Dear Esther - contact@rockpapershotgun.com (Jay Castello)

BBC Radio 3 are getting stuck in to the world of video game music beginning today, with composer Jessica Curry (whose work you ll hear in Dear Esther and Everybody s Gone To The Rapture) beginning her new show Sound Of Gaming. It s good listening, particularly if you, like me, can t stand to have lyrics on while putting words to paper (or internet) lest it become a tangled mess.

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Dear Esther - contact@rockpapershotgun.com (Natalie Clayton)

Congratulations, videogames. You’re high culture now. Jessica Curry, the composer behind Dear Esther and Everybody’s Gone To The Rapture, is bringing gaming to BBC Radio 3 with Sound Of Gaming, entering indie bops and orchestral jams into the station’s very-quite-serious musical collection later this month.

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Dear Esther - contact@rockpapershotgun.com (Dominic Tarason)

Today’s Humble Caffeine Bundle is chock full of very good games for very little money, but a little hard to categorise. United under the banner of Caffeine – a “social broadcasting platform for gaming”, not the life-giving stimulant – there’s eight games here, each one representing a wildly different genre. We’ve got the Metroidy Headlander, platform roguelike Gonner, party game tank shooter Treadnauts, a historical novel adaptation and even a ninja stealth sim all up in here. There’s only (in my opinion) one game that’s not immediately worth your attention. See the full lineup and trailers below.

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Dear Esther - contact@rockpapershotgun.com (Rick Lane)

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.>

Watching walking simulators evolve from the waffling emptiness of Dear Esther into remarkable narrative adventures like Firewatch and What Remains of Edith Finch has been one of my favourite spectator sports as a games journalist. The Vanishing of Ethan Carter is one of the better stepping stones on this long and winding road. It has players assume the role of psychic detective Paul Prospero, who arrives in the gorgeous Red Creek Valley on the trail of a missing boy. (more…)

Dear Esther - contact@rockpapershotgun.com (Alice O'Connor)

The Chinese Room, the studio behind Everybody’s Gone to the Rapture and Dear Esther as well as Amnesia: A Machine for Pigs, have laid off their development team and are “going dark” for a bit while they figure out “what happens next”. Financial and personal pressures were too much, see, so they’re taking a break. When they come back, they say, it won’t be to make walking sims. I don’t know why they mention walk ’em ups after Pip and I settled once and for all that Dear Esther and Rapture are not walking simulators, but there you go. (more…)

Dear Esther - contact@rockpapershotgun.com (Alice O'Connor)

The ‘Landmark Edition’ of seminal walky story Dear Esther [official site] will launch tomorrow, developers The Chinese Room have announced. It’s basically the same game, but remade in the Unity engine with a few tweaks and a director’s commentary. It’ll be free for everyone who already owns the original Dear Esther, and it sounds like it’ll be separate rather than strictly an ‘update’, preserving that Source engine version and mod heritage. That’s nice. … [visit site to read more]

Dear Esther - contact@rockpapershotgun.com (RPS)

Alice and Pip have been off wandering their way through digital worlds from Proteus to Sacramento and are now hobbling towards a shared definition of a walking simulator. Find out what conclusions they’ve reached and why their definition categorically does not include Dear Esther!>

Pip: Alice, when I asked you to recommend me your favourite walking simulators so I could go on some digital expeditions what would you say were your criteria?

Alice: That they surfaced readily in this trash heap of a memory? Which meant they struck me for some reason. I think I picked walking simulators with a spread of form and tone, all quite different but all games where you can mostly just walk around. Some fun! Some colourful! Some spooky! Some so linear they’re literally on rails.

… [visit site to read more]

Dear Esther - contact@rockpapershotgun.com (Alice O'Connor)

It’s been a good four years since the remake of Dear Esther [official site] took us to a spooky-ooky Hebridean island but we’re going a-wandering again soon. Remastered audio, an audio commentary from its makers, and more are coming our way thanks to a new version created for Dear Esther’s console release as a ‘Landmark Edition’ – which will be a free update on PC.

… [visit site to read more]

Dear Esther - contact@rockpapershotgun.com (Adam Smith)

screenshot of Dear Esther in which it is quite dark

The next game from the creators of Everybody’s Gone to the Rapture, Amnesia: A Machine For Pigs and Dear Esther will be a systems-driven isometric adventure, inspired by tabletop RPGs and wargames. I spoke to The Chinese Room’s studio director Dan Pinchbeck about the game, Total Dark, and he explained that he’s wanted to make a game driven by RPG-style mechanics for a long time.

As well as providing us with some of the first details about Total Dark, he discussed the continuing influence of Esther, and the ways in which ‘walking simulators’ are returning to their first-person adventure roots.

… [visit site to read more]

Dear Esther - contact@rockpapershotgun.com (Adam Smith)

Everybody’s Gone to the Rapture [official site], the latest from Dear Esther and Amnesia: A Machine for Pigs developers The Chinese Room, is finally heading to PC. I spoke to studio head Dan Pinchbeck earlier this week and he told me that the completed PC port has now been delivered to Sony, who will be acting as publishers. Sony’s role means they’ll be responsible for selecting a release date and marketing the game, as they did with Helldivers when it came to PC late last year.

But it’s coming. The rapture is coming.

… [visit site to read more]

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