CardLife: Creative Survival - contact@rockpapershotgun.com (Steve Hogarty)

CardLife is an open world crafting game that, like many examples of the genre, has a hunger mechanic. That means your little cardboard avatar is cursed with the need to eat to survive, or suffer the relatively minor indignity of respawning nearby with none of their stuff.

We all know that robots eat nuts and bolts from cereal bowls, that s basic science. But if we re to accept that a creature made of corrugated cardboard (and therefore not burdened by a gastrointestinal tract) even has> an appetite, what do you suppose that little cardboard man would eat? My guess would be various bits of coloured crepe paper and packing peanuts (perhaps with those little silica gel sachets for dessert) but in CardLife that s not on the menu. No, instead you eat raw meat. To find a meal you must stalk through the woods like a papery Liam Neeson, punch a wolf to death with your bare, cardboard hands and then feast on the incongruous hot flesh within.

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CardLife: Creative Survival - contact@rockpapershotgun.com (Alice O'Connor)

I appreciate when games offer the opportunity to draw and sculpt in-game objects myself yet recognise that I have the artistic hand of a five-year-old hopped up on juice, and apply a style of their own to spruce up creations that even my own mother wouldn’t stick to the fridge. Enter CardLife: Cardboard Survival, a new online survival sandbox from the makers of Robocraft, where everything is built from corrugated cardboard. So sure, I’d ham-handedly draw my own avatar and building blocks, but in theory the game would make it look cutely craftsy. Thanks, video games.

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