DCS World Steam Edition - OBWKB
DCS Campaigns
Development Progress

A-10C II Operation Agile Spear receives a full campaign diet: compressed voice-overs, lighter briefing art, and wholesale replacement of legacy AI flights cut mission load-times dramatically. Three sorties: 03, 05, 08 are brand-new builds with revised strike packages, smarter enemies, and reworked scoring, while every mission gains fresh chatter and cleaner radio logic. Watch out for the surprise on Mission 15’s short final.

UH-1H Peacekeeper Lebanon fixes its opening ferry flight by restoring the correct Almirante Lynch NDB, ensuring a smooth coastal hop.

F/A-18C Inherent Resolve patches Mission 1’s stuck debrief, adds a TGP and extra ordnance, and fine-tunes Delta Flight re-joins; Mission 3 is now a hot-start armed-recce with optional Hard/Immortal modes, refreshed target sets and working audio cues.

In the most recent update, you can also find that Reflected Simulations’ Tomcat and Phantom sagas have received quality-of-life passes. Fear the Bones and Speed & Angels now compute carrier wind-over-deck precisely, adopt Tomcatter 87’s new S-3 skins, and boost radio-signal strength. Both MiG Killers and Red Flag 81-2 integrate the latest Jester logic for snappier calls and smarter bars.

Marianas WWII
Development Progress

Over the past quarter, we finalized the core terrain mesh, completed eleven wartime airfields based on survey data, and replaced modern infrastructure with heritage structures, including barracks, cane presses, and Shinto shrines. Vegetation density was recalibrated to 1940s agricultural patterns, and new shader compiling has shaved nearly 20% off GPU load in over-island dogfights. The free Marianas 1944 map is now feature-complete and internal testing is nearing completion.

Currently, our artists are fine-tuning areas such as Ushi Point on Tinian and the Orote Peninsula based on 1944 field recordings, images, and footage. We are also working on mission content. 

Looking ahead, our next milestone is to lock the build and provide a release candidate to our internal and Closed Beta testers. We will then conduct large-scale multiplayer stress tests and deliver the map into Early Access. Stay tuned!

DCS Dogfighters
Community Shoutout

Founded by competitive pilots who wanted a friendly place to sharpen their skills, the server now hosts 1-v-1 and 2-v-2 BFM meet-ups, rotating brackets, coaching clinics, and real-time tactics chalk-talks led by former military aviators and top-ranked PvP aces. Dedicated training servers run 24/7 on Caucasus, Sinai, and Cold War Germany, with quick-rearm scripts and automatic scoring so you can dive straight back into the fight.

Drop by for your first rate-fight in an F/A-18C or perfecting high-yo-yo timing in the F-4E, you’ll find mentors, rivals, and wingmen eager to help you push your envelope. There’s even a monthly Ace of Aces ladder where bragging rights and occasional module giveaways are on the line. Join the DCS Dogfighter Discord furball.

Thank you again for your passion and support, 

Yours sincerely, 

Eagle Dynamics

DCS World Steam Edition - OBWKB
DCS Core
DCS World Steam Edition - OBWKB
Campaigns
DCS: A-10C Operation Agile Spear Campaign by Combat King Simulations
https://store.steampowered.com/app/1952280/DCS_A10C_Operation_Agile_Spear_Campaign/
  • All Missions. Major weight reduction program - reduced file size of voiceovers and briefing/intel images, etc. to reduce overall campaign size and (hopefully) decrease loading times and the possibility of crashes. Added more than several hundred new voice overs as well as almost all of the AI aircraft have been replaced to take better advantage of updated core AI logic over the last several years.
  • Mission 0. Added new voices for Pig-3 & 4 & Kobuleti Tower. Fixed radio chatter. New Follow Me truck. Changed Wizards Mission Briefing.
  • Mission 01. New Mission Briefing, New Takeoff Briefing. Fixed radio chatter. Several new voices. Replaced E-2 with E-3. Added additional opposing forces.
  • Mission 02. New Mission Briefing, new Takeoff Briefing, adjusted scoring. New radio chatter. Added additional opposing forces.
  • Mission 03. Almost completely rebuilt. Updated Mission Briefing, New Takeoff Briefing. Updated Briefing slides. New/updated Ai aircraft. New radio chatter. Changed scoring criteria.
  • Mission 04. New Takeoff Briefing, Changed all AI aircraft, New Radio Chatter, New Medevac with new voiceovers. Updated Bad Guys.
  • Mission 05. Almost Completely Rebuilt, New Takeoff Briefing, Updated/changed all AI aircraft in strike package, New flight plans, Fixed the helicopter problem. Modified attack profile at airfield. New voiceovers.
  • Mission 06. Rebuilt AI aircraft in strike package, updated Mission Briefing, new Takeoff Briefing. Fixed radio chatter. Updated scoring criteria. Updated opposing force.
  • Mission 07. Rebuilt all AI aircraft in RedFor and BlueFor, updated Mission Briefing, new Takeoff Briefing. Fixed radio chatter. Completely rebuilt scoring criteria. Updated opposing force.
  • Mission 08. Completely rebuilt from scratch. Fixed radio chatter, Adjusted RedFor attack criteria. New Takeoff Briefing, Several new voiceovers. Completely rebuilt scoring criteria. New rescue helos and flight plans.
  • Mission 09. New Takeoff Briefing, Added voiceovers. Adjusted scoring criteria. Fixed lasing problem. Fixed radio chatter. Adjusted flightplans. Recreated Pig Flight, it's waypoints, and attack orders.
  • Mission 10. Modified and updated Mission Briefing, Added voiceovers. Fixed lasing problem. Fixed radio chatter. Adjusted flightplan. Adjusted scoring criteria. Recreated Pig Flight, it's waypoints, and attack orders.
  • Mission 11. Almost complete remake of this mission, Updated Mission Briefing, Added voiceovers. Fixed radio chatter. Major change to the flightplan. Adjusted scoring criteria. Recreated Pig Flight, it's waypoints, and attack orders.
  • Mission 12. New Mission Briefing, Fixed Radio Chatter, Adjusted scoring, Added voiceovers. Recreated Pig Flight, it's waypoints, and attack orders.
  • Mission 13. Updated Flightplan, Fixed radio chatter, adjusted scoring criteria. Recreated Pig Flight, it's waypoints, and attack orders. Several new voiceovers added.
  • Mission 14. Updated Flightplan. Recreated Pig Flight, it's waypoints, and attack orders. Fixed radio chatter. New scoring criteria. Added ability to proceed to next/last mission.
  • Mission 15. Updated Flightplan. Adjusted altitudes on final approach. Updated/added background chatter. Updated fuel load on all aircraft. Added new voices for Pig-3 & 4 & Kobuleti Tower. Added a surprise at the end :>)

