack of A Gentlemen's Dispute

  • Unique Bonus Outfit + Victory Animation

  • Unique In-game Title

Now that the price and Supporter Pack have been revealed, it's time to tell your friends to join your disputes! Kindly give them a taste of what gentlemanly dispute resolution looks like by playing the demo before it disappears!


A Gentlemen's Dispute Demo - Pre-Launch

As part of our launch plans, A Gentlemen's Dispute Demo will be taken down on Steam at exactly 6:00 PM EST on Sunday, September 14th, 2025. So gather all your friendly scoundrels, and let them experience gentlemanly duels before the real disputes get resolved at launch!

https://store.steampowered.com/app/3106770/A_Gentlemens_Dispute_Demo/


Missed the Special Announcement?

Just in case you missed the special announcement last week, have a look at it in the video above!

The special announcement came with more than just the release date - it reveals our celebratory plans before the fated date! Check out our news post about the special announcement by clicking on the button below.

The Full Release Approaches - September 19th!


Join the Circle of Distinguished Gentlemen

Questions? Feedback? A particularly scandalous dispute to report? We invite you to step into our parlour and make yourself heard:

Official A Gentlemen's Dispute Discord Server

For further correspondence, society news, and glimpses of our most unhinged duels, do peruse our official channels:

A Gentlemen’s Dispute X (Twitter) Page

A Gentlemen’s Dispute Facebook Page

A Gentlemen’s Dispute Instagram

A Gentlemen’s Dispute TikTok

Wishlist A Gentlemen’s Dispute - because a true gentleman is never late to a brawl.

https://store.steampowered.com/app/2820700/A_Gentlemens_Dispute/

Your continued support is always appreciated! Can't wait for you to see the full version soon!

Happy Disputing!

Wordy Rain - Hellchick

Wordy Rain update 1.2 is here!

Hey Wordy friends! The 1.2 update is live and it's celebrating the last bits of summer here in the Northern Hemisphere with these new additions:

  • New scene: Lake House - You can choose a new background scene for your game, "Lake House". I created this scene specifically as an ode to a favorite summer vacation spot for my family here in the Pacific Northwest called Iron Springs.

  • New feature! The Wordy Drop - there's a new seasonal feature in Wordy Rain called the Wordy Drop: ten secret words related to a theme. This season's theme is "summer", so your mission is to find all ten summer-themed words and unlock them in the menu. Steam players get a Steam achievement for finding all ten! But once the season is done, that's it. Get those words while you can!

  • Powerup changes and additions - the Swap powerup has been changed to work a bit more like you wanted it to (you drag the letter to swap it). And since swap is now just one powerup, I've added a new one: shuffle the board. This one gets granted on leveling up in Challenge mode, and every 1000 points in other modes.

I hope you love the update and that it's a nice reminder for you of our summer days this year!

Carnal Contract - Dotty Diaries

Hey everyone,

we just want to take a moment to thank each and every one of you who wishlisted Carnal Contract, bought the game, or supported us along the way.

We’ve just crossed 25,000 wishlists on Steam! A huge milestone we honestly didn’t expect to reach this fast. And the number is still growing every day!

Every wishlist, every purchase, every review helps keep this project alive and pushes us forward toward making second part (Crete edition).

This community has been incredible from the start, and we couldn’t do it without you. Thank you for believing in the game and for helping it find its place on Steam.

Here’s to the next milestone together 💜

– Dotty

Founder of the Final Cult - Raven Swarm Studio
Hello Founders,

Today we have released our second early access update to the game, which adds a significant amount of new content! We have added a new final boss to give players more variety in what they can fight at the end of the run. We have overhauled the background and follower selection screen. We have added an auto-attack that the player controlled character does! And we have added new backgrounds. For more details please read below:

  1. New Boss: We have added a new final boss to the game.

    • Now you will randomly face one of the two final bosses when you choose the “challenge divinity” option at the end of the run (after you unlock that)

    • We are planning to add a final boss that thematically fits each of the cult families so expect more bosses to be added to the rotation as we update the game!

