Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:


  • Fixed a case where some clients/servers would crash during map load
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:


Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed the skybox on 3rd party maps when using certain sky materials
  • In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid
  • Allow about:blank in the MOTD
  • Marked mat_texture_list as a cheat to prevent client exploits
  • Removed the sv_voicecodec convar because it isn’t necessary anymore and was being used as an exploit
  • Updated the con_logfile convar to checking for invalid filenames
  • Updated the network resource download path to check for invalid filenames
  • Updated the plugin_load command
    • Servers can only load plugins if they are not running a map
    • Clients can only load plugins if they are not connected to a server

Team Fortress 2
  • Fixed a bug that would cause the Sentry’s health to look overhealed when it wasn’t
  • Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount of health
  • Fixed a bug where the Spy could not place a sapper without switching weapons first
  • Fixed the Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the upgrade without the Sentry being destroyed
  • Improved client-side critical attack prediction for rapid-fire weapons (i.e. Flamethrower, Minigun)
  • Updated the equip_region for the Pyromancer's Mask
  • Fixed the equip_region for tournament medals conflicting with other items
  • Added the LBTF2 Season 9 tournament medals
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:

  • Fixed another issue where compressed community maps would not be decompressed by clients if the file size was too large
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:

  • Fixed an issue where compressed community maps would not be decompressed by clients if the file size was too large
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:

  • Fixed an issue where plugin_load may load a non-binary file type
  • Fixed an issue where decompressed file sizes were not being checked by the engine
Counter-Strike: Source - Valve
Updates to Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:

  • Updated Orange Box games with server, client, and engine fixes from Team Fortress 2
Counter-Strike 2 - Valve
Release Notes for 12/12/2013

[UI]
- To improve chat readability, chat text colors have been updated to make the team, location and "say" text all use unique colors.

[COMMUNITY]
- Fixed exploits where custom maps could run non-whitelisted server commands.
- Added functions for VScript to ask gamerules what game mode and type the current match is set to.

[MISC]
- Fixed an exploit where player's could print chat text on behalf of the console.
- Fixed grenades making continuous noise when thrown into narrow spaces.
Counter-Strike 2 - Valve
Client update for 12/4/2013

[MISC]
- Fixed a problem with stickers on ATI GPUs.
- Fixed tooltip positioning for items at the edge of the screen.
- Fixed a rare case where clients could get stuck in the competitive search queue when Steam servers were experiencing heavy load.
Counter-Strike 2 - Valve
Release Notes for 11/21/2013

[MISC]
- Added the Highlights feature. Players can view their own highlights from downloaded matches by selecting ‘Watch Your Highlights’ when clicking on a match. Other players’ highlights can be accessed through the match scoreboard.

[ COMMUNITY ]
- Graphs are now accessible when sv_competitive_official_5v5 is set to 1
- Removed player number restriction from Spectator Stat chart.
Counter-Strike 2 - Valve
Release Notes for 11/20/2013

[MISC]
- Added DreamHack 2013 tab in watch panel. This is the hud to watch and download all the games.
- Added a panel to the spectator UI that shows the event logo, spectator number and viewer item drops during freeze time of an event.
- Added a convar sv_matchpause_auto_5v5, when enabled will track if less than 5 human players are connected on either team and will pause match during nearest freezetime, and will automatically unpause when all 5 players are connected on both teams.
- Spectators of competitive games can now access their inventory.
- Fixed ADR showing the value from the previous half on round 1 of the second half.
- Fixed case where a data series could exceed the chart range.
- Grenade collision with doors is not affected when the grenade kills a chicken.
- Players can no longer throw weapons through displacement surfaces.
...

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