DCS: UH-1H Peacekeeper Lebanon Campaign by Flying Cyking
https://store.steampowered.com/app/2982440/DCS_UH1H_Peacekeeper_Lebanon_Campaign_by_Flying_Cyking/
  • Mission 01 - "The Ferry Flight". Fixed ADF for Almirante Lynch.

DCS: F/A-18C Inherent Resolve Campaign by Looking Glass
https://store.steampowered.com/app/2316470/DCS_FA18C_Inherent_Resolve_Campaign_by_Looking_Glass/
  • Mission 1. Fixed bug on mission progression not working. Fixed some audio not working. Improved Ai low level route. Improved player orders. Loadout changed. Added more rockets and TGP. Made Delta (FAF Mirages) easier to formate/RV. Made wingman less likely to crash at lake during low level ingress. Made convoy easier destroyed 55% damage, mission complete. Adjusted score ratings. Tidied map, hid units. Updated Kneeboards.
  • Mission 3. Armed Recce. Dozens of mission improvements. Improved target sets. Improved mission progression/orders. Made Hot Start. Improved audio not working in parts. Added HARD MODE/IMMORTAL MODE. Updated Kneeboards.
  • Updated DOCS folder. Removed Old mission brief PDFS.

DCS: F-14A Fear the Bones Campaign by Reflected Simulations
https://store.steampowered.com/app/1678260/DCS_F14A_Fear_the_Bones_Campaign/
  • More accurate wind over deck
  • S-3 skin fixes by Tomcatter 87

DCS: F-14 Speed and Angels Campaign by Reflected Simulations
https://store.steampowered.com/app/2281600/DCS_F14B_Speed_and_Angels_Campaign/
  • More accurate wind over deck
  • All missions: Radio signal strength increased. Fence in check fixes.
  • Mission 7-8: AI behavior fine tuned
  • S-3 skin fixes by Tomcatter 87

DCS: F-4 MIG Killers Campaign by Reflected Simulations
https://store.steampowered.com/app/3138190/DCS_F4_MiG_Killers_Campaign_by_Reflected_Simulations/
  • All missions: Jester improvements

DCS: F-4E Red Flag 81-2 Campaign by Reflected Simulations
https://store.steampowered.com/app/3594290/DCS_F4E_Red_Flag_812_Campaign_by_Reflected_Simulations/
  • All missions: Jester improvements
DCS World Steam Edition - OBWKB
DCS Hotfix
Development Progress



Quick fixes based on your feedback
This hotfix aims to resolve several issues that came to light following the last DCS update. Also, we have included a couple fixes for issues found earlier but we could squeeze in this hotfix with everything else. We have written a quick fix for high CPU load that occurs on the main menu and was observed and reported by the community after the last update. We have also included Quick Action Generator changes such as a "Random" skill level to Al and a fix for missions not regenerated even when the "regenerate" button is pressed.

We solved a couple more long-standing issues and added them to this update; problems with track replays not saving properly and an infantry disembarkment issue when a mission is running on a dedicated server. Finally, issues with the multiplayer scoreboard not updating properly has also been resolved.

F4U-1D Corsair
Development Progress



Since 2017, Magnitude 3 LLC has dedicated immense effort to bring this iconic World War II fighter to DCS. It played a pivotal role in the Pacific Theater of Operations (PTO), and it became a symbol of aerial prowess thanks to its speed, climb rate, and toughness. It even had a smaller role in the European Theater of Operations.

Developing this module has proven more challenging than the Magnitude team anticipated. The Corsair's unusual design was revolutionary for its time, and its flight dynamics are complex. The combination of a powerful engine and huge propeller; its distinctive gull wings; large flaps; and its robust landing gear that also acted as an airbrake created a challenge in airflow dynamics and handling characteristics.

We Solved It
“While perfection is an elusive goal, we do not claim our Flight Model (FM) to be flawless; we acknowledge that there is always room for further refinement and improvements. However, the current FM has been thoroughly validated and closely mirrors the real aircraft's behavior, surpassing the realism of any previous Corsair FM developed for flight simulators.” - Magnitude 3 LLC

It Only Gets Better
“Currently, we have a few remaining items on our development list for the module. For example, the implementation of the "Bat Bomb" (ASM-N-2 Bat), for which the initial implementation is complete. Further work will ensure its seamless integration into the DCS environment.” - Magnitude 3 LLC