    • This also means the unlock condition for the final bosses will change somewhat in the future, but for now as all of them are not in the game yet the unlock conditions are simple!

  2. New background select screen: We have overhauled the background select screen now and made it more stylized.

    • You will now scroll the possible backgrounds (the ones you have unlocked) and then choose a follower before moving to the map select screen

    • We felt like the original screen was a bit simple and didn't fit our theme so the overhaul brings a bit more style to this screen!

  3. Player auto-attack: We noticed that with certain followers getting started on a run was just much more difficult than with others. But once you got a level or two invested into your followers or got more followers, the run seemed to balance out.

    • To help get over that starting peak of difficulty we have added an auto-attack that the character you control does now

    • This attack will do enough damage to kill enemies at the starting level or two, but it does not scale, so the damage it does will decrease as the enemies start to get stronger

  4. New backgrounds: We have added three new backgrounds for you to unlock and play with! We are planning on adding more backgrounds with each update so be on the lookout for them.
  5. Some minor changes:

    • All bosses have been made a little tougher, this will make it so that no fights are over instantly

    • Tweaked the effect of bleed on bosses

    • Added indicator when you are able to unlock something from the Ancient Library

    • Added button to hold to restart the current run

    • General tweaks to follower damage to make them all more viable

    • Balancing tweaks to existing backgrounds

    • General performance improvements
HITMAN World of Assassination - ioi_Samir

IO Interactive presents the world-first gameplay reveal for 007 First Light, an exciting new chapter in James Bond’s legacy in video games.

In this 30-minute premiere, you will get:

🕵️ 20 minutes of gameplay walkthrough: experience Bond’s first mission in the field, where Bond and his teammates are tasked with catching the rogue agent 009. 

🎮 10 minutes of developer commentary: a deep dive into the game’s mechanics, gadgets, stealth systems and combats.

YouTube™ Video: 007 First Light – Gameplay Reveal

Views: 68

#007firstlight #earnthenumber IO Interactive presents the world-first gameplay reveal for 007 First Light, an exciting new chapter in James Bond’s legacy in video games.

007 First Light comes to Steam on March 27, 2026.

Pre-order 007 First Light now and get a free Deluxe Edition upgrade which includes:

-          24H Early Access

-          Four Exclusive Outfits

-          Gleaming Pack Gadget Skins

-          Agent’s Mark Weapon Skin

https://store.steampowered.com/app/3768760/007_First_Light?snr=2___

ANIWARS: Call of the Void - aniwars.official

We're thrilled to finally share the official Early Access trailer for ANIWARS: Call of the Void!

The trailer showcases all the three factions, intense tactical battles, and the first look at the action you'll experience when the game launches into Early Access later this year.

If you like what you see, don't forget to wishlist on Steam and share the trailer with your friends!

Or take part in the development on our Discord.

This is just the beginning - more updates, previews, and news are coming as we get closer to launch.

Thank you for all the support!

- Breaker Interactive

11:50
Tawa : Lost in Time - DREXTHEDRAKE
🛠️ Minor Update

Compressed audio files 🎵

Optimized textures 🖼️

Reduced size of several icons 🧩


Overall performance improvements and smaller game size. 🚀
Sapphire Safari - Henley

Heyo Photographers! You’ve been very patient with us as we have been building the next big patch for Sapphire Safari, and the day has finally arrived! Version 027 is ready, and it is STUFFED with new and exciting content. I want to extend a massive thank you to all of our community for jumping into the Beta Branch of Sapphire Safari and helping us find and squash a lot of bugs with the new systems and creatures. With your help, we fully expect this patch to go off without a hitch!

Happy Birthday to me!

Sapphire Safari has a birthday coming up on September 26th! It has been four years since we released our first playable build for our die-hard supporters. The game has undergone massive changes since then, and we are super pleased with how it has grown! As a show of thanks, we will be running events and sales during the month of September, so now is a perfect time to jump in and explore what the game has to offer.

