3.45
화투전 ~ flower fight ~ - viator
- Added two new relics
- Removed the [Dizzy] turn limit
- Fixed a bug that caused the game to crash in certain situations during the tutorial
挂机手游模拟器 - koliking

1、修复下午更新后回收任务时间进度不会动的bug

2、竞技界面新增选项-不显示战斗弹窗

3、现在邮箱最多储存100个邮件了,当超过100个邮件时,会自动领取超出100个的邮件,加载邮箱时不会因为邮件过多卡顿了。

4、修复世界Boss血量可能残血不死的问题

SOR.OP: Dark Shades Demo - juliankaihzz

Dear community,
we are beyond excited to bring you not only the coolest new map and tons of features but also a huge technical breakthrough: SOR.OP: Dark Shades Demo has been slashed from a massive 41 GB down to an incredible 18 GB! This means faster downloads, less disk space usage, and an even better gaming experience for you!


🎊 Why this is a game-changer:
  • More free space on your drives

  • Much faster installs & updates

  • Lower data consumption for downloads

  • Future-proof thanks to cutting-edge build tech


🧁 John’s Bakery: The new map rocks!

Explore the fresh location packed with more details, atmosphere, and gameplay power. Your favorite game looks better and runs smoother — thanks to this massive size boost!


🛠️ Improvements & Bug Fixes

Besides the size miracle, we crushed bugs and polished gameplay:

  • Fixed save/load issues

  • Optimized movement physics & collisions

  • Smarter AI navigation

  • Eliminated audio bugs

  • And tons of small fixes


🧭 Fresh Main Menu

Now more modern, faster, and sleeker — for the perfect game start!


🔧 Important Reinstallation:

Due to the new build technology, you need to fully reinstall SOR.OP: Dark Shades Demo once to enjoy the smaller size and all improvements. After that, relax and keep gaming — no more reinstalls!


✨ More Highlights:
  • Performance boost across all maps

  • Preparation for co-op mode

  • And secret features we’ll reveal soon 👀


🎉 Thanks to YOU!

Your feedback helped us make the game not only bigger in content but smaller in size! We celebrate this milestone together — and keep pushing full throttle!

– Your SOR.OP Dev Team

无尽的冒险 - 水月
1.冒险者等级上限提高至10000级
2.新增副本[永恒之塔]
3.现在未挑战完的副本会保存次数
4.新增文字提示关闭按钮
Mall control - BNJZ
Huge improvements on performances preventing from crashes and bugs this is a mendatory updates.

  • Shop items visual match with stock
  • Improve customer behavior
Kappa Quest - MykahOne
• Rebalanced player hit points for each difficulty level
• Rebalanced some boss attacks
• Rebalanced some enemies
• Fixed some visual glitches
Doomfields - TehPretenderer
- Capped [Patience] values at 10
- [Leeching horn] proc chance changed from 100% to 20%

- Added fatigue mechanic to prevent long fights
- Sell value shows up when you hover over the sell slot in the Merchant panel

- Damage from Keepsakes should now be correctly displayed in Damage meters
- Inventory now should properly update after an Encounter room
- Ability points available should now properly update after ascending an ability
Colossal Citadels - Rasiel

This small update brings some fixes and a small but very important feature. Changelog:

- Creature "Story" tab was improved with more descriptions. Some monsters now have extensive descriptions.

- Spell targeting type and range is now shown in spell tooltip

- Fixed link to creatures and resources in tooltips displaying nothing instead of the item

- Improved tutorial flow (fixed some parallel tutorial tracks starting at the same time)

- Buffed "Heroism" belief (now it accounts non-producing workers in the group, gives much stronger bonus, but only to them)

- Updated Chinese translation (all creature names are translated now)

Monster Battles - xiaoCCCCCCCC
Update Notice 0.1.2.0

Monster Adjustments

Hush / Hush: Race changed to Dragon (no longer Beast)

Rat King: Rarity changed to Legendary

King Slime: Added Entrance Effect (triggers once when synthesized)

New Monsters Added: Funky Turkey / Golden Turkey

Character Adjustments

Increased HP for all characters

Mechanic Adjustments

Added a Shop phase as preparation time before entering Endless Mode, allowing an additional turn to adjust your lineup.

Other Changes

Fixed a bug where terrain information could display abnormally when swapping grid positions.

Fixed a bug where some monsters could be placed in incorrect load positions.

Fixed a bug that could cause a crash on some device models when dragging the mouse selection box to the top-left corner.

Fixed a bug where character voice lines could play repeatedly when facing the Barbarian Crusher opponent.

Trade Conquest - GrandPaw Games

Hello Traders and Conquerors,

An optional update is now available, packed with quality-of-life improvements inspired by your feedback.

⚠️ Important Notice:

  • This update may affect save files

  • If mid-campaign, consider delaying the update

  • Join our Discord to help shape future updates!

Key Changes:

New Industries Tab (Personal Information Window)
A comprehensive overview of your supply chain operations:

  • Filters for active production/demand industries

  • Per-industry data:

    • Name of Industry/Resource

    • Demand in the Supply Chain (new icon)

    • Total production

    • Total Maintenance expenses

    • Transportation expenses

    • Previous month's sales revenue (new icon)

    • Industry use, shown with resource icons. (This means that the resource named is used in the listed industries)

    • Visualizations:

      • Pie chart: Maintenance vs. transportation costs

      • Bar graph: Storage capacity utilization

    • Broken Supply Chain indicator (demand > production)

  • Action buttons:

    • Go to Market: Jump to resource in last-used market

    • Search: Highlight all relevant industries on map

Performance note: Data updates only when opening the window or adjusting filters. Pause for precise analysis.

Supply Chain & Economy

  • More accurate intermediate goods demand based on production levels

  • New Business Research options (2): Reduce resource demand by 5% each

  • Transportation costs now factor in:

    • Gasoline, Diesel and Vehicle Batteries average market demand will now affect transportation costs. (Subject to the market that Territory belongs to)

Market Improvements

  • Enhanced Sell button: Hover to view demand in other markets

  • Auto-hide: Resources deplete from view when selling All (using Available in Storage filter)

  • Better tooltips:

    • Market/resource icons now show total demand/production (not base values)

    • Added research explanations

    • New phone navigation tips

Other Adjustments

  • Routine bug fixes and balancing

  • Additional UI polish

Remember: This update is optional but recommended for new campaigns. We appreciate your support in making Trade Conquest better!


Best,

GrandPaw Games

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