Key Features in Early Access:
  • High-quality external 3D model
  • Fully clickable cockpit with 6 Degrees of Freedom (6DoF) and the latest visual effects
  • Flight Dynamics based on official reports, CFD research, and pilot feedback
  • Engine and propeller control systems
  • Fuel system and optional external tanks
  • Electrical system
  • Hydraulic and pneumatic systems
  • Radio-navigation systems
  • Structure-based damage model
  • Carrier-capable aircraft
  • Manual in English (PDF format)
Early Access Weapons:
  • 6 x 0.50-inch (12.7 mm) M2 Browning machine guns
  • 8 x 5-inch (12.7 cm) High-Velocity Aircraft Rockets (HVAR)
  • External fuel tanks and bombs up to 4,000 lb (1,800 kg)
To enhance the Corsair experience, Magnitude 3 LLC will include an Essex-class aircraft carrier. This ship class was a pivotal PTO component of U.S. naval power, and it was one of the most numerous capital ship classes of the 20th century. Of the 24 Essex-class carriers built, none were lost to enemy action, although several sustained significant battle damage. These carriers were veritable fortresses at sea that could carry approximately 90 aircraft on their armored hull and decks. It was also equipped with numerous weapons. In our version of the Essex, you will get:
  • 4 x 127mm single cannons
  • 4 x 127mm twin cannons
  • 17 x 40mm Bofors guns
  • 20 x 20mm twin Oerlikon guns
  • 50 x 20mm single Oerlikon guns

Magnitude 3 will also introduce eight Imperial Japanese ground units that includes trucks, anti-aircraft artillery, and tanks. These will be a fantastic addition to the upcoming, free, Mariana Islands World War II map.

The AI Corsair, Essex-class aircraft carrier, and Imperial Japanese ground units will be available for all DCS players to ensure singleplayer and multiplayer compatibility.

“As we near this significant milestone, we wish to convey our deepest appreciation for your remarkable support and enduring patience throughout these dedicated years. This project, without question, represents the longest and most demanding endeavor we have pursued within the DCS environment.” – Magnitude 3 LLC


DCS x PIMAX
Interview



Pimax and Eagle Dynamics senior producer Matt “Wags” Wagner discusses how virtual reality is reshaping flight simulation, what goes into bringing DCS aircraft to life in VR, and their thoughts on the history, current state, and future of VR in DCS. Watch the full interview.


DCS 4 Disabilities
Community Highlight



Among the many squadrons that fill the DCS virtual skies, few are as remarkable as DCS 4 Disabilities. This volunteer-run group began with a single wish: To make the cockpit feel welcoming to aviators whose bodies ask a little more patience from them. Their Discord has become a place where veterans with chronic pain, pilots who can fly only short stints, and newcomers who need adapted controls, trade tips, swap mission files, and share laughs. Today, we want to share one of their brightest stories.

Lars, callsign Yoda, is a Swiss law student with severely restricted upper-body movement. For months he relied on a friend to act as his co-pilot and wear a head-tracker while he managed radios, weapons, and checklists. But the dream of looking around his cockpit never faded. When VR proved impractical, the group’s search led to Tobii eye-tracking. With it, Yoda’s gaze now translates into fluid head motion, freeing him to scan for bandits and lean into the turn as any other virtual fighter pilot.

DCS 4 Disabilities is gathering footage of Yoda’s setup for a forthcoming YouTube series to inspire and spread awareness about accessibility in DCS. What began as a handful of determined fliers is fast becoming a beacon for accessible simulation.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics
DCS World Steam Edition - OBWKB
Quick Action Generator
Overhauled feature



One of the main barriers for new DCS pilots is creating gameplay content. Although the Mission Editor is very powerful, it can be complex and time-consuming to learn. To mitigate this, the QAG offers a convenient and quick way to generate simple missions based on a few, simple selections. It allows players to experiment with all DCS aircraft, across all eras and maps, over a variety of mission types.

Quick Action Generator Key Features
  • Rapid and simple content generation compared to the Mission Editor.
  • Capability to construct missions based on all your DCS aircraft and maps with a high degree of mission customization.
  • Supports World War II era to modern day.
  • Scale missions from just a couple of aircraft to multiple flights and ground force groups.
  • Aircraft, ground units, and ships can be sorted into groups based on their historical era.
  • Manually select enemy and allied aircraft and set them as targets and supporting flights.
  • Option to modify and select aircraft loadouts.
  • Ability to change and select aircraft liveries.
  • User Interface built upon the F10 map to facilitate unit placements.
  • Optimised AI behavior for all difficulty levels.
  • Adjust the location and orientation of forces on the QAG map.
  • Option to add and remove air, land, and sea targets:
  • Configuring up to 4 (four) aircraft in a flight.
  • Set distance, altitude, and loadout options.
  • Add escort flights for appropriate Missions.
  • Add air defenses to protect targets.
  • Add or remove wingmen and set their skill level.
  • On first launch the generator loads the last map and aircraft used.
  • Formations assignments for flights of up to four units, both allied and enemy.
The QAG adds a new capability for DCS that is aimed at both new DCS players to generate unlimited content, but also provide a tool for veteran players to test new tactics, try out new sensors and weapons, and practice before entering a match. We look forward to your valuable feedback.


DCS Update
Development Progress



DCS Core
We continue to improve mission loading and performance in both 2D and VR thanks to improved asset loading from memory. Several visual issues have been addressed. DLSS has been updated to version 310.2.1.0, and voice-chat client-server architecture was improved for better connection stability. Aircraft Al behaviour got updated for tankers to be able to fly at lower speeds and tweaks for cases where formation losing leader or wingmen, and JTAC messages now include a wider range of weapons. Please read the full changelog.

Data Transfer Cartridge
The DTC interface received an update that fixes crashes tied to custom CMDS files, track-replay corruption, and mismatched countermeasure parameters. Default profiles now load reliably, COMM presets respect guard frequencies, the tool now sits beneath other UI layers, and it can be closed with the Esc. key.