New creature sightings

If you’ve been keeping up with the beta patches, you might already know of the three new species on Sapphire Island. All creatures are fully voiced, they all have unique conditions about them, and they all have associated 100% achievements as well.

Lustra - Otter (small classification) voiced by: @JCalistahhh

Found cavorting around moving sources of water, streams and rivers. Lustra is a happy and generally jovial creature, known for sticking close with her kind and teaming up to take down larger predators if they happen to enter her territory. Their creativity is unique among the natives found on the island, generally finding quick solutions to problems due to their high adaptability and creativity.

If unprovoked, it is possible to close the distance, allowing for interactions, as their curiosity for humankind seems to overrule their sense of danger for the unknown. It should be noted, however, that there have been several reports of the creature outright demanding that researchers rub their foreheads, prompted by their aggressive head bashing.

Salatonie - Axolotl (tiny classification) voiced by: @SLNebula

The Mexican water dog is not something researchers expected to find on Sapphire Island, as its base class of species is rarely found in the wild outside of this environment. However, you can almost always expect to see this creature during the frequent storms and rain showers. Perhaps they are harder to find during other weather events, but their identifying feature is the long, fin-like tail that reaches high into the air as it catches the rain that falls.

The Salatonie’s position in the ecosystem is not yet clear, since it can be seen mingling with the other species during the moments it explores the landscape. The infrequent sightings have made any sort of approach difficult, but this researcher expects a similar behavior pattern of curiosity if enough time is spent with the creature.

Sultray - Moth (medium classification) voiced by: @SultryLampVA

After the heat of the day ends, the Sultray appear. Seeking out food sources around the island along with the ejactulate of other island natives. It is noted that the creature is believed to store the ejaculate as a means to sustain itself during the long day periods. This interesting behavior seems to be the source of her growth that has allowed this species of insect to increase its body size, allowing for more potential mates and further growth.

It is highly possible that if not discovered today, the Sultray would have continued to grow its classification to meet the demands of much larger creatures. A possible study should be conducted into the methods it uses to enlarge itself, and the time it has taken to be the size it is. The creature itself does appear willing to reproduce even with Humans, so it shouldn’t be difficult to find people willing to participate.

New Photographer moves

A big focus for v027 was the overhaul on Photographer interactions, movements, and player feedback. To do this we are using ALS Community locomotion tools, with a big customization injection for adding in unique elements to Sapphire Safari. Photographers can now mantle up environments, climb ropes, balance on planks and wood, run and lean, and ragdoll when needed.

Cliff barriers are also no longer a thing, so you can throw yourself off them willy-nilly!

Sex Systems

Intimacy options with the natives have gotten a huge boost in v027! Now you have access to clothing options, a first-person view mode during sex, an updated camera movement system, and the ability to take photos during sex! However, player included sex photography, which excludes those photos from scoring eligibility; however, you will be able to save them to your Memories folder for viewing later.

Adding to this, we had a HUGE overhaul on the IK system we previously released. We have been tweaking for months each and every animation in the Monsutra, along with making upgrades to sockets and joints to make the experience as nice as possible. We do plan additional upgrades, but these will be corrections to the animations themselves.

Cum fluids also got overhauled in order to build up to leaving stains and effects on characters who happen to be hit with ejaculations. Both male and female particles happen, and stains can be left on props and the environment.

Finally, the Skip button now forwards the animation right up until the climax of the scene; previously, it would simply fade to black. This should let you witness all the money shots you want!

Island Upgrades

Sapphire Island has received a bunch of new upgrades and micro-biome changes. There is now a hidden Underground Garden microbiome and an autumn-themed forestry area. Both regions should add some diversity for your photography endeavors!

Adding to that each and every radio beacon now has a climbing puzzle associated with it, along with a brand new climbing challenge achievement!

