Dead Space (2008) - contact@rockpapershotgun.com (Adam Smith)

Toilets. Great, aren’t they?

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BioShock® 2 - contact@rockpapershotgun.com (Jon Morcom)

Oh boy, am I conflicted. Fallout 4 s main plotline requires that I do this thing> and as far as things> go, it s a pretty major thing> and a major thing> that you d expect someone with the maternal instinct of my character Halle to crack on with straight away. The trouble is, rather than doing this major thing>, for at least an hour now, she, and when I say she , I mean I , have been poking around Sanctuary, scrapping anything that glows yellow so I can salvage enough materials to build a house big enough for me and my Minutemen companions. I had largely avoided Bethesda s drip-feed of Fallout 4 pre-publicity but when I somehow found out that the game had settlement building, I think I might have involuntarily passed a little wind in joyous anticipation.

That’s because I ve felt a similar rosy inner glow while hanging around other hubs and houses in many other games I ve played. I think it s easy to underestimate the value of having a home base option, especially in open world games where there is a free-roaming element, but it’s a part of why I love certain games.

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Left 4 Dead 2 - contact@rockpapershotgun.com (Adam Smith)

Below you will find the 25 best horror games ever released on PC. To ensure the list was as accurate as possible, the compiler was locked in a dark cellar with a copy of every game in existence and a computer capable of running them all. Two weeks later, the following article was found written on the walls in blood (the postscript was recorded on an audiolog). The writer was nowhere to be seen.

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Dead Space (2008) - contact@rockpapershotgun.com (Nathan Grayson)

Ahhhhhh, memories.

What is the most terrifying thing? I mean aside from spiders. And human nature. And that one episode of Buffy The Vampire Slayer. Yep, that’s right: being forced to admit there is a legitimate> reason to open Origin, to dig it out of your PC’s sullen grave of a start menu and rack your brain to remember your password. But at least now you can pair terror with terror, as Dead Space will be completely free on Origin until May 8th. And that’s free to keep> – not just to play.

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Dead Space™ 2 - contact@rockpapershotgun.com (Alec Meer)

Little did they realise

Update: despite earlier declining to comment, EA have since told Eurogamer that the report is “patently false”, while Viceral’s UI lead has tweeted that “The reports of our death were greatly exaggerated.” Perhaps it would have been better to say that when a whole bunch of people asked the first time?>

It’s not pinin’! It’s passed on! This franchise is no more! It has ceased to be! It’s expired and gone to meet its maker! It’s a stiff! Bereft of life, it rests in peace! Its metabolic processes are now ‘istory! It’s off the twig! It’s kicked the bucket, it’s shuffled off its mortal coil, run down the curtain and joined the bleedin’ choir invisible! It’s f-ckin’ snuffed it! This is an ex-franchise!

This post brought to you by a sense of humour from 1969. You know us Brits, always with our Monty Python gags. Perhaps it’s the only way I know how to pay tribute to Dead Space, the EA action series which has reportedly uh, taken a holiday in the wake of lacklustre sales for the recent third game. (more…)

Dead Space™ 2 - contact@rockpapershotgun.com (Alec Meer)

BFFS4EVA

Dead Space is famously an Alien-inspired game about lonely survival on a spaceship/station inhabited by otherworldly horrors. No more! Now it’s a buddy action move about welding helmeted Isaac grudgingly teaming up with bloodthirsty merc and victim of nominative predeterminism John Carver. They hate each other, but I’ve a funny feeling they might come to respect and even like each other before the tale is done.

As well as the co-op focus, Dead Space 3 is rather more planet-bound and a whole lot more icy than the previous, claustrophobic and somewhat brown entries in the series. As you can see below. Yes, I thought I’d surprise you all by posting a trailer during E3 week. I don’t play by the rules, me. (more…)

8/fev./2011
Dead Space™ 2 - contact@rockpapershotgun.com (John Walker)

He's angry because he can't wear balaclavas.

A week back Jim was kind enough to tell us Wot He Thought of Dead Space 2. Compelled by a lack of anything else to do this weekend, John played it too. And when two minds of the RPS hive share content, they must examine. Thus, we Verdict. Below is Jim and John’s discussion of the space stomping sequel, in which Jim defends while John complains.>

(more…)

Dead Space™ 2 - contact@rockpapershotgun.com (John Walker)

This is definitely okay.

A patch will soon be arriving for Dead Space 2 to make it more accessible to disabled players. It’s perhaps not something most of us think about, but for a number of players it’s essential that they be able to freely map controls if they’re going to be able to play. And Dead Space 2 currently doesn’t allow you to set moving forward to the mouse. This meant that gareth170 on the Overclockers forum couldn’t play the game. And of course he’s not the only one – his post, linked with an ongoing campaign by quadriplegic comic Chuck Bittner, and has seen a huge response of support for the matter, and ultimately the announcement from Visceral that they’ll be patching the game accordingly.

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Dead Space™ 2 - contact@rockpapershotgun.com (Jim Rossignol)

Visceral’s space-action horror sequel Dead Space 2 has been out on PC for a few days now, so I thought it might be time to put a tentative toe into the vacuum, step out, and tell you wot I think.> (more…)

Dead Space™ 2 - contact@rockpapershotgun.com (Quintin Smith)

Goodbye creepy little thing, we hardly knew ye.

Time for me to be the badger of bad news. EA has confirmed to The Escapist that the Severed DLC for Dead Space 2, which adds 2 standalone chapters to the game that tell the story of whatever happened to Dead Space: Extraction stars Gabe Weller and Lexine Murdock, won’t be seeing a PC release. You can chalk that up with the Dead Space: Ignition standalone comic book/minigame release we never saw, which unlocks a new Hacker suit, a new weapon and some new audio logs in Dead Space 2. Thanks to reader Dominic “Domino” Tarason for the tipoff, who also informs us that the vsync mouselag that troubled some folk in the PC version of Dead Space 1 is still alive and kicking in Dead Space 2. That is all.

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