Eagle Dynamics Modules
This update saw F/A-18C SA and AUTO EW-page options corrected, TWS HOTAS azimuth selection quirks have been fixed, and adjustments were made to the HMD cross for wide-angle VR users. F-16C improvements include a number of radar adjustments, saving targeting pod contrast when leaving the TGP page, and several CMDS and COMM fixes. AH-64D saw fixes to FUEL CHECK alignment, FCR stowage, HMD cue projections, and auxiliary tanks. The CH-47F benefited from cold-weather engine tuning, reduced IR signatures, corrected rotor parking and new liveries for Spain, Iran, South Korea and Canada. The F-5E beacon lights now illuminate correctly.

Third-Party Modules
JF-17 Thunder received radar logic improvements, refreshed MFCD HPT data, and progress on the new TWS EXP mode. The Cold War Germany Map received improved power-lines, corrected taxiways, refined icon placement, and radio/beacon frequencies and model error fixes. Additionally, helipads are now tree-free and route/resource optimisations have been made to improve frame-time consistency across the battlefield.


1v1 Gun only Showdown
VIRPIL Controls BFM Cup



This 1v1 BFM Cup is hosted by VIRPIL Controls, along with support from the DCS Dogfighters and the Virtual Pilot communities. This is your chance to prove your aerial combat mastery in intense, 1v1, guns only, dogfights.

Map
Caucasus

Aircraft
F-14B, F-15C, F-16C, FA-18C, J-11A, JF-17, M-2000C, MiG-29S, Su-27, and Su-33.

Secure your spot:
  1. Create an account on https://virpil-servers.com/tournament/bfmcup
  2. Connect your Discord (optional)
  3. Sign up for the tournament
Prizes & Glory
  • Champion: FLNKR Grip or €300 code + DCS module of your choice
  • Runner-up: €150 code + DCS module
  • Third Place: €75 code + DCS module
The tournament will take place over multiple stages, with events held on weekends. Their schedule will be announced after the registration period. Please stay tuned for more details.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics
May 21
DCS World Steam Edition - OBWKB
DCS Core
AI Ground. Added GD-20 lift truck and SD-10/PL-8/PL-5 payloads that can be attached/detached for transport.
AI Aircraft. Tankers will use flaps to keep slow speed to make slower speeds for tanking possible.
AI Aircraft. Formation leader destruction/loss affecting formation bombing mission even if next in charge AI takes over leader position - fixed.
AI AIrcraft. C-130 wing vortex trail effect position not matching - fixed ([REPORTED]C130 wing tip vortex contrail bug - Object Bugs - ED Forums)
AI Aircraft. Fixed a collision between helicopters on landing if one of the wingmen was lost during the mission.
Weapon. Fixed YJ-83K model for H-6J.
Voice overs added to support JTAC communications with player and name more types of weapons properly.
ME. Copying AH64 in mission editor does not copy preset names - fixed (Copying AH64 in mission editor does not copy preset names - Mission Editor Bugs - ED Forums)
VR. When in VR, the bottom of the GUI window could sometimes be visible - fixed.
Terrain Engine: Reduced RAM working set consumption when loading terrain.
Terrain Engine: Optimized reading terrain files from disk (especially on SSD).
Terrain Engine: Small objects disappear when near the edge of the screen - fixed.
Terrain Engine: Some objects darken at far distance - fixed.
Render system. DLSS updated to version 310.2.1.0.
Voice chat. Client-server architecture was improved for better connection stability

DCS: Data Transfer Cartridge (DTC) by Eagle Dynamics
Fixed: Crash when F/A-18 CMDS set to AUTO after using custom DTC CMDS threat tables.
Fixed: Using the DTC and saving a track replay breaks the replay - fixed sending messages for track saving.
Fixed: DTC Import button is unavailable before New DTC file was created.
Fixed: UHF channels loaded into comms via DTC are locked on FM.
Fixed: Check differences between F/A-18C and F-16C for CMDS values:
corrected Burst Interval for F16 from 2 symbols after decimal to 3 symbols after decimal
corrected step for Burst Interval for F16
corrected Interval for F18 from 1 symbol after decimal to 2 symbols after decimal
corrected step for Interval for F18
Fixed: F-18 "Guard Receive enable" not honoured. - fixed not loading the guard option with manual loading COMM partition in the MUMI page.
Fixed: Default DTC loading selection issues.
Fixed: ADD DTC in RU (Добавить DTC) - doesn't fit in string.
Fixed: Table duplicates units with new files created.
Fixed: DTC file not saving aural warning setting.
Fixed: Move the DTC interface layer below the message history layer, role selection, options, etc. in simulation.
added DTC closing by ESC
fixed ESC for multiplayer
Fixed: F/A-18 Semi-Automatic mode logic errors using custom DTC CMDS threat tables.
Fixed error of incorrect loading of DTC data in CMDS F18
Configured CMDS operation
Fixed: DTC menu displays data from the previous mission.
Fixed: Old F-4E in tooltips.


DCS: F/A-18C by Eagle Dynamics
Fixed: EW page is missing page options in S/A and AUTO modes.
Fixed: Possible to select wrong TWS azimuth scan setting using HOTAS.
Fixed: Strange radar azimuth with 1Look RAID.
Fixed: HMD cross disappears with a large FOV - fixed the visibility with large FOV.

DCS: F-16C Viper by Eaglе Dynamics
Fixed: DTE category labels should clear after loading.
Fixed: Crash on avionics.
Fixed: TGP contrast setting resets when paging or changing mode - Fixed, HSD removed as Video-Format for SBC.
Fixed: TGP Contrast going dark switching from FCR.
Fixed: RWS & VSR breaks if you try to lock a false target with VSR and go into DF mode.
Fixed: Target beyond gimbal limit in ACM mode antenna becomes stuck in azimuth.
Fixed: MSL mode appears on HUD before switching to DGFT.
Fixed: HMD cross disappears with a large FOV - fixed the visibility with large FOV.
Fixed: CMS aft in semi-active mode dispenses CM.
Fixed: DTC AUTO programs:
added Salvo Quantity checking
added NONE threshold logic
Fixed: CMS aft in semi-active mode dispenses "bypass" program
fixed logic for SEMI mode as it already is for AUTO based on thresholds
fixed not starting next CMDS program in AUTO mode for F16 and F18
Fixed: Guard Monitor for F-16
changed wrong COMM 1 default state to "BOTH"
apply BOTH init state to all start conditions
Fixed: AUTO and SEMI programs may not be selected if the name has "\".