Weather has also been upgraded, now rain will happen for longer periods of time, and you’ll get a forecast for the next upcoming weather condition. These do have a variable length to them, but this will help with the Salatonie hunts you’ll be embarking on!

General/Photography Updates

A lot of fixes and changes have gone into Sapphire over the last few months of work. But here are some highlights.

Nine new achievements have been added to Sapphire Safari; these include a lot of gameplay achievements, along with three dedicated to the new creature Monpedia completion.

Stealth has been overhauled, allowing photographers to be behind creatures and remain hidden. As long as you do not move, you won’t grow the alert state of creatures unaware of you.

Saving and submitting photos will no longer cause massive FPS spikes and frame drops! We have rejiggified the saving systems for moving the photos around on your system, leaving the game with a flawless and uninterrupted UX for saving. It is a massive improvement over the old one.

In order to help ease confusion, users were having over “how to submit photos,” so we have renamed the Gallery and “Save to Gallery” buttons to My Memories. Hopefully, this helps.

Systems have been built to help address the issue with creatures not being identified by the camera. We still have some remaining conditions to fix here, specifically around creatures doing sexy time, but it should work 100% of the time during normal gameplay conditions, and about 80% of the time during sex acts. Work will continue on it to make it perfect.

Additional UX has been added to the game to help players understand shots that will never be included in scoring. Like environmental shots, or photographs with the player/rival inside. These now appear with a light blue border.

You can now enable or disable Sprint, Crouch, and Aiming hold toggles in the gameplay options menu.

There are a bunch of other fixes as well. Be sure to read the changelog below for more details.

Da Future

Now that we have added all the commitments we have made to our community, we will be moving our attention to two major systems. The first is the Lifestyle Director, the second is the Shop and Camera Upgrade system.

The Lifestyle Director is the last massive overhaul the game will need, and we fully expect it to take several months to complete. This means that the very fundamentals of Sapphire Safari will be changing. Creatures will now roam the island with direction and purpose. You will be able to track particular creatures and watch them complete their tasks for the day. You’ll witness species flocking together in their nests and interacting with each other in the safety of numbers. And most importantly, creatures will react to conditions of the island, weather, day/night cycles, etc.

The Shop and Camera Upgrade system is our answer to players experiencing the game however they want. With the shop, you’ll purchase camera upgrades (and other things later), which you’ll need to slot into the upgrade section of the camera itself. Upgrades will have their own shapes and sizes, and it will be your job to place them into the grid as best you can. You won’t have enough space for everything, but you’ll be able to make the camera perform however you like! This mechanic is similar to inventory tetris like you might have experienced in Diablo 2. There is a lot more to the shop and such that we will build on, but that is the immediate focus.

Both of these upcoming features will be accessible via the Beta Branch, so be sure to check them out when released. Community feedback for our betas has been very valuable.

I hope you all enjoy the new release! I am excited to hear everyone's feedback!

Changelog v027

Creatures

  • Added new creatures - Lustra, Salatonie, Sultray (vocals, monpedia entries, unique systems)

  • Corrected Hoereno wool configurations to include topless

  • Optimized creature NPC data loading times

  • Tweaked creature spawn tags

  • Updated spawn settings for Malous

Adult Content

  • Added POV view mode in sex acts

  • Added POV camera mode in sex acts

  • Added drone camera mode in sex acts

  • Added drone controls in sex acts

  • Modified skip button during sex acts animation now jumps to ejaculation moment

  • Added a button (Tab) for returning to Monsutra selection during sex animation

  • Added a button (M) for swapping equipped clothing during sex animation

  • Overhauled ejaculation emitters and mesh interactions

  • Changed Jamie’s bathing suit to bikini for clothing confirmation control

  • Updated Jamie butt physics

  • Corrected sex act photography focus issues

  • Overhaul of IK animations

  • Fixed headpat socketing for animations

  • Fixed tagging on Monsutra animations

  • Added missing data on Monsutra animations

  • Added clothing and penis check post sex animations to fix attachment issues

  • Added Headpat blackscreen softlock protection

  • Added missing SFX for pole position animation

  • Fixed forced ejection of NPC from flower traps, flower will end its animation after ejection