DCS: AH-64D by Eagle Dynamics
Fixed: FUEL CHECK data fields misaligned for certain time values.
Fixed: SEND button on TSD>POINT sub-page not functional.
Fixed: FCR STOW on FCR>UTIL sub-page does not work.
Fixed: AUX GALLONS EXT> button is not functioning.
Fixed: IGN ORIDE should not cause changes to fuel crossfeed or engage boost pump.
Fixed: C-Scope symbology projection in HMD with NVS off.
Fixed: Crossfeed and boost behavior during engine start.


DCS: CH-47F by Eagle Dynamics
Fixed: Engine behaviour in cold conditions
Fixed: Internal FLIR textures
Fixed: Reduced IR emission
Fixed: Parked position of rotors
Added: Liveries for Spain, Iran, South Korea and Royal Canadian Air Force
Added: Collective position added to the Controls indicator

DCS: F-5E by Eagle Dynamics
Fixed: Beacon only flashing from the side] - added flood lights for beacon.

DCS: JF-17 by Deka Ironwork Simulations
Fixed. Radar antenna scan center not follows TDC under SAM mode.
Updated. HPT info on MFCD radar page.
WIP. TWS EXP mode

DCS Mirage F1 by Aerges
General:
Module options are taken from the server mission now only for F1BE in multiplayer, and when it has 'Solo Flight' option disabled. In all other cases the options are read from local settings.
Added shortcut for ‘Ready for pre-contact’ radio message to tanker.
Systems:
Fixed IFF panel being non-clickable in multiplayer missions.
Navigation and formation lights should now be correctly visible on other clients in multiplayer.
Fixed external animations that were stopped once the pilot ejected. It was especially noticeable with navigation lights in 'flash' operating mode. Other affected animations are landing and refueling lights (F1EE).
Fixed inoperative 'Light and panel lighting rheostat Axis' input command.
Fixed left wing fuel tank requiring unrealistically high Gs to rip off.
Fixed F1 CE/BE IDN wide arrow moving to the last known TACAN position, when IDN is switched to VT mode, even with TACAN signal being invalid.
Weapons:
Fixed bug that prevented radar missile launch in auto mode.
R550 pylon fire safety flap now, once retracted, doesn’t extend anymore when IAS drops below 150 kts.
Fixed Sidewinder audio being not heard, when only the left wingtip pylon had a missile loaded.
AIM-9B and AIM-9P missiles now can be launched only when g load is less than 6G.
R550 missile launch can be activated now with intermittent track (i.e. with chopped lock tone). The missile will be actually launched once the steady track was established.
R550 intermittent to steady track transition time now depends on the target off boresight angle at the moment when it was detected.
Implemented R550 missile 30 degrees wide scan. The currently existing 5 degrees narrow scan (boresight scan) is enabled while "Cannon 300-600m and missile lock/unlock button" is held pressed.
R550 and SW missiles can be locked now and missile audio can be heard with Master Arm in OFF. In these conditions the missiles can't be launched, and the missiles status will not be displayed on the Optical Sight.
R550, SW, and R530 IR missiles will not be displayed as ready on the Optical Sight, before their gyros spin up is complete.
R550 missiles will not be emergency jettisoned until the pylons safety flaps are in (once IAS is greater than 150 kts).
Sidewinder missiles seekers instantaneous FOV and maximum track rates were updated.
3D model:
Added missing F1BE rear canopy locking hook.

DCS: C-101 Aviojet by AvioDev
Maximum movement speed of roll/pitch steering bars was limited.
C-101CC: now when Flight Director VOR APP is engaged 'VOR APP ARM' light will be lit instead of 'APP ARM'.
C-101CC: when VOR/ILS station signal is lost with one of NAV, APP, VOR APP modes in ARM, NAV/APP/VOR APP ARM light will cease, but HDG mode will stay engaged.
C-101CC: when VOR/ILS station signal is lost with one of NAV, APP, VOR APP modes in CAP, the mode will not cease, but instead will switch to 'ARM'.
Updated flight manual: sight line depression can be manually set up to a mechanical limitation of 299 mrad, though the displayed limitation is 199 mrad.
Sidewinder missiles seekers instantaneous FOV and maximum track rates were updated.

DCS: Cold War Germany by Ugra Media
added straight wires on poles
added AAW point marks on the map
fixed errors in airfields taxiways
fixed incorrect arrangement of icons and names on the map
fixed errors in airfield frequencies
fixed errors in 3d models
removed trees on helipads H_GDR_34, H_FRG_46, H_FRG_51
optimized build of ground unit routes
optimized use of module resources

Campaigns
DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims
Mission 9 to 12. Various minor updates and fixes.

DCS: F-4E Red Flag 81-2 Campaign by Reflected Simulations
Red Flag Mission 5 and Mission 5 Kneeboard.pdf. There were fix some typos.
All missions: documentation fixes
Mission 2: Jester now selects the appropriate waypoint after push

DCS: F/A-18C Operation Green Line by Badger633
All Missions: Data Transfer Cartridge note typo fixed.

DCS: F/A-18C Rise of the Persian Lion 2 by Badger633
·All Missions: Data Transfer Cartridge note typo fixed.

DCS: F/A-18C Rise of the Persian Lion by Badger633
Mission 13 EZ refuel version: Tanker name typo fixed.
Mission 8 all versions: ABE Tacan name fixed.

DCS: F/A-18C Serpent’s Head 2 by Badger633
Mission 8 all versions: Blue marker smoke reintroduced.

DCS: F-14A Zone 5 Campaign by Reflected Simulations
All missions: A2A Yardstick added
All missions: Jester will automatically select A2A Yardstick when appropriate

DCS: F-14B Speed & Angels Campaign by Reflected Simulations
All missions: A2A Yardstick added
All missions: Jester will automatically select A2A Yardstick when appropriate

DCS: Spitfire IX The Big Show Campaign by Reflected Simulations
Mission 2: scripting improvements

DCS: F-16C Raven One: Dominant Fury by Baltic Dragon
Mission 4: fixed issue with wrong pop-up message after intercepting the main target, which may cause mission to hang; updated designer's notes to avoid possible problems on deck during takeoff
Mission 5: updated designer's notes with instructions on what to do if there are trouble with taxi directors before departure.

DCS: F/A-18C The Rampagers Campaign by Baltic Dragon
Minor updates to kneeboards in all missions and checklist pdf
Mission 03 fixed typo in mission briefing and briefing pdf
Mission 12 minor adjustments to orbiting and strike criteria
Mission 14 fixed issue with 307 and 309 not starting up
DCS World Steam Edition - OBWKB
MiG-29A Fulcrum
Pre-purchase



The MiG-29A remains one of the most famous fighters in the world due to its outstanding performance characteristics, reliability, and simplicity of the weapons systems. It is capable of performing high-alpha manoeuvres that make it deadly in close air combat. In addition to the R-73 and HMS, the MiG-29A is also armed with medium-range radar-guided missiles, a 30mm cannon, and unguided bombs and rockets.

The Mikoyan MiG-29A has been operated by 39 air forces since its introduction in the 1980s, and approximately more than 100 are still in service.
Key Features:

Early Access features
  • Fully interactive and highly detailed cockpit based on 3D laser scanning and photogrammetry.
  • Highly detailed and accurately reproduced external model.
  • Highly detailed pilot model with HMS.
  • In-depth modelling of aircraft systems and equipment.
  • Navigation System modes: POINT-TO-POINT mode for flying along a given route and flying to a programmed point; RETURN mode for performing a return to one of the three programmed airfields; LANDING mode for landing at both programmed and non-programmed airfields; and TRAFFIC RE-ENTRY mode for performing a re-approach to a programmed airfield in case of go around.
  • Detailed model of the Gyro Systems with Fast and Long Alignment modes and onboard navigation equipment.
  • The ability to program three airfields, three RSBN radio navigation beacons, and three navigation points during the mission creation phase and while flying the mission.
  • Realistic modelling of the SPO-15LM “Beryoza” radar warning receiver and flare dispenser system.
  • Fire Control Radar (FCR) with search and tracking modes for air targets that includes HEAD ON, PURSUIT, AUTOMAT, TWF and CLOSE COMBAT modes.
  • Infrared Search and Track (IRST) and Laser Range Finder (LRF) with modes for air targets: INFRARED (IR), CLOSE COMBAT, HELMET, OPTICAL (OPT) and Boresight. LRF can be used to measure target range with automatic IRST tracking. LRF can also be used to measure slant range for ground attacks.
  • Ground attack modes that include Pre-Designate OPT for use with moving targets and in windy conditions; Non-Pre designate OPT for use with stationary targets and in calm conditions; and TOSS when bombing is conducted with a 110-130 degree pitch angle.
  • In order to expand the combat capabilities for a covert attack on an aerial target and counter electronic countermeasures, the interaction of the FCR and IRSTS/LRF has been modelled.
  • The Kinematic Range Determination Method (KRDM) has been modelled for FCR and IRSTS/LRF. In the absence of target range data, this method provides precise range measurement.
  • Basic Identify Friend or Foe (IFF) modelling.
  • Early Access Guide.
  • Interactive Training missions.
  • Full Russian cockpit and localisation of avionics, cockpit and technical inscriptions in English.



At Final Release:
  • Ground Control Intercept (GCI) command system.
  • Full IFF modelling.
  • Full Flight Manual.
  • Campaign by Eagle Dynamics.
  • Increased number of missions and liveries.

Pre-Purchase Today!
Don’t miss the exclusive 30% discount during the pre-purchase phase on our E-Shop. Hurry! This offer only lasts until launch. Once released into early access, the discount will be reduced to 20% off.

The DCS: MiG-29A Fulcrum will be available on Steam at a later date.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics
DCS World Steam Edition - OBWKB
Victory Day
VE Day Celebration in Europe



This week we recount the epic sight of Mustangs escorting bombers across the Rhine and P-47s at treetop level supporting ground forces. Allied combat aviation played a decisive role in hastening the peace in Europe. DCS warbirds such as the P-51D, Spitfire LF Mk IX, Mosquito FB IV, P‑47D Thunderbolt, Bf 109 K‑4, and Fw 190A and D battled each other in those final months to support their own forces and engage in the last, great dogfights over Europe. It is with great pride and honour that we are able to preserve them in DCS and in some way to relive this pivotal chapter in history.

In memory of the machines, and the men and women who designed, built, maintained, and flew them, please join us in remembrance. Take to the DCS skies, and reflect on the real crews who placed their lives on the line. Their legacy lives on in every virtual mission you fly.


DCS Campaigns
Hotfix rollup update 2.9.15



This week’s patch is dedicated to updating several single‑player campaigns. Four of Reflected Simulations’ most popular campaigns received updates: Fear the Bones and Speed & Angels now display Tomcatter87’s corrected tanker skins, and both F‑4E campaigns add an automatic “flaps‑down” safety trigger. Progressive wear‑and‑tear and typo clean‑ups in Red Flag 81‑2 was included, and the F-16C Arctic Thunder campaign has been tuned with blue‑side airfields throughout.