Gameplay Systems

  • Added new photographer locomotion system (mantling, rope climb, balance beam, ragdoll)

  • Added first-person perspective system

  • Added nine achievements

  • Added queue system for achievement popups

  • Overhauled stealth mechanics to exclude visibility behind creatures

  • Overhauled weather randomization to a scheduled forecast system

  • Added UI for weather forecast

  • Added Photographer photo identifying icons and details

  • Added extra steps to ensure photography is not graded as empty or missing visible creatures

  • Added blue border to unaccepted Monpedia photos (photographer inclusion, environment only)

  • Improved the Photographer's right-hand IK placement to stay on camera

  • Fixed FPS drop during game save

  • Fixed FPS drop after photo submission

  • Changed Gallery name to My Memories to avoid confusion

  • Updated Expedition Log Player UI to include noise waveform

  • Fixed sundial showing false Pink Moon event start time

  • Removed beacon range notification pop-ups for changing camera systems

  • Fixed item holding with IK correction post fall recovery

  • Removed keybinding for ALT key

  • Updated stone throw tangability closer to the initial throw window

  • Added pause between rock and camera aiming to prevent softlock

  • Removed lingering tool hold during character swap

  • Removed aim line from appearing during camera usage in particular situations

  • Block tool use while spline locomotion is active

  • Fixed camera options opening during submission

  • Fixed map zoom functions

  • Removed map status menu

  • Fixed font issues on map hovers

  • Added lock to gallery and submission button during sex act

  • Corrected disconnected stealth photographer barks

  • Fixed plant trap idle on connected creatures

  • Fixed post plant trap empty ai with ragdoll forcing

  • Tweaked color for photo downgrade in submission panel

  • Rival campsite roaming enabled again

  • Fixed stack multiple upload error

  • Fixed photo submit tutorial quest progression

  • Added blockers for ragdoll clipping through landmass

  • Fixed compass UI vanishing randomly during gameplay

Environment Upgrades

  • Added Underground Garden mini-biome

  • Changed mountain palm area to autumn forest mini-biome

  • Updated climbing puzzles around Radio Beacons

  • Removed cliff blockers, good luck, Photographers!

General Fixes and Updates

  • Fixed UX bug for messaging on NO for new game slots

  • Fixed softlock for multiple predator/flower capture

  • Fixed softlock after swapping the Photographer

  • Added protections to stop infinite loops

  • Fixed unclean campsite softlock collisions

  • Added black screen fade safety mechanics

  • Fixed zoom control rebind bug

  • Fixed music logic error for swapping music tracks

  • Corrected UI scroll bar design on some menus

  • Corrected UI highlight design on some menus

  • Corrected controller d-pad control on pause and main menus

  • Corrected controller back buttons in multi-tiered menus

  • Clearing description panel from options menu

  • Changed Scaled Sex Acts option menu order

  • Added toggle for Crouch in Game Options

  • Added toggle for Sprint in Game Options

  • Added toggle for Camera Aim in Game Options

  • Added news panel redirect

  • Added Twitch and TikTok social buttons on main menu

  • Updated introduction credits to include new actresses for the new species

  • Added French (FR) community localization edits - Thanks Hídhjörd Hvalhale

  • Added Spanish (ES) community localization edits - Thanks Seikikai

  • Added Ukrainian (UK) community localization edits - Thanks Чудовисько

  • Fixed Thai (TH) errors on confirmation texts

  • Fixed Polish (PL) errors on menu items and texts

https://store.steampowered.com/app/1526900/Sapphire_Safari

Good luck have fun!

...

News durchsuchen
Archiv
2025
Sep.   Aug.   Juli   Juni   Mai   Apr.  
März   Feb.   Jan.  
Archive nach Jahr
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002