Baltic Dragon delivers quality‑of‑life fixes; Raven One: Dominant Fury sees its Knight I‑R prompt restored; The Enemy Within 3.0 AI‑helicopter landing logic and debrief music is fixed. The  Rampagers campaign received a comprehensive review of deck winds, scoring, tanker cues, subtitle timing, and livery accuracy across nine missions.

Badger633 has added a Data Transfer Cartridge notes to every Operation  Green  Line mission, and missions 1 to 7 and 9 to 13 in the Rise  of  the  Persian  Lion 2 campaign. Finally, SorelRo’s Hormuz  Freedom swaps in Heatblur’s new F‑4E for the IRIAF, refreshes voice‑overs, and improves AI trigger logic.

Please download the update to enjoy all these important changes. For a list of all changes, read the full changelog.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics
DCS World Steam Edition - OBWKB
Campaigns
DCS: F-14A Fear the Bones Campaign by Reflected Simulations
Tanker skin fixes by Tomcatter87

DCS: F-14B Speed & Angels Campaign by Reflected Simulations
Tanker skin fixes by Tomcatter87

DCS: F-4E MIG Killers Campaign by Reflected Simulations
All missions: Safety trigger implemented for players who forget to raise their flaps fully

DCS: F-4E Red Flag 81-2 Campaign by Reflected Simulations

All missions: Doc and Briefing typos fixed. Aircraft wear and tear gradually increasing with progress. Safety trigger implemented for players who forget to raise their flaps fully

DCS: F-16C Arctic Thunder Campaign by Reflected Simulations
All missions: new airfields assigned to the blue side

DCS: F/A-18C Raven One: Dominant Fury Campaign by Baltic Dragon
Mission 5. Fixed issue with I/R prompt not working when talking to Knight

DCS: A-10CII: The Enemy Within 3.0 Campaign by Baltic Dragon
Mission 13: Fixed bug with AI helicopters not landing near the target building; fixed issue with no debriefing after the mission. NOTE: the AI still sometimes can hit one another and crash.

DCS: F/A-18C The Rampagers Campaign by Baltic Dragon
Adjusted wind over deck for recoveries, fixed scoring for departure procedures and updated liveries for VFA-25 and VFA-143 aircraft
Mission 1: extended window for departures by 15 min, updated recovery times in briefing
Mission 2: added additional instructions reminding users to set laser code on ATFLIR and silenced AWACS Magic calling out BRA to Russian or Syrian aircraft operating over Central Syria
Mission 3: tanker instructions for wingman can now only appear if player and wingman return together to tanker, added missing score for truck park target
Mission 4: added missing debriefing music M05: fixed 309 was reporting “Kilo” before “Established Outbound” and fixed wingman asking player to wait up when already joined up
Mission 12: fixed reminder to state correct frequency for killbox controller, increased size of zone for orbiting over Deir ez-Zuir and removed units that could cause wingman to return to attack these
Mission 14: fixed possible crash if wingman dead, delayed 307 and 309 departure, updated target instructions and updates to subtitles
Mission 17: fixed possible sound overlap with historical debriefing

DCS: F/A-18C Operation Green Line by Badger633
All Missions: Data Transfer Cartridge note added.

DCS: F/A-18C Rise of the Persian Lion 2 by Badger633
Missions 1 to 7 and 9 to13: Data Transfer Cartridge note added.
Mission 8 all variants: Tech failure timer changed, Wing attacking wrong target fixed, Data Transfer Cartridge note added.

DCS: F/A-18C Rise of the Persian Lion 1 by Badger 633
Missions 1 all variants: Wing RTBs low fuel fixed.
Missions 13, all variants: Sound file conflict fixed.

DCS: AV-8B Hormuz Freedom Campaign by SorelRo
Missions 2 to 6. Changed the main character voices. Replaced old F-4 model with Heatblur F-4E for the IRIAF. Trigger logic changes for AI. Added new static units for the Siri Island airport. Additional voices added.
DCS World Steam Edition - OBWKB
Cold War Sale
Up to 50% discount



The Cold War Sale offers great savings of up to 50% off a wide range of DCS modules. This sale celebrates the recent launch of the Cold War Germany map and features dozens of deals that include iconic Cold War-era aircraft, terrains, and campaigns. Shop now.

Fixed-Wing Aircraft

Two of our most popular modules, the DCS: F/A-18C or DCS: F-16C Viper are included at 40% off. Here are some more deals that you do not want to miss:

DCS: MiG-21bis - 50% off
Nicknamed the “Fishbed,” this legendary fighter defined Cold War air combat. It’s a supersonic, delta-wing interceptor and is the longest-produced jet fighter of all time.

https://store.steampowered.com/app/316964/DCS_MiG21Bis/


DCS: F-16C Viper - 40% off
A fan-favorite modern jet that entered service in the late Cold War. The F-16C is a single-seat, multirole fighter known for its 9G performance and versatility in air-to-air and air-to-ground roles. It’s one of our most sought-after modules.

https://store.steampowered.com/app/1090850/DCS_F16C_Viper/


DCS: F/A-18C - 40% off
Our top-tier multirole fighter with carrier capabilities from the 1980s and onwards. It combines excellent agility, advanced sensors, and a wide array of weaponry. It has been instrumental in conflicts from 1986 to today.

https://store.steampowered.com/app/411950/DCS_FA18C/


JF-17 Thunder – 30 % Off
Glass-cockpit efficiency meets Western-Eastern weapon flexibility. The “Jeff’s” datalink and agile flight model make it a multiplayer favourite—and it’s still one of the best value modern jets in the sim.

https://store.steampowered.com/app/1199120/DCS_JF17_Thunder/


DCS: F-86F Sabre - 50% Off
A classic 1950s jet that dueled MiG-15s in the skies over Korea, it represented the dawn of the Cold War jet age.

https://store.steampowered.com/app/306240/DCS_F86F_Sabre/


A-10C II Tank Killer – 50 % Off
Still uncontested in the CAS arena, the upgraded “Hog” adds new smart-weapons and HMCS cueing to its BRRRRT-approved cannon. Ideal for picking apart armored columns on the new Germany Cold War map.

https://store.steampowered.com/app/1417260/DCS_A10C_II_Tank_Killer/



Helicopters

The rotary-wing selection in this sale is equally exciting; we have highlighted some of our products with heavy discounts on iconic combat helicopters from different eras:

DCS: AH-64D - 37% off
The U.S. Army’s fearsome attack helicopter, it was first deployed in 1986 as the AH-64A where it served as the backbone of US Army attack helicopter operations until replaced by the more capable AH-64D. It boasts a tandem cockpit, a 30mm chain gun, unguided rockets, and Hellfire missiles. It proved instrumental in conflicts across Iraq and Afghanistan.

https://store.steampowered.com/app/1770580/DCS_AH64D/

DCS: Mi-24P Hind - 41% off
A legendary “flying tank” introduced in 1972, it is a fast and heavily armed attack/transport helicopter. The Mi-24P has seen extensive combat over 40+ years and still serves in over 50 countries today.

https://store.steampowered.com/app/1593360/DCS_Mi24P_HIND/

DCS: UH-1H Huey - 50% off
The Vietnam workhorse is one of the world’s most iconic helicopters, with over 16,000 built since the 1960s. It’s beloved for troop insertions and as a “slick” for ground attacks with rockets and door guns.

https://store.steampowered.com/app/240500/DCS_UH1H_Huey/

DCS: Mi-8MTV2 Magnificent Eight - 50% off
The Mi-8 “Hip” is a rugged Soviet transport and light-attack helicopter that entered service in 1967. The Mi-8 became one of the most successful military helicopters ever, with over 17,000 built.

https://store.steampowered.com/app/249310/DCS_Mi8_MTV2_Magnificent_Eight/


Terrains (Maps)

Expand your theater of operations with a new DCS map:

DCS: Cold War Germany Map - Early Access
Brand new! Developed by Ugra Media, this map focuses on 1980s central Europe at the height of the Cold War. It spans approximately 980×800 km covering West and East Germany and parts of Poland, Czechoslovakia, the Low Countries, and Denmark. It is centered on the strategic Fulda Gap that saw the massing of NATO and Warsaw Pact forces. It includes over 100 detailed airbases and historic cities like Berlin and Frankfurt.

https://store.steampowered.com/app/3570230/DCS_Cold_War_Germany_by_Ugra_Media/

DCS: Kola Map - 12% off
A recent terrain by Orbx that covers the Arctic Circle areas of Northern Europe. The Kola Peninsula map stretches across northern Norway, Sweden, Finland and Russia’s Murmansk region. It also includes parts of the Barents and Norwegian Seas, ideal for northern fleet operations and Arctic patrols.

https://store.steampowered.com/app/2778890/DCS_Kola_Map_by_Orbx/

DCS: Persian Gulf Map - 50% off
Including the UAE, Oman, Iran and the Strait of Hormuz. It offers a mix of desert, urban, and maritime environments, which are perfect for both Cold War-era scenarios and modern-day conflicts.

https://store.steampowered.com/app/411890/DCS_Persian_Gulf/

Other Modules & Assets

Finally, the sale also extends to other DCS add-ons that enhance your Cold War experience. You can grab DCS: Combined Arms at half price, letting you play as a JTAC to lase targets for your squadron’s aircraft. Additionally, the DCS: Supercarrier is at -40% off and is a must have for an immersive Cold War naval aviation experience. The DCS: WWII Assets Pack on sale and complements DCS warbirds with additional targets and units.

The Cold War Sale is a fantastic opportunity to pick up legendary aircraft, iconic helicopters, and detailed maps at great discounts. The sale runs until the 12th of May, 2025 on the DCS E-shop and until the 5th of May at 15:00 GMT on DCS Steam Edition. Fly safe, and have fun exploring these modules. See you on the battlefield!


Operation Black Buck
Charity Live Stream Event



Founded in 2016, ESVH provides vital support for veterans of HM Forces and Blue Light Services across East Sussex, United Kingdom. Entirely volunteer-run, the hub offers weekly drop-ins, wellbeing sessions, addiction support, and assistance for those affected by PTSD or involvement with the criminal justice system. The organisation now seeks to expand its efforts through a bold new initiative – the transformation of a disused building into a recovery centre, complete with a café, offices, and flats to house and rehabilitate homeless veterans. For more details, please watch ESVH Op Black Buck.

To help raise funds for this next chapter, ESVH volunteers, including ex-military personnel and sim enthusiasts will be flying a hand-built simulator in a live stream charity event inspired by Operation Black Buck, the legendary RAF bombing mission of 1 May 1982.

The event will commence on the 3rd of May 2025, 18:00 GMT. UKppeters and the greater DCS Community will embark on a mission recreating the legendary Operation Black Buck, the daring long-range bombing raids carried out during the Falklands War.

All proceeds from this event go directly to supporting the wellbeing, community programs, and ongoing needs of veterans across East Sussex, UK. Thank you for standing with us, for remembering the past, and for helping build a stronger future for those who’ve served.

Your donation will directly support the refurbishment of ESVH’s new centre. This provides shelter, community and a recovery path for those who served and are now facing homelessness. Let’s fly for something greater. Join us. Support them. Learn more and donate during the livestream!

